Commit graph

3968 commits

Author SHA1 Message Date
Michael Alexsander
682428279a Expose set/get_tab_button_icon() to scripting
(cherry picked from commit 73470e1b16)
2022-08-30 11:16:01 +02:00
Haoyu Qiu
9f4bb53a87 Improve documentation for get_animation()
(cherry picked from commit fed2879463)
2022-08-30 11:15:24 +02:00
Atlinx
d3a86d6829 Add missing parameters for signal in docs
(cherry picked from commit 0e3097c023)
(cherry picked from commit f624acef42)
2022-08-30 11:14:50 +02:00
Haoyu Qiu
5d30d77fd7 Fix missing URL text in the classref
(cherry picked from commit a90c348a86)
2022-08-30 11:07:29 +02:00
Micky
179a16a67c Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff)
2022-08-29 17:14:38 +02:00
kobewi
503fddc0fe Mention the stretching behavior of PopupPanel
(cherry picked from commit a2b088b1c1)
2022-08-29 17:14:20 +02:00
Dan Boorstein
9a037a0727 Add note about using AudioListener2D
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'

(cherry picked from commit a7ebc6fb18)
2022-08-29 17:13:03 +02:00
Marlin Watts-Woods
98074e1861 Added to Sprite3D Documentation
(cherry picked from commit f8f665b03e)
2022-08-29 17:12:25 +02:00
Hugo Locurcio
f93f583c42 Improve InstancePlaceholder documentation
(cherry picked from commit 5acf30b538)
2022-08-29 17:12:01 +02:00
Hugo Locurcio
e237bdf37c Improve documentation related to anisotropic filtering
(cherry picked from commit d2ef3bf8a6)
2022-08-29 17:11:13 +02:00
Olivier Bombardier
cd6764611c Fix has_filter of AnimationNode not being called in scripts
(cherry picked from commit c988deb3b1)
2022-08-29 17:09:40 +02:00
Haoyu Qiu
59061dc619 Document outline parameter of Font.draw_char()
(cherry picked from commit 93493843b0)
2022-08-29 17:06:52 +02:00
Haoyu Qiu
1ea8b9d2b7 Fix Time.get_unix_time_from_system() not including msecs
(cherry picked from commit 1be078ebcb)
2022-08-08 16:32:16 +02:00
Hugo Locurcio
96d3b8d866 Improve Shape2D's custom_solver_bias description
(cherry picked from commit 373e3dffb4)
2022-08-08 13:35:55 +02:00
Cristiano Simao
b00758fe18 doc: Clarify MultiMesh.set_instance_color re: white albedo color
If the user does not set the albedo color to pure white, then the
multiplication with a value different from 1 will produce modulated colors.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 1f6709d6e3)
2022-08-08 13:19:43 +02:00
Hugo Locurcio
aa26828f76 Fix broken rST reference in HTTPClient documentation
References in reStructuredText cannot be located within bold/italic
text. This caused the online class reference to have the `:ref:`
text written as-is.

(cherry picked from commit 9709205112)
2022-08-08 13:17:03 +02:00
Tom
3b3721262c updated the String class with info about the 'allow_empty' optional argument
(cherry picked from commit 39233c299c)
2022-08-08 13:16:27 +02:00
Hugo Locurcio
2ed3818277 Improve range_lerp() and related methods documentation
(cherry picked from commit bd19c9a95c)
2022-08-08 13:16:09 +02:00
Rémi Verschelde
b671ea88fb i18n: Sync classref translations with Weblate 2022-08-05 03:12:25 +02:00
Matt
eba8ce7d8c adds null case to weakref docs
(cherry picked from commit dc4e72a3fc)
2022-08-03 15:01:30 +02:00
Hugo Locurcio
8543c5599c
Document Camera's frustum offset property requiring Frustum projection 2022-08-03 02:45:05 +02:00
Rémi Verschelde
751b16a285 File: Re-add support to skip CR (\r) in File::get_as_text
This was removed in #63481, and we confirmed that it's better like this,
but we add back the possibility to strip CR as an option, to optionally
restore the previous behavior.

For performance this is done directly in `String::parse_utf8`.

Also fixes Android `FileAccess::get_line()` as this one _should_ strip CR.

Supersedes #63717.

(cherry picked from commit 1418f97c70)
2022-08-01 00:40:55 +02:00
Rémi Verschelde
284dbef733
Merge pull request #63639 from twobitadder/scenetree_docs_how_do_i_rebase
updated SceneTree docs to include information on passing in null
2022-07-30 11:22:40 +02:00
Rémi Verschelde
4a8d3bf129
Merge pull request #63649 from snailrhymer/meshinstance-fix
Fix typo in MeshInstance.xml
2022-07-30 09:21:51 +02:00
SnailRhymer
eb7ce02239 Fix typo in MeshInstance.xml 2022-07-29 22:21:22 +01:00
twobit
359205f7d7 updated scenetree docs to include information on passing in null 2022-07-29 15:47:53 -04:00
David Snopek
5eaf83f2d7 Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-29 13:51:44 -05:00
David Snopek
738e76b710 Add error messages and docs to explain allowed transitions in NetworkedMultiplayerCustom.set_connection_status() 2022-07-29 09:02:53 -05:00
pattlebass
fb7ecc748f [3.x] HTML5: Add support for Input.vibrate_handheld() 2022-07-28 13:20:05 +03:00
Rémi Verschelde
516d6b6bad i18n: Sync classref translations with Weblate 2022-07-27 15:55:38 +02:00
Rémi Verschelde
76440fe1aa doc: Fix relative paths in make_rst.py generated comment
Follow-up to #63495.

(cherry picked from commit f66527ddc3)
2022-07-27 15:29:28 +02:00
Yuri Sizov
ff7554413b Improve the autogenerated note in RST docs for class reference
(cherry picked from commit f3561696da)
2022-07-27 15:29:27 +02:00
Andy Maloney
7c06b9b670 Add missing Python type hints in tools/make_rst.py
(cherry picked from commit 4b3d6f04a8)
2022-07-27 15:24:15 +02:00
Rémi Verschelde
d3e9ed10e0 doc: Fixup reference to Camera 2022-07-25 14:53:22 +02:00
Zak Grumbles
967755980f Improve documentation for Camera3D's current member
* Added additional information to the camera documentation to explain
  how the 'current' attribute behaves when multiple cameras are in a
  scene.

(cherry picked from commit 349c750b18)
2022-07-25 11:44:09 +02:00
Derwent Ready (drentsoft)
12968f3107 Clarified usage of TreeItem get_next*() and get_prev*() functions.
(cherry picked from commit df5a922880)
2022-07-25 11:43:41 +02:00
Hugo Locurcio
ed4976d1d5
Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API
Previously, only the Viewport methods/properties were exposed to the
scripting API.
2022-07-23 03:52:38 +02:00
Rémi Verschelde
4ef99b409d
Merge pull request #63163 from dsnopek/multiplayer-peer-custom-3.x 2022-07-20 22:41:15 +02:00
David Snopek
8ad5889c1a Add NetworkedMultiplayerCustom so high-level multiplayer backends can be added from GDScript 2022-07-19 09:16:41 -05:00
Hugo Locurcio
b03ceaba2f
Document support limitations for OmniLight cubemap shadows in GLES2 2022-07-18 22:18:56 +02:00
Rémi Verschelde
7379f2c76a i18n: Sync classref translations with Weblate 2022-07-18 10:21:37 +02:00
Rémi Verschelde
5aa22a21be
Merge pull request #63058 from AaronRecord/backport-global-position-rotation 2022-07-18 09:33:23 +02:00
Rémi Verschelde
1995e1fb8d
Merge pull request #62850 from Calinou/doc-httprequest-timeout-3.x 2022-07-18 09:19:38 +02:00
foxydevloper
5238740fef Add global_translation and global_rotation to Spatial 2022-07-15 21:39:35 -06:00
Rémi Verschelde
101cbe5d5b
Merge pull request #62723 from hansemro/eraser-detect-3.x 2022-07-15 00:13:15 +02:00
Hugo Locurcio
28b9e376cf
Improve documentation for HTTPRequest's timeout property 2022-07-08 23:25:06 +02:00
Rémi Verschelde
685cecbd5f AudioStreamPlayer: Clarify that no validation is made on 'bus' name
Supersedes #39605.
Fixes #39585.

(cherry picked from commit eedb729771)
2022-07-08 16:41:41 +02:00
Rémi Verschelde
f05cecdc43
Merge pull request #55650 from kdiduk/pooled-arrays 2022-07-08 00:15:44 +02:00
Kirill Diduk
7b8b91f505 [GDScript][GDNative] Add 'sort' and 'has' methods to pooled arrays
This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see #32144).
2022-07-07 23:24:31 +02:00
Rémi Verschelde
d6bcdd18c3 Input: Re-enable input accumulation disabled by error in 3.4
Input accumulation was implemented and enabled by default in 3.1, and
I don't recall major complaints around it (or bugs were fixed).

In 3.4, #42220 added input buffering and apparently toggled input
accumulation off by mistake.

This led to multiple bug reports about degraded performance on Windows,
or simply unexpected behavior change (see linked issues in #55037).

Fixes #55037.
2022-07-07 23:04:51 +02:00