Commit graph

57084 commits

Author SHA1 Message Date
Yuri Sizov
6f87ab7244 Merge pull request #81268 from timothyqiu/icon-scale-changes
Fix ItemList not updating when icon scale changes
2023-09-06 14:49:13 +02:00
Yuri Sizov
102f42a48d Merge pull request #81121 from jsjtxietian/fix-crash-in-make_mesh_previews
Fix a crash when enable a tool plugin uses `make_mesh_previews`
2023-09-06 14:49:09 +02:00
Yuri Sizov
356624ce6d Merge pull request #80807 from aaronfranke/gltf-skin-mesh-comment
GLTF: Add a comment for skinned mesh tree placement
2023-09-06 14:49:06 +02:00
Yuri Sizov
3c63dce3cd Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM
Add EditorStringNames singleton
2023-09-06 14:49:02 +02:00
Rémi Verschelde
bceac8c34f
Merge pull request #81340 from akien-mga/web-workaround-emscripten-3.1.42-lto-bug
Web: Workaround Emscripten 3.1.42+ LTO regression
2023-09-06 13:50:39 +02:00
jsjtxietian
7e3a762369 Fix a crash when enable a plugin uses make_mesh_previews
The bug happens when plugin tree is propagating mouse events
(so it is blocked), but EditorProgress's dtor will make main editor
focused and call update_plugins immediately
 which will update the blocked tree.
2023-09-06 11:11:07 +08:00
Rémi Verschelde
0a7f75ec7b
Merge pull request #80740 from m4gr3d/godot_android_plugin_refactor_main
Godot Android plugin re-architecture
2023-09-06 00:09:07 +02:00
Aaron Franke
908716529d
GLTF: Add a comment for skinned mesh tree placement
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-05 12:19:31 -05:00
Yuri Sizov
332bc469c4 Merge pull request #81330 from timothyqiu/unmatched-brackets
Fix unmatched brackets in the documentation
2023-09-05 15:14:39 +02:00
Yuri Sizov
95b00b11b0 Merge pull request #81328 from bruvzg/str_minus_zero
[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
Yuri Sizov
59d3a36fbe Merge pull request #81327 from bruvzg/hb811
HarfBuzz: Update to version 8.1.1
2023-09-05 15:14:33 +02:00
Yuri Sizov
14cfed57b5 Merge pull request #81326 from bruvzg/font_update
Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
Yuri Sizov
36cc4754f5 Merge pull request #81305 from YuriSizov/theme-fix-tests-shadowing
Fix ThemeDB initialization in tests
2023-09-05 15:14:27 +02:00
Yuri Sizov
3604b46bda Merge pull request #81300 from bitsawer/fix_empty_shader_handling
Fix empty shader resource loading
2023-09-05 15:14:24 +02:00
Yuri Sizov
cfdc016038 Merge pull request #81296 from AThousandShips/blend_fix
Fix incorrect cast when animating `int`
2023-09-05 15:14:21 +02:00
Yuri Sizov
d90918194f Merge pull request #81295 from aaronfranke/fix-compile-no-3d
Fix compiling with 3D disabled due to unused navigation variable
2023-09-05 15:14:17 +02:00
Yuri Sizov
c9bf824124 Merge pull request #79166 from bruvzg/ts_dict_chk
[TextServer] Remove excessive Dictionary checks.
2023-09-05 15:14:14 +02:00
Rémi Verschelde
b064008c07
Web: Workaround Emscripten 3.1.42+ LTO regression
Fixes #80010.
2023-09-05 14:58:52 +02:00
bruvzg
2b3bbde6da
[String] Fix string conversion for -0.0 float values. 2023-09-05 11:32:55 +03:00
Rémi Verschelde
e7208420bc
Merge pull request #81302 from akien-mga/gha-bump-versions
CI: Bump version for `actions/checkout@v4` and `actions/setup-dotnet@v3`
2023-09-05 10:13:43 +02:00
Haoyu Qiu
4675e047bb Fix unmatched brackets in the documentation 2023-09-05 15:57:39 +08:00
bruvzg
afbba19f5d
HarfBuzz: Update to version 8.1.1 2023-09-05 08:27:29 +03:00
bruvzg
ab33613a13
Update and properly list versions of the built-in fonts. 2023-09-05 08:17:24 +03:00
Yuri Sizov
4328ffcc79 Fix ThemeDB initialization in tests
Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
Rémi Verschelde
de14f1d295
CI: Bump version for actions/checkout@v4 and actions/setup-dotnet@v3 2023-09-04 16:05:57 +02:00
bitsawer
15eec2450a Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
A Thousand Ships
035cf5e210 Fix incorrect cast when animating int
Type was cast to `int` rather than `int64_t`
Also corrects `real_t` to `double`
2023-09-04 11:58:29 +02:00
Aaron Franke
93cf3391bd
Fix compiling with 3D disabled due to unused navigation variable 2023-09-04 03:16:55 -05:00
Rémi Verschelde
75de1ca768
Merge pull request #81280 from ogapo/deterministic_pcks
Fix for non-deterministic behavior in PCKPacker
2023-09-04 09:09:23 +02:00
Rémi Verschelde
f05c7f6d68
Merge pull request #81239 from Malcolmnixon/xr-tracking-signals
Add XR tracking state-change signals
2023-09-04 09:08:59 +02:00
Rémi Verschelde
00e14f39fd
Merge pull request #81230 from SamiKalliomaki/array-dispose
Fix double unregistration on dispose of Array.
2023-09-04 09:08:35 +02:00
Rémi Verschelde
0215d53a10
Merge pull request #81229 from raulsntos/dotnet/arc-hyperbolic
C#: Expose `asinh`, `acosh` and `atanh` in Mathf
2023-09-04 09:08:12 +02:00
Rémi Verschelde
a0d21d41a8
Merge pull request #80149 from aaronfranke/fix-res-reimport-empty-scene
Fix error message when reimporting resources with an empty scene open
2023-09-04 09:07:48 +02:00
Rémi Verschelde
92da5a7654
Merge pull request #79792 from Miguel0312/SceneTreeTooltips
Correctly display tooltips for buttons in Tree when they overlap cell content
2023-09-04 09:07:24 +02:00
Rémi Verschelde
dd4fae6162
Merge pull request #74809 from Chaosus/completion_color_xyzw
Add coloring for completion of vector components
2023-09-04 09:06:57 +02:00
bruvzg
31a8a9b2e1
[TextServer] Remove excessive Dictionary checks. 2023-09-04 09:47:55 +03:00
Fredia Huya-Kouadio
8cc7739197 Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
David Nikdel
067807c1cb Remove nondeterminism in pck_packer
PCK files (like other build products) should be deterministic based on their inputs. Removed calls to Math::rand() that are being used to generate padding.

Looks like these were introduced as part of adding encryption support, but the padding being random does not have any cryptographic significance. This can be trivially inferred since file blocks that happen to be aligned don't get padding anyway.

If there's a desire to indroduce something that functions as a nonce it should probably be added explicitly and only if encryption is enabled.
remove Math::rand() calls in editor_export_platform.cpp

follow up to make consistent with pck_packer
2023-09-03 18:14:30 -04:00
kobewi
6de34fde27 Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
Aaron Franke
ff911c3ad3
Fix error message when reimporting resources with an empty scene open 2023-09-03 11:40:48 -05:00
Malcolm Nixon
22de1b31b5 Added XR tracking-state change signals
Add "pose_lost_tracking" signal to XRPositionalTracker.
Add "tracking_changed" signal to XRNode3D.
2023-09-03 12:17:16 -04:00
Haoyu Qiu
1bf4c12c0a Fix ItemList not update when icon scale changes 2023-09-03 19:10:24 +08:00
Sami Kalliomäki
43a6748dfd Do not call Array default constructor when not necessary.
This fixes a bug where Array would get registered twice with the
DisposablesTracker causing an exception on shutdown.

Fixes #81231
2023-09-03 11:25:23 +01:00
Rémi Verschelde
fa3428ff25
Merge pull request #81221 from dalexeev/editor-inspector-and-signal-dock-improvements
Editor: Inspector and Signal docks improvements
2023-09-03 00:21:04 +02:00
Rémi Verschelde
497ca8c433
Merge pull request #80296 from RandomShaper/overhaul_vk_pso_cache
Enhance Vulkan PSO caching
2023-09-03 00:20:40 +02:00
Rémi Verschelde
3f3f865f8a
Merge pull request #81247 from Bromeon/bugfix/yet-another-bool
GDExtension: fix `bool` unknown in C
2023-09-02 23:10:47 +02:00
Jan Haller
4e202bcec7 GDExtension: fix bool unknown in C 2023-09-02 21:04:49 +02:00
Rémi Verschelde
d2ae309f2c
Merge pull request #81238 from dsnopek/godot-cpp-version
Use godot-cpp 4.1 for the "Godot CPP" CI workflow to prevent circular dependency
2023-09-02 14:33:12 +02:00
Rémi Verschelde
7dc14db283
Merge pull request #81232 from wlsnmrk/lineedit-reference-typos
Fix typos in LineEdit documentation
2023-09-02 14:32:10 +02:00
Rémi Verschelde
b842c73acc
Merge pull request #81228 from raulsntos/docs/code_to_constants
Use `[constant]` instead of `[code]` when possible
2023-09-02 14:31:46 +02:00