Ignacio Etcheverry
3e0846e65b
Mono: Some editor usability improvements
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- Move "Mono" popup menu from the top right corner to `Projects -> Tools` as a submenu.
- Add "Build solution" button to the top right corner. Makes it more visible and quicker to access.
- Fix build list in the bottom panel unselect an item when clicking on empty space. Previously it would hide the issues panel but the item would remain selected, making it impossible to display the issues panel again if there was only one item.
2019-02-27 02:45:21 +01:00
Ignacio Etcheverry
823fb59e10
Remove problematic VS Code hint path on Windows
2019-02-27 02:43:53 +01:00
Rémi Verschelde
51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
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Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Rémi Verschelde
8930347c48
Merge pull request #26279 from ericrybick/master
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Fix Editor crash after disabling plugin that used "forward_spatial_gui_input" #26124
2019-02-25 20:07:39 +01:00
Ignacio Etcheverry
50a137e393
Make export templates extraction handle subdirectories
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Fixes #25330
2019-02-25 19:56:58 +01:00
Rémi Verschelde
baefda6686
Merge pull request #26278 from akien-mga/stretch-shrink-step
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Fix property hint for stretch strink setting
2019-02-25 18:23:24 +01:00
Juan Linietsky
d360931e1f
Merge pull request #26280 from YeldhamDev/revert_merge_all_fix
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Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
2019-02-25 14:20:38 -03:00
Michael Alexsander Silva Dias
dcf6c4a368
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
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This reverts commit 79f1d8b4fb
.
2019-02-25 14:09:33 -03:00
Rémi Verschelde
4a9c0ed8d9
Merge pull request #26277 from bojidar-bg/25904-update-stylebox-change
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Update controls when a stylebox or icon override changes
2019-02-25 17:23:15 +01:00
Eric Rybicki
747b9ac870
Fix editor crash after disabling plugin that used forward_spatial_gui_input
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Fixes #26124 .
2019-02-25 17:11:04 +01:00
Rémi Verschelde
f74d8b23b0
Merge pull request #26271 from Chaosus/wrapi64
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Fix wrapi to use int64_t instead int
2019-02-25 16:54:13 +01:00
Rémi Verschelde
8862d37e69
Fix property hint for stretch strink setting
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Fixes #25184 .
2019-02-25 16:53:33 +01:00
Bojidar Marinov
8dad5f1e10
Update controls when a stylebox or icon override changes; change to CONNECT_REFERENCE_COUNTED
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Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED.
Fixes #25904 .
2019-02-25 17:42:38 +02:00
Rémi Verschelde
88a36e20cb
doc: Sync classref with current source
2019-02-25 11:22:41 +01:00
Rémi Verschelde
51bd516a07
doc: Fix wrong tag
2019-02-25 11:17:56 +01:00
Rémi Verschelde
f3127d327c
Merge pull request #26218 from cbscribe/kcc_array_doc
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[DOCS] Minor classref updates.
2019-02-25 10:03:53 +01:00
Rémi Verschelde
b520846c68
Merge pull request #26250 from Faless/net/gdnative
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Fixing C compatiblity for GDNative NET module
2019-02-25 09:26:52 +01:00
Chaosus
bc4d781277
Fix wrapi to use int64_t instead int
2019-02-25 10:51:04 +03:00
Chris Bradfield
08c3a2241d
[DOCS] Minor classref updates.
2019-02-24 20:30:26 -08:00
Juan Linietsky
31656301b2
Removed debug function.
2019-02-24 23:12:27 -03:00
Juan Linietsky
74d0ed2236
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
2019-02-24 22:36:53 -03:00
Hein-Pieter van Braam
5f34664f61
Merge pull request #26255 from hpvb/fix-26239
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Explicitly use floating point numbers in the our shaders
2019-02-25 00:55:25 +01:00
Hein-Pieter van Braam
fc5792f2ea
Merge pull request #26160 from marxin/come-up-with-use_gcc
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Come up with use_gcc.
2019-02-25 00:50:53 +01:00
Hein-Pieter van Braam
3d5fc1bb38
Merge pull request #26161 from marxin/add-Wwrite-strings
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Add -Wwrite-strings into all and extra warnings.
2019-02-25 00:50:39 +01:00
Hein-Pieter van Braam
0fdcebfbb7
Merge pull request #26242 from serados/init_mouse_pos_win
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Update Windows global mouse position at startup
2019-02-25 00:48:52 +01:00
Hein-Pieter van Braam
a83e77fded
Explicitly use floating point numbers in the our shaders
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We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
Hein-Pieter van Braam
21c0750106
Merge pull request #26253 from hpvb/vpx-use-x86inc
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Disable all use of avx instructions
2019-02-24 23:32:23 +01:00
Hein-Pieter van Braam
ab276f67b8
Disable all use of avx instructions
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For some reason CPU feature detection isn't working on our vendored
libvpx. This breaks Godot on older CPUs (pre-2011).
2019-02-24 23:03:48 +01:00
Fabio Alessandrelli
f112f5785b
Fixing C compatiblity for GDNative NET module
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Also add net interfaces to gdnative_api.json
2019-02-24 21:23:23 +01:00
Rémi Verschelde
69c0d32b93
Merge pull request #26240 from eska014/html5-preload-noown
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Properly preload files, always use stdout/-err in HTML5 platform
2019-02-24 19:44:54 +01:00
Junwei Ng
731b152dc1
Update Windows global mouse position at startup
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Fixes issue #8145 for Windows, in the same manner as
issue #21910 fixed it for X11.
2019-02-25 01:10:18 +09:00
Juan Linietsky
61b41d6001
Ensure all properties are refreshed when setting a script, fixes #24845
2019-02-24 10:50:43 -03:00
Juan Linietsky
3ea04c1366
Prevent circular references to scene being saved, fixes #24384
2019-02-24 10:48:38 -03:00
George Marques
755c690252
Merge pull request #25018 from AllanDaemon/#24895
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Fix support for optional parameters in setters
2019-02-24 10:45:50 -03:00
Leon Krause
76522624cb
Use stdout/-err for all messages in HTML5 platform
2019-02-24 04:56:34 +01:00
Juan Linietsky
ab8f3d7842
Fixed issue with buffers being wrongly cleared, closes #25484
2019-02-24 00:33:22 -03:00
Rémi Verschelde
4ebb544ffa
Merge pull request #26171 from Calinou/fix-wrapi-crash
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Fix crash when using `wrapi()` with a range of zero
2019-02-24 02:37:04 +01:00
Ignacio Etcheverry
ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
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Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky
f436047cf5
Clear canvas item after rendering font, fixes #23774
2019-02-23 21:31:09 -03:00
Ignacio Etcheverry
448d3904a1
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:15:16 +01:00
Hein-Pieter van Braam
e30ce69cb4
Merge pull request #26154 from hpvb/disable-via-padlock
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Disable support for VIA Padlock
2019-02-24 01:12:47 +01:00
Hein-Pieter van Braam
e33e0a5ea7
Disable support for VIA Padlock
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This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-02-24 00:11:35 +00:00
Juan Linietsky
bfa9be85d3
Remove copy and use instance material override in gizmos, fixes #23783
2019-02-23 20:20:54 -03:00
Juan Linietsky
6cd4006fb3
Do not crash on empty path, closes #23701
2019-02-23 20:07:16 -03:00
Juan Linietsky
d79c8d7655
Fix vertex lighting in GLES2, closes #25365
2019-02-23 19:53:04 -03:00
Ignacio Etcheverry
c2bc458dfe
Merge pull request #26210 from neikeq/issue-26209
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C#: Fix Vector2.AngleToPoint
2019-02-23 23:40:25 +01:00
Ignacio Etcheverry
da3776a40a
C#: Fix Vector2.AngleToPoint
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Fixes #26209
2019-02-23 23:28:31 +01:00
Juan Linietsky
fd68bb2596
-Treat scalar conversions when calling functions as error, closes #24261
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-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Rémi Verschelde
07fbc34195
Merge pull request #26203 from neikeq/csharp-basis
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C#: Basis fixes and cleanup
2019-02-23 20:53:03 +01:00
Rémi Verschelde
112dd91193
Merge pull request #26204 from bruvzg/macos_move_to_fg
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[macOS] Change `move_window_to_foreground` to take focus.
2019-02-23 20:26:48 +01:00