kobewi
5c9ced191b
Mention that grab_focus is more reliable deferred
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(cherry picked from commit 188d5593e1
)
2022-09-05 15:44:04 +02:00
Haoyu Qiu
293c3844b3
Fix action name completion for Input.get_{axis,vector}
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(cherry picked from commit e6dd71d227
)
2022-09-01 11:09:02 +02:00
Rémi Verschelde
a027a2efaa
Mono: Show custom error explaining that UWP is not supported
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Fixes #64490 .
(cherry picked from commit ceef056146
)
2022-09-01 11:08:18 +02:00
Fredia Huya-Kouadio
e1e03297f1
Additional fixes to the Android get_current_dir()
implementation.
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(cherry picked from commit 9910d4681d
)
2022-09-01 11:05:27 +02:00
Fredia Huya-Kouadio
8219a72574
Fix build failures for Android on Windows
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The issue is caused by https://github.com/godotengine/godot/pull/64306 which makes use of a 3.7 feature while the current recommended python version is 3.5 for 3.x and 3.6 for master.
(cherry picked from commit 667f4ed742
)
2022-09-01 10:35:56 +02:00
Pedro J. Estébanez
245bcb693e
Add ability to extend the set of Git pre-commit hooks
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(cherry picked from commit 8e2d0e1bb1
)
2022-09-01 10:35:53 +02:00
Pedro J. Estébanez
f3be5471c8
Make Git hooks work on worktrees on Windows
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(cherry picked from commit 4bf03afe8b
)
2022-09-01 10:35:50 +02:00
Rémi Verschelde
a264b68f50
Merge pull request #65045 from akien-mga/3.5-cherrypicks
2022-08-30 14:11:26 +02:00
fabriceci
6029200662
Hack as a hot fix for Bullet's collision margin issue
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(cherry picked from commit b3210c5cd6
)
2022-08-30 11:48:24 +02:00
Pedro J. Estébanez
5296ab8cd6
Determine ProjectSettings' resource path early
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(cherry picked from commit 89892e4f32
)
2022-08-30 11:27:42 +02:00
bitsawer
75a3af4d3c
Fix Windows list dir handle leak
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(cherry picked from commit 40325006b6
)
2022-08-30 11:21:31 +02:00
Michael Alexsander
08844b6143
Fix ItemList
selection visual when the scrollbar visibility changes
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(cherry picked from commit e298144a41
)
2022-08-30 11:21:19 +02:00
Jordan Schidlowsky
6a6d595286
workaround for angle project issue 7245, safari, iOS
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(cherry picked from commit 1ed1a3067b
)
2022-08-30 11:20:16 +02:00
Yuri Sizov
d92b207189
Backport fixes to documentation for paths, curves and navigation servers
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(cherry picked from commit 39f46613bb
)
2022-08-30 11:20:03 +02:00
Perrier Mathis
b5e4a3c3e0
Fix output port type mismatch for some VisualScript nodes
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(cherry picked from commit dcacecaed0
)
2022-08-30 11:19:50 +02:00
Nathan Franke
ab5f3fcbe0
3.x: ios: force app store icon to be opaque, use proper errors, fix memory leak
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(cherry picked from commit da3aecff01
)
2022-08-30 11:19:20 +02:00
Andy Maloney
e85c5dba23
[doc 3.x] Clarify that AnimationNode virtual methods need to be implemented rather than called directly
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Backport of #64344
Fixes #35272
(cherry picked from commit 4ee4c7954a
)
2022-08-30 11:19:09 +02:00
Hugo Locurcio
2ac25fbcc7
Document run-time SceneTree debug property changes not working correctly
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(cherry picked from commit 3396f45eef
)
2022-08-30 11:18:58 +02:00
Cory Petkovsek
92eab47591
Fix free(RID) abuse by various classes
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(cherry picked from commit f7f112ab1f
)
2022-08-30 11:18:02 +02:00
Aaron Franke
e3745de02d
[3.x] Fix incorrect Camera3D size documentation
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(cherry picked from commit cac69ea132
)
2022-08-30 11:17:33 +02:00
Marcel Admiraal
93f4a12278
Fix axis mapped to DPad buttons not releasing opposite button
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(cherry picked from commit cdd60416ed
)
2022-08-30 11:17:03 +02:00
Pedro J. Estébanez
519bc3a1e8
Make audio thread control flags safe
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(cherry picked from commit c92ceca5ce
)
2022-08-30 11:16:44 +02:00
Marcel Admiraal
a957b4fb8c
Fix header guard in error_macros.h
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(cherry picked from commit e2dac6ecd9
)
2022-08-30 11:16:18 +02:00
Michael Alexsander
682428279a
Expose set/get_tab_button_icon()
to scripting
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(cherry picked from commit 73470e1b16
)
2022-08-30 11:16:01 +02:00
Haoyu Qiu
9f4bb53a87
Improve documentation for get_animation()
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(cherry picked from commit fed2879463
)
2022-08-30 11:15:24 +02:00
Atlinx
d3a86d6829
Add missing parameters for signal in docs
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(cherry picked from commit 0e3097c023
)
(cherry picked from commit f624acef42
)
2022-08-30 11:14:50 +02:00
smix8
1309633cdb
Fix NavigationObstacle nodes not registering to default navigation map
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Fix NavigationObstacle nodes not registering to default navigation map.
(cherry picked from commit 47b39ce4c2
)
2022-08-30 11:14:32 +02:00
kleonc
480e7ffd4a
SceneTreeDock
Toggling unique name in owner for all selected nodes
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(cherry picked from commit 6417b999ee
)
2022-08-30 11:14:21 +02:00
bruvzg
9dcbf8a8a5
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
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(cherry picked from commit 3a24839cb2
)
2022-08-30 11:14:05 +02:00
Atlinx
9f6c64135c
Remove HDR warning if on low end
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(cherry picked from commit e3b3462187
)
2022-08-30 11:13:54 +02:00
Michael Alexsander
5becfce603
Fix crash when pressing up on an empty PopupMenu
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(cherry picked from commit f0d380c9fd
)
2022-08-30 11:12:23 +02:00
Max Hilbrunner
555840914b
Update UPnP documentation
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Adds more details, especially about caveats, failure modes and pitfalls
(cherry picked from commit be41c09769
)
2022-08-30 11:08:27 +02:00
Rémi Verschelde
b5e368c92b
Linux: Fix GNU ld detection for pck_embed linker script
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(cherry picked from commit fce3602a1e
)
2022-08-30 11:07:51 +02:00
Haoyu Qiu
5d30d77fd7
Fix missing URL text in the classref
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(cherry picked from commit a90c348a86
)
2022-08-30 11:07:29 +02:00
Micky
179a16a67c
Improve documentation of CanvasItem's draw logic
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(cherry picked from commit 953c78eaff
)
2022-08-29 17:14:38 +02:00
kobewi
503fddc0fe
Mention the stretching behavior of PopupPanel
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(cherry picked from commit a2b088b1c1
)
2022-08-29 17:14:20 +02:00
Pedro J. Estébanez
cbe542f96a
Fix jumbled error output when using Windows spawn fix
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(cherry picked from commit 4a3cb14473
)
2022-08-29 17:14:03 +02:00
Pedro J. Estébanez
fc01ed9dbb
Clean iOS platform config of long gone macro
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(cherry picked from commit 8c2a577350
)
2022-08-29 17:13:45 +02:00
Michael Alexsander
62c6fe77b6
Fix error when switching to another GridMap
with an item with higher index selected
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(cherry picked from commit fe16aecbac
)
2022-08-29 17:13:24 +02:00
Dan Boorstein
9a037a0727
Add note about using AudioListener2D
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There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.
Use 'an' as article before 'AudioListener3D'
(cherry picked from commit a7ebc6fb18
)
2022-08-29 17:13:03 +02:00
Marlin Watts-Woods
98074e1861
Added to Sprite3D Documentation
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(cherry picked from commit f8f665b03e
)
2022-08-29 17:12:25 +02:00
Hugo Locurcio
f93f583c42
Improve InstancePlaceholder documentation
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(cherry picked from commit 5acf30b538
)
2022-08-29 17:12:01 +02:00
Rémi Verschelde
07af8a971a
nanosvg: Sync with upstream bd16c4e
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(cherry picked from commit 052257e9b7
)
2022-08-29 17:11:47 +02:00
Fredia Huya-Kouadio
f96f8ddfc7
Fix issue with get_current_dir()
returning the wrong path on Android
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(cherry picked from commit b5e1096c61
)
2022-08-29 17:11:32 +02:00
Hugo Locurcio
e237bdf37c
Improve documentation related to anisotropic filtering
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(cherry picked from commit d2ef3bf8a6
)
2022-08-29 17:11:13 +02:00
bruvzg
2678fd8202
Fix color modulation of the grayscale glyphs in font with mixed color / grayscale data.
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(cherry picked from commit 4d0c0f3ffa
)
2022-08-29 17:10:27 +02:00
Raul Santos
465a6569e4
C#: Use custom project setting for C# project files name
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The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.
The user can always rename the C# project and solution manually and
change the setting to the new name.
Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 31d09a807e
)
2022-08-29 17:10:14 +02:00
Olivier Bombardier
cd6764611c
Fix has_filter of AnimationNode not being called in scripts
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(cherry picked from commit c988deb3b1
)
2022-08-29 17:09:40 +02:00
Fredia Huya-Kouadio
ea8fa93809
Disable threads used to check on plugins to load
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The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources
(cherry picked from commit 3ac6b6a596
)
2022-08-29 17:07:48 +02:00
Fredia Huya-Kouadio
a7a8f9c85d
Fix issue preventing the Android Editor from displaying the project content
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The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.
(cherry picked from commit 30479543b0
)
2022-08-29 17:07:44 +02:00