Commit graph

60864 commits

Author SHA1 Message Date
Sassan Haradji
4782cf92ad
set provisioning style for both "iPhone Developer" and "iPhone Distribution" to automatic 2024-01-11 19:26:10 +04:00
bruvzg
c38c15b42e
[iOS] Improve logger.
Stream errors to the Console.app (and highlight in Xcode).
Prevent duplicate prints in Xcode.
2024-01-11 16:59:38 +02:00
Jordi Scharp
ac87d5f9a2 Fix issue where the UV's were off in Compatibility
Fixes a bug where CanvasTexture's UVs were off when using the Compatibility mode's renderer.

Fixes #86746
2024-01-11 13:26:57 +01:00
Illauriel
184b74c93f Add icon, tooltip, rename button in AnimationLibraryEditor for clarity. 2024-01-11 05:50:29 +01:00
Bastiaan Olij
f2ef41b853 Add Meta controller extension 2024-01-11 15:29:38 +11:00
Hugo Locurcio
2aaa4cd645
Only build glslang if Vulkan or Direct3D 12 rendering is enabled
glslang isn't needed for OpenGL rendering, which includes the web export.
This reduces the web release export template's `.wasm` size by about 20 KB,
since web builds use `vulkan=no`.
2024-01-11 00:42:56 +01:00
Leo Belda
83992fd7bd Fix PrismMesh::_create_mesh_array division by 0 2024-01-10 23:01:43 +01:00
Aaron Franke
a120f11c1e
Give EXR saving methods a default value of false like the bindings 2024-01-10 15:53:40 -06:00
Micky
c4d7d7c02e Add documentation for GDExtension & GDExtensionManager 2024-01-10 22:02:23 +01:00
clayjohn
7b355a128c Default to 32-bit depth map on Forward+ renderer and 24-bit only on Mobile renderer 2024-01-10 12:23:59 -08:00
nikitalita
46c51d1691 revamp godot.natvis 2024-01-10 09:57:28 -08:00
Micky
3354273c9f Use SceneStringNames in Skeleton3DEditorPlugin 2024-01-10 18:17:58 +01:00
aXu-AP
5bdb5f5c37 Improve UV editor zoom behavior
Scrolling focuses towards mouse like in canvas editor.
Center view on opening.
Adjust scroll area to include polygons larger than texture.
Change zoom slider to EditorZoomWidget.
2024-01-10 13:27:20 +02:00
Micky
63a08f2493 Deprecate RenderingServer's has_feature and Features enum 2024-01-10 12:26:04 +01:00
Micky
46b0f3e9d6 Fixing some reports to String's documentation
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
2024-01-10 12:21:08 +01:00
Rémi Verschelde
3524346689
Merge pull request #87024 from jsjtxietian/CollisionPolygon2D-polygon
Mention `CollisionPolygon2D.polygon` is local to the given CollisionPolygon2D
2024-01-10 12:03:50 +01:00
Rémi Verschelde
74f3d168c8
Merge pull request #87022 from DarioSamo/clear_region_continue_fix
Fix incorrect mapping of initial action as clear region continue to clear.
2024-01-10 12:03:45 +01:00
Rémi Verschelde
af7eae9f50
Merge pull request #86997 from Mickeon/documentation-image
Add missing descriptions for Image's documentation
2024-01-10 12:03:41 +01:00
Rémi Verschelde
a40a134a1e
Merge pull request #86996 from BastiaanOlij/fix_stereo_ssr
Fix SSR not working properly in stereo
2024-01-10 12:03:37 +01:00
Rémi Verschelde
cea56336b2
Merge pull request #86972 from zaevi/fix_csharp_method_return_type
C#: Fix return type hint for methods.
2024-01-10 12:03:33 +01:00
Rémi Verschelde
8a6debd71e
Merge pull request #86592 from emklasson/fix_gd0103_link
Fix typo in GD0103 error link
2024-01-10 12:03:29 +01:00
Rémi Verschelde
be4273a525
Merge pull request #86365 from fire/obj-importer
Add obj importer changes to use ImporterMesh.
2024-01-10 12:03:24 +01:00
Rémi Verschelde
365755fb34
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
Use disabled icons for CheckBox in DefaultTheme
2024-01-10 12:03:12 +01:00
Juan Linietsky
caef2be758 Tiny fix for lightmapper DDA
- Ensures only one axis advances at a time
- This fixes extremely corner cases where the DDA may skip over geometry
2024-01-10 10:39:56 +01:00
Bastiaan Olij
4c806c03df OpenXR: Add support for hand tracking source extension 2024-01-10 16:58:40 +11:00
jsjtxietian
f5409dc132 Mention CollisionPolygon2D.polygon is local to the given CollisionPolygon2D 2024-01-10 11:14:57 +08:00
jsjtxietian
5b57db2637 Fix "Class name cannot be empty" error when sorting no import files by type 2024-01-10 10:39:21 +08:00
Dario
80eacf1b7a Fix incorrect mapping of initial action as clear region continue to clear. 2024-01-09 22:03:21 -03:00
Micky
e01b91777a Add missing descriptions for Image's documentation 2024-01-09 19:37:37 +01:00
Rémi Verschelde
9b522ac1a8
Merge pull request #86792 from m4gr3d/fix_android_dyn_library_logic_main
Fix Android dynamic library loading
2024-01-09 18:46:39 +01:00
Sofox
6888d957dc Fix LineEdit caret rendering/positioning on Undo. 2024-01-09 17:14:55 +00:00
Rémi Verschelde
60865dab6b
Merge pull request #85336 from DevPoodle/rduniform-descriptions
Add descriptions to all RDUniform methods
2024-01-09 17:56:44 +01:00
Rémi Verschelde
aa0740389a
Merge pull request #87010 from alessandrofama/wasapi-failed-init
Fix Dummy audio driver initialization issue on WASAPI output device initialization failure
2024-01-09 17:47:20 +01:00
Rémi Verschelde
476cbbd54e
Merge pull request #86852 from pkdawson/fix-index-offsets-again
Fix usage of index offsets in RenderingDevice
2024-01-09 17:47:17 +01:00
Rémi Verschelde
b7f7ca1412
Merge pull request #85783 from TheSofox/regex-lookahead-fix
Fix RegEx `search_all` for zero length matches/lookahead
2024-01-09 17:47:14 +01:00
Rémi Verschelde
2bbe1e8e2c
Merge pull request #85468 from RedMser/audio-capture-record-confusion
Clarify difference between Capture and Record audio effects
2024-01-09 17:47:08 +01:00
Alessandro Famà
998078f8d7 Fix Dummy audio driver initialization issue on WASAPI output device initialization failure
`AudioDriverWASAPI::init` consistently returns `Error::OK`, even when encountering a failure during the initialization of the output device. This behaviour blocks the dummy driver from initializing in `AudioDriverManager::initialize`.
2024-01-09 17:36:13 +01:00
Micky
a33777d49d Add missing descriptions to PrimitiveMesh and SoftBody3D 2024-01-09 17:31:12 +01:00
Pedro J. Estébanez
acac31ba5c Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
kobewi
0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
mequam
40d69c25d5 [X11] Fix Godot stealing focus on alternative Window Managers 2024-01-09 08:58:59 -06:00
Patrick Dawson
a0f9bcc826 Fix usage of index offsets in RenderingDevice 2024-01-09 15:47:52 +01:00
Rémi Verschelde
8297ec949b
Merge pull request #86727 from KoBeWi/shortcut_revolution
Update modified shortcuts in command palette
2024-01-09 15:31:00 +01:00
Rémi Verschelde
673102ffd8
Merge pull request #85520 from YuriSizov/rendering-gracefully-leak-canvas-items
Avoid crashes when engine leaks canvas items and friends
2024-01-09 15:30:55 +01:00
Rémi Verschelde
78fadf45ca
Merge pull request #85335 from zinefer/bugfix-blend-importer-on-windows-network-share
Replace `//` with `\\` before sending path to Blender
2024-01-09 15:30:50 +01:00
Rémi Verschelde
4baa634937
Merge pull request #84895 from rsubtil/fix_dap_race_condition
Prevent race condition on initial breakpoints from DAP
2024-01-09 15:30:44 +01:00
Rémi Verschelde
ee42c9e7ef
Merge pull request #82498 from aXu-AP/docs-double-navigation
Fix opening docs writing extra navigation history
2024-01-09 15:30:38 +01:00
Rémi Verschelde
bcd3bc9c76
Merge pull request #60974 from SaracenOne/editable_children_toggle_improvements
Fix behavior of 'Editable Children' toggle
2024-01-09 15:29:54 +01:00
SaracenOne
cb8a743e18
Fix behavior of 'Editable Children' toggle.
Prevents losing nodes owned by the edited scene when
toggling editable_children off on an instanced scene,
and makes the toggle compatible with undo-redo.
2024-01-09 13:34:38 +01:00
A Thousand Ships
cae3b822c3
Improve error message when a GDScript instance fails to be constructed
Co-authored-by: Slashscreen <SlashScreen@users.noreply.github.com>
2024-01-09 13:32:22 +01:00