Yuri Roubinsky
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4f4287243c
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Removed underscore from GraphEdit begin/end_node_move signals
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2020-10-20 09:22:40 +03:00 |
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Rémi Verschelde
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ac44344c27
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Merge pull request #42921 from vnen/thanks-for-all-the-fish
Remove bojidar from codeowners for GDScript
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2020-10-20 07:49:39 +02:00 |
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Rémi Verschelde
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970d0d433b
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Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing
Fix emit_signal timing for GraphEdit's begin/end node move
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2020-10-20 07:48:06 +02:00 |
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Gabriel Van Eyck
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fbc095dc78
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Fix emit_signal timing for GraphEdit's begin/end node move
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2020-10-19 18:25:07 -07:00 |
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George Marques
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5ddfc657ab
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Merge pull request #42067 from ThakeeNathees/for-loop-stack-overriden-fix
GDScript: for loop override stack variable bug fix
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2020-10-19 20:21:14 -03:00 |
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George Marques
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36828fc6a8
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Remove bojidar from codeowners for GDScript
Since he won't be actively contributing for the time being.
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2020-10-19 20:13:00 -03:00 |
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Rémi Verschelde
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84e900830a
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Merge pull request #42654 from groud/allow-sorting-files-by-type
Allow sorting files by type
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2020-10-20 00:04:10 +02:00 |
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Rémi Verschelde
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7d4921db1a
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Merge pull request #42915 from Yetizone/negative_lights_behavior
tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
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2020-10-19 23:50:49 +02:00 |
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Gilles Roudière
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f7a8cd882a
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Allow sorting files by type
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2020-10-19 23:22:08 +02:00 |
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Rémi Verschelde
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cf3a4cb091
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Merge pull request #42913 from Calinou/debanding-fix-brightness
Fix debanding slightly brightening the whole viewport
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2020-10-19 23:18:24 +02:00 |
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Yetizone
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ffc4151f29
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tonemap.glsl: Ensure color parameter of tonemap_reinhard() is positive
Color values can become negative in the case of negative lights which
leads to undesired behaviour.
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2020-10-20 00:08:44 +03:00 |
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Rémi Verschelde
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50b6050984
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Merge pull request #42912 from reduz/fix-invalid-buffer-update-in-sdfgi
Fix invalid buffer updates in SDFGI
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2020-10-19 23:07:05 +02:00 |
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Hugo Locurcio
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15d033e25f
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Fix debanding slightly brightening the whole viewport
Thanks to Mikkel Gjoel on Twitter for the tip :)
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2020-10-19 22:53:28 +02:00 |
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Rémi Verschelde
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2393fb43c3
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Merge pull request #42377 from Calinou/doc-surfacetool-vertex-color
Document how to display the vertex color in `SurfaceTool.add_color()`
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2020-10-19 22:41:22 +02:00 |
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reduz
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dd0b097e44
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Fix invalid buffer updates in SDFGI
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2020-10-19 17:39:09 -03:00 |
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Rémi Verschelde
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ff48a6a3bc
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Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fix
TextEdit - fix valid bounds in 'set_line'.
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2020-10-19 22:37:41 +02:00 |
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Rémi Verschelde
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17f682226d
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Merge pull request #42904 from Xrayez/rects-rename-fixup
Fixup `ColorRect` and `TextureRect` renames
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2020-10-19 22:34:40 +02:00 |
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Juan Linietsky
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858b5d29ef
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Merge pull request #42911 from godotengine/revert-42910-revert-42866-zulauf_sync_fixes_3
Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
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2020-10-19 17:32:39 -03:00 |
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Juan Linietsky
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c71e941ee8
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Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)""
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2020-10-19 17:32:19 -03:00 |
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Rémi Verschelde
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7480a7d178
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Fixup method binding from #42910
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2020-10-19 22:23:36 +02:00 |
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Juan Linietsky
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5eab7a0038
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Merge pull request #42910 from godotengine/revert-42866-zulauf_sync_fixes_3
Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"
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2020-10-19 17:04:40 -03:00 |
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Juan Linietsky
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f11f28936d
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Revert "Synchronization validation fix patch set 3 (inclusive of all previous patches)"
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2020-10-19 17:04:24 -03:00 |
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Juan Linietsky
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f83d7e67db
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Merge pull request #42909 from godotengine/revert-40849-zulauf_buffer_update_err_msg
Revert "Cause buffer_update to emit error if called during compute/draw list"
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2020-10-19 17:00:31 -03:00 |
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Juan Linietsky
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791b259a63
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Revert "Cause buffer_update to emit error if called during compute/draw list"
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2020-10-19 17:00:13 -03:00 |
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Juan Linietsky
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5d120f9ffb
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Merge pull request #42046 from Chaosus/fix_default_texture
Fix setting the default texture to shader
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2020-10-19 15:50:21 -03:00 |
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Juan Linietsky
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85ebf40b6c
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Merge pull request #38097 from Calinou/add-viewport-debanding
Add a debanding property to Viewport
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2020-10-19 14:15:44 -03:00 |
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Juan Linietsky
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5f65eba5c4
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Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msg
Cause buffer_update to emit error if called during compute/draw list
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2020-10-19 14:10:41 -03:00 |
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Juan Linietsky
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f9918cbc0e
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Merge pull request #42866 from jzulauf-lunarg/zulauf_sync_fixes_3
Synchronization validation fix patch set 3 (inclusive of all previous patches)
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2020-10-19 14:10:06 -03:00 |
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Andrii Doroshenko (Xrayez)
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9c3a33a4e8
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Fixup ColorRect and TextureRect renames
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2020-10-19 19:34:35 +03:00 |
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Rémi Verschelde
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b9d48031e8
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Merge pull request #42900 from Ev1lbl0w/bugfix-hide-patch-menu
Remove code to add patches menu
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2020-10-19 18:23:33 +02:00 |
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Ev1lbl0w
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395cb57256
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Disable code to add patches menu
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2020-10-19 16:31:42 +01:00 |
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Hugo Locurcio
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2f1d40367a
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Document how to display the vertex color in SurfaceTool.add_color()
This closes https://github.com/godotengine/godot-docs/issues/4083.
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2020-10-19 15:23:16 +02:00 |
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Rémi Verschelde
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6b20859984
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Merge pull request #42558 from Chaosus/vs_curve
Added visual shader node to easy gather data from a CurveTexture
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2020-10-19 14:58:45 +02:00 |
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Rémi Verschelde
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bc8300d201
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Merge pull request #42579 from theoway/stylebox_and_control_documentation
Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox
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2020-10-19 09:36:24 +02:00 |
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Rémi Verschelde
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fb8d7f9a84
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Merge pull request #42878 from gvaneyck/copy-description-node-replace
Keep 'Editor Description' metadata when changing a Node's type
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2020-10-19 08:30:26 +02:00 |
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Juan Linietsky
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731830559f
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Merge pull request #42892 from godotengine/revert-42077-MSSAO
Revert "Replace SAO implementation with MSSAO"
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2020-10-18 19:28:25 -03:00 |
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Juan Linietsky
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53d5a252bb
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Revert "Replace SAO implementation with MSSAO"
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2020-10-18 19:27:51 -03:00 |
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Juan Linietsky
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d98261ab8f
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Merge pull request #42077 from clayjohn/MSSAO
Replace SAO implementation with MSSAO
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2020-10-18 18:34:43 -03:00 |
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Juan Linietsky
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6e5f137c01
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Merge pull request #41415 from clayjohn/VULKAN-shader-overrides
Add FOG, RADIANCE, and IRRADIANCE shader overrides
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2020-10-18 18:33:41 -03:00 |
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Juan Linietsky
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e799a2ba45
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Merge pull request #42201 from clayjohn/Vulkan-new-glow
Optimize Glow with local memory
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2020-10-18 18:32:36 -03:00 |
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clayjohn
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366ee46774
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Replace SAO implementation with MSSAO
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2020-10-18 13:15:51 -07:00 |
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clayjohn
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f46932feab
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Add FOG, RADIANCE, and IRRADIANCE shader overrides
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2020-10-18 12:06:51 -07:00 |
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Yuri Roubinsky
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d0f85b9321
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Fix setting the default texture to shader
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2020-10-18 21:59:37 +03:00 |
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clayjohn
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63a34b93aa
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Optimize Glow with local memory
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2020-10-18 11:37:12 -07:00 |
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Gabriel Van Eyck
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a22275c8a2
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Keep 'Editor Description' metadata when changing a Node's type
Also copy edit group/lock when replacing a Node3D
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2020-10-18 11:22:54 -07:00 |
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Juan Linietsky
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4467412c9f
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Merge pull request #38949 from puchik/ssr-fix-cutoff
Continue tracing screen space reflection after encountering sky
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2020-10-18 14:45:33 -03:00 |
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Rémi Verschelde
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d9e5c355e5
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Merge pull request #41418 from clayjohn/Vulkan-aerial
Add aerial perspective to fixed fog
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2020-10-18 17:32:19 +02:00 |
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Rémi Verschelde
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0cee302192
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Merge pull request #42873 from Yetizone/HeaderGuardUpdate
node_3d_editor_plugin.h: Update header guard
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2020-10-18 15:10:45 +02:00 |
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Rémi Verschelde
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8f2b7aecee
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Merge pull request #42826 from reduz/refactor-method-bind
Refactor MethodBind to use variadic templates
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2020-10-18 14:26:18 +02:00 |
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reduz
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ee06a70ea6
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Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
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2020-10-18 12:28:44 +02:00 |
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