Commit graph

5152 commits

Author SHA1 Message Date
Rémi Verschelde
29cddef895
Merge pull request #29940 from jonri/fix-vehicle-contact
Prevent VehicleBody contact damping from exceeding the baseline value…
2019-06-24 22:58:46 +02:00
Rémi Verschelde
f34c8015cb Area2D: Fix argument type of body_* signals
Those signals receive either a PhysicsBody2D or a TileMap object,
and what the emitting method checks internally is only that the
object is a Node. In theory any Node could go through these signals
if they talk directly to the PhysicsServer2D.

Also updated docs.

Fixes #27076.

Might need further (compat breaking) improvement as this API is a
bit confusing, cf. #24739.
2019-06-24 21:40:31 +02:00
Rémi Verschelde
efa4264633
Merge pull request #30009 from Anutrix/tree-icons-height-fix
Fixed script and visibility icons's highlight height in tree
2019-06-24 18:55:44 +02:00
Rémi Verschelde
908a50739a
Merge pull request #30031 from qarmin/prevent_setting_bad_index_enums
Set to enum variables, only correct values
2019-06-24 18:34:23 +02:00
qarmin
33c15799c7 Set to enum variables, only correct values 2019-06-24 14:53:26 +02:00
Rémi Verschelde
25022a1d89
Merge pull request #29974 from clayjohn/particles_restart
Properly set emitting when particles restart
2019-06-24 13:48:56 +02:00
Gwyneth Lowe
7142064110 Correct typo that broke custom selected font color
Change several font_selected_color to font_color_selected; the actual name of the override
2019-06-24 04:55:29 -05:00
Rémi Verschelde
0099122706
Merge pull request #24764 from SoIAS/double_clicking_24444
Center script line when double clicked on error in debugger
2019-06-23 23:53:06 +02:00
Rémi Verschelde
87039af95b
Merge pull request #29987 from Chaosus/fix_crashes
Fix expression node crashes
2019-06-23 20:36:44 +02:00
unknown
c58b7ab094 Fixed script and visibility icons's highlight height in tree 2019-06-23 22:26:24 +05:30
Dawid Wdowiak
0f14489ecb Center script line when double clicked on error in debugger 2019-06-23 15:58:07 +02:00
Rémi Verschelde
e294f0872e TileSet: Don't error out on tile_ getters with wrong shape id
Partial revert of 02319dceb2,
previous code handled this cases without errors and the TileSet and
TileSetEditorPlugin are written with the expectation that those will
not error out.

This is a bit wonky and these classes should likely be refactored,
but until then it's best to keep things as they were.

Fixes #29962.
2019-06-23 13:57:53 +02:00
Chaosus
7bed1a0f21 Fix expression node crashes 2019-06-22 17:41:51 +03:00
clayjohn
64ecc8a5a3 properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
Rémi Verschelde
ee07560abf Curve: Prevent forcing 1.0 min value to 0.99
The setters are called when the property is first initialized, and before
that its default min and max are 0.0 and 1.0 respectively.

If you configured min_value to 1.0 and max_value to e.g. 3.0, since the
min_value setter can be called before that of max_value (which thus still
defaults to 1.0), the min will be set to 0.99.
Same conflict could happen with a configured max_value of 0 if its setter
is called before that of a valid, negative min value.
2019-06-21 16:08:45 +02:00
Rémi Verschelde
b3fe249e94 CPUParticles: Set linear velocity to 0, like GPU Particles 2019-06-21 15:23:48 +02:00
Rémi Verschelde
fae3df1204 Particles: Properly initialize angular velocity parameter
Right now it would take garbage values when loading scenes,
which could end up written to the scene file.
2019-06-21 15:23:10 +02:00
qarmin
c77ff48a85 Fix some editor crashes 2019-06-21 11:34:32 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
532a7ba06a Fix TextEdit Select 2019-06-20 17:13:16 +02:00
qarmin
072e40368e Fix always true/false values 2019-06-20 16:59:48 +02:00
Rémi Verschelde
8591691b9b
Merge pull request #24249 from zorbathut/zorbathut/animimmediate
Implement AnimationPlayer call modes as per #23498.
2019-06-20 13:04:34 +02:00
Elia Sarti
81065d53df Fix for #29810
Ensure indentation works properly in rich text
Fix formatting
2019-06-20 11:42:25 +01:00
Rémi Verschelde
300d4dfd54
Merge pull request #25573 from nekomatata/button-shortcut-fix
Fixed shortcut events in BaseButton (now acts the same as ui_accept action)
2019-06-20 12:06:31 +02:00
Rémi Verschelde
b9f8e072ce
Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels
Tweak SpatialMaterial's default metallic and roughness texture channels
2019-06-20 11:46:01 +02:00
PouleyKetchoupp
1e6fa5d1a5 Fixed shortcut events in BaseButton (now acts the same as ui_accept action) 2019-06-20 09:13:23 +02:00
Rémi Verschelde
5a29be31b3
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19 22:59:49 +02:00
Rémi Verschelde
02ed4b392c
Merge pull request #29902 from KoBeWi/dem_setters
Fix set_pick_color error
2019-06-19 20:43:15 +02:00
Tristan Grespinet
14f8ed3317 Added a Width Curve to Line2D + UVs fix 2019-06-19 15:44:07 +02:00
JohnJLight
38d3bfe971 Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
Rémi Verschelde
30cbe28677
Merge pull request #27310 from KoBeWi/angular_dank
Make angular_damp of new Area nodes match the global default
2019-06-19 15:00:44 +02:00
Tomasz Chabora
9bdf110840 Fix set_pick_color error 2019-06-19 14:52:54 +02:00
Rémi Verschelde
d7af08aa95
Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap
Add option to enable autowrapping for label inside 'AcceptDialog'
2019-06-19 14:46:32 +02:00
Rémi Verschelde
66a854da78
Merge pull request #29878 from Dentrax/fixes
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node`
2019-06-19 14:18:52 +02:00
Rémi Verschelde
bb0aeb4874
Merge pull request #28659 from KoBeWi/rainbow_mode
Add HSV mode to color picker
2019-06-19 12:41:51 +02:00
Furkan Türkal
09907a28b3 added forgotten err_fail_index check 2019-06-19 13:07:18 +03:00
Jon Ring
b2d433c4a8 Prevent VehicleBody contact damping from exceeding the baseline value when roll influence is very small.
When contact damping exceeds 1.0, the wheels will lose grip when the vehicle is not moving.
2019-06-18 17:40:49 -04:00
Rémi Verschelde
d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
Rémi Verschelde
d61d1af64d
Merge pull request #29489 from groud/fixes_nan
Fixes NaN errors with anchors mode
2019-06-18 09:53:25 +02:00
clayjohn
7d1ee6d3c3 change emit shape circle to sphere in CPUParticles2D 2019-06-17 11:59:31 -07:00
Rémi Verschelde
3b3ba7d179
Merge pull request #29847 from yurchor/master
Fix minor typos
2019-06-17 17:28:55 +02:00
Rémi Verschelde
1d93b4abef
Merge pull request #29633 from jbuck3/optionbutton-selection
Connect OptionButton selection to menu's "index_pressed" signal
2019-06-17 16:56:16 +02:00
Yuri Chornoivan
340c2c0584 Fix minor typos 2019-06-17 15:11:49 +03:00
Rémi Verschelde
24ee8c3566 Add script to fix style issues and copyright headers
This is only meant to check the validity of the whole codebase every
now and then, or to apply clang-format config changes when relevant.
2019-06-17 13:35:47 +02:00
Rémi Verschelde
2935caa13f
Merge pull request #29838 from KoBeWi/4real
Fix selection undo... for real
2019-06-17 11:07:26 +02:00
Rémi Verschelde
e7c8682075
Merge pull request #29835 from Calinou/tweak-editor-property-hints
Tweak some editor property hints to be more flexible and consistent
2019-06-17 11:06:48 +02:00
Tomasz Chabora
e5cfb9d6b2 Fix selection undo... for real 2019-06-17 03:54:28 +02:00
Hugo Locurcio
c0b3e20ca7
Tweak some editor property hints to be more flexible and consistent
This partially addresses #19242.
2019-06-16 23:52:16 +02:00
Michael Alexsander Silva Dias
98d0c99652 Fix Range's "changed" signal emitting with a value even if binded to emit none 2019-06-16 12:00:49 -03:00
Rémi Verschelde
9d3342545d
Merge pull request #29700 from clayjohn/cpuparticles_transform_bug
Fix CPU particles bug with local_coords and transform
2019-06-16 10:49:30 +02:00
Rémi Verschelde
baab976d0f
Merge pull request #10643 from BastiaanOlij/camera_server
CameraServer class
2019-06-16 10:22:26 +02:00
Rémi Verschelde
68735d2a88 Fix compilation warnings in JS and Windows builds
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0.

JS can now build with `werror=yes warnings=extra`.
MinGW64 still has a few warnings to resolve with `warnings=extra`,
and only one with `warnings=all`.

Part of #29033 and #29801.
2019-06-15 14:40:45 +02:00
BastiaanOlij
02ea99129e Adding a new Camera Server implementation to Godot.
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server.
Other parts of Godot can interact with this to obtain images from the camera as textures.
This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications.
2019-06-15 21:30:32 +10:00
Rémi Verschelde
0a3c21d999
Merge pull request #29785 from eligt/fix-richtext-alignment
Fix RichTextLabel alignment tags not working properly
2019-06-15 10:34:22 +02:00
Rémi Verschelde
e999929024
Merge pull request #29787 from Paulb23/fix_negative_cursor_column
Fix TextEdit cursor.column having a negative value
2019-06-15 00:29:07 +02:00
Paulb23
1d55207fd2 Fix TextEdit cursor.column having a negative value 2019-06-14 21:48:16 +01:00
Elia Sarti
c4e5ee1fd2 Fix RichTextLabel alignment tags not working properly
Also fixes #6982
Fix error and formatting
2019-06-14 21:38:33 +01:00
Rémi Verschelde
8e04aecb19
Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle
Add toggle for hidden file visibility in FileDialog
2019-06-14 22:29:49 +02:00
clayjohn
52696e98b4 fix CPU particles bug with local_coords and transform 2019-06-14 13:22:19 -07:00
Rémi Verschelde
0b555fc70a
Merge pull request #29782 from JFonS/expose_camera_clip_offset
Expose ClippedCamera clip_offset
2019-06-14 18:31:47 +02:00
jfons
30b3591152 Expose ClippedCamera clip_offset 2019-06-14 17:39:13 +02:00
Rémi Verschelde
40f2480d0e
Merge pull request #29621 from DevinPentecost/feature/0_duration_tween
Implementing 0-duration tweens
2019-06-14 16:57:09 +02:00
Devin Pentecost
265eaf1a2c Implementing 0-duration tweens
Some light refactor
Adding comments in functions
2019-06-14 07:20:13 -07:00
Rémi Verschelde
52dd0f8751 Implement missing orbit velocity for CPUParticles and CPUParticles2D
The relevant code was copied from (GPU) ParticlesMaterial but commented
out initially, and never ported.

Closes #29580.
2019-06-13 11:35:07 +02:00
Rémi Verschelde
a745934761
Merge pull request #29731 from akien-mga/scene-is-off-limits
Cleanup some unecessary editor/ includes in scene/
2019-06-12 23:44:24 +02:00
Rémi Verschelde
84d969a42a Cleanup some unecessary editor/ includes in scene/
Part of #29730, handles false positives.
2019-06-12 22:48:43 +02:00
Rémi Verschelde
2cedf7173a BaseButton: Make shortcuts call virtual methods
When buttons are not in Toggle Mode, shortcuts used to only trigger the
`pressed` signal, without calling the `_pressed` virtual method,
contrarily to what happens when you click the button.

For Toggle Mode buttons, it did call the `_toggled` virtual method
together with emitting the `toggled` signal *twice*.

This commit harmonizes it all and makes shortcuts behave the same as
mouse clicks or `ui_accept`, for both toggle and non-toggle modes.

Fixes #29604.
2019-06-12 16:35:49 +02:00
Rémi Verschelde
df25679235
Merge pull request #29601 from NilsIrl/hiding_enabled
Treat hiding_enabled as bool throughout
2019-06-12 14:23:27 +02:00
Rémi Verschelde
434a1fddf3
Merge pull request #29648 from jbuck3/tree-tooltips
Fix Tree button tooltips
2019-06-12 13:29:36 +02:00
Rémi Verschelde
5688cb40b2
Merge pull request #29589 from kbajno/master
Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
2019-06-12 12:52:47 +02:00
Rémi Verschelde
971b5160c6
Merge pull request #29306 from qarmin/small_code_fixes
Small fixes to unrechable code, possibly overflows, using NULL pointers
2019-06-12 12:49:21 +02:00
Rémi Verschelde
f160c81f68
Merge pull request #29696 from akien-mga/cpuparticles-randomness
CPUParticles: Do randomness ratio computations in phase instead of time
2019-06-12 10:54:02 +02:00
Rémi Verschelde
fd66a45f32
Merge pull request #29685 from akien-mga/cpuparticles-tangential-accel
CPUParticles: Fix inconsistent tangential acceleration
2019-06-12 10:53:31 +02:00
Rémi Verschelde
d0c2005da1 CPUParticles: Do randomness ratio computations in phase instead of time
The original shader code uses a phase (ratio from 0 to 1 for the particle
lifetime) for the randomness ratio computations, and this code was ported
over but converted to time computations.

The seeding/cycle logic was thus invalid, so we're going back to phase
for these computations, thus fixing the previous non-working time/emission
randomness property.

Part of #29692. Follow-up to #26859.
2019-06-11 23:40:56 +02:00
Rémi Verschelde
4043c8a8c9
Merge pull request #29678 from akien-mga/err-macros-semicolon
Fix error macro calls not ending with semicolon
2019-06-11 19:01:26 +02:00
Rémi Verschelde
9206bcabaa CPUParticles: Fix inconsistent tangential acceleration
The tangential acceleration for both CPUParticles2D and CPUParticles had been
badly converted from their GPU counterpart (ParticlesMaterial).
This fixes it and ensures that both GPU and CPU particles behave the same with
regard to tangential acceleration.
2019-06-11 18:56:07 +02:00
Rémi Verschelde
15425b450f
Merge pull request #29573 from qarmin/fix_rich_text_process_line
Fix RichLabelText::_process_line crash
2019-06-11 16:00:03 +02:00
Rémi Verschelde
0d5b2dba91
Merge pull request #29543 from qarmin/fix_arvr_error_spam
Fix ARVRAnchor and ARVRController error spam
2019-06-11 15:58:04 +02:00
Rémi Verschelde
6d16f2f053 Fix error macro calls not ending with semicolon
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
d8877d2df5
Merge pull request #29539 from qarmin/fix_crash_with_get_keywords_color
Fix crash with get_keywords_color
2019-06-11 14:19:18 +02:00
Rémi Verschelde
7b883d7d50
Merge pull request #29558 from SamSindt/fix-lifetime-reversed-CPUParticles2D
Reversed operator in SortLifetime fixing #29440
2019-06-11 12:14:26 +02:00
Rémi Verschelde
227b5d20ee
Merge pull request #29519 from Ranoller/master
Make tilemap texture origin point top-left.
2019-06-11 12:05:13 +02:00
Rémi Verschelde
9ec33eaee2
Merge pull request #29498 from bruvzg/fix_line_edit_alt_keys
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit.
2019-06-11 11:49:44 +02:00
bruvzg
63d8dc0920
Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit. 2019-06-11 08:10:07 +03:00
qarmin
37c2595526 Fix crash when frames are empty 2019-06-10 08:36:28 +02:00
James Buck
215fed1fb3 Fix Tree button tooltips
Fixes #22777
2019-06-09 22:33:47 -05:00
Michael Alexsander Silva Dias
be6d48fcad Add toggle for hidden file visibility in FileDialog 2019-06-10 00:20:24 -03:00
James Buck
17e1be6478 Connect OptionButton selection to menu's "index_pressed" signal
Simplifies code and fixes bug where only the first item with a given
ID could be selected.
2019-06-09 14:44:36 -05:00
Nils ANDRÉ-CHANG
e4f90337f2 Treat hiding_enabled as bool throughout 2019-06-08 12:37:57 +01:00
kbajno
c90fb3ec6c Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun 2019-06-07 15:21:07 -07:00
qarmin
685451967c Fix RichLabelText::_process_line crash 2019-06-07 12:36:11 +02:00
SamSindt
6a23eff748 Reversed operator in SortLifetime fixing #29440 2019-06-06 12:49:48 -07:00
qarmin
2621131549 Fix 2D Line crash 2019-06-06 21:09:37 +02:00
qarmin
3de3f87657 Fix ARVRAnchor and ARVRController error spam 2019-06-06 14:33:04 +02:00
qarmin
8d993f6357 Fix crash with get_keywords_color 2019-06-06 12:59:29 +02:00
Ranoller
f26e9daab5 Make tilemap texture origin point top-left.
Fix https://github.com/godotengine/godot/issues/29487. In this commit: https://github.com/godotengine/godot/pull/28896 bad offset of textures and shapes was fixed, but a center of texture was added too, and this seems not dessired by default because breaks too much compatibility with demos and user projects. A future Check box for center texture can be added
2019-06-05 23:23:36 +02:00
Rémi Verschelde
197b65f32a
Merge pull request #29411 from clayjohn/multimesh_instance_2d
Added MultiMeshInstance2D node for using MultiMesh in 2D
2019-06-04 22:40:13 +02:00
Rémi Verschelde
46c56cad0c
Merge pull request #29469 from bojidar-bg/29446-graphnode-seperation
Fix GraphNode not adding separation after the first node
2019-06-04 22:37:55 +02:00
Gilles Roudière
df0a69bbac Fixes NaN errors with anchors mode 2019-06-04 21:58:21 +02:00
Bojidar Marinov
8a1a067b91
Fix GraphNode not adding seperation after the first node
Fixes #29446
2019-06-04 16:05:23 +03:00