rdb
d517bc908f
Add "Never" underline mode to LinkButton
2016-10-28 10:52:57 +02:00
Juan Linietsky
53d8f2b1ec
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
Zher Huei Lee
c3b4686082
Added global sub and bounds checking to RegEx
2016-10-27 10:27:40 +01:00
Zher Huei Lee
439d439321
RegEx re-implemented as a module
...
Re-wrote nrex as a module using godot-specific parts and new
features:
* Added string substitutions.
* Named groups are now supported.
* Removed use of mutable variables in RegEx. RegExMatch is returned
instead.
2016-10-27 10:27:40 +01:00
Rémi Verschelde
afd86ee240
Merge pull request #6090 from WalasPrime/raytrace_force
...
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Fabio Alessandrelli
17d7e6a142
Fix Keyboard Input Hangs when using modifiers
...
Main input parsing loop only update actions for keyboard if the state has changed.
`InputMap::event_is_action` now ignores keyboard modifiers if the event is not pressed.
Clarify difference between `InputMap::action_has_event` and `InputMap::event_is_action` in docs.
Fixes #6388 .
2016-10-19 17:52:49 +02:00
Rémi Verschelde
e96c49f849
Merge pull request #6850 from akien-mga/pr-scsub-shebang
...
SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde
fc8ccd5b8c
SCsub: Add python shebang as a hint for syntax highlighting
...
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde
345f82d4ca
Merge pull request #6779 from WalasPrime/rpc_docs
...
Documentation of RPC-related methods and classes
2016-10-17 09:58:34 +02:00
Rémi Verschelde
292132ef6b
Merge pull request #6821 from akien-mga/pr-bye-speex
...
Remove speex support, it is obsoleted by opus
2016-10-14 18:14:33 +02:00
Rémi Verschelde
d3d0507c05
Remove speex support, it is obsoleted by opus
...
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.
[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
Karol Walasek
5687fa4709
Fixed Particle2D docs - radians to degrees for some params
2016-10-13 18:25:06 +02:00
Karol Walasek
61cca26ddf
Documentation of RPC-related methods and classes
2016-10-13 18:00:24 +02:00
Rémi Verschelde
abfa42dd39
Merge pull request #6781 from volzhs/unnecessary-parentheses
...
Remove unnecessary parentheses
[ci skip]
2016-10-10 20:06:46 +02:00
volzhs
42c72eee66
Remove unnecessary parentheses
2016-10-11 02:59:29 +09:00
Rémi Verschelde
ddf2acad4e
Merge pull request #6613 from pkowal1982/tween
...
Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Juan Linietsky
22d83bc9f6
Begining of GLES3 renderer:
...
-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
Karol Walasek
8d57640d37
Added general notes on RayCast[2D] updating behaviour and force_raycast_update()
2016-10-03 12:40:25 +02:00
Karol Walasek
db0a46d7f7
Filled blanks and normalized documentation on RayCast[2D]
2016-10-01 16:21:33 +02:00
Rémi Verschelde
3ecd8560fd
Classref: Sync template with current source
2016-10-01 13:01:44 +02:00
Pawel Kowal
acc242fd6a
Tween reset/stop/resume/remove for all object properties at once
2016-09-25 23:25:52 +02:00
George Marques
7cd64c3c8d
Add docs for XMLparser, VideoPlayer and most of Tree
2016-09-19 18:39:36 -03:00
George Marques
98e7c1edba
Add a function to plugin get the main screen parent
...
- Fix a bug where the main screen button did not disappear when the plugin
was deactivated.
2016-09-16 15:02:01 -03:00
Andreas Haas
cef70a5f8b
Update documentation on joystick vibration.
...
Added a note that long vibration durations are not recommended because of hardware limitations.
For example, my ps4 controller can only vibrate for ~3s on linux.
2016-09-16 11:08:32 +02:00
Juan Linietsky
2a003d7b4e
fix get_selected_nodes()
2016-09-10 17:50:20 -03:00
Juan Linietsky
65b93d177e
-Added bindings to the resource filesystem for editor
...
-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
2da3aaefc2
small clarification in doc
2016-09-10 16:46:00 -03:00
Juan Linietsky
491dde2eb4
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged some functions to achieve this.
2016-09-10 16:44:03 -03:00
Juan Linietsky
67d3935eb1
-Added way to generate resource previews from script plugin.
...
-Updated documentation
2016-09-10 15:32:17 -03:00
Juan Linietsky
6abd1437cd
Merge pull request #5879 from gau-veldt/subarray_patch
...
Subarray patch
2016-09-10 12:22:31 -03:00
Juan Linietsky
026c7913cf
Merge pull request #5942 from pkowal1982/scroll
...
ScrollContainer expand children bug fix
2016-09-10 12:14:33 -03:00
Paulb23
7d455fca71
Added ItemList get_v_scroll to docs
2016-09-09 15:28:01 +01:00
Gastronok
cd82fafd58
Change the documentation to reflect that Directory.list_dir_begin()
...
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
2016-09-07 16:32:59 -07:00
Rémi Verschelde
a40309b532
Merge pull request #6420 from Paulb23/itemlist_tooltip_disable_issue_6240
...
Itemlist tooltip disable issue 6240
2016-09-07 20:42:26 +02:00
Paulb23
607d602493
Document itemlist disable tooltip
2016-09-07 18:13:44 +01:00
Rémi Verschelde
b1ce9821e7
classref: Sync with current source
2016-09-07 08:54:42 +02:00
Rémi Verschelde
028171845f
classref: Sync with recent changes
2016-08-31 08:57:39 +02:00
Rémi Verschelde
9a35ed5d54
Merge pull request #5670 from timoschwarzer/feature/camera2d_limit_smoothing
...
Add an option to smooth camera limits when camera smoothing is enabled.
2016-08-30 16:52:55 +02:00
Rémi Verschelde
41ee85b6a0
Merge pull request #5262 from vnen/button-signals
...
Add button_down and button_up signals
2016-08-30 16:49:12 +02:00
Rémi Verschelde
835ee75d57
Merge pull request #6159 from touilleMan/issue-6148
...
Add Node2d global rot/rotd/scale methods
2016-08-29 19:04:24 +02:00
Rémi Verschelde
c29c70275e
Merge pull request #6187 from TheHX/pr-pinfo-function
...
Added add_property_info function to Globals and EditorSettings classes
2016-08-27 22:04:50 +02:00
George Marques
141360ed82
Better document the BaseButton signals
2016-08-26 22:01:11 -03:00
Gau o fthe Veldt
f9e931bf12
Documentation for most of ItemList control.
...
The icon stuff is incomplete since I haven't used icons.
2016-08-18 08:29:51 -07:00
Franklin Sobrinho
038e99e107
Update Globals and EditorSettings docs
2016-08-16 17:11:30 -03:00
Franklin Sobrinho
a27d2e4c29
Update EditorPlugin doc
2016-08-15 15:28:21 -03:00
Emmanuel Leblond
c402ac13df
Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
2016-08-15 11:39:19 +02:00
Rémi Verschelde
df12333fab
classref: Sync with current source
2016-08-10 20:14:48 +02:00
MSC
7b05b4c83c
Some additions to the OS documentation ( #6037 )
2016-08-05 12:29:23 +02:00
Hubert Jarosz
1445553fea
[ci skip] update Raycast documentation
...
clarification that set_cast_to needs LOCAL point
and get_collision_point gives GLOBAL point
2016-08-03 22:46:50 +02:00
eska
b80c42ef4e
Document FuncRef, GDFunctionState, InstancePlaceholder, RID, World2D
2016-07-30 21:27:58 +02:00
Pawel Kowal
853161a000
ScrollContainer expand children bug fix
2016-07-27 20:24:10 +02:00
Pawel Kowal
535a6f9faf
Array has() documentation
2016-07-27 15:49:15 +02:00
Javier López Úbeda
2f8910185e
Update Tween class documentation
2016-07-25 21:15:27 +02:00
MarianoGNU
23a20791d1
Update documentation.
2016-07-24 18:09:56 -03:00
Gau o fthe Veldt
82d4cb5114
Added slicing operation to DVector via DVector.subarray(int start,int end) method.
...
Negative indices index from the end of the array.
Indices are range checked before attempting and return appropriate error when out of range.
Binding for RawArray in gdscript to access DVector.subarray() provided.
Documentation of RawArray.subarray() in classes.xml provided.
2016-07-23 12:52:41 -07:00
Juan Linietsky
221cb58382
Add some doc to ImmediateGeometry
2016-07-23 08:58:57 -03:00
Rémi Verschelde
51519b5d6b
Merge pull request #5851 from 29jm/typo-scroll
...
Fix typo in ScrollContainer documentation
2016-07-22 13:32:36 +02:00
Johan Manuel
908f585ef6
Fix typo in ScrollContainer documentation
2016-07-22 12:03:10 +02:00
Rémi Verschelde
c57b992774
Merge pull request #5847 from 29jm/patch-3
...
Expose virtual keyboard functions to GDScript
2016-07-22 08:39:07 +02:00
Johan Manuel
ec8c6e2c7c
Expose virtual keyboard functions to GDScript
2016-07-21 23:58:58 +02:00
Zher Huei Lee
3dd5ffb48a
Added examples to RegEx doc
2016-07-21 22:01:53 +01:00
Rémi Verschelde
d723e5a62f
Merge pull request #5560 from vnen/os-request-attention
...
Add OS.request_attention() for Windows
2016-07-21 17:29:45 +02:00
Rémi Verschelde
5274f2a126
Merge pull request #5819 from hurikhan/android_getScreenDPI
...
Implement get_screen_dpi() on Android
2016-07-21 09:09:49 +02:00
Mario Schlack
0717893772
Implement get_screen_dpi() on Android
2016-07-20 14:54:48 +02:00
Rémi Verschelde
4bf1654272
classref: WIP improved docs for Node
...
Also clarified the purpose of Input.get_mouse_speed (see #1355 )
2016-07-19 23:45:59 +02:00
Rémi Verschelde
b50b099f0d
classref: Sync classes with source
2016-07-19 23:40:31 +02:00
Rémi Verschelde
f53e7efefe
Merge pull request #5527 from djrm/color_picker_fixes
...
Color picker fixes
2016-07-18 16:43:41 +02:00
Juan Linietsky
254d79a560
Add a function to notify font users that the font changed. Closes #5774
2016-07-18 10:00:26 -03:00
Rémi Verschelde
62eae7cbe2
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
...
Fixed toggle breakpoint gutter not updating when the game is running, issue 5712
2016-07-18 00:52:36 +02:00
Rémi Verschelde
8de5aedb9e
Merge pull request #5718 from jay3d/master
...
Added gyroscope support to Godot and Android
2016-07-18 00:52:15 +02:00
Rémi Verschelde
3183834c5d
Merge pull request #5657 from Paulb23/block_caret
...
Added block caret to TextEdit
2016-07-18 00:44:45 +02:00
Daniel J. Ramirez
b10b16ee49
Added documentation for color picker raw mode
2016-07-15 13:34:57 -05:00
Jamil Halabi
370ae3512d
Added gyroscope support to Godot and Android
2016-07-16 01:43:32 +08:00
Paulb23
2c9468a46a
Update docs with breakpoint_toggled signal
2016-07-15 15:05:57 +01:00
Rémi Verschelde
eaeee58b9e
Merge pull request #5705 from StraToN/doc-update
...
Docs-update: AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-15 13:04:22 +02:00
Julian Murgia
952cb12364
Written AnimatedSprite, AnimatedSprite3D (unfinished)
2016-07-14 22:03:14 +02:00
George Marques
98eec177ae
Fix classes.xml structure
...
Fix the addition in #4854 which added elements in the wrong place.
2016-07-14 12:13:04 -03:00
Timo Schwarzer
d691cb4732
Add an option to smooth camera limits when camera smoothing is enabled.
2016-07-13 11:48:50 +02:00
Paulb23
20c7f2bded
Added caret block mode to docs
2016-07-12 16:10:44 +01:00
Paulb23
a57c1da183
Update textedit docs with colors, show line number and highlight all occurences
2016-07-11 15:39:46 +01:00
Juan Linietsky
b41be2d1a9
Merge pull request #4854 from Razzlegames/screenToLocal
...
Conversion function for screen coords to local Canvas coords
2016-07-11 02:26:58 -03:00
Kyle Luce
605193b22f
Conversion function for screen coords to local Canvas coords
...
- Useful if you need to Convert screen coords to the coordinate space of a
CanvasItem, but don't have an associated InputEvent to use in
#make_event_local.
For example, if you have a particular point on the screen you'd like to project
into World Space, for various reasons, you would use this function on the root
of the scene. This is analogous to ray casting from screen space in 3D.
2016-07-10 16:06:57 -07:00
punto-
bba89aef3b
Merge pull request #5559 from Hinsbart/connected_joysticks
...
Input: add get_connected_joysticks() method.
2016-07-10 14:00:27 -03:00
Juan Linietsky
b06eca108a
Merge pull request #5490 from timoschwarzer/master
...
Add new Camera2D alignment functions
2016-07-10 12:39:50 -03:00
Juan Linietsky
5bb552273b
Merge pull request #5489 from jejung/richtextlabel-get_text
...
RichTextLabel-get_text
2016-07-10 12:38:28 -03:00
Rémi Verschelde
69c8b583e7
classref: Add docs for InputEvent* and InputMap
2016-07-08 23:41:07 +02:00
Rémi Verschelde
a15de80942
classref: Fix arg name for is_action_pressed/released
...
Also position TEXTURE_SPHERE constant properly.
2016-07-08 23:40:43 +02:00
Rémi Verschelde
288355afe9
classref: Fix descriptions indentation after #5588
2016-07-08 22:55:14 +02:00
J08nY
f5ce4e251d
Classref: update with new doctool indentation
2016-07-08 00:25:54 +02:00
Pawel Kowal
fe49b71804
Update String.capitalize() documentation
2016-07-06 10:33:27 +02:00
George Marques
eecf4ff273
Update classes.xml to fix sorting of constants
2016-07-05 17:09:16 -03:00
George Marques
5c355a63d3
Add OS.request_attention() for Windows
2016-07-05 12:29:08 -03:00
Andreas Haas
45cfd199a4
Input: add get_connected_joysticks() method.
...
fixes #5465
2016-07-05 14:08:02 +02:00
Timo Schwarzer
681471e3f0
Add documentation
2016-06-29 18:31:43 +02:00
Jean Jung
aeb5365e84
Adding support to get the raw text without formatting information from a RichTextLabel.
2016-06-29 12:43:51 -03:00
Jean Jung
673e3b70b6
Added ItemList.get_selected_items() doc
2016-06-28 16:22:36 -03:00
Jean Jung
5502499469
syncing the reference
2016-06-28 16:11:58 -03:00
George Marques
441640506f
Add *Array.invert() documentation
2016-06-25 14:47:32 -03:00
Rémi Verschelde
d52fa2e0eb
Merge pull request #5380 from vnen/string-canvasitem-docs
...
Documentation for String and CanvasItem
2016-06-24 21:16:20 +02:00
Rémi Verschelde
118f54aeeb
Merge pull request #5328 from Paulb23/line_edit_caret
...
Added caret blink to line edit
2016-06-24 21:13:26 +02:00