Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
Allen Pestaluky
8e6596629a
EditorExportPlugin: Call _export_file for all resource types
...
- Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions.
- Fixes #93823 .
- Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825 .
- Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
2024-07-04 23:35:32 -04:00
Allen Pestaluky
262e5db785
Revert "Allow skipping imported resource files from export"
...
This reverts commit 398892ccc0
.
2024-07-03 09:54:03 -04:00
Rémi Verschelde
3325ffbe1b
Merge pull request #92750 from bruvzg/ios_autogen
...
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
2024-06-21 16:49:40 +02:00
A Thousand Ships
fbb879debd
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb
[Scene] Add SceneStringNames::confirmed
2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7
[Scene] Add SceneStringNames::item_selected
2024-06-19 09:39:05 +02:00
A Thousand Ships
d519715d94
[Scene] Add SceneStringNames::font(_size/_color)
2024-06-18 17:24:27 +02:00
bruvzg
501c15c5f5
[iOS export] Automatically generate ARM64 simulator library from device library if it's missing.
2024-06-16 10:46:49 +03:00
Hilderin
df10fdc367
Fix Bug when downloading export templates and re-open the template manager #93121
2024-06-14 01:15:05 -04:00
A Thousand Ships
755a0efbb6
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
Rémi Verschelde
53bd0d5acf
Merge pull request #90365 from KoBeWi/export_any%_speedrun
...
Allow skipping imported resource files from export
2024-05-30 11:47:34 +02:00
Fredia Huya-Kouadio
60a4cc2fbe
Fix export dialog sizing issue on small devices
...
Fixes https://github.com/godotengine/godot/issues/73130
- Update the min height from `700` to `500` to match the editor's min height of `600`
- Wrap the sections of the `TabContainer` within a `ScrollContainer`. This prevents the export dialog from trying to resize to fit the tallest of those sections, and make them accessible on small screen devices.
2024-05-18 11:27:50 -07:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to List
...
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
Rémi Verschelde
285c917c4a
Merge pull request #84711 from mihe/double-export-feature
...
Add `single`/`double` as export features automatically
2024-04-26 11:08:15 +02:00
Rémi Verschelde
e500046e00
Merge pull request #90611 from m4gr3d/automatically_generate_debug_keystore
...
Automatically generate the Android debug keystore
2024-04-22 12:52:03 +02:00
Fredia Huya-Kouadio
ede88cf59d
Fix loading GDExtension dependencies on Android
2024-04-19 07:55:08 -07:00
Fredia Huya-Kouadio
a8c9b59f3f
Automatically generate the Android debug keystore
...
Automatically generate the Android debug keystore when the Java SDK path is specified.
2024-04-12 23:53:28 -07:00
Fredia Huya-Kouadio
26e01e41dc
Fix the logic to load export preset's options overrides
...
Update the logic to load export preset's options overrides when an editor export plugin is added.
2024-04-12 19:08:59 -07:00
Mikael Hermansson
a057158d75
Revert pack trimming introduced by #82084
2024-04-10 12:00:04 +02:00
A Thousand Ships
07c73063e3
[Windows] Support all possible suffixes for console wrapper
2024-04-08 16:42:29 +02:00
kobewi
398892ccc0
Allow skipping imported resource files from export
2024-04-08 12:26:24 +02:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
Haoyu Qiu
8cd1ebbd6d
Fix unexpected auto translation of Tree content
2024-03-18 09:31:00 +08:00
bruvzg
fee14eb5e8
[Import] Add "skip file" import option to skip (and exclude from export) importable formats, auto set it for the images used by bitmap font.
2024-03-12 21:34:40 +02:00
Rémi Verschelde
0475011c66
Merge pull request #82084 from ogapo/pr/pck-cache-merge
...
Merge `uid_cache.bin` and `global_script_class_cache.cfg` after mounting PCKs
2024-03-11 14:01:16 +01:00
Hugo Locurcio
4f52c49006
Don't refresh mirrors for development builds in editor export template manager
...
Export template downloads are only available for official (pre)-releases,
not development builds.
This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
David Nikdel
5e6adb4a2d
Merge uid_cache.bin and global_script_class_cache.cfg after mounting PCKs
...
fixes godotengine#82061
fixes godotengine#61556
Also, distinguish between main pack and DLC packs.
It's desirable to downloaded content to be as small as possible. This change avoids bloating non-main pack files with new versions of resources that are all read on startup and never used again. They have no effect if loaded after startup.
- project.godot/project.binary file
- extension_list.cfg
- app icon and boot_splash
- .ico and .icns files (these can still be opted in for DLC by listing them explicitly in the include filter)
2024-03-06 12:14:21 -05:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Rémi Verschelde
ace8284231
Linux: Handle export preset compat with 'Linux/X11' platform name
...
Fixes #89012 .
2024-03-01 15:12:54 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
Rémi Verschelde
e7bf883068
Merge pull request #88611 from Alex2782/force_device_cpu_architecture
...
Display a warning if device CPU architecture is not active in the export preset.
2024-02-26 10:48:49 +01:00
Rémi Verschelde
4ec8976fdd
Merge pull request #88726 from RandomShaper/node_cust_leak
...
Fix leak of scene used for customization during export
2024-02-23 22:19:33 +01:00
Pedro J. Estébanez
d103b5570f
Fix leak of scene used for customization during export
2024-02-23 19:30:55 +01:00
Mounir Tohami
7884d63281
Fix PopupMenu doesn't respect it's ScrollContainer's margins
2024-02-23 15:51:47 +02:00
Alexander Hartmann
293c34a2d2
Display a warning if device CPU architecture is not active in the export preset.
2024-02-23 01:37:32 +01:00
Rémi Verschelde
ec0adfd23e
Merge pull request #88419 from m4gr3d/add_export_preset_advanced_options_toggle
...
Add an `Advanced Options` toggle to the editor export preset
2024-02-19 00:08:22 +01:00
Fredia Huya-Kouadio
6ef31541bf
Add an Advanced Options
toggle to the editor export preset
2024-02-18 10:43:58 -08:00
Rémi Verschelde
e697774f61
Merge pull request #87823 from KoBeWi/ban_adb
...
Don't invoke adb with no runnable Android preset
2024-02-17 15:54:49 +01:00
Rémi Verschelde
2c5fa95aea
Merge pull request #87530 from YeldhamDev/atr_inheritance
...
Rework the auto translation system
2024-02-17 15:54:31 +01:00
Rémi Verschelde
59643bdb86
Merge pull request #88325 from akien-mga/texture-formats
...
Export: Unify settings for PC texture formats, removed obsoleted ETC feature
2024-02-17 00:23:45 +01:00
Rémi Verschelde
66b33c15e4
Merge pull request #88297 from dsnopek/android-configure-gradle-path
...
Android: Allow using alternative Gradle build directory
2024-02-17 00:23:32 +01:00
David Snopek
a37ad265dc
Android: Allow using alternative Gradle build directory
2024-02-16 15:20:47 -06:00
kobewi
343bfb112f
Don't invoke adb with no runnable Android preset
2024-02-15 22:37:32 +01:00
Michael Alexsander
7b42c24550
Make auto translation inheritable
2024-02-15 16:51:19 -03:00
David Snopek
ac88acde6f
Allow export plugins to override export option values
2024-02-14 10:51:16 -06:00
Rémi Verschelde
a10b4bdb81
Export: Unify settings for PC texture formats
...
S3TC and BPTC should always be used together, and likewise for ETC2 and ASTC.
2024-02-14 17:16:43 +01:00
Rémi Verschelde
e457f41f9b
Remove code relative to obsoleted ETC texture format
...
Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2024-02-14 17:16:41 +01:00
Rémi Verschelde
a1e1002ba4
Merge pull request #88084 from ckaiser/feature/use_indeterminate_progressbar
...
Use indeterminate progressbars for editor downloads (export templates & assets)
2024-02-09 12:35:53 +01:00