lawnjelly
3841d76515
Merge pull request #98234 from timothyqiu/locale-compare-cache
...
[3.x] Cache results for `TranslationServer.compare_locales()`
2024-10-17 09:00:41 +01:00
lawnjelly
3ee8ecdf25
Merge pull request #96135 from aaronfranke/3.x-bind-array-get-set
...
[3.x] Bind Array and Pool*Array get and set functions
2024-10-16 14:13:37 +01:00
lawnjelly
147f032936
Merge pull request #96261 from jitspoe/3.x.audio_random_pitch_crash_fix
...
[3.x] Fix random multithreaded crash that happens when setting the audio stream on a AudioStreamRandomPitch stream.
2024-10-16 14:07:38 +01:00
Haoyu Qiu
7ebb63628d
Cache results for TranslationServer.compare_locales()
2024-10-16 20:26:13 +08:00
lawnjelly
54b7231415
Merge pull request #98109 from jitspoe/3.x.fix_localization_default_codes
...
[3.x] Do not auto add default script and country codes to the locale.
2024-10-13 18:08:45 +01:00
jitspoe
62a8b7c62e
[3.x] Do not auto add default script and country codes to the locale.
2024-10-12 01:04:42 -04:00
lawnjelly
019ca01ddc
Merge pull request #97575 from lawnjelly/warn_input_just_pressed
...
[3.x] Add warning when calling `is_action_just_pressed()` from `_input()`
2024-10-01 08:23:31 +01:00
lawnjelly
287bc6f41e
Add warning when calling is_action_just_pressed()
from _input()
...
Calling `is_action_just_pressed()` and `is_action_just_released()` from `_input()` is liable to cause duplicate detection bugs in user code.
2024-09-29 07:51:02 +01:00
lawnjelly
361b0dff17
Merge pull request #97574 from lawnjelly/doc_input_pressed
...
[3.x] Document that `Input.is_action` should not be used during input-handling
2024-09-29 07:18:35 +01:00
lawnjelly
c61a5edd7e
Document that Input.is_action
should not be used during input-handling
...
In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2024-09-28 07:15:31 +01:00
lawnjelly
f70472f1cc
Merge pull request #93133 from Chaosus/glow_map_3x
...
[3.x] Implement glow map effect
2024-09-24 19:12:59 +01:00
Yuri Rubinsky
5d1e7e509d
[3.x] Implement glow map effect
2024-09-24 20:47:32 +03:00
lawnjelly
26405db222
Merge pull request #95791 from timothyqiu/split-empty-3.x
...
[3.x] Fix `split_floats` behavior when spaces are used as separators
2024-09-24 14:32:12 +01:00
Rémi Verschelde
53ccccab9f
Merge pull request #97316 from lawnjelly/fix_character_platform3
...
[3.x] Fix physics platform behaviour regression
2024-09-23 12:56:51 +02:00
lawnjelly
d4cca62bb4
Fix physics platform behaviour regression
...
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-09-22 08:51:43 +01:00
lawnjelly
553030b599
Merge pull request #97171 from Calinou/os-execute-windows-improve-cant-fork-error-message
...
[3.x] Improve error message when `OS.execute()` fails on Windows
2024-09-20 19:39:21 +01:00
Hugo Locurcio
7efd75972d
Improve error message when OS.execute()
fails on Windows
...
This takes the error message from 4.x and backports it to 3.x.
2024-09-19 02:10:17 +02:00
lawnjelly
8c444fb9c9
Merge pull request #96862 from lawnjelly/selfdestruct_correctness
...
[3.x] `Object::call()` prevent debug lock accessing dangling pointer
2024-09-12 12:18:04 +01:00
lawnjelly
db511879f0
Merge pull request #96127 from RedOrbweaver/fix_msbuild_logger_crash
...
[3.x] Fix MSBuild logger exception thrown when processing a warning or an error with no associated file
2024-09-12 12:11:54 +01:00
RedOrbweaver
5cbe7fd750
Fixed issues relating to receiving an MSBuild warning/error that did not refer to any file
2024-09-12 12:46:41 +02:00
lawnjelly
d6d2951ca4
Merge pull request #96891 from timothyqiu/expression-period-3.x
...
[3.x] Fix parsing of `4.` in Expression
2024-09-12 10:06:36 +01:00
lawnjelly
0ccd559d17
Object::call()
prevent debug lock accessing dangling pointer
...
Self deleting an object within a call was leading to crashes due to referencing freed memory, due to a raw pointer stored in the debug lock.
Co-authored-by: RandomShaper <pedrojrulez@gmail.com>
2024-09-12 08:46:27 +01:00
Haoyu Qiu
905e8a39bf
Fix parsing of 4.
in Expression
2024-09-12 09:48:20 +08:00
Rémi Verschelde
32ddd4f4e0
Doctool: Remove version attribute from XML header
...
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
(cherry picked from commit 81064cc239
)
2024-09-11 12:41:48 +02:00
Rémi Verschelde
5e0f2375e9
Bump version to 3.7-dev
2024-09-11 12:36:59 +02:00
Rémi Verschelde
de2f0f147c
Bump version to 3.6-stable \o/
...
🔗 GHA / 📊 Static (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🌐 JavaScript (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / ☁ Server (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
At long last, after 2 years of development, Godot 3.6 is finally out!
Developing it in parallel to the 4.x branch proved to be a challenge,
as eventually I (Rémi) hardly had any time to focus on it.
Thankfully lawnjelly picked up the torch, both on the feature dev side
(most new rendering features are his work) but now also as release
manager for 3.x.
For anyone still using Godot 3.5 for their released or soon-to-be
published titles, upgrading to 3.6 should bring a lot of bug fixes, as
well as a number of useful features and quality of life improvements.
2024-09-08 22:41:28 +02:00
Rémi Verschelde
f4b57927c3
Merge pull request #96594 from lawnjelly/changelog_36
...
[3.x] Update changelog for 3.6 stable
2024-09-08 22:33:15 +02:00
lawnjelly
e13584c931
Update changelog for 3.6 stable
2024-09-05 09:43:49 +01:00
lawnjelly
1b0526226f
Merge pull request #96557 from akien-mga/3.x-PopupMenu-update-margins-on-visibility-change
...
[3.x] PopupMenu: Update margins on visibility change
2024-09-04 12:14:31 +01:00
Rémi Verschelde
c84cf04e95
PopupMenu: Update margins on visibility change
...
Fixes #96149 .
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2024-09-04 11:35:41 +02:00
lawnjelly
67d4b7346f
Merge pull request #96032 from lawnjelly/safe_unproject
...
[3.x] Safe `Camera::unproject_position()`
2024-09-03 16:37:57 +01:00
jitspoe
df74f14605
Fix random multithreaded crash that happens when setting the audio stream on a AudioStreamRandomPitch stream.
2024-08-28 23:46:57 -04:00
Aaron Franke
699a48d8f1
[3.x] Bind Array and Pool*Array get and set functions
2024-08-26 15:07:12 -07:00
lawnjelly
31940c784a
Safe Camera::unproject_position()
...
`unproject_position()` can fail in some circumstances, and this needs to be conveyed to calling code.
2024-08-26 07:55:19 +01:00
lawnjelly
01c78d87fe
Merge pull request #94972 from lawnjelly/verify_gltf_inds
...
[3.x] Verify GLTF indices to prevent crash with corrupt files
2024-08-19 17:42:17 +01:00
Haoyu Qiu
a808f3e877
Fix split_floats behavior when spaces are used as separators
2024-08-19 15:14:10 +08:00
lawnjelly
3771078c02
Verify GLTF indices to prevent crash with corrupt files
...
Also verify prior to vertex optimization.
2024-07-31 10:39:17 +01:00
Rémi Verschelde
b58d16f0b8
Merge pull request #94482 from pablitar/3.x
...
[3.x] Fix external images getting embedded on import
2024-07-24 09:39:13 +02:00
pablitar
601a9eb4f5
GLTF: Fixed external images getting embedded on import
...
Added a map to keep track of external images during import, and used
that map to instance the textures using the resource loader instead of
creating a new texture from scratch
2024-07-22 17:10:19 -03:00
Rémi Verschelde
2cc5ca43ef
Merge pull request #94559 from rsubtil/bugfix-popup_menu_size_calculations
...
[3.x] Fix `PopupMenu` size calculations not taking into account control/canvas scale
2024-07-20 15:49:42 +02:00
Ricardo Subtil
1cf50364c1
Fix PopupMenu
size calculations not taking into account control/canvas scale
2024-07-20 12:46:33 +01:00
lawnjelly
9a6b424c94
Merge pull request #93571 from Alex2782/g3.x_fix_GLSurfaceView
...
[3.x] Fix lost old callback when continuous call `requestRenderAndNotify`
2024-07-18 11:26:14 +01:00
Rémi Verschelde
863ab17e9c
Merge pull request #94470 from AThousandShips/cache_improve_3_x
...
[3.x] [CI] Upload build cache before running tests
2024-07-17 15:23:24 +02:00
Rémi Verschelde
9bbed7bb3c
Merge pull request #94386 from lawnjelly/revert_inner_parse
...
[3.x] Revert "Fix parsing inner class declaration"
2024-07-17 12:29:46 +02:00
lawnjelly
49339fd9ec
Merge pull request #94421 from lawnjelly/fix_action_press_tick
...
[3.x] Fix physics tick count in `Input.action_press` and `Input.action_rele…
2024-07-16 08:35:50 +01:00
lawnjelly
9221e6a466
Fix physics tick count in Input.action_press
and Input.action_release
...
The physics tick count was not yet updated there.
2024-07-16 07:11:27 +01:00
lawnjelly
02fa77eb30
Revert "Fix parsing inner class declaration when "pass" keyword is on the same line"
...
This reverts commit 5bcc3d476c
.
2024-07-15 10:37:21 +01:00
lawnjelly
ff77fe81d1
Merge pull request #94281 from mertkasar/3.x-ssr-orthogonal-warp-fix
...
[3.x] Fix SSR warp when using orthogonal camera
2024-07-14 17:59:46 +01:00
A Thousand Ships
078210bce1
[CI] Upload build cache before running tests
2024-07-13 17:50:46 +02:00
Mert Kasar
5543f56ce2
Fix SSR warp when using orthogonal camera
2024-07-11 20:38:06 +03:00