RedMser
2330ffb5a1
Add GDScript template to RichTextEffect
2023-04-18 14:02:04 +02:00
Kevin Simpson
c2b97ec1f7
Add the ability to set a custom C# editor
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This allows users to still use the built-in Godot editor for GDScript.
2023-04-18 13:55:08 +02:00
Danil Alexeev
36bedd341a
Fix misuses of error macros
2023-04-18 10:20:48 +03:00
Yuri Sizov
49d7041d34
Decouple EditorInterface from EditorPlugin
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- Simplify some includes in the process.
- Also exposes EditorInterface.movie_maker_enabled as a property.
2023-04-17 21:59:09 +02:00
Yuri Sizov
6596a6c1b5
Merge pull request #72979 from dalexeev/gds-annotation-parsing
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GDScript: Fix and improve annotation parsing
2023-04-17 17:14:58 +02:00
Yuri Sizov
d220680bd0
Merge pull request #62830 from ajreckof/access-identifier-keywords
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fix access to identifiers that are reserved keywords
2023-04-17 17:12:10 +02:00
HolonProduction
bdb7045e2c
Fix multi-line string highlighting with single quotes.
2023-04-17 15:58:39 +02:00
Adam Scott
879791e305
Fix typo when parsing LSP function parameters
2023-04-15 09:05:53 -04:00
ajreckof
ab9f60dd1a
fix access to identifiers that are reserved keywords
2023-04-14 20:37:24 +02:00
Danil Alexeev
5038a336be
GDScript: Fix and improve annotation parsing
2023-04-14 21:28:46 +03:00
Yuri Sizov
a7276f1ce0
Merge pull request #75691 from dalexeev/gds-fix-signature-generation
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GDScript: Misc fixes and improvements for signature generation
2023-04-14 20:01:27 +02:00
Yuri Sizov
afca0b8fdd
Merge pull request #75879 from dalexeev/gds-fix-extends-crash
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GDScript: Add missing member type check when resolving `extends`
2023-04-14 13:21:54 +02:00
Ninni Pipping
e5365da03c
[GDScript] Fix incorrect compound assignment
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Reverts in-place compound assignments
Added test to ensure correctness
2023-04-14 11:28:44 +02:00
Rémi Verschelde
a19db2b037
Merge pull request #75990 from capnm/Fix_blend_shape_empty_names
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Fix blend_shape (shapekey) empty name import.
2023-04-13 09:54:42 +02:00
Rémi Verschelde
ab5fab922e
Merge pull request #67608 from ScorpionInc/Add_BMP_16bpp_Support
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Adds 16bpp support for BMP File Format
2023-04-13 09:52:15 +02:00
ScorpionInc
e74a0eff16
Adds some basic 16BPP BMP Support.
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This commit adds some basic 16bpp support for BMP File Format.
Added support for reading and using of 16 bit mask values from file. All values are scaled to ARGB255 format based on bit depth of source color channel.
Removed warning, it's no longer required as 16 bit with alpha bit(s) are now supported.
Adjusted spacing, added spacing and brackets to make clang static check happy.
2023-04-12 19:27:23 -04:00
Martin Capitanio
8b6fa79eee
Fix blend_shape (shapekey) empty name import.
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Corresponds to the Blender glTF-Importer PR
https://github.com/KhronosGroup/glTF-Blender-IO/pull/1902
2023-04-12 16:37:49 +02:00
Rémi Verschelde
fb3e4e7967
Merge pull request #75975 from bruvzg/bidi_and_log_errors
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Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 13:28:12 +02:00
bruvzg
282e4231c2
Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 11:39:05 +03:00
bruvzg
d904516e55
[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 10:08:51 +03:00
Rémi Verschelde
ab7cb2a95d
Merge pull request #72938 from dsnopek/webxr-frame-rate
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[WebXR] Add support for getting and setting display refresh rate
2023-04-11 22:56:06 +02:00
Rémi Verschelde
fa2fdefc17
Merge pull request #75922 from bruvzg/bidi_error_handling
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[TextServer] Improve BiDi error handling.
2023-04-11 19:40:56 +02:00
Rémi Verschelde
c5d9470c7c
Merge pull request #75765 from YuriSizov/editor-node-optimize-includes
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Improve includes of `EditorNode` (and everything else)
2023-04-11 19:40:24 +02:00
Rémi Verschelde
1eec25acf3
Merge pull request #73558 from Malcolmnixon/render-target-size-multiplier
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Added render target size multiplier option
2023-04-11 19:40:02 +02:00
Pedro J. Estébanez
2f4168daeb
Fix edge cases of object lifetime when signals involved
2023-04-11 17:27:39 +02:00
Gonçalo Vasconcelos
b74d4f45bb
C#: Add Basis.LookingAt
2023-04-11 16:05:35 +01:00
George Marques
59b8c70007
GDScript: Don't use pool for reference types
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Since they need to be properly initialized and finalized to adjust the
reference counter.
2023-04-11 16:46:31 +02:00
Fabio Alessandrelli
4ab0b38940
Merge pull request #75850 from rsubtil/bugfix-lsp_dap_connection_poll
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Poll LSP/DAP clients for connection status updates
2023-04-11 10:19:24 +02:00
bruvzg
d8d88e1530
[TextServer] Improve BiDi error handling.
2023-04-11 10:07:00 +03:00
Danil Alexeev
66279b98b6
GDScript: Add missing member type check when resolving extends
2023-04-10 17:16:07 +03:00
Yuri Sizov
78e2479ef9
Merge pull request #75737 from MewPurPur/ 🐁 da 🐁
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Fix mistakes in documentation and GDScript errors
2023-04-10 14:10:43 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
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Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
VolTer
f832eb92e4
Fix mistakes in documentation and GDScript errors
2023-04-10 10:00:09 +02:00
Ricardo Subtil
4be4eeea3a
Poll LSP/DAP clients for connection status updates
2023-04-09 12:36:01 +01:00
smix8
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
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Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
RedworkDE
27124ed8e5
C#: Discontinue GodotNuGetFallbackFolder
2023-04-07 19:22:43 +02:00
Yuri Sizov
4154039832
Improve includes of EditorNode (and everything else)
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Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
2023-04-07 18:59:49 +02:00
Danil Alexeev
9df96e97ea
GDScript: Misc fixes and improvements for signature generation
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* Use type hints for `@GlobalScope` enums.
* Use plain `int` for `BitMask<T>`.
* Fix type hints for typed arrays.
* Use `Variant` and `void` type hints.
* Discard unnecessary class prefix.
2023-04-07 10:43:21 +03:00
Dmitrii Maganov
5dc717c5fd
GDScript: Fix unnecessary duplication of pointed out lines
2023-04-06 06:12:32 +03:00
Rémi Verschelde
b63c77aceb
Merge pull request #75034 from capnm/Fix_tvg_Picture_size
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SVG: fix tvg::Picture->size() and scale based errors.
2023-04-05 20:21:04 +02:00
Martin Capitanio
bfc498f3d0
SVG: fix tvg::Picture->size() and scale based errors.
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-04-05 19:15:21 +02:00
bendn
ca0feabbb0
add hex_decode()
to String
2023-04-05 19:44:00 +07:00
Rémi Verschelde
44d539465a
Merge pull request #75675 from bruvzg/tvg_store_string
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[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
2023-04-05 12:03:37 +02:00
Rémi Verschelde
4f4b5a2785
Merge pull request #73475 from YuriSizov/theme-is-busy-plz-come-back-later
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Add a warning when accessing theme prematurely and fix surfaced issues
2023-04-05 12:03:15 +02:00
bruvzg
19179238fa
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
2023-04-05 09:25:20 +03:00
Yuri Sizov
ba27db36e9
Merge pull request #75540 from Araraura/patch-1
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Fix typo and slightly reword in @GDScript.xml
2023-04-03 18:14:38 +02:00
Yuri Sizov
9b500ab53c
Fix premature theme item access in editor tools
2023-04-03 18:01:11 +02:00
Rémi Verschelde
38094dfc4a
Merge pull request #74558 from smix8/navserver_real_t_4.x
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Fix NavigationServer internals still using float instead of real_t
2023-04-03 16:00:42 +02:00
Pedro J. Estébanez
abc13dbd0b
Update HarfBuzz to 7.1.0
2023-04-03 09:13:48 +02:00
ocean (they/them)
5d164df4e1
Make type not found errors more informative.
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This PR removes a check for whether a datatype is a meta type when
generating a datatype's to_string() result. This means that error
messages that fail to find the type will now print their class names,
which is much more useful when trying to identify errors.
2023-04-02 18:30:30 -04:00
smix8
184427196f
Fix NavigationAgent enable avoidance crash
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Fixes NavigationAgent enable avoidance crash.
2023-04-01 12:52:15 +02:00
Araraura
e1c0df7048
Fix typo and slightly reword in @GDScript.xml
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Fix "the every following property" to "then every following property" and change "is added" to "will be added".
2023-03-31 20:30:29 +00:00
Yuri Sizov
ce03630f34
Merge pull request #75477 from kleonc/csharp-fix-vector234i-from-floats-creation
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C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
2023-03-31 13:01:48 +02:00
Yuri Sizov
8f6ce4c8f9
Merge pull request #71049 from alexdlm/dotnet-generator-selective-disable
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Add fine-grained disabling of SourceGenerators
2023-03-31 12:56:03 +02:00
kleonc
f53d3382af
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
2023-03-31 10:59:11 +02:00
Yuri Sizov
dbf1a7277f
Merge pull request #75357 from Redwarx008/fix-Godot.Collections.Array.AddRange-index-out-of-bounds
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C#: Fix `Array.AddRange` index out of bounds
2023-03-30 18:37:37 +02:00
Yuri Sizov
c24d9823e3
Merge pull request #74552 from maiself/scene-repl-config-lists-fix
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Fixups to list handling in SceneReplicationConfig
2023-03-30 18:27:16 +02:00
bruvzg
0e4bd964cc
Expose brotli decompression to the scripting API.
2023-03-29 22:43:36 +03:00
Yuri Sizov
e4eac1c734
Merge pull request #74928 from BastiaanOlij/fix_typo_pose_orientation
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Fix typo in OpenXR pose orientation check
2023-03-29 16:24:12 +02:00
Yuri Sizov
7d8398996c
Merge pull request #75304 from Calinou/gridmap-editor-change-floor-ctrl-only
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Only change floors in GridMap editor when holding Ctrl/Cmd, not Shift
2023-03-27 16:03:26 +02:00
Redwarx008
eb1fb254a6
C#: Fix Array.AddRange index out of bounds
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Fix Array.AddRange index out of bounds
2023-03-27 21:55:06 +08:00
Yuri Sizov
7ef4ada3a6
Merge pull request #75286 from AThousandShips/csharp_shadow
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Fix "hides member" warnings in `csharp_script.cpp`
2023-03-25 16:15:25 +01:00
Yuri Sizov
d20c520d96
Merge pull request #74848 from BastiaanOlij/add_xr_system_info
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Add a get_system_info method to XRInterface
2023-03-25 15:07:51 +01:00
Ninni Pipping
ff5d8c4a42
Fix "hides member" warnings in csharp_script.cpp
2023-03-25 14:44:12 +01:00
Hugo Locurcio
b78623dae6
Only change floors in GridMap editor when holding Ctrl/Cmd, not Shift
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The Shift modifier frequently interfered with freelook's speed modifier,
which led to the floor level being accidentally changed.
2023-03-25 03:57:37 +01:00
Alex de la Mare
8ab3295e57
Add fine-grained disabling of SourceGenerators
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This allows manual testing and/or alternate source generators to
provide functionality without conflict.
2023-03-25 13:46:12 +11:00
RedworkDE
42cf684837
C#: Do not print errors about missing references to intentionally ignored members
2023-03-24 20:21:55 +01:00
smix8
cc02007e30
Fix GridMap free navigation RID error spam
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Fixes GridMap free navigation RID error spam.
2023-03-21 12:19:36 +01:00
Yuri Sizov
66ff25a3ec
Merge pull request #74893 from smix8/fix_agents_with_disabled_avoidance_4.x
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Fix agents with disabled avoidance getting added to avoidance simulation
2023-03-21 12:06:22 +01:00
Yuri Sizov
58b803cb94
Merge pull request #74890 from smix8/gridmap_cell_size_disconnect_error_4.x
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Fix GridMap signal "cell_size_changed" disconnect error
2023-03-21 12:04:03 +01:00
Yuri Sizov
a008a06fcb
Merge pull request #72056 from resistor/master
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[GDScript] Perform update-and-assign operations in place when possible.
2023-03-20 19:16:30 +01:00
Yuri Sizov
215893ebca
Merge pull request #74949 from dalexeev/gds-fix-await-warning
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GDScript: Fix false positive `REDUNDANT_AWAIT` warning
2023-03-20 19:14:15 +01:00
Yuri Sizov
5461b9976c
Merge pull request #74844 from vonagam/change-class-extends-parsing
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GDScript: Change parser representation of class extends
2023-03-20 19:13:23 +01:00
Yuri Sizov
a5f34744a2
Merge pull request #74842 from vonagam/fix-builtin-shadow
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GDScript: Fix missing warning for shadowing of built-in types
2023-03-20 19:10:13 +01:00
Yuri Sizov
5cb37b725d
Merge pull request #75110 from Calinou/doc-color8
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Improve Color8 documentation
2023-03-20 15:27:46 +01:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
Hugo Locurcio
4e4555bea5
Improve Color8 documentation
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This documents in which situations Color8 is most suited and its
precision limitations.
2023-03-19 17:42:15 +01:00
Dmitrii Maganov
5d0b183822
GDScript: Allow usage of literal false in assert without a warning
2023-03-17 05:37:56 +02:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
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[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Danil Alexeev
c0eeb32e38
GDScript: Fix false positive REDUNDANT_AWAIT
warning
2023-03-16 14:04:14 +03:00
Yuri Sizov
dd8841a8ec
Merge pull request #74892 from BastiaanOlij/fix_hw_srgb_conversion
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XR: When an sRGB target is used, check hardware sRGB conversion
2023-03-16 11:59:50 +01:00
Bastiaan Olij
a1a52c5ba1
XR: When an sRGB target is used, check hardware sRGB conversion
2023-03-16 17:20:51 +11:00
Haoyu Qiu
57d4272984
Fix typos and inconsistencies in classref
2023-03-16 14:10:20 +08:00
Yuri Sizov
b5845f87fc
Merge pull request #74556 from AThousandShips/text_adv_svg_freetype
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[TextServer] Make sure Freetype is enabled for ot-svg
2023-03-15 15:04:01 +01:00
Yuri Sizov
c981a305a5
Merge pull request #73144 from chutchinson/bug/openxr-init-alert-dialog
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Replaced OpenXR operating system alert dialog with a warning log message
2023-03-15 14:07:05 +01:00
Bastiaan Olij
e15358dc67
Fix incorrect HTC action map entries
2023-03-15 14:11:13 +11:00
Bastiaan Olij
cdd9de28a8
Fix typo in OpenXR pose orientation check
2023-03-15 13:40:44 +11:00
Bastiaan Olij
e31c2e4277
Add a get_system_info method to XRInterface
2023-03-15 13:11:48 +11:00
smix8
d8bad3eef5
Fix GridMap signal "cell_size_changed" disconnect error
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Fixes GridMap signal "cell_size_changed" disconnect error.
2023-03-14 04:21:37 +01:00
smix8
64ce93cee9
Fix agents with disabled avoidance getting added to avoidance simulation
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Fixes that agents with disabled avoidance were getting added to avoidance simulation.
2023-03-14 04:20:57 +01:00
Dmitrii Maganov
4e34cf238a
GDScript: Change parser representation of class extends
2023-03-13 01:40:13 +02:00
Dmitrii Maganov
703274fd04
GDScript: Fix missing warning for shadowing of built-in types
2023-03-13 00:49:34 +02:00
Zac Luzader
d3b26b3261
OpenXR: Enable access to the Valve Index grip force sensing
2023-03-12 07:55:25 -06:00
Rémi Verschelde
567dc78e62
Merge pull request #74689 from vonagam/fix-autocomplete-after-type-test
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GDScript: Fix autocomplete inside a block with a type test condition
2023-03-10 22:47:55 +01:00
Rémi Verschelde
fcbb3e6388
Merge pull request #74702 from bruvzg/ts_inv_font_metrics
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[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only.
2023-03-10 14:06:14 +01:00
Rémi Verschelde
aadd2c43a1
Merge pull request #74565 from YuriSizov/theme-scripted-styleboxes-rejoice
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Prevent crashing on startup if project has scripted theme types
2023-03-10 14:03:07 +01:00
bruvzg
8d501a2dc3
[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only.
2023-03-10 09:36:17 +02:00
Aaron Franke
639b8e7dc7
Implement physics support in the GLTF module
2023-03-09 20:02:05 -06:00
Dmitrii Maganov
e289a4ab2c
GDScript: Fix autocomplete inside a block with a type test condition
2023-03-09 23:53:27 +02:00
Rémi Verschelde
b201db0cc1
Merge pull request #74638 from timothyqiu/typora
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Fix various typos in the classref
2023-03-09 12:21:09 +01:00
Haoyu Qiu
03fcac3aa5
Fix various typos in the classref
2023-03-09 14:56:23 +08:00
Yuri Sizov
496bd94c21
Prevent cache corruption when saving resources in the editor
2023-03-08 19:46:55 +01:00
Yuri Sizov
8402927d3f
Prevent crashing on startup if project has scripted theme types
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Also avoid order of operation conflicts by moving C# binding generation hook to main.cpp
2023-03-08 11:17:21 +01:00
Rémi Verschelde
9eaaeef76d
Merge pull request #73410 from MewPurPur/Fixin-error-spam-2-Electric-Boogaloo
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Fix error spam when naming a func at the end of the script
2023-03-08 08:54:57 +01:00
VolTer
07dd627728
Fix error spam when naming a func at the end of the script
2023-03-07 23:42:40 +01:00
smix8
217a27014b
Fix NavigationServer internals still using float instead of real_t
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Fixes that some NavigationServer internals still used float instead of real_t in some parts.
2023-03-07 22:10:48 +01:00
Ninni Pipping
3a5d7a4b54
[TextServer] Make sure Freetype is enabled for ot-svg
2023-03-07 16:27:24 +01:00
Mai Lavelle
74edbdd4bc
Fixups to list handling in SceneReplicationConfig
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Wrong paths were being inserted leading to duplicates / missed properties.
2023-03-07 09:41:42 -05:00
Rémi Verschelde
13ad374102
Merge pull request #74496 from juliuse98/master
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Fix blend-file import when using custom color management in blender
2023-03-07 08:39:43 +01:00
Rémi Verschelde
eb60042fad
Merge pull request #74477 from bruvzg/jst_punct
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[TextServer] Fix justification on punctuation characters.
2023-03-07 08:39:20 +01:00
Rémi Verschelde
b8126b18dc
Merge pull request #73429 from bruvzg/macos_no_sc
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[macOS] Re-add support for the _sc_ inside app bundle.
2023-03-07 08:36:51 +01:00
juliuse98
7a0d12182e
Fix blend-file import when using custom color management in blender
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When using custom color management in blender the --version command will
output additional information infront of the "normal" output and this
prevented the import.
Fixes #74439 .
2023-03-06 22:36:03 +01:00
RedworkDE
6019f497b8
C#: Fix building projects for MSBuild before 17.3
2023-03-06 17:58:20 +01:00
bruvzg
016b2f3555
[TextServer] Fix justification on punctuation characters.
2023-03-06 12:39:08 +02:00
Rémi Verschelde
6941ffaef3
Merge pull request #74293 from akien-mga/fbx-dialog-disable-importer
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FBX: Disable importer when canceling FBX2glTF setup
2023-03-06 10:55:21 +01:00
Rémi Verschelde
d35aa6a39b
Merge pull request #74433 from smix8/fix_server_free_error_msg_4.x
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Fix NavigationServer free error print
2023-03-06 10:52:04 +01:00
Rémi Verschelde
2a5fc1fe6c
Merge pull request #74306 from dalexeev/gds-var-colon-style
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Fix GDScript code style regarding colon
2023-03-06 10:49:11 +01:00
Hakim
e14fa5532b
Get the unlit / unshaded extension when importing GLTF and set it when exporting
2023-03-05 22:34:04 +01:00
Danil Alexeev
ea5fd3d732
Fix GDScript code style regarding colon
2023-03-05 17:03:20 +03:00
smix8
73dc680fc1
Fix NavigationServer free error print
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Fixes error print for NavigationServer free when a RID can not be found.
2023-03-05 14:11:35 +01:00
Rémi Verschelde
5dccc940e7
Merge pull request #74375 from raulsntos/dotnet/ignore-explicit-interface-implementations
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C#: Ignore explicit interface implementations
2023-03-05 13:39:45 +01:00
Rémi Verschelde
b2622218f9
Merge pull request #74330 from aleksrutins/csharp-identifier-validation
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Ensure that C# script names (and therefore class names) are valid identifiers
2023-03-05 13:29:26 +01:00
Rémi Verschelde
afc9d381d5
Merge pull request #74312 from raulsntos/dotnet/godot-project-dir-base64
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C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
2023-03-05 13:28:14 +01:00
Rémi Verschelde
dd1b158ff3
Merge pull request #74280 from RedworkDE/net-get-singleton-core-name
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C#: Get singleton instances using the Core name
2023-03-05 13:26:21 +01:00
Rémi Verschelde
a0134f7fbc
Merge pull request #74147 from vonagam/fix-call-await-check-in-compiler
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GDScript: Fix checking if a call is awaited in compiler
2023-03-05 13:23:27 +01:00
Raul Santos
f949e94991
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
2023-03-04 23:33:30 +01:00
Raul Santos
0372bd56b6
C#: Ignore explicit interface implementations
2023-03-04 19:16:48 +01:00
Aleks Rutins
ae8752a731
Validate that C# class names are valid identifiers
2023-03-04 10:30:40 -05:00
RedworkDE
16a2a164fe
C#: Get singleton instances using the Core name
2023-03-03 16:30:18 +01:00
Rémi Verschelde
d81e6ee024
FBX: Disable importer when canceling FBX2glTF setup
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Pretty hacky solution but it's better than an infinite loop.
All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.
Also fix underline not visible at default editor scale in LinkButton.
Fixes #73319 .
2023-03-03 13:53:03 +01:00
Rémi Verschelde
326c0f324a
Merge pull request #74184 from MewPurPur/fix-number-highlighting-in-wrong-places
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Make GDScript Number highlighting stricter
2023-03-03 11:07:04 +01:00
Rémi Verschelde
eaca689118
Merge pull request #74167 from aaronfranke/gltf-node-doc
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Document GLTFNode and some of GLTFState
2023-03-03 11:06:39 +01:00
Rémi Verschelde
a8d2e7f342
Merge pull request #73987 from bruvzg/ft_lock
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[TextServer] Add mutex for FreeType face creation/deletion operations.
2023-03-03 11:04:07 +01:00
Rémi Verschelde
7e142e04f5
Merge pull request #73669 from bruvzg/icu_static_data
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[TextServer] Ensure ICU data is initialised only one and cleaned only at exit.
2023-03-02 11:26:02 +01:00
Rémi Verschelde
1c39cc5ff8
Merge pull request #74018 from Abdul-AZ/master
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Fix glTF mesh importer not freeing nodes correctly on import
2023-03-02 11:24:39 +01:00
Rémi Verschelde
526f115752
Merge pull request #73904 from raulsntos/dotnet/tools-popup
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C#: Always show "Create C# solution" option
2023-03-02 11:22:59 +01:00
Rémi Verschelde
880247ad54
Merge pull request #74127 from RedworkDE/net-debug-crash
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C#: Fix crash when errors occur before language initialization.
2023-03-02 11:20:26 +01:00
VolTer
952703d921
Make GDScript number highlighting stricter
2023-03-01 21:27:32 +01:00
Aaron Franke
2cc22fb964
Document GLTFNode and some of GLTFState
2023-03-01 10:25:23 -06:00
Dmitrii Maganov
55a2ad25bf
GDScript: Fix checking if a call is awaited in compiler
2023-03-01 09:31:35 +02:00
bruvzg
8459aeaab0
[Font] Implement get_char_from_glyph_index
function.
2023-03-01 09:29:11 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
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Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
RedworkDE
c0ebc28136
C#: Fix crash when errors occur before language initialization.
2023-03-01 00:00:33 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
George Marques
5b49382d38
GDScript: Fix wrong increment for disassembly of lambda
2023-02-27 11:19:22 -03:00
Rémi Verschelde
ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
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Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
Rémi Verschelde
745e994fc0
Merge pull request #74010 from lyuma/fix_last_basis_lod
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Loop over the last mipmap lod in basis universal
2023-02-27 08:25:01 +01:00
voidedWarranties
bd5ab9f9b4
Remove unused ScriptLanguage
methods
2023-02-26 22:30:56 -08:00
Abdulrahman Al Zeidi
5e0641ea9a
Fix glTF mesh importer not freeing nodes correctly on import
2023-02-27 02:44:23 +00:00
Lyuma
0addf38047
basisu: Loop over the last mipmap lod
2023-02-26 16:01:54 -08:00