Poommetee Ketson
09800ac650
AudioEffectLimiter: fix wrong soft_clip_ratio getter
2017-09-25 19:41:32 +07:00
Poommetee Ketson
e9a89efcf8
Merge pull request #11553 from cbscribe/kcc_spriteframes_doc
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[DOCS] Update SpriteFrames class ref
[ci skip]
2017-09-25 19:24:02 +07:00
Poommetee Ketson
0761efaf36
Merge pull request #11552 from Tetane/master
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Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
2017-09-25 19:20:52 +07:00
Ruslan Mustakov
1a2311e350
Extract logging logic
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Previously logging logic was scattered over OS class implementations
with plenty of duplication. Major changes in this commit:
- Extracted logging logic into a separate Logger hierarchy. It allows
easy configuration of logging mechanism depending on compile-time or
run-time configuration.
- Implemented RotatedFileLogger which is usually used with StdLogger,
providing persistency of logs. It is often important to be able to
obtain logs of the game even in production to be able to understand
what happened prior to some problem. On mobile there previously was
no way to obtain the logs aside from having the device connected to
your machine.
- flush() is not performed in release mode for every logged line. It
is only performed for errors.
2017-09-25 16:19:21 +07:00
Rémi Verschelde
ab644de1d8
Merge pull request #11571 from ISylvox/phyisics-to-physics
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Remove print_line in Physics2DServerWrapMT::init()
[ci skip]
2017-09-25 10:21:35 +02:00
Indah Sylvia
1ed5e75dd7
Removed print_line in Physics2DServerWrapMT::init()
2017-09-25 15:05:32 +07:00
Rémi Verschelde
af053ecf4d
Merge pull request #11570 from djrm/pr_fix_tooltip
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Fixed tooltip font color
2017-09-25 09:47:20 +02:00
Daniel J. Ramirez
ee9f8ec1d6
Fixed tooltip font color
2017-09-25 02:23:41 -05:00
Daniel J. Ramirez
0f5f916bf0
Improved audio buses editor
2017-09-25 01:48:57 -05:00
Rémi Verschelde
14b4ad931f
Merge pull request #10796 from djrm/pr_better_project_creation
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Improved New Project and Import project experience
2017-09-25 07:36:32 +02:00
Daniel J. Ramirez
5676c42ae0
Added the ability to revert to initial value in editor settings.
2017-09-24 22:29:59 -05:00
Poommetee Ketson
c4aa634b8a
Merge pull request #11563 from QuLogic/scons-version
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Bump required scons version to 0.98.1.
2017-09-25 10:15:58 +07:00
Elliott Sales de Andrade
ba0dcbbdc3
Bump required scons version to 0.98.1.
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* Environment.AddPostAction() and the global AlwaysBuild() were added in
0.93, so requiring 0.14 is broken.
* Environment.Decider and Glob were added in some intermediate 0.97
release.
* The Variables object was added in 0.98.1.
2017-09-24 22:39:35 -04:00
Chris Bradfield
06ce436144
[DOCS] Update SpriteFrames class ref
2017-09-24 12:21:19 -07:00
Tetane
b3f3a91e15
Add a missing constant binding in SceenTree
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Add missing constant binding "STRETCH_ASPECT_EXPAND"
(I cannot test it because godot does not compile anymore on my pc (windows10))
2017-09-24 20:29:18 +02:00
Hein-Pieter van Braam
1f4685375f
Fix typo in fixed-fps help line
2017-09-24 20:24:41 +02:00
Hein-Pieter van Braam
a124651280
Merge pull request #11549 from hpvb/fix-11543
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Fix Dictionary set_named
2017-09-24 20:22:53 +02:00
Hein-Pieter van Braam
41701ed044
Merge pull request #11550 from marcelofg55/get_named_ret
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Fix Variant::get_named return when p_index is invalid
2017-09-24 20:22:35 +02:00
Marcelo Fernandez
57d438eb7a
Fix Variant::get_named return when p_index is invalid
2017-09-24 14:50:51 -03:00
Hein-Pieter van Braam
4d14d61bbc
Fix Dictionary set_named
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Reduz optimized field indexing in 3c85703
but the changes didn't apply
to dictionary so this code remained untouched. However, the logic for
validity checking was changed but not updated for the dictionary case.
2017-09-24 19:44:49 +02:00
Rémi Verschelde
cebcba9022
Dist: Fix typos in manpage
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[ci skip]
2017-09-24 19:40:36 +02:00
Rémi Verschelde
b57fa8f19b
Dist: Use HTTPS for screenshot link in AppData file
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[ci skip]
2017-09-24 19:38:01 +02:00
Paulb23
8b80e97338
Fixed caret blink and speed resetting in scenes, issue 10764
2017-09-24 17:22:47 +01:00
Paulb23
5815aaa035
Fixed scrollbar jitter when clicking
2017-09-24 16:19:52 +01:00
Rémi Verschelde
a4fe784752
Merge pull request #11532 from GiantBlargg/master
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Discarding now works in shaders
2017-09-24 16:02:08 +02:00
Rémi Verschelde
ebaf2d89e9
Merge pull request #11473 from hpvb/fix-11466
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Implement operator != on Pool*Array types
2017-09-24 15:59:59 +02:00
Marcelo Fernandez
6f1ac101b8
Bucket fill will now incrementally process the queue on preview mode
2017-09-24 10:35:55 -03:00
Paulb23
35c5422dc2
Goto to parent on left arrow in tree with single column
2017-09-24 13:33:03 +01:00
Rémi Verschelde
4ac7f5acf9
Merge pull request #11519 from hpvb/fix-gcc-lto
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Fix gcc lto
[ci skip]
2017-09-24 13:32:00 +02:00
Rémi Verschelde
f04821669e
Merge pull request #11536 from akien-mga/version-hash
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main: Add --version switch and git hash to --help
[ci skip]
2017-09-24 13:30:12 +02:00
Rémi Verschelde
9a70ecfb90
Merge pull request #11537 from BastiaanOlij/osx_remove_get_resource_dir
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Removed get_resource_dir from osx platform
[ci skip]
2017-09-24 13:01:49 +02:00
Poommetee Ketson
f5201d44a8
Merge pull request #11530 from cbscribe/kcc_area_doc
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[DOCS] Area/Area2D class ref update
[ci skip]
2017-09-24 17:44:27 +07:00
Poommetee Ketson
071088cb14
Merge pull request #11535 from damarindra/master
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Fix: CollisionObject shape owner indexing is inconsistent
2017-09-24 17:17:46 +07:00
Rémi Verschelde
622d428baa
Dist: Add man page for Linux packagers
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[ci skip]
2017-09-24 12:07:51 +02:00
Rémi Verschelde
4fa486430e
main: Add --version switch and git hash to --help
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Also fix some help strings.
2017-09-24 11:56:07 +02:00
BastiaanOlij
9d04f89beb
Removed get_resource_dir from osx platform
2017-09-24 19:37:22 +10:00
damarindra
b786e7877b
Fix: CollisionObject shape owner indexing is inconsistent
2017-09-24 15:55:45 +07:00
Rémi Verschelde
55a36b7101
Merge pull request #11524 from marcelofg55/fix_bucket_infloop
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Fix possible infinite loop with bucket fill tool
2017-09-24 10:33:21 +02:00
Rémi Verschelde
20c8a4752c
Dist: Add desktop and AppStream files for Linux packagers
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[ci skip]
2017-09-24 10:10:29 +02:00
Daniel Doran
d0c42da961
Discarding now works in shaders
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"discard" has been added to the list of recognised keywords.
A flag specifing when discarding is allowed is now set correctly.
2017-09-24 01:37:53 -06:00
Chris Bradfield
0843d2379c
[DOCS] Area/Area2D class ref update
2017-09-24 00:24:41 -07:00
Rémi Verschelde
df5dab738a
Merge pull request #11527 from QuLogic/system-zstd
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Enable building against system zstd.
2017-09-24 08:58:38 +02:00
Rémi Verschelde
35d15484fe
Merge pull request #11528 from QuLogic/openssl110
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Add support for OpenSSL 1.1.0.
2017-09-24 08:47:28 +02:00
Elliott Sales de Andrade
00c03bdd2b
Add support for OpenSSL 1.1.0.
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This release hides many struct members which provides easier forward
compatibility but is a break from previous releases. A few small macros
provide compatibility between both 1.1.0 and 1.0.x.
Fixes #8624 .
2017-09-24 02:11:02 -04:00
Daniel J. Ramirez
de3018703f
Improved New Project and Import project experience
2017-09-23 22:50:37 -05:00
Elliott Sales de Andrade
a408388623
Enable building against system zstd.
2017-09-23 23:46:47 -04:00
Poommetee Ketson
9b3215b977
Merge pull request #11526 from cbscribe/kcc_collision_doc
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[DOCS] Update CollisionObject/CollisionObject2D class ref
[ci skip]
2017-09-24 10:02:13 +07:00
Chris Bradfield
29f37120dd
[DOCS] Update CollisionObject/CollisionObject2D class ref
2017-09-23 19:58:48 -07:00
Marcelo Fernandez
3571087843
Fix possible infinite loop with bucket fill tool
2017-09-23 23:30:00 -03:00
Poommetee Ketson
30a25b7d03
Merge pull request #11522 from FigyTuna/range_docs
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[DOCS] Added documentation for Range
[ci skip]
2017-09-24 09:18:42 +07:00