Commit graph

1559 commits

Author SHA1 Message Date
Juan Linietsky
55b34e05b3 -some changes by okam 2015-06-30 11:28:43 -03:00
Juan Linietsky
95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
Juan Linietsky
2b64f73b04 more code completion improvements
-calltip dissapears with more types of keypresses or when pressing ')'
-properly looks into autoloaded scripts or nodes with another script for
script functions/variables/etc.
2015-06-27 15:52:39 -03:00
Juan Linietsky
a67486a39e improved get_node(), connect(), etc code completion.
-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
Juan Linietsky
71cc2561c6 Merge pull request #2187 from romulox-x/mirroredRepeat
added support for mirrored repeat texture wrapping
2015-06-25 19:43:29 -03:00
romulox_x
acb5cdb574 forgot to add mirroredrepeat flag to flags file. fixed. 2015-06-25 15:41:12 -07:00
romulox_x
85e49d4e75 added support for mirrored repeat texture wrapping 2015-06-25 14:51:21 -07:00
Juan Linietsky
29b2e811f6 added a tiny bit more space to docks and script tab 2015-06-24 18:57:14 -03:00
Juan Linietsky
b4190ed2b9 compile fix 2015-06-24 18:34:31 -03:00
Juan Linietsky
e3f4fbc755 Merge pull request #2181 from ShadowKyogre/doc-help
Add documentation for RayCast2D about is_colliding and get_collider quirks
2015-06-24 18:33:38 -03:00
Juan Linietsky
48ac03915a Merge pull request #2182 from Kermer/patch-1
Tiny typo
2015-06-24 18:29:37 -03:00
Juan Linietsky
30a94bcc9f fix connection dialog bug 2015-06-24 18:26:34 -03:00
Kermer
32d4b4128c Tiny typo
COPY_MODE_DISALED -> COPY_MODE_DISABLED
2015-06-24 23:24:44 +02:00
Juan Linietsky
52308aba68 ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
ShadowKyogre
631cb10e86 Add some documentation for RayCast2D about is_colliding and get_collider quirks 2015-06-24 13:24:42 -07:00
Juan Linietsky
48f1d02da4 added ability to define signals in script
closes #2175
2015-06-24 13:29:45 -03:00
Juan Linietsky
199ad16bbc Merge pull request #2168 from KillerJaguar/input-helper
Added helper methods to InputEvent
2015-06-23 20:59:46 -03:00
Juan Linietsky
26a710b4b8 Merge pull request #2172 from jrimclean/development
Fixed compilation on MacOS X
2015-06-23 20:59:30 -03:00
James McLean
d23ee8eb01 Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-23 18:22:14 -04:00
Jaguar
e6fb0cf970 Added helper methods to InputEvent 2015-06-23 16:24:48 -04:00
Juan Linietsky
e42aed6ed0 Merge pull request #2166 from TheHX/collision_shape_editor
CollisionShape2D visual editor
2015-06-23 12:27:47 -03:00
Juan Linietsky
d7406d64c7 Merge pull request #2165 from TheHX/issue_2102
Fix for issue related to GridMap editor
2015-06-23 12:22:45 -03:00
Franklin Sobrinho
5688b6157f CollisionShape2D visual editor 2015-06-23 12:20:34 -03:00
Franklin Sobrinho
faf8b410b1 Fix for issue related to GridMap editor
* closes #2102
2015-06-23 12:07:17 -03:00
Juan Linietsky
8b61a3c358 Merge pull request #1907 from tommy3/show-hidden-files
set initial flag 'show_hidden_files' for file dialogs in project manager initialization
2015-06-23 00:01:55 -03:00
Juan Linietsky
9ac1046804 Merge pull request #1972 from PeaceSells50/UsefulVSSconsEnvs
Setting build vs properties in scons.
2015-06-23 00:01:28 -03:00
Juan Linietsky
46692cccf2 Merge pull request #2068 from Krzycho666/color_ramp
ColorRamp new features
2015-06-23 00:01:01 -03:00
Juan Linietsky
25470dd3a0 Merge pull request #2058 from volzhs/create_from_fnt
add bind method for create_from_fnt (load fnt made by BMFont)
2015-06-22 23:57:54 -03:00
Juan Linietsky
5092cc46b4 Merge pull request #2070 from Krzycho666/AnimationPlayer_fix
Animation player set_steps fix
2015-06-22 23:57:28 -03:00
Juan Linietsky
3abb54871f Merge pull request #2072 from jrimclean/master
Interpolation for affine transformations/Bound rot/pos Matrix32 constructor
2015-06-22 23:57:10 -03:00
Juan Linietsky
db43b9bcf0 Merge pull request #2080 from bojidar-bg/patch-1
Fix to #2079
2015-06-22 23:56:38 -03:00
Juan Linietsky
68443a649d Merge pull request #2088 from KillerJaguar/setter-fix
Fixed variables being set before calling the setter method
2015-06-22 23:55:55 -03:00
Juan Linietsky
74081cdaaa Merge pull request #2090 from volzhs/pmr_virtual
fix register Physics2DTestMotionResult not virtual
2015-06-22 23:54:24 -03:00
Juan Linietsky
6154cff93f Merge pull request #2101 from sanikoyes/Pr-script-editor-save-state
Pr-Script editor
2015-06-22 23:54:04 -03:00
Juan Linietsky
8f9f03e374 Merge pull request #2132 from gber/master
Fix typo that produced invalid markup for images
2015-06-22 23:45:21 -03:00
Juan Linietsky
0805e83e59 small in place fixes 2015-06-22 23:44:13 -03:00
Juan Linietsky
29e644c20a Merge pull request #2144 from Krzycho666/UndoRedo_fix
added GDscript bidings for UndoRedo class
2015-06-22 23:42:13 -03:00
Juan Linietsky
d5550e9b7c Merge pull request #2145 from PeaceSells50/More_VS_Scons_Changes
More vs scons changes
2015-06-22 23:39:00 -03:00
Juan Linietsky
cfa7fe3c14 Merge pull request #2149 from TheHX/item_list_palette
Grid/Tile map editor new item palette
2015-06-22 23:38:12 -03:00
Juan Linietsky
229f607d8a Merge pull request #2150 from guilhermefelipecgs/add_editor_config
Add .editorconfig
2015-06-22 23:37:40 -03:00
James McLean
2f882abb65 Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-22 21:54:37 -04:00
Juan Linietsky
ae28305d7c ability to set process on parent nodes on visibility notifier 2015-06-22 15:43:13 -03:00
Guilherme Felipe
956e0a8564 Add .editorconfig 2015-06-22 14:07:26 -03:00
Franklin Sobrinho
0159cecd69 Small fixes for Grid/Tile map editor palette 2015-06-22 11:10:13 -03:00
Franklin Sobrinho
d68a33b473 Grid/Tile map editor new item palette 2015-06-22 10:05:03 -03:00
krzycho
fafcc52d1c added some missing biddings 2015-06-22 14:42:52 +02:00
James McLean
2f33f820e9 Fixed compilation error on MacOS X. 2015-06-22 00:56:49 -04:00
James McLean
8edf4a56f1 Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-22 00:33:52 -04:00
James McLean
4e3ec18f7e Merge branch 'master' of github.com:okamstudio/godot into development 2015-06-21 23:15:58 -04:00
Juan Linietsky
e9bbb97acc Multiple scene editing *POTENTIALLY UNSTABLE*
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
2015-06-22 00:04:15 -03:00