Juan Linietsky
c02d8be59d
further fixes to tag detection on importer
2018-07-02 05:54:58 -03:00
Andrea Catania
008e8266bb
Removed two skeleton parameter from compilation width no 3d
2018-07-02 07:35:43 +02:00
George Marques
d56d7299e4
Merge pull request #19875 from willnationsdev/meta-underlined
...
Fix underline_meta not working in RichTextLabel
2018-07-01 23:13:46 -03:00
Juan Linietsky
beebd0b9de
Add a condition to detect duplicates objects, so cases like object-col.323, common in blender, is still detected as collision.
2018-07-02 02:02:32 -03:00
Juan Linietsky
896e250f2b
-Fix in animationplayback, sound would be cut on loop
...
-Fix on scene importer, keeping changes to animation tracks was not working
2018-07-01 17:45:19 -03:00
Yasha Borevich
f78e5e5725
Respect window/handheld/orientation setting in iOS
2018-07-01 22:08:37 +03:00
Ovnuniarchos
d9d78786dc
Tile randomizer for tilemap editor.
2018-07-01 20:50:56 +02:00
Paulb23
8f390da422
Center text drawing in LineEdit
2018-07-01 15:46:33 +01:00
Rémi Verschelde
9c56a16d61
Doc: Fix typos spotted by @yurchor
2018-07-01 15:55:53 +02:00
Rémi Verschelde
82e03b2066
Merge pull request #19871 from guilhermefelipecgs/fix_performance_ui
...
Fix performance for godot's interface
2018-07-01 15:14:31 +02:00
Rémi Verschelde
c17221b619
Merge pull request #19851 from ibrahn/fix-icon-readme-link
...
Corrected art depo link in editor icons readme.
2018-07-01 15:13:27 +02:00
Ibrahn Sahir
e1b14db86a
Corrected art depo link in editor icons readme.
2018-07-01 13:51:04 +01:00
Guilherme Felipe
b2e78e117c
Fix performance for godot's interface
2018-07-01 09:48:03 -03:00
Rémi Verschelde
05cc7020c0
Merge pull request #19886 from AndreaCatania/no3d
...
Fixes #19845 no 3d Compilation issue
2018-07-01 13:39:14 +02:00
Andrea Catania
08009c75a2
Fixes #19845 no 3d Compilation issue
2018-07-01 12:39:24 +02:00
Rémi Verschelde
c9b57d4b40
Merge pull request #19884 from AndreaCatania/compfix
...
Fixes #19648 Kinematic body move_and_slide compatibility issue
2018-07-01 12:24:29 +02:00
Andrea Catania
16cf262e34
Fixes #19648 Kinematic body move_and_slide compatibility issue
2018-07-01 11:38:13 +02:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
khairul169
0a67aa5ce4
Fix error msg when selecting popupmenu if there is no animation
2018-07-01 15:38:42 +07:00
Will Nations
a9ea06e73a
Fix underline_meta not working in RichTextLabel
2018-07-01 00:15:27 -05:00
volzhs
a9acb95ef4
Show current scene file in FileSystem dock
2018-07-01 11:47:34 +09:00
Ignacio Etcheverry
68c106d60d
Merge pull request #19768 from KellyThomas/env-string
...
mono: convert unicode mono root path to ascii string
2018-07-01 01:17:06 +02:00
Juan Linietsky
b3627e29f0
-Fixes to OBJ importer, option to disable optimization
...
-Fixes to script language, PlaceHolder can now get and check methods
2018-06-30 19:59:16 -03:00
khairul169
8e03715a5c
Fix duplicate bug
2018-06-30 17:35:51 +07:00
Michael Alexsander Silva Dias
02181292b8
Minor changes to the AnimationPlayer editor.
2018-06-30 00:12:05 -03:00
George Marques
3852c5f8a0
Merge pull request #19678 from vnen/remove-latency-print
...
Remove audio latency print
2018-06-29 22:28:29 -03:00
Kelly Thomas
753230c275
convert unicode mono root path to ascii string
2018-06-30 08:58:41 +08:00
Hugo Locurcio
6deb1889d0
Fix the DynamicFont hinting setting being ineffective
2018-06-29 21:38:53 +02:00
Thomas Herzog
22dac831bc
Merge pull request #19757 from Faless/gdnet_pr
...
Network bindings for GDNative
2018-06-29 19:32:22 +02:00
Juan Linietsky
0ffec7daf7
Small fixes
2018-06-29 09:13:39 -03:00
Rémi Verschelde
b7f17a100d
Merge pull request #19836 from akien-mga/save-subresources
...
Revert "Fix saving unmodified scenes and resources"
2018-06-29 09:05:42 +02:00
Rémi Verschelde
5d7f9f804a
Revert "Fix saving unmodified scenes and resources"
...
This reverts commits 28ab60422d
and 7821b70a00
.
Fixes #19576 , and likely the fact that subresources are no
longer saved when saving scenes with no change.
2018-06-29 08:38:49 +02:00
Yasha Borevich
30317296af
Fix memory leak in GDScript during infinnity loops with yields
2018-06-28 23:55:30 +03:00
Max Hilbrunner
54988df9ce
Merge pull request #19829 from Calinou/optimize-images
...
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 20:05:12 +02:00
Hugo Locurcio
53e94a1ce1
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
Rémi Verschelde
87dc0d7c7e
Merge pull request #19827 from Faless/lws_fix_lite
...
Fix fragment size bug in WebSocket (lws)
2018-06-28 18:12:11 +02:00
JFonS
e245efaead
Fix selection in 3D orthogonal view
2018-06-28 14:59:39 +02:00
Danny
9b60bb2c7c
Change the neighbours vector to a set in AStar
...
This fixes an issue where one could not disconnect two points that were connected more than once.
2018-06-27 22:36:38 -07:00
Michael Lee
2adfdbe184
Preventing an editor crash in the event that a plugin scene's root-node is null.
2018-06-28 00:18:53 -05:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Juan Linietsky
9bab5134cf
The way multiple quaternions being slerped was not good, changed approach to one that seems to work better.
2018-06-27 16:30:48 -03:00
Fabio Alessandrelli
15451479e5
Add [Packet/Stream/Multiplayer]PeerGDNative
...
They provide an interface to implement PacketPeer, StreamPeer, and
NetworkedMultiplayerPeer via GDNative.
2018-06-27 19:07:30 +02:00
matthew1006
1844704c20
Fixed project settings overrides not using custom feature tags.
2018-06-27 12:37:55 +01:00
Răzvan C. Rădulescu
07874292d0
Check "done" state in original loop
...
My first attepmt I added a second loop to check if processing should
stop. This attempts to optimize by using the original loop (one loop).
Also resets `elapsed` time on finish of tween which fixes `tell()`.
2018-06-27 10:17:00 +02:00
Konstantin Zaitsev
d05db4de8e
Fix possible NullPointerException crash on cancel payment
2018-06-27 14:12:53 +07:00
Rémi Verschelde
68f7cf13c7
Merge pull request #19794 from Calinou/document-vector2-vector3-round
...
Document Vector2.round() and Vector3.round()
2018-06-27 08:42:01 +02:00
Rémi Verschelde
be9731459a
Style: Apply clang-format to animation_tree.cpp
...
Fixes issues introduced in c633b77
and de1ff22
.
2018-06-27 08:36:26 +02:00
Juan Linietsky
de1ff22eae
change node graph property and improved some bindings
2018-06-27 03:00:08 -03:00
Aaron Franke
5b2b23c9a9
[Mono] Rename Fposmod to PosMod
...
[Mono] Rename Fposmod to PosMod
2018-06-27 00:58:24 -05:00
Juan Linietsky
c633b770cb
-Add root motion support in AnimationTree.
...
-Add RootMotionView, to debug root motion in 3D (disabled in runtime)
2018-06-26 19:06:16 -03:00