Yuri Roubinsky
3927066cac
Attempt to connect to first correct port on dragging in visual shader
2021-01-27 17:34:43 +03:00
Rémi Verschelde
549ffb9be9
Merge pull request #45040 from volkathemartian/fix-spinbox-mouse-capture
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Fix unintended SpinBox mouse capture
2021-01-27 10:25:12 +01:00
Rémi Verschelde
2ebbf62be6
Merge pull request #45495 from Chaosus/style_font_hover_pressed
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Added missed Button `font_hover_pressed_color` style
2021-01-27 09:39:23 +01:00
Rémi Verschelde
2fa73106c1
Merge pull request #45490 from dalexeev/ignore-kate
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gitignore: Ignore Kate swap files
2021-01-27 09:14:34 +01:00
Yuri Roubinsky
64971bcc8a
Added missed Button font_hover_pressed_color
style
2021-01-27 10:44:53 +03:00
Volka
ae2cf8eb38
Fix unintended SpinBox mouse capture
2021-01-26 21:17:31 -05:00
Danil Alexeev
e09e0fbd1f
gitignore: Ignore Kate swap files
2021-01-27 01:07:57 +03:00
Rémi Verschelde
1f5669d8d4
Merge pull request #44799 from RevoluPowered/fbx-fix-zero-scaling
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mesh indexing failing with small scale values
2021-01-26 22:35:11 +01:00
Rémi Verschelde
e330b945b7
Merge pull request #38559 from Chaosus/button_icon_styles
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Reveals Button "icon_color" style properties to the user
2021-01-26 22:34:35 +01:00
Rémi Verschelde
1f5d6eb13a
i18n: Sync translations with Weblate
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(cherry picked from commit 3f3130648a
)
2021-01-26 22:12:27 +01:00
Rémi Verschelde
1cfa1b48f9
Merge pull request #45484 from naithar/fix/ios-push-notification
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[iOS] Rework/Fix APNS usage.
2021-01-26 22:00:11 +01:00
Gordon MacPherson
86c7faa169
Fix zero scaling and material mappings being mapped to wrong fields
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- fixes scale values of 0.0013 (det == 0.00004) not rendering, they should render even at small values, but not at zero like the editor grid plugin supplies zero exactly.
- fixes node_3d_editor_plugin visibility bug when scale is zero
- fix culling with small scaling values - which are still valid to be rendered like 0.00004
note: grid is still not fixed, it has det == 0 issues but this fixes one of them.
2021-01-26 19:48:18 +00:00
Yuri Roubinsky
6d82898470
Reveals Button "icon_color" style properties to the user
2021-01-26 22:05:59 +03:00
George Marques
fa498f6105
Merge pull request #45373 from aaronfranke/gdnative-sizeof
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Define GDNative sizes using sizeof(godot_real) and sizeof(int32_t)
2021-01-26 14:00:32 -03:00
Rémi Verschelde
96bcaadbf2
Merge pull request #45476 from qarmin/add_temp_variable
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Add temporary variable to not use freed memory
2021-01-26 17:14:46 +01:00
Sergey Minakov
366ce084f4
[iOS] Rework push notification methods usage
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Moved AppDelegate push notifications methods implementation to 'GODOT_ENABLE_PUSH_NOTIFICATIONS'
which can be used in plugins to implement APNS plugins.
2021-01-26 18:39:45 +03:00
Juan Linietsky
cc4388d0f3
Merge pull request #45466 from reduz/reorganize-rendering-device-layers
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Reorganize RenderingDevice barriers
2021-01-26 12:34:46 -03:00
Rémi Verschelde
8b8c630f60
Merge pull request #44814 from hoontee/fix-44714
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Do not clear materials when setting mesh
2021-01-26 16:10:27 +01:00
Rémi Verschelde
eda5f4ea31
Merge pull request #44349 from KoBeWi/drop_the_data!
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Allow to override drop data in LineEdit
2021-01-26 16:03:07 +01:00
Rémi Verschelde
0991c63fba
Merge pull request #45479 from lucasvanmol/highlight-patch
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Fix highlight color for class attributes that are also keywords
2021-01-26 15:56:13 +01:00
Rémi Verschelde
d6765c8d8b
Merge pull request #44732 from Calinou/os-add-get-thread-caller-id
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Add an `OS.get_thread_caller_id()` method
2021-01-26 15:54:25 +01:00
Rémi Verschelde
34eb5638d3
Merge pull request #44624 from Calinou/doc-array-hash
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Improve the `Array.hash()` documentation
2021-01-26 15:53:35 +01:00
Rémi Verschelde
f7dd6975fb
Merge pull request #44617 from geekrelief/gdnative_unload
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free library when no nativescripts reference it
2021-01-26 15:52:33 +01:00
Rémi Verschelde
6bea301533
Merge pull request #44678 from Calinou/doc-videoplayer-html5-performance
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Document the expected low performance of VideoPlayer on HTML5
2021-01-26 15:40:02 +01:00
Rémi Verschelde
9c50d0ee0a
Merge pull request #44887 from gongpha/crash!-on-expand-or-collapse-folder-in-filesystem-tree
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Fix crash on FileSystemDock's tree when trying to collapse or expand folder
2021-01-26 15:32:15 +01:00
Rémi Verschelde
9f6a2aa321
Merge pull request #45029 from neikeq/issue-40023
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C#: Fix System.Collections.Generic.List marshalling
2021-01-26 15:30:44 +01:00
Rémi Verschelde
6525662f27
Merge pull request #45141 from Calinou/clang-format-hook-check-version
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Check for clang-format version in the pre-commit hook
2021-01-26 15:26:46 +01:00
Rémi Verschelde
7601ccb0f1
Merge pull request #45202 from aaronfranke/assetlib-url
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Move the Asset Library API URLs to the Editor Settings
2021-01-26 15:25:53 +01:00
Rémi Verschelde
b84729f848
Merge pull request #45220 from Calinou/range-ratio-equal-min-max-no-error
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Make Range return 1.0 ratio if minimum and maximum values are equal
2021-01-26 15:24:58 +01:00
Rémi Verschelde
f6af5b6eac
Merge pull request #45233 from YeldhamDev/filedock_path_fix
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Update path in the FileSystem dock after doing file operations
2021-01-26 15:24:35 +01:00
Rémi Verschelde
1940197ac7
Merge pull request #45309 from VedatGunel/fix-string-ends-with
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Fix String.ends_with() for empty string arguments
2021-01-26 15:23:59 +01:00
Rémi Verschelde
392d90fa65
Merge pull request #45368 from Xrayez/doc-tilemap-collider-shape-metadata
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Document shape metadata for `TileMap`
2021-01-26 15:23:23 +01:00
Lucas Van Mol
749d0c708c
Fix highlight color for class attributes that are also keywords
2021-01-26 15:17:18 +01:00
Rémi Verschelde
de9c9007c2
Merge pull request #45252 from naithar/feature/plugins-migration
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[4.0] [iOS] iOS Plugins Migration
2021-01-26 14:53:06 +01:00
reduz
280f334f81
Reorganize RenderingDevice barriers
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-Removed sync to draw, now everything syncs to draw by default.
-Fixed many validation layer errors.
-Added support for VkImageViewUsageCreateInfo to fix validation layer warnings.
-Texture, buffer, raster and compute functions now all allow spcifying which barriers will be used.
2021-01-26 10:24:12 -03:00
Rémi Verschelde
7086d72e13
Merge pull request #45277 from bruvzg/ios_arm64_sim
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Add separate `simulator` flag for iOS build, change main library to `xcframework`.
2021-01-26 14:02:16 +01:00
Rafał Mikrut
b80c502c2c
Add temporary variable to not use freed memory
2021-01-26 13:41:42 +01:00
Rémi Verschelde
268f32bada
Merge pull request #45226 from Chaosus/vs_expression_port
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Auto-creates a port in visual shader expression on dragging from (and to)
2021-01-26 12:50:40 +01:00
Rémi Verschelde
bdfc7a6b40
Merge pull request #45369 from naithar/fix/line_edit_clear-4.0
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[4.0] [GUI] Fix LineEdit clearing
2021-01-26 12:30:34 +01:00
Sergey Minakov
ba6aa76992
[GUI] Enforce virtual keyboard redisplay on clear
2021-01-26 13:17:20 +03:00
Rémi Verschelde
7f863df67e
Merge pull request #45435 from fire/gltf-node-anim-export
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Restore gltf node animation export.
2021-01-26 10:01:32 +01:00
Rémi Verschelde
328b8e5f7e
Merge pull request #45401 from linkpy/master
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Exposed `find_next_valid_focus` and `find_prev_valid_focus`.
2021-01-26 09:59:20 +01:00
Rémi Verschelde
acd96e5201
Merge pull request #45407 from madmiraal/remove-set-methods
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Remove Quat set methods in favour of constructors
2021-01-26 09:39:20 +01:00
Rémi Verschelde
24a112a661
Merge pull request #45406 from clayjohn/VULKAN-named-resources
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Add named resources and debug labels
2021-01-26 09:18:03 +01:00
Nils Reid
3e94c23fa5
Exposed find_next_valid_focus and find_prev_valid_focus.
2021-01-26 08:19:20 +01:00
Marcel Admiraal
8b983bddfb
Remove Quat set methods in favour of constructors
2021-01-26 06:52:04 +00:00
clayjohn
7323cbab4b
Add named resources and debug labels in RenderDoc
2021-01-25 20:04:13 -08:00
Rémi Verschelde
ad0f1c6670
Merge pull request #45359 from mrushyendra/export_pckzip
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Make use of export path when exporting PCK/ZIP
2021-01-26 00:53:19 +01:00
Rémi Verschelde
887d3ee733
Merge pull request #43875 from addmix/create-physical-skeleton-collider-fix
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Create physical skeleton collider orientation fix
2021-01-26 00:35:23 +01:00
Rémi Verschelde
3d1dd195d4
Merge pull request #45458 from Calinou/doc-array-push-pop-front-performance
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Document low performance of `Array.push_front()` and `Array.pop_front()`
2021-01-26 00:27:08 +01:00