Commit graph

41903 commits

Author SHA1 Message Date
Rémi Verschelde
6046d3babb
Merge pull request #57769 from Chaosus/vs_custom 2022-03-08 15:34:08 +01:00
Rémi Verschelde
45fa14e1ae
Merge pull request #58850 from YeldhamDev/more_tab_regressions 2022-03-08 14:28:39 +01:00
Yuri Roubinsky
4d6790e9df Add _get_func_code/_is_available virtual functions to custom nodes 2022-03-08 16:23:44 +03:00
Rémi Verschelde
f470979732
Merge pull request #58896 from timothyqiu/locks-n-groups 2022-03-08 12:54:59 +01:00
Rémi Verschelde
761398556e
Merge pull request #58887 from cesarizu/bbcode_align_left 2022-03-08 12:52:54 +01:00
Rémi Verschelde
8ca4bd2755
Merge pull request #58879 from Calinou/basebutton-shortcut-context-fix-typo 2022-03-08 12:52:28 +01:00
Rémi Verschelde
b4ed8885cc
Merge pull request #58892 from groud/avoid_toasters_mise_en_abyme 2022-03-08 12:50:44 +01:00
Rémi Verschelde
2023178732
Merge pull request #58894 from akien-mga/CompressedTexture-compat-aliases 2022-03-08 12:50:29 +01:00
Haoyu Qiu
fb999ebe22 Don't show Lock & Group buttons for nodes hidden by CanvasLayer 2022-03-08 19:43:34 +08:00
Rémi Verschelde
85149303a5
Merge pull request #58893 from TokageItLab/fix-deselect-skeleton-gizmo 2022-03-08 12:39:36 +01:00
Rémi Verschelde
31b3bda36a
Merge pull request #58881 from pfertyk/issue_58790_all_tabs_in_front_crash 2022-03-08 12:17:54 +01:00
Rémi Verschelde
b94cda86ac Add compat aliases for renamed CompressedTexture* types 2022-03-08 12:14:31 +01:00
Rémi Verschelde
e0f6a22fdd
Merge pull request #58891 from bruvzg/x11_popup_crash 2022-03-08 11:53:46 +01:00
Gilles Roudière
0a15706aca Avoid recursive errors in EditorToaster 2022-03-08 11:51:08 +01:00
Silc 'Tokage' Renew
40f2eefe78 fix deselect behavior for Skeleton gizmo 2022-03-08 19:26:27 +09:00
bruvzg
3cc37342c4
[X11] Do not try to focus unmapped window. 2022-03-08 11:46:44 +02:00
Rémi Verschelde
86b0faf2ec
Merge pull request #58882 from V-Sekai/avoid-gizmo-crashes
Avoid gizmo crashes in cases where the points are null
2022-03-08 07:49:34 +01:00
Rémi Verschelde
1561737055
Merge pull request #49447 from Calinou/remove-shadow-color-property
Remove unused `shadow_color` property from Light3D
2022-03-08 07:48:05 +01:00
César Izurieta
42f1697857 Add support to align to left to bbcode 2022-03-08 01:36:19 -05:00
Paweł Fertyk
5381a27f79 Fix crash with all_tabs_in_front
Fixes #58790.
2022-03-08 00:19:21 +01:00
Hugo Locurcio
be5116c4a4
Fix typo in BaseButton shortcut context methods 2022-03-07 22:36:12 +01:00
K. S. Ernest (iFire) Lee
fd411e580a Avoid gizmo crashes in cases where the points are null.
fix for pose editor
2022-03-08 06:21:04 +09:00
Rémi Verschelde
f488a841c7
Merge pull request #58779 from techiepriyansh/forward-mobile-ambient-accum 2022-03-07 16:46:33 +01:00
Rémi Verschelde
1421ce6780
Merge pull request #58862 from godotengine/revert-57934-js/4.x_fetch_creds 2022-03-07 14:32:47 +01:00
Rémi Verschelde
95e6db09d0
Merge pull request #58859 from godotengine/revert-57972-fix_has_setting4 2022-03-07 14:32:25 +01:00
Rémi Verschelde
2a67b09b94
Merge pull request #58858 from lawnjelly/safe_vectors4 2022-03-07 14:01:18 +01:00
Rémi Verschelde
63df46c238
Revert "[HTML5] Fetch API now passes credentials." 2022-03-07 12:52:26 +01:00
Rémi Verschelde
78bf9926f8
Revert "Fix ProjectSettings has_setting() when used on a overriden setting with feature tags" 2022-03-07 12:33:07 +01:00
lawnjelly
0565676893 Protection for array operator for Vector2 / 3 in DEV builds
A previous PR had changed the array operator to give unbounded access. This could cause crashes where old code depended on this previous safe behaviour.

This PR adds DEV_ASSERT macros for out of bound access to DEV builds, allowing us to quickly identify bugs in calling code, without affecting performance in release or release_debug editor builds.
2022-03-07 11:15:45 +00:00
Rémi Verschelde
6c3170e875
Merge pull request #57930 from piiertho/bugfix/add-none-flag-to-resource-saver 2022-03-07 12:05:35 +01:00
Rémi Verschelde
8c3d8b12ed
Merge pull request #58853 from V-Sekai/default-arg-values 2022-03-07 10:40:42 +01:00
Rémi Verschelde
d0c614ba74
Merge pull request #58761 from techiepriyansh/fix-multiple-instances 2022-03-07 10:40:19 +01:00
Pierre-Thomas Meisels
f9d4f08090 Fix ResourceSaver::save method exposition flag parameter
enh: Add FLAG_NONE to SaverFlags in ResourceSaver to fix api inconsistency
fix: flags parameter of ResourceSaver::save is now uint32_t to allow flag composition in scripts
2022-03-07 10:39:51 +01:00
Rémi Verschelde
a51f724b8b
Merge pull request #57812 from piiertho/bugfix/add-none-enum-global-constants 2022-03-07 10:23:25 +01:00
Yuri Roubinsky
c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix 2022-03-07 12:14:24 +03:00
K. S. Ernest (iFire) Lee
2eaadb1b52 Restore building web platform by enclosing resolve_function_signature. 2022-03-07 00:35:11 -08:00
Pierre-Thomas Meisels
a41fb2fa3c bugfix: bind core enums' none values 2022-03-07 09:16:25 +01:00
Rémi Verschelde
53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess 2022-03-07 08:38:15 +01:00
Rémi Verschelde
1177bd635f
Merge pull request #58208 from MythTitans/fix-sphere-and-cylinder-shapes-normals-seam 2022-03-07 08:37:29 +01:00
Yuri Roubinsky
87c7fe69f2 Fix _update_varyings call in visual shader 2022-03-07 10:26:09 +03:00
Rémi Verschelde
eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde
bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
Rémi Verschelde
ffd64505c5
Merge pull request #58832 from reduz/uniform-set-cache
Add a UniformSet cache
2022-03-07 07:19:58 +01:00
Michael Alexsander
c0381594c3 Fix regressions with nameless and icon-only tabs 2022-03-06 22:17:35 -03:00
Rémi Verschelde
1fbd498307
Merge pull request #58842 from IgorKordiukiewicz/save-as-scene-visual-feedback
Added visual feedback when drag and dropping from scene tree to filesystem
2022-03-06 23:25:39 +01:00
Rémi Verschelde
78ad01cae7
Merge pull request #58839 from KoBeWi/access_creator
Improve some DirAccess usage
2022-03-06 22:45:07 +01:00
Rémi Verschelde
47f1c4f900
Merge pull request #58827 from XPhyro/cs-deconstruct
Implement `Deconstruct` methods for C# vectors
2022-03-06 22:36:45 +01:00
Rémi Verschelde
9e3fd726d9
Merge pull request #58835 from vnen/gdscript-check-override-signature
GDScript: Check if method signature matches the parent
2022-03-06 22:31:25 +01:00
kobewi
2057ea2883 Remove duplicate editor settings definitions 2022-03-06 22:05:49 +01:00
Igor Kordiukiewicz
2ed334f95f Added visual feedback when drag and dropping from scene tree to file system 2022-03-06 21:36:15 +01:00