Rémi Verschelde
a65019f41a
Merge pull request #32606 from cbolgiano/bugfix/32294
...
Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294
2019-10-08 06:34:25 +02:00
devbox
f5bb9a98dc
32294: Changed the default_angular_damp value to a float.
...
32294: Added hints for both 2d/3d linear/angular.
32294: Added hints for both 2d/3d linear/angular.
2019-10-07 18:15:20 -04:00
Paulb23
6025a76c78
Fixed drawing the caret at eol when at eol is not visible
2019-10-07 17:24:58 +01:00
Rémi Verschelde
f84bf7e8a8
Merge pull request #32351 from nekomatata/texture-rect-size-update
...
Update TextureRect when its Texture is modified directly
2019-10-07 08:57:17 +02:00
dankan1890
b469ff17e2
Added missing bind_method to TreeItem::get_custom_color().
...
Fix #32595
2019-10-06 22:07:50 +02:00
Rémi Verschelde
c8f6661459
Merge pull request #32569 from qarmin/fix_control_crash
...
Fix crash in Control functions
2019-10-06 20:50:18 +02:00
qarmin
17344337a9
Fix crash in Control functions
2019-10-05 19:17:07 +02:00
PouleyKetchoupp
c7834ee566
Update TextureRect and Sprite when their Texture is modified directly.
...
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only).
Fixes #32349
2019-10-05 17:32:46 +02:00
Rémi Verschelde
0a4065e514
Merge pull request #32563 from qarmin/fix_tileset_crash
...
Fix crash in TileMap::fix_invalid_tiles
2019-10-05 11:54:37 +02:00
qarmin
f435a6f0b6
Fix crash in TileMap::fix_invalid_tiles
2019-10-05 11:37:38 +02:00
Rémi Verschelde
ee611d149b
Merge pull request #22834 from lupoDharkael/recursive-item
...
Add call_recursive method to TreeItem
2019-10-04 15:32:14 +02:00
Yuri Roubinsky
b11d15d5c3
Makes Texture and TextureUniform in visual shaders to use UV by default
2019-10-03 16:59:49 +03:00
Rémi Verschelde
ff9bbf1818
Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainer
...
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-03 08:39:38 +02:00
Hugo Locurcio
379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
...
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.
This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.
This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
Yuri Roubinsky
f9e9cc94cd
Merge pull request #32494 from Chaosus/vs_fix_globals
...
Fix global code in visual shaders if two or more custom nodes are used
2019-10-02 17:28:34 +03:00
Yuri Roubinsky
31ada3b685
Fix global code in visual shaders if two or more custom nodes are used
2019-10-02 17:13:19 +03:00
MrCdK
03d6291aaf
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-02 12:34:04 +02:00
Rémi Verschelde
42fca4ba27
Merge pull request #32485 from Calinou/macros-add-semicolons
...
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02 11:53:19 +02:00
Hugo Locurcio
aba157865a
Add missing semicolons to BIND_ENUM_CONSTANT
macro uses
2019-10-02 09:57:12 +02:00
Rémi Verschelde
9327eb226a
Revert "Fixes CPUParticles2D not making use of AtlasTextures"
2019-10-02 09:44:06 +02:00
Rémi Verschelde
09bf1b35c0
Merge pull request #32459 from bitstopper/master
...
Fixes CPUParticles2D not making use of AtlasTextures
2019-10-02 08:48:19 +02:00
clayjohn
afaa68628a
updated defaults and documentation for GLES2 glow
2019-10-01 07:55:04 -07:00
Rémi Verschelde
871a9d5d56
Merge pull request #32467 from Ternvein/grid-container-min-size-fix
...
Fix GridContainer children visibility check for min size evaluation
2019-10-01 15:04:11 +02:00
ternvein
848eeafe29
FIX: GridContainer children visibility check for min size evaluation
2019-10-01 16:13:06 +04:00
bitstopper
9f21fcf879
Fixes CPUParticles2D not making use of AtlasTextures
...
Fixes CPUParticles2D not making use of AtlasTextures #2
2019-10-01 14:04:37 +02:00
Rémi Verschelde
b60fdb21e9
Merge pull request #32461 from Chaosus/vs_sampler_type
...
Added sampler port type for visual shaders
2019-10-01 13:59:27 +02:00
Chaosus
f14bcd8cc5
Added sampler port type for visual shaders
2019-10-01 13:20:08 +03:00
Rémi Verschelde
e695ac6e7b
Merge pull request #32364 from Relintai/resizeable-texture-progress
...
TextureProgress: nine_patch_stretch property -> enable stretching for radial fills.
2019-10-01 10:34:21 +02:00
Rémi Verschelde
d735ce80b9
Merge pull request #32440 from Ternvein/control-translation-fix
...
Fix for WindowDialog and Tabs controls translation
2019-10-01 10:27:10 +02:00
Rémi Verschelde
fed1d5151e
Merge pull request #32450 from soumyalahiri/rotation-adjustment
...
Altered rotation_degrees range
2019-10-01 10:25:37 +02:00
Rémi Verschelde
1f40117caa
Merge pull request #31845 from clayjohn/GLES2-BCS
...
Implement DOF blur, Glow, and BCS in GLES2
2019-10-01 09:21:31 +02:00
Rémi Verschelde
7e3dcf54ea
Merge pull request #30919 from nekomatata/timer-update-transform-fix
...
Fix GPU particle transform delay when created on SceneTree timer timeout
2019-10-01 06:54:09 +02:00
Relintai
108068ab41
Make TextureProgress's nine_patch_stretch property to enable stretching for radial fills.
2019-09-30 20:58:29 +02:00
Soumya Lahiri
a1b2364dba
Altered rotation_degrees range
2019-09-30 20:43:57 +05:30
clayjohn
82f63633d1
Implement DOF blur, Glow, and BCS in GLES2
2019-09-30 08:04:31 -07:00
ternvein
118940e7c5
FIX: Tabs text translation
2019-09-30 13:56:20 +04:00
ternvein
efc8314516
FIX: WindowDialog title translation
2019-09-30 13:07:47 +04:00
Rémi Verschelde
d4ff03c0e8
Merge pull request #32390 from lupoDharkael/timer-tree
...
TextEdit: Fix timer inside tree warning
2019-09-30 07:37:59 +02:00
Rodolfo Ribeiro Gomes
20b493f790
fix dynamic font crash if no available font size
2019-09-29 12:05:11 -03:00
Michael Alexsander Silva Dias
24ed6b58e1
Make empty columns automatically expand in GridContainer
2019-09-28 09:49:58 -03:00
Rémi Verschelde
d0e45e78a4
doc: Sync classref with current source
...
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27 22:16:42 +02:00
Rémi Verschelde
5966c6b646
Merge pull request #32379 from Calinou/colorpicker-add-overbright-indicator
...
Draw an indicator to denote overbright colors in ColorPicker
2019-09-27 22:03:22 +02:00
Rémi Verschelde
34404a4c95
Merge pull request #32380 from fire/skin_registration
...
Update when the skeleton skin is changed.
2019-09-27 21:51:35 +02:00
Rémi Verschelde
5cb926a001
Merge pull request #29681 from swarnimarun/vs-graph-unification
...
Visual Script Graph Unification
2019-09-27 15:54:37 +02:00
Hugo Locurcio
70c4e96623
Draw an indicator to denote overbright colors in ColorPicker
...
This makes it faster to distinguish overbright colors from
"standard" colors.
2019-09-27 15:28:42 +02:00
lupoDharkael
cb22a875aa
TextEdit: Fix timer inside tree warning
2019-09-27 13:57:20 +02:00
Rémi Verschelde
fd0ad20122
Merge pull request #32369 from ndarilek/get_button_tooltip
...
Implement `TreeItem.get_button_tooltip(column, idx)`.
2019-09-27 08:16:36 +02:00
Rémi Verschelde
17a81a32d8
Merge pull request #32354 from Relintai/rich-text-label-struct-refactor
...
Implement #32347 - (RichTextLabel's Item's should be structs)
2019-09-27 08:03:55 +02:00
K. S. Ernest Lee
ea76f4805b
Update when the skeleton skin is changed.
2019-09-26 19:44:51 -07:00
Nolan Darilek
5629a006d9
#14011 : Implement TreeItem.get_button_tooltip(column, idx)
.
...
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included.
For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label.
2019-09-26 10:41:02 -05:00