Rémi Verschelde
26e87f4fbd
Merge pull request #95687 from aryan-11825114/fix-small-graph-editor-pins
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Fix small graph editor pins at higher display scales
2024-08-20 10:02:18 +02:00
Rémi Verschelde
93fe5c6598
Merge pull request #94553 from juanjp600/gizmo-bvh
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Fix gizmos without visible geometry not being selectable
2024-08-19 16:05:11 +02:00
Rémi Verschelde
80933392f3
Merge pull request #87135 from ryevdokimov/do-not-apply-material-on-ui-cancel
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Clear drag preview material on `NOTIFICATION_DRAG_END`
2024-08-19 16:04:28 +02:00
oeelis
bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
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When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.
This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.
Fixes #84764
2024-08-19 14:56:02 +02:00
A Thousand Ships
0c3b975ada
Fix compilation issues caused by far
identifier
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Breaks some builds on Win due to macro use of this name
2024-08-19 11:13:56 +02:00
aryan-11825114
3f7efd2291
Fix small graph editor pins at higher display scales
2024-08-17 15:01:05 +05:30
Rémi Verschelde
c430c775ca
Merge pull request #95258 from kleonc/polygon2d_uv_editor_fix_leaf_bone_drawing
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Fix drawing leaf `Bone2D` in `Polygon2D` UV editor
2024-08-17 00:46:41 +02:00
Rémi Verschelde
9bb86dfa4a
Merge pull request #95249 from KoBeWi/pluginector
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Fix usage of `add_inspector_plugin()`
2024-08-17 00:46:35 +02:00
Rémi Verschelde
a7200cedbc
Merge pull request #95154 from jsjtxietian/quit-freelook
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Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-17 00:45:57 +02:00
Rémi Verschelde
195a174864
Merge pull request #90690 from jsjtxietian/camera-aspect
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Adjust orthographic camera gizmo with respect to `keep_aspect` setting
2024-08-17 00:45:34 +02:00
Rémi Verschelde
d6175a43da
Merge pull request #92576 from aaronfranke/shader-lang-editors
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Make shader language editors inherit the same base class
2024-08-16 23:44:57 +02:00
Rémi Verschelde
f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
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Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde
0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
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Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde
1c43f931ae
Merge pull request #95444 from YeldhamDev/pot_gen_fix
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Fix incorrect parsing of nested nodes when generating the POT
2024-08-16 14:34:43 +02:00
Rémi Verschelde
a3904585bc
Merge pull request #95440 from Calinou/tileset-editor-tweak-no-tile-source-message
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Tweak missing tile source message in the TileSet editor
2024-08-16 14:34:37 +02:00
Rémi Verschelde
45342d06a6
Merge pull request #95420 from TokisanGames/fix-crash-selecting-notdescendant
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Fix crash by ensuring selected node is a descendant of the edited scene
2024-08-16 14:34:15 +02:00
Rémi Verschelde
60b0b5cd42
Merge pull request #95337 from kleonc/tile_set_editor_fix_transposed_polygons_editing
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Fix polygon drawing for transposed tiles in `TileSet` editor
2024-08-16 14:33:37 +02:00
Rémi Verschelde
8f6116d3f4
Merge pull request #94904 from bruvzg/tile_poly_gestures
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[GenericTilePolygonEditor] Add support for Pan and Magnify gestures.
2024-08-16 14:32:45 +02:00
Rémi Verschelde
f02e89bd04
Merge pull request #93869 from MajorMcDoom/ortho-grids
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Make viewport grid visible on all three planes in ortho camera view
2024-08-16 14:32:06 +02:00
Rémi Verschelde
8766361279
Merge pull request #95581 from Naros/remove-print
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Remove superfluous `print_line` call
2024-08-16 10:36:51 +02:00
Rémi Verschelde
3ba9f4304e
Merge pull request #95402 from MajorMcDoom/rotation-gizmo-fix
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Correct rotation gizmo plane math for off-center perspective view
2024-08-16 10:35:51 +02:00
Rémi Verschelde
12eb1436f4
Merge pull request #92734 from lawnjelly/faster_editor_grid4
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Optimize Editor `_init_grid()`
2024-08-16 10:33:53 +02:00
Aaron Franke
99e997ae15
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
Chris Cranford
b1421a0d98
Remove superfluous print_line
call
2024-08-15 14:42:51 -04:00
Haoyu Qiu
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
kobewi
065dd099dd
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
A Thousand Ships
4fe0d0ee86
[Editor] Fix AnimationTrackEditor::timeline_changed
signal
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Signal was declared with two arguments, emitted with both two and three
2024-08-13 15:09:53 +02:00
Cory Petkovsek
b1a45d9487
Ensure selected node is a descendant of the edited scene
2024-08-13 12:08:47 +07:00
Michael Alexsander
84c5403578
Fix incorrect parsing of nested nodes when generating the POT
2024-08-12 18:05:58 -03:00
Rémi Verschelde
29a0e51b87
Merge pull request #95400 from AThousandShips/anim_signal_fix
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[Editor] Fix missing bind for animation editor callback
2024-08-12 22:42:08 +02:00
Hugo Locurcio
14dda6a4b9
Tweak missing tile source message in the TileSet editor
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This also renames the Tiles tab in the TileSet bottom panel
to Tile Sources to make it more explicit (and avoid using
the same name as the Tiles tab in the TileMap editor).
2024-08-12 21:41:50 +02:00
Rémi Verschelde
47d0bdd558
Merge pull request #95405 from TokageItLab/fix-double-seeking
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Prevent to seek doubly on AnimationPlayerEditor
2024-08-12 18:18:15 +02:00
Silc Lizard (Tokage) Renew
81399ae9ba
Prevent to seek doubly on AnimationPlayerEditor
2024-08-13 00:49:53 +09:00
Zi Ye
1fc8255355
Corrected rotation gizmo plane math for off-center perspective view.
2024-08-11 14:19:23 -05:00
A Thousand Ships
7eed651f38
[Editor] Fix missing bind for animation editor callback
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`timeline_changed` signal was connected to a method with three arguments
but provides two.
2024-08-11 19:07:39 +02:00
kleonc
3dfac1644d
Fix transposed tiles drawing in GenericTilePolygonEditor
2024-08-09 19:26:09 +02:00
kleonc
6895f6f8cc
Fix TileAtlasView bounds checks for transposed tiles
2024-08-09 19:26:02 +02:00
kleonc
6b82c48bc6
Fix leaf Bone2Ds drawing in Polygon2D UV editor
2024-08-07 21:06:00 +02:00
kobewi
8623a75380
Fix usage of add_inspector_plugin()
2024-08-07 14:16:02 +02:00
jsjtxietian
78dc310103
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-07 11:11:28 +08:00
Hendrik Brucker
de7ce9a85f
Reduce size changes of visual shader nodes when connecting/disconnecting
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- plus small internal rename
2024-08-02 13:26:49 +02:00
Rémi Verschelde
e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
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Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
Rémi Verschelde
db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
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Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
skyace65
cffc5cacbc
Fix Skeleton 3D insert key tooltips
2024-07-30 12:24:07 +02:00
Rémi Verschelde
4f2d818680
Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
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Fix expanded output ports disconnection on updating in visual shader
2024-07-29 15:17:36 +02:00
Rémi Verschelde
f9474f0925
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
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Fix division by zero in aspect ratio calculation
2024-07-29 15:17:22 +02:00
bruvzg
cbcc8fab73
[GenericTilePolygonEditor] Add support for Pan and Magnify gestures.
2024-07-29 11:41:15 +03:00
Yuri Rubinsky
5893b38ddd
Fix expanded output ports disconnection on updating in visual shader
2024-07-28 15:55:18 +03:00
Rémi Verschelde
c98a7060f0
Merge pull request #94787 from jsjtxietian/gdinc_-
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Update shader list after saving `gdshaderinc` file
2024-07-26 13:44:22 +02:00
Rémi Verschelde
6a1ac99a98
Merge pull request #94387 from mihe/fix-3d-selection-list
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Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-26 13:44:01 +02:00