Commit graph

34045 commits

Author SHA1 Message Date
Rémi Verschelde
4455b6c4a8 GDNative: Expose String::num_uint64, and use bool in capitalized versions
Exposed in Core API 1.3 added in 3.5.
2022-07-18 09:47:30 +02:00
Rémi Verschelde
33b5709d53
Merge pull request #61601 from Haydoggo/path-follow-fix-3.x 2022-07-18 09:36:22 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde
090d9f6d25
Merge pull request #63084 from madmiraal/fix-56336-3.x 2022-07-18 09:31:58 +02:00
Rémi Verschelde
c7d143dad2
Merge pull request #62909 from minosvasilias/gles3-s3tc 2022-07-18 09:21:49 +02:00
Rémi Verschelde
e4ab5fdb6a
Merge pull request #62862 from ChronicallySerious/fix-broken-commit-list-refresh 2022-07-18 09:20:26 +02:00
Rémi Verschelde
1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x 2022-07-18 09:19:38 +02:00
Rémi Verschelde
a3f65ef928
Merge pull request #63105 from Chaosus/vs_fix_uniformref_3.x 2022-07-18 09:15:21 +02:00
Rémi Verschelde
99a923ce9e
Merge pull request #63116 from kdiduk/gdnative-dictionary-merge
[GDNative] Expose `Dictionary::merge()` over to GDNative CORE API v1.3
2022-07-17 19:37:34 +02:00
Kirill Diduk
b5483a6aad [GDNative] Expose Dictionary::merge() over to GDNative CORE API v1.3 2022-07-17 19:12:51 +02:00
Rémi Verschelde
06a12c03a4
Merge pull request #63104 from Bromeon/3.x 2022-07-17 17:19:34 +02:00
Yuri Rubinsky
229bfc8f2d Fix invalid code generation when using VisualShaderNodeUniformRef 2022-07-17 12:41:24 +03:00
Jan Haller
e69a0394d4 GDNative: fix StringName equal and less operators 2022-07-17 11:17:35 +02:00
Marcel Admiraal
162cb5748a Update camera position when updating camera limit 2022-07-17 09:02:34 +01:00
Marcel Admiraal
fb4e1d2d02 Set initial SceneTree processes times to 0.0 2022-07-17 09:02:20 +01:00
Rémi Verschelde
e8e040a099
Merge pull request #63073 from kdiduk/gdnative-string-join
[3.x][GDNative] Expose `String::join()` over to GDNative Core API v1.3
2022-07-16 17:19:51 +02:00
Kirill Diduk
910c67b268 [GDNative] Expose String::join() to GDNative Core API v1.3 2022-07-16 16:31:32 +02:00
Rémi Verschelde
dc1a3554e0
Merge pull request #63069 from kdiduk/gdnative-refactoring
[3.x][GDNative] Refactoring: add `const` to `has` and `join` methods of pooled arrays
2022-07-16 15:20:49 +02:00
Kirill Diduk
2cd87ef226 [GDNative] Refactoring: add const to has and join methods of pooled arrays 2022-07-16 14:08:42 +02:00
foxydevloper
5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
pattlebass
82c3e6229b HTML5: Make OS.get_locale() match other platforms
Fixes #63029.

(cherry picked from commit d57a76c809)
2022-07-15 23:25:01 +02:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x 2022-07-15 00:13:15 +02:00
Rémi Verschelde
2642fd9136
Merge pull request #62977 from akien-mga/3.x-spriteframes-sort-anims-alphabetically
[3.x] SpriteFrames: Sort animations alphabetically
2022-07-15 00:11:40 +02:00
Hayden
e05f969adb Fix crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:30:24 +12:00
Francois Belair
2ceb93bbef Fix custom res caching sub-res even if no-cache
Fixes #59686, fixes #59752
2022-07-13 11:18:26 -04:00
Rémi Verschelde
66c4047a6c SpriteFrames: Sort animations alphabetically
Fixes #62143.
2022-07-13 15:48:55 +02:00
kleonc
8ae246f15e AnimatedSprite Fix updating inspector when SpriteFrames is modified 2022-07-13 15:48:11 +02:00
Rémi Verschelde
3f0201335e
Merge pull request #62842 from RandomShaper/fix_iphone_input_3.5
[3.5] Flush accumulated input events on iOS
2022-07-11 18:28:04 +02:00
Markus
4abe07c811 Apply S3TC Android/iOS fix to GLES3 2022-07-11 12:12:17 +02:00
Twarit Waikar
af3a834d0e VCS: Fix wrong number of args passed into _refresh_commit_list 2022-07-09 23:31:44 +05:30
Hugo Locurcio
28b9e376cf
Improve documentation for HTTPRequest's timeout property 2022-07-08 23:25:06 +02:00
Pedro J. Estébanez
0348fa2640 Flush accumulated input events on iOS 2022-07-08 20:01:19 +02:00
Rémi Verschelde
875a0dba5a AssetLib: Only notify when unavailable in verbose mode
(cherry picked from commit dc86bce306)
2022-07-08 16:42:03 +02:00
Rémi Verschelde
685cecbd5f AudioStreamPlayer: Clarify that no validation is made on 'bus' name
Supersedes #39605.
Fixes #39585.

(cherry picked from commit eedb729771)
2022-07-08 16:41:41 +02:00
Jan Haller
861e155543 Fix exit code of --help and --version, and test them in CI
Corrects prior regression which caused ERROR output and exit code of 1.

(cherry picked from commit d38d76d039)
2022-07-08 14:54:16 +02:00
Jan Haller
da78e92321 Command line arguments '--version' and '--help' return exit code 0 instead of 255
Allows to detect whether those commands executed successfully, which makes integration with shell scripts/CI/bindings straightforward.

(cherry picked from commit e3a8edf536)
2022-07-08 14:54:10 +02:00
Fabio Alessandrelli
ad5fdcc0f3 [AssetLib] Fix crash in Web editor.
Add EditorAssetLibrary::is_available which always returns false in the
Web editor and use it in EditorNode for detection.

(cherry picked from commit 0e504e4191)
2022-07-08 14:37:35 +02:00
Rémi Verschelde
f05cecdc43
Merge pull request #55650 from kdiduk/pooled-arrays 2022-07-08 00:15:44 +02:00
Rémi Verschelde
600c1c4dc4
Merge pull request #62708 from madmiraal/fix-40508-3.x 2022-07-07 23:54:45 +02:00
Rémi Verschelde
b4fa512e96
Merge pull request #62826 from akien-mga/3.x-reenable-input-accumulation 2022-07-07 23:44:52 +02:00
Kirill Diduk
7b8b91f505 [GDScript][GDNative] Add 'sort' and 'has' methods to pooled arrays
This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see #32144).
2022-07-07 23:24:31 +02:00
Marcel Admiraal
12c5348180 Only include editor/SCsub when building the editor: tools=yes
(cherry picked from commit 2efe9a89bb)
2022-07-07 23:23:27 +02:00
Rémi Verschelde
d6bcdd18c3 Input: Re-enable input accumulation disabled by error in 3.4
Input accumulation was implemented and enabled by default in 3.1, and
I don't recall major complaints around it (or bugs were fixed).

In 3.4, #42220 added input buffering and apparently toggled input
accumulation off by mistake.

This led to multiple bug reports about degraded performance on Windows,
or simply unexpected behavior change (see linked issues in #55037).

Fixes #55037.
2022-07-07 23:04:51 +02:00
Brian Semrau
ce24b48e50 Add support for multiple virtual keyboard types 2022-07-07 14:22:28 -04:00
Rémi Verschelde
c18e18563f
Merge pull request #62786 from timothyqiu/scene-tree-tween-doc
[3.x] Fix cherry-pick mistakes in `SceneTreeTween` doc
2022-07-07 07:44:22 +02:00
Haoyu Qiu
e170ddadef Fix cherry-pick mistakes in SceneTreeTween doc 2022-07-07 00:51:50 +08:00
Rémi Verschelde
417f20f06c i18n: Sync classref translations with Weblate 2022-07-06 15:04:01 +02:00
Rémi Verschelde
30ceef93b0 i18n: Sync editor translations with Weblate 2022-07-06 14:59:09 +02:00
Haoyu Qiu
b200a011d1 Fix heap-use-after-free when closing a scene with its builtin script open
(cherry picked from commit 61bc7d6576)
2022-07-06 11:45:12 +02:00
PZerua
7a35bf683a Fix light intensity and attenuation import from GLTF
(cherry picked from commit aa7ab96e71)
2022-07-06 11:44:30 +02:00