Rémi Verschelde
1d3722a6aa
Merge pull request #87170 from AThousandShips/run_fix
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Fix reloading current scene forgetting path
2024-01-29 21:33:26 +01:00
Rémi Verschelde
ef9cb3dfa5
Merge pull request #87535 from Mickeon/scene-tree-configuration-warnings-cleanup
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Improve appearance of Node configuration warnings
2024-01-29 13:17:17 +01:00
Micky
3e4e0f08c4
Improve appearance of Node configuration warnings
2024-01-27 13:03:07 +01:00
ajreckof
2f697926b0
Fix renaming a node to the name of its siblings breaking NodePath
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Also fix cases where node name was not visually updated because name was not changed
Co-Authored-By: Nông Văn Tình <53887662+nongvantinh@users.noreply.github.com>
2024-01-16 15:18:30 +01:00
Yuri Sizov
635b8a1474
Split theme generation logic into several subroutines
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This change introduces a new theme configuration struct to be
passed to the aforementioned routines to better control reuse
of styles and definitions in the generator.
Everything not passed and not explicitly shared is scoped so it
is not automatically accessible throughout the routine. This
should ensure that the decision to share styles is a conscious one.
In the future we will try to reduce the number of unique definitions
and share most of it. This PR is a stepping stone on this path.
This also puts the effort into separating redefinitions of
default theme items vs custom types introduced only by the editor.
In a few cases where editor-specific definitions need to reference
default definitions we simply fetch them from the theme. It's not
ideal and hides the dependency a bit, but hopefully these cases
will be abstracted properly in due time.
2024-01-16 11:57:45 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
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This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
A Thousand Ships
595c6248a3
Fix reloading current scene forgetting path
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Scene was stopped before running which cleared the last run scene,
forcing it to run the currently edited scene instead
2024-01-14 12:17:32 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Rémi Verschelde
5eb22a317d
Merge pull request #83577 from DennisManaa/fix-translation-for-item-list
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Add automatic translation of items to ItemList
2024-01-04 16:39:36 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
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Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
Rémi Verschelde
00cc23f906
Merge pull request #86486 from timothyqiu/move-copy-dialog
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Improve `EditorDirDialog`
2024-01-03 15:47:52 +01:00
Rémi Verschelde
73c5deff76
Merge pull request #82916 from jsjtxietian/update-scene-tree-tooltip-after-editor-description-chnage
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Support updating tooltip immediately after editor description change
2024-01-03 15:41:31 +01:00
kobewi
413f55b06f
Don't update tree on deselect
2023-12-29 13:15:15 +01:00
Haoyu Qiu
a42ead59da
Improve EditorDirDialog
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* Automatically selects the newly created directory
* Automatically selects "res://" when nothing is selected
* Fixes an error when overwrite/replace dialog appears
* Changes "copy checkbox + action button" to "copy button + move button"
* Double clicking a directory (un)collapses it instead of copy/move
* Uses DirectoryCreateDialog for "Create Folder"
2023-12-25 19:14:04 +08:00
Haoyu Qiu
c62c0fb2d2
Improve action name for ungroup button in Scene dock
2023-12-22 19:54:14 +08:00
bruvzg
d8bb4c7163
[macOS] Fix updating editor tab titles in the dock menu.
2023-12-19 13:09:20 +02:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
Yuri Sizov
efa8c46fab
Fix various issues with the folder color lookup
2023-12-14 20:43:46 +01:00
Yuri Sizov
203c8c31d3
Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
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Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
8f33b4e83a
Merge pull request #84882 from Invertex/select-instance-asset
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Add "Show In FileSystem" to the Scene hierarchy right-click
2023-12-14 17:38:30 +01:00
Yuri Sizov
6faa5c6dc4
Merge pull request #84837 from synalice/issue-83366-colored-folders
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Fix folder color not showing up in file dialogs
2023-12-14 17:38:24 +01:00
Yuri Sizov
19f4dfbdfb
Merge pull request #83957 from kitbdev/scene-tab-reuse
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Only update `EditorSceneTabs` tabs when necessary
2023-12-14 17:38:09 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Invertex
59787683a9
Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
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-Implemented shared function for focusing FileSystem tab and highlighting the node path.
-Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path.
-Created custom icon for this right-click option
-Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource)
Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
2023-12-13 07:43:39 -08:00
Yuri Sizov
0481a0b8b3
Merge pull request #82528 from SaracenOne/path_types
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Add support for exporting script classes without a name
2023-12-08 15:22:48 +01:00
jsjtxietian
4680ced5fa
support updating tooltip after editor description change
2023-11-15 14:27:49 +08:00
Nikita Krasnov
0d6300d269
Fix folder color not showing up in file dialogs
2023-11-14 17:17:10 +03:00
Saracen
7559eb1667
Script path type support in editor:
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Allow script path type hints to be used in drag and drop
and scene tree popup.
2023-11-08 00:18:40 +00:00
Haoyu Qiu
3f00d713b8
Allow dragging editable children
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But not allow dropping inside the scene tree editor.
2023-11-01 23:54:38 +08:00
Saracen
29c2615352
Remove toggling of unique names in subscenes
2023-10-28 02:55:45 +01:00
kit
473c209fcd
Only update EditorSceneTabs tabs when necessary
2023-10-26 11:13:39 -04:00
DennisManaa
1a1c542836
Implement automatic translation for ItemList
2023-10-23 10:14:08 +02:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
kobewi
825a18e980
Don't remove favorite files in EditorFileDialog
2023-10-18 02:06:01 +02:00
A Thousand Ships
a1e47c3a87
Fix shortcut input for EditorSceneTabs
2023-10-17 15:49:53 +02:00
Rémi Verschelde
7513ae6d06
Merge pull request #81812 from MewPurPur/zoomies
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Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-09 15:31:49 +02:00
MewPurPur
44d782681c
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-07 20:41:59 +03:00
Haoyu Qiu
3006394a69
Fix garbled text in editor toasters
2023-10-06 21:38:34 +08:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
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Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Silc Lizard (Tokage) Renew
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
Yuri Sizov
4f0e2ea86e
Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
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Allow comma as a decimal separator for SpinBox
2023-09-28 20:04:02 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog
2023-09-26 14:03:18 -05:00
Rémi Verschelde
480590ceb2
Merge pull request #81278 from Alex2782/bugfix_EditorSpinSlider_clamp#81272
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Fix clamping logic in `EditorSpinSlider`
2023-09-26 08:19:15 +02:00
Rémi Verschelde
8ddf73c74d
Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
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Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-25 17:18:29 +02:00
Yuri Sizov
b351cffddf
Fix theme access and improve UX in AnimationTree editor
2023-09-23 21:47:27 +02:00
aXu-AP
4d3dc0e944
Use comma as a decimal separator for SpinBox
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Add support for comma ',' as a decimal separator for SpinBox. This implementation allows for expressions like `pow(2, 3)` to be used as well. If you use comma to separate decimals, use semicolon `;` to separate function parameters.
Change EditorSpinSlider behavior to match.
2023-09-21 15:45:37 +03:00
Yuri Sizov
4bd569be95
Replace flat buttons with flat-styled buttons with a visible pressed state
2023-09-19 22:36:29 +02:00
ajreckof
6afadbaa9f
Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
2023-09-19 10:29:07 +02:00
Rémi Verschelde
cdef53df1e
Merge pull request #81705 from AThousandShips/null_check_editor
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-16 21:24:53 +02:00
kobewi
cd0aaab48c
Cleanup some GLOBAL_DEFs
2023-09-15 21:32:23 +02:00
A Thousand Ships
75ee58fd04
[Editor] Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-09-15 20:15:39 +02:00
Rémi Verschelde
72ceaa8d9c
Merge pull request #81226 from AThousandShips/file_diag_fix
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Fix `EditorFileDialog` clears the file name on changing directory
2023-09-08 11:50:42 +02:00
Rémi Verschelde
7663c69922
Merge pull request #81388 from YuriSizov/core-gdvirtual-but-less-confused-about-itself
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Extract `ScriptInstance` into its own file to simplify includes
2023-09-07 13:53:45 +02:00
Rémi Verschelde
88269cfb86
Merge pull request #80821 from Alex2782/bugfix_go_up_#80750
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Fix go to parent folder in `EditorFileDialog`
2023-09-07 13:50:55 +02:00
Yuri Sizov
d8ff69d53c
Extract ScriptInstance to simplify includes
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This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.
This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
Alexander Hartmann
40046bcf60
Fix go to parent folder in EditorFileDialog
2023-09-06 01:01:04 +02:00
Alexander Hartmann
053d718154
Fixes the 'CLAMP' problem in the 'EditorSpinSlider' ...
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... when arrow keys are pressed up or down.
2023-09-03 20:47:22 +02:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
A Thousand Ships
17d69ed7bb
Fix EditorFileDialog
clears the file name on changing directory
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Fixes issues with assigning a name for files being saved
2023-09-01 22:53:41 +02:00
kobewi
a949f1b4b5
Refactor disabling scene tab context menu options
2023-09-01 21:34:54 +02:00
Igor
4b8163586b
Streamline the project import workflow
2023-08-29 09:50:03 +02:00
Rémi Verschelde
ba1089689a
Merge pull request #80954 from bruvzg/sp_per_font
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[Text Server] Store extra spacing of individual font variations.
2023-08-28 20:37:58 +02:00
Rémi Verschelde
b3811a3e4f
Merge pull request #81061 from KoBeWi/remembering_things_is_so_meta
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Properly remember custom text color in scene tree
2023-08-28 12:11:59 +02:00
kobewi
b88007b6c5
Properly remember custom text color in scene tree
2023-08-28 02:37:47 +02:00
Yuri Sizov
6ab34005ad
Extract editor scene tabs into their own component
2023-08-24 12:24:29 +02:00
bruvzg
5453503697
[Text Server] Store extra spacing of individual font variations.
2023-08-24 11:58:12 +03:00
Martin Boué
bf4cbd4129
Show only compatible nodes in 'Select a node' window
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Fixes https://github.com/godotengine/godot-proposals/issues/7217
2023-08-18 18:52:00 +02:00
MewPurPur
fac939b7c3
Fix read-only EditorSpinSlider display
2023-08-12 15:30:42 +03:00
kobewi
7f41403a6f
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
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Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
kobewi
05ab444357
Show valid types in SceneTreeDialog
2023-08-04 13:50:27 +02:00
Rémi Verschelde
bf185e4f70
Merge pull request #79357 from raulsntos/dotnet/build-button
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C#: Move build button to EditorRunBar
2023-08-03 18:33:41 +02:00
Rémi Verschelde
179e3d6ab9
Merge pull request #78292 from ajreckof/Fix-batch-rename-for-unique-name-and-empty-name-
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Fix batch rename for unique name and empty name
2023-08-03 18:33:37 +02:00
ajreckof
4909396cfc
Fix batch rename for unique name and empty name.
2023-08-03 18:26:58 +02:00
Raul Santos
03598062fd
C#: Move build button to EditorRunBar
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- Move C# build button to `EditorRunBar`.
- Add C# build icon.
- Add shortcut macros to `GodotTools`.
- Move C# build shortcuts to C#.
2023-08-03 17:55:52 +02:00
kobewi
f7238fb3f4
Reverse condition for skipping directories
2023-07-28 16:07:18 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
Septian
837df886f3
Fix dragged nodes have icon size
2023-07-10 20:18:18 +07:00
Rémi Verschelde
a12d9df9e1
Merge pull request #71024 from marzecdawid/better-cursor-behaviour-in-tree-with-ctrl
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Fix cursor behavior for multiselect in Tree while holding CTRL
2023-07-08 18:14:48 +02:00
Rémi Verschelde
5205ff69ca
Merge pull request #79090 from mb4c/wrap-tooltip
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Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 16:04:41 +02:00
mb4c
d007be2d14
Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 11:16:34 +02:00
Alfonso J. Ramos
b2bef8c47b
Do not change a node unique name to the same name
2023-07-06 16:27:34 -05:00
Dawid Marzec
9abbdea95e
Fix cursor behaviour in Tree while holding CTRL
2023-06-21 20:44:29 +02:00
Rémi Verschelde
bfec390026
Merge pull request #76672 from kleonc/scene-tree-item-unify-tooltip-creation
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Unify setting tooltips for items in `SceneTreeEditor`
2023-06-20 00:01:29 +02:00
Markus Sauermann
42402aa7db
Fix the distance for grabbing a EditorSpinSlider
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Currently moving the mouse for a single pixel is enough to trigger
grabbing, which happens often unintentionally.
2023-06-16 09:39:49 +02:00
Rémi Verschelde
6587a81910
Merge pull request #78268 from Sauermann/fix-remove-unused-variable
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Remove unused variable `PopupMenu::parent_rect`
2023-06-15 15:26:36 +02:00
Markus Sauermann
840e2b14f3
Remove unused variable PopupMenu::parent_rect
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This private variable is not read anywhere.
Remove it and all places, where it is set.
2023-06-15 12:08:47 +02:00
Rémi Verschelde
2c22e56e37
Merge pull request #77992 from ajreckof/Prevent-unselectable-nodes-when-switching-filter-and-no-children-match-the-new-filter
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Prevent unselectable nodes when switching filter and no children match the new filter.
2023-06-15 10:50:22 +02:00
ajreckof
8c6ede10c5
Prevent unselectable nodes when switching filter and no children match the new filter
2023-06-14 23:20:28 +02:00
ajreckof
5c15083d40
properly update nodepath with batch rename
2023-06-14 15:12:46 +02:00
kobewi
06eef4c64d
Fix nodes selectable abnormally when using filter
2023-06-13 11:11:00 +02:00
kleonc
82f6dae408
Unify setting tooltips for items in SceneTreeEditor
2023-05-02 12:34:44 +02:00
Rémi Verschelde
b81387d6b7
Merge pull request #76513 from YuriSizov/editor-dont-run-too-fast
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Avoid accessing the theme too early in EditorRunBar
2023-04-27 23:57:00 +02:00
Yuri Sizov
de1a1dd43e
Avoid accessing the theme too early in EditorRunBar
2023-04-27 18:49:16 +02:00
Winston Yallow
277e261acf
Add editor setting for spin slider sensibility
2023-04-27 13:45:24 +02:00
Rémi Verschelde
e1075e9c7c
Fix various typos with codespell
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Also includes the grammar fix from #76206 .
Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
2023-04-26 13:57:09 +02:00
Rémi Verschelde
8f7b09916d
Merge pull request #76026 from YuriSizov/editor-running-up-that-gui
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Extract editor run toolbar into its own component
2023-04-26 12:15:29 +02:00
Rémi Verschelde
76d33d187f
Merge pull request #69698 from Daylily-Zeleen/daylily-zeleen/show_in_explorer
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Implement and expose OS::shell_show_in_file_manager()
2023-04-25 09:57:27 +02:00
Daylily-Zeleen
b12ced0a26
Implement and expose OS::shell_show_in_file_manager()
2023-04-25 11:29:32 +08:00
Rémi Verschelde
91bcfa8896
Merge pull request #76122 from spanzeri/fix_animation_snap_slider_crash
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Fix editor spin slider remaining editable if set read_only during and edit and fix related animation player crash
2023-04-24 16:45:09 +02:00