Bojidar Marinov
2edb082c7e
Add normal map to tilemaps and tilesets
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Fixes #9310
2017-06-22 18:15:50 +03:00
BastiaanOlij
5b44f092f9
Reimplement export module for OSX
2017-06-23 00:01:55 +10:00
Mariano Javier Suligoy
320c1af616
Merge pull request #9293 from MarianoGnu/master
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Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-22 07:56:01 -03:00
Nuno Donato
be2f7f4172
highlight the correct error line in shader editor
2017-06-21 21:09:41 +01:00
Juan Linietsky
95560e02c5
2D GPU Particles working..
2017-06-21 16:26:26 -03:00
Andreas Haas
e80d61038b
Fix EditorImportPlugin::get_preset_count
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Was missing a const...
2017-06-20 21:25:12 +02:00
Mariano Suligoy
2b7a826553
Fix regresion on Texture Region Editor Plugin. Fixes#9282
2017-06-20 16:05:36 -03:00
Marc Gilleron
0fd66a4f8f
Fixed freelook conflict with text inputs
2017-06-20 02:50:25 +02:00
Thomas Herzog
86407aebc5
Merge pull request #8407 from Jylhis/popup_item_select_hide
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Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Poommetee Ketson
443e58e88c
ColorPicker: fix DPI, hue & color update issues
2017-06-20 04:00:05 +07:00
Thomas Herzog
6b93455b6b
Merge pull request #9099 from kubecz3k/plugin-camera-expose
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EditorPlugin can request user inputs from editor 3d view
2017-06-19 22:43:33 +02:00
Juan Linietsky
8928509f09
Merge pull request #9256 from MarianoGnu/master
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Fix ColorPicker's screen pick functionality
2017-06-19 13:32:24 -03:00
Mariano Suligoy
f5185e7ba6
Fix ColorPicker's screen pick functionality
2017-06-19 09:23:57 -03:00
Konrad Nowakowski
6592df74d8
Fix image lock on preview image generating
2017-06-19 12:00:32 +01:00
Kryptocron
4bee1d98fa
Added option to not save a scene when played.
2017-06-17 03:04:50 -07:00
Juan Linietsky
b19225bfce
-Fix freezes caused by etccomp2, closes #9183
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-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
2017-06-16 21:49:37 -03:00
Rémi Verschelde
8a03a29233
Merge pull request #9225 from bojidar-bg/attempt-fix-fs-dock
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Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:56:07 +02:00
Bojidar Marinov
c89d9720f0
Fix EditorFileSystem duplicating root folder in new folders
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Also, add some uninitialized variables into constructors (I like to applease cppcheck).
Also, remove unused md_count.
Fixes #3662 .
2017-06-16 23:32:46 +03:00
Andreas Haas
16622fccd2
Merge pull request #9221 from volzhs/fix-scene-tab-theme
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Fix scene tab color not updated when theme changed
2017-06-16 19:48:09 +00:00
George Marques
7966ebe6fa
Complete changing of resource extensions
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Some places were missing in e42d59f
.
2017-06-16 15:42:18 -03:00
volzhs
d2f72ca923
Fix scene tab color not updated when theme changed
2017-06-17 03:00:57 +09:00
ageazrael
a89658fdb8
Fixed ‘CreateNewAnimation’ window wrong size.
2017-06-16 17:52:49 +02:00
Rémi Verschelde
8b1bc9da88
Merge pull request #9208 from Calinou/tweak-default-fov
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Increase the default perspective camera FOV
2017-06-16 17:51:04 +02:00
BastiaanOlij
9483613138
Godot 3.0 primitives as resources for use with MeshInstance
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Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh
Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
Rémi Verschelde
3fadbe2172
Merge pull request #9201 from vnen/rename-extensions
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Rename Godot-specific resource extensions
2017-06-16 13:01:10 +02:00
Hugo Locurcio
cdcc3c919b
Increase the default perspective camera FOV
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This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
2017-06-16 12:07:07 +02:00
Rémi Verschelde
3e7bbf2ca3
Merge pull request #9196 from volzhs/scene-tab
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Enhance scene tabs
2017-06-16 08:14:45 +02:00
volzhs
fc2fe7ebd1
Enhance scene tabs
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- show scene thumbnail on hover
- resize if has many tabs
- show full scene file name with current edited scene
- can be customized EditorSettings > Interface > Scene Tab
- close scene with mouse middle button
2017-06-16 13:21:05 +09:00
George Marques
e42d59f01e
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
Rémi Verschelde
dc6642bc13
Merge pull request #9102 from Faless/debugger_listen_show_error
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Editor now shows error when debug port is in use
2017-06-15 00:08:44 +02:00
Juan Linietsky
c1df35037f
get rid of button array
2017-06-14 18:27:44 -03:00
Rémi Verschelde
19017a760c
Merge pull request #9158 from Hinsbart/script_templates
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Add ability to use custom script templates.
2017-06-14 23:11:41 +02:00
Rémi Verschelde
80de0c35df
Merge pull request #9160 from karroffel/color-ramp-rename
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renamed occurances of ColorRamp with Gradient
2017-06-14 23:09:30 +02:00
Rémi Verschelde
be31151199
Merge pull request #9174 from volzhs/file-mode-toggle
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Make toggle between thumbnail and list for file dialog on editor
2017-06-14 22:47:50 +02:00
volzhs
7dde056d48
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 23:00:39 +09:00
Karroffel
23c5fa8687
renamed occurances of ColorRamp with Gradient
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ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-14 01:24:04 +02:00
Juan Linietsky
a8e845a474
Merge pull request #8548 from tagcup/etc2comp
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Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Andreas Haas
8361b1ce07
Add ability to use custom script templates.
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Templates will be loaded from .godot/script_templates
For now they're disabled for GDNative.
Ideas for further improvements:
- Add a "Save as Template" option to the script editor, as it can normally only save to res://
- Support more placeholders / custom placeholders
2017-06-13 20:03:08 +00:00
Juan Linietsky
831860695c
Fix empty shader related crash, closes #8314
2017-06-12 19:23:37 -03:00
Juan Linietsky
42b2d52c88
Properly adjust the visible editor rect and make limits respected, closes #8328
2017-06-12 16:19:12 -03:00
Andreas Haas
5f1603ca45
EditorSettings: Default game window placement to Centered.
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Fixes #8890
2017-06-12 21:06:37 +02:00
Unknown
d8b65b1657
EditorPlugin can request user inputs from editor 3d view
2017-06-12 17:55:15 +02:00
Juan Linietsky
61c82f4356
Restored everything related to information polling, and added information box for viewport.
2017-06-11 18:13:04 -03:00
Juan Linietsky
4d50c7ad8c
Restored multiple viewport function, as well as view modes.
2017-06-11 15:52:03 -03:00
Juan Linietsky
ec015a32ae
Multiple 3D viewports are not operational.
2017-06-11 11:29:51 -03:00
Zher Huei Lee
9ecdf522bd
Added EditorPlugin.remove_import_plugin()
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Allows addons with import extensions to clean up properly on
removal.
2017-06-11 17:18:22 +08:00
Fabio Alessandrelli
b76275ab12
Fix network/debug/remote_port
editor setting not working properly
2017-06-10 23:34:35 +02:00
Fabio Alessandrelli
fc1368bee0
Editor now shows error when debug port is in use
2017-06-10 23:34:24 +02:00
alexholly
935f730170
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
Rémi Verschelde
63fd693c1e
Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0
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Add settings to pan canvas editor with scrolling
2017-06-09 10:48:59 +02:00
Juan Linietsky
612ab8fcdb
-Restored multithread capability to VisualServer
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-Restored resource previews!
2017-06-09 00:24:18 -03:00
Sean Bohan
45b71ac2d0
Add settings to pan canvas editor with scrolling
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This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive.
2 new settings are added to “editors/2d”:
scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom
pan_speed: use this value to change scroll speed
2017-06-08 18:05:41 +08:00
Rémi Verschelde
7a3d557622
Merge pull request #9089 from nunodonato/autoopennew
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Automatically edit new project after creating it in project manager. Fixes #9075
2017-06-08 07:39:09 +02:00
Rémi Verschelde
7570d9589d
Merge pull request #9085 from groud/fix-audio-bus-buttons
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Fix: audio buses buttons hard to see if pressed or not
2017-06-08 07:38:38 +02:00
Rémi Verschelde
932694e759
Merge pull request #9092 from Noshyaar/pr-run
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Fix unsaved scene not running after save
2017-06-08 07:36:24 +02:00
Rémi Verschelde
606b4ee9df
Merge pull request #9051 from toger5/fixedScriptEditorListSeperation
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fixed spacing for script editor script list
2017-06-08 07:34:27 +02:00
Rémi Verschelde
89a7fb3530
Merge pull request #9090 from nunodonato/autorun
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Run project after selecting main scene. Fixes #9077
2017-06-08 07:32:31 +02:00
Poommetee Ketson
6b7021ad90
Fix unsaved scene not running after save
2017-06-08 11:38:31 +07:00
Nuno Donato
1ab0a779d8
Run project after selecting main scene. Fixes #9077
2017-06-07 23:31:53 +01:00
Nuno Donato
9fd41416a9
Automatically open new project after creating it in project manager.
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Fixes #9075
2017-06-07 22:50:24 +01:00
Juan Linietsky
5bf810b5db
-Added proper access to depth texture from shader
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-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-07 18:20:04 -03:00
Gilles Roudiere
0e5daa7436
Fix: audio buses buttons hard to see if pressed or not
2017-06-07 19:38:03 +02:00
Andreas Haas
5f5d629c8a
Merge pull request #9070 from Noshyaar/pr-help2
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Fix Script Editor stealing focus on class search text changed
2017-06-07 18:59:37 +02:00
toger5
50e5c7f980
fixed overlapping of temp. colors (script editor)
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+ added a little bit more spacing to the scripts in the script list.
the temp colors now expand to the vseperation, instead of having the same size than the stylebox
2017-06-07 02:41:08 -07:00
toger5
9774c8260f
added style for panel class
2017-06-06 21:11:13 -07:00
Poommetee Ketson
6e1bcb2b44
Fix Script Editor stealing focus on class search text changed
2017-06-07 07:46:26 +07:00
Rémi Verschelde
b21e68c8bc
Merge pull request #9007 from noshyaar/pr-about
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AboutBox: update copyright, add contributors list
2017-06-05 16:49:50 +02:00
Rémi Verschelde
f8d7670e82
Merge pull request #9038 from AlexHolly/rect2-rename-pos
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renamed all Rect2.pos to Rect2.position
2017-06-05 15:52:05 +02:00
Rémi Verschelde
d3afecf681
Merge pull request #8974 from Paulb23/script_overview
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Added script overview
2017-06-05 15:42:12 +02:00
Rémi Verschelde
f09f1456b3
Merge pull request #9050 from vnen/fix-run-window-size
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Update window size property names for editor run
2017-06-05 08:52:58 +02:00
Juan Linietsky
40959acef2
Quick access list to subresources on RMB
2017-06-05 00:12:19 -03:00
Juan Linietsky
01198cb896
Removed stupid right arrow to edit resource. Now simply click it..
2017-06-04 20:35:45 -03:00
George Marques
18d7ab21df
Update window size property names for editor run
2017-06-04 19:55:24 -03:00
toger5
c33eff4bf9
project manager, fixed siing of sort button
2017-06-04 13:54:19 -07:00
alexholly
a3c90b0293
renamed all Rect2.pos to Rect2.position
2017-06-04 02:09:17 +02:00
Andreas Haas
9bc5348961
InputEvent: Renamed "pos" property to "position"
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Make the naming consistent with other classes.
2017-06-03 11:26:39 +02:00
Andreas Haas
d58a58402e
Merge pull request #8971 from noshyaar/pr-help
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EditorHelp: Help>Class now switch to script editor
2017-06-01 21:04:11 +02:00
Poommetee Ketson
db439308e6
About: add contributors list
2017-06-01 18:15:15 +07:00
Ferenc Arn
6a9c990da7
Add ETC1/ETC2 compression support though etc2comp.
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Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.
Fixes #8457 .
2017-05-31 18:59:00 -05:00
Juan Linietsky
a134f58fb3
rewritten PBR implementation to make it friendlier with Blender
2017-05-31 20:29:56 -03:00
Poommetee Ketson
ef7d1b1571
EditorHelp: Help>Class now switch to script editor
2017-05-31 23:54:54 +07:00
Juan Linietsky
5567e898d1
Several fixes related to PBR and Environment
2017-05-30 08:56:19 -03:00
Paulb23
a4e222ae71
Added members overview
2017-05-29 12:56:33 +01:00
Juan Linietsky
bb20f230ad
-Added .hdr format support
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-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28 21:48:05 -03:00
Rémi Verschelde
c814d65fae
Merge pull request #8966 from voithos/path2d-bezier-handle-fix
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Fix moving path controls in edit mode.
2017-05-28 10:04:56 +02:00
Rémi Verschelde
8125bbba59
Merge pull request #8968 from noshyaar/pr-bug2
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CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 09:29:51 +02:00
Poommetee Ketson
db64fcdd5f
CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 13:40:08 +07:00
Poommetee Ketson
9fb90d7aea
CreateDialog: select root if search exactly match
2017-05-28 12:53:11 +07:00
Zaven Muradyan
f460f82ec1
Fix moving path controls in edit mode.
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The previous code would never trigger the subsequent conditionals (for
moving the control points) when in EDIT_MODE because the point
conditionals were nested instead of being a conjunction.
2017-05-27 18:47:45 -07:00
Rémi Verschelde
d8381ef28f
Merge pull request #8956 from mcanders/mcanders/ProfilerInputFix
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Fix incorrect input event reference in editor_profiler.cpp
2017-05-27 11:36:54 +02:00
Rémi Verschelde
9130f0a89f
Merge pull request #8955 from mcanders/mcanders/AnimationEditorInputFix
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Fix incorrect input event reference in animation_editor.cpp
2017-05-27 11:35:48 +02:00
Rémi Verschelde
94edf16272
Merge pull request #8929 from nunodonato/themecolors
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Added color presets for easy theme switching
2017-05-27 11:25:43 +02:00
Rémi Verschelde
2b25147450
Merge pull request #8928 from nunodonato/helpmenu
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Added an help menu
2017-05-27 11:25:09 +02:00
Carter Anderson
49c00bd19b
Fix incorrect input event reference in editor_profiler.cpp
2017-05-27 04:17:05 -05:00
Carter Anderson
3b05f2c74f
Fix incorrect input event reference in animation_editor.cpp
2017-05-27 04:05:15 -05:00
Juan Linietsky
f89641907f
-Added EXR supprot for HDR (no BC6 compression yet though)
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-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26 22:31:32 -03:00
Nuno Donato
fa5aa11898
Added color presets for easy theme switching
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Also tweaked the default colors (darker and less satured)
2017-05-26 17:16:15 +01:00
Nuno Donato
7661cb5a62
Added an help menu
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Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry.
Fixed #8921
2017-05-26 16:20:33 +01:00
Rémi Verschelde
ef66f8451c
Merge pull request #8901 from tagcup/path_editor_plugin
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Revive PathEditorPlugin.
2017-05-26 07:58:13 +02:00
Ferenc Arn
42de893f9a
Applied clang-format.
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Since PathEditorPlugin was commented out, it didn't get clang-format'ed.
2017-05-25 10:12:05 -05:00