Manuel Dun
fa7e6ddb83
Fix auto-indentation in typed arrays, comments, and after colon
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Now the editor won't add indentation when pressing enter, is
declaring typed variables and there is a colon in the comment
example:
var a:=0#:[press enter]
no indentation
2023-04-20 18:48:21 -04:00
Johan Aires Rastén
14a8124ffe
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders
2023-04-20 14:33:30 +02:00
Rémi Verschelde
f6bb71fc77
Merge pull request #76257 from spanzeri/sdfcollision-popup-stuck
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Fix editor lock on sdf collision bake on error
2023-04-20 12:43:18 +02:00
Rémi Verschelde
42d3ed2103
Merge pull request #74739 from davthedev/itemlist-hover
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Add theming support for hovered ItemList items
2023-04-20 12:41:41 +02:00
Samuele Panzeri
a2be742f97
Fix editor lock on sdf collision bake on error
2023-04-19 11:00:11 +02:00
Rémi Verschelde
3695dfb357
Merge pull request #75509 from KoBeWi/In_physics,_the_observer_effect_is_the_disturbance_of_an_observed_system_by_the_act_of_observation._A_common_example_is_checking_CanvasItem's_global_position,_which_causes_its_transform_to_be_re-calculated-
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Fix invalid global position when read outside tree
2023-04-19 10:13:48 +02:00
bruvzg
520a8d8ed2
Add project manager / editor initial screen settings, implement DisplayServer.get_keyboard_focus_screen method.
2023-04-19 08:54:53 +03:00
David Giardi
9f1e18e64c
Add theming support for hovered tabs
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Tabs can now be styled differently when hovered by the mouse pointer.
2023-04-19 01:38:09 +02:00
Rémi Verschelde
b5b371cf7c
Merge pull request #70332 from aaronfranke/rigid-body-units
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Improve some units in RigidBody nodes
2023-04-18 23:38:20 +02:00
David Giardi
142990d60a
Add hovered item style to ItemList
2023-04-18 22:52:39 +02:00
kobewi
727a4ed79a
Fix invalid global position when read outside tree
2023-04-18 22:14:01 +02:00
needleful
9a968088db
Add allow_search property to ItemList and Tree
2023-04-18 09:21:18 -07:00
Yuri Sizov
9e6b680cfb
Merge pull request #74814 from kleonc/tilemap-fix-rendering-odd-sized-tiles
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`TileMap` Fix rendering odd-sized tiles
2023-04-18 16:27:44 +02:00
Yuri Sizov
8f113c6532
Merge pull request #72749 from aaronfranke/area-priority
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Make Area physics priority consistently int and allow negative numbers
2023-04-18 14:21:06 +02:00
Aaron Franke
87bd8d2dcf
Make Area physics priority consistently int and allow negative numbers
2023-04-18 13:50:20 +02:00
Yuri Sizov
377d8845da
Merge pull request #75890 from YuriSizov/gui-remember-window-state
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Always cache parent visibility in `CanvasItem`
2023-04-18 13:07:41 +02:00
Yuri Sizov
0aa2c32770
Merge pull request #76148 from smix8/navigation_debug_nontri_meshes_4.x
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Fix NavigationMesh debug visuals for non-triangulated meshes
2023-04-18 13:07:24 +02:00
Silc Renew
991e6e90ba
Rework StateMachine and nested StateMachine process
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Breaking compatibility: If a StateMachineTransition is connected to a nested StateMachine prior to this, it is removed. Also, there was a feature to connect another StateMachine as the End of a StateMachine, which is also removed to avoid reference confusion. It was like a GoTo Statement, also further passing the same reference to the blending process, causing the blending calculation to break or causing some StateMachines to not work.
2023-04-18 19:06:51 +09:00
Yuri Sizov
3db40355a0
Merge pull request #76132 from davthedev/stylebox-flat-antialiasing-fix
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Fix blurry borders on antialiased StyleBoxFlat
2023-04-17 22:20:04 +02:00
David Giardi
2ef20045b1
Fix blurry borders on antialiased FlatStyleBox
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This is a fix of the antialiasing logic of FlatStyleBox.
It is now possible to have smooth rounded corners while keeping
the edges sharp on the pixels.
The antialiasing gradient positioning is ajusted so that the "hard"
border corresponds to the middle of that gradient instead of one end.
Checked against rendering of rounded rectangles in a vector graphics
software.
2023-04-17 20:23:03 +02:00
Yuri Sizov
de416c5cbd
Merge pull request #74623 from MewPurPur/edit-text-with-style
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Code style improvements to text_edit and related
2023-04-17 19:08:08 +02:00
Chris Hutchinson
97712b3f50
Clamp minimum value of time_left to 0.0
2023-04-17 16:49:04 +02:00
Yuri Sizov
055ee1276f
Merge pull request #76029 from YuriSizov/control-we-are-not-the-same-you-and-i
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Use Point2 consistently in Control methods
2023-04-17 14:30:26 +02:00
Yuri Sizov
b8b494a16c
Merge pull request #68397 from aaronfranke/get-child
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Make `Node::get_children()` public
2023-04-17 14:28:37 +02:00
angel-721
e347d7d64d
Rename internal root canvas group to start with underscore
2023-04-16 17:42:21 -06:00
smix8
4490a3303b
Fix NavigationMesh debug visuals for non-triangulated meshes
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Fixes NavigationMesh debug visuals for non-triangulated meshes.
2023-04-16 23:31:54 +02:00
Aaron Franke
a83ce0b104
Improve some units in RigidBody nodes
2023-04-15 22:03:24 -05:00
Aaron Franke
8eb9986dc5
Make Node::get_children()
public
2023-04-15 21:59:25 -05:00
Yuri Sizov
bd3286eed2
Merge pull request #75999 from clayjohn/Particles-angle-rand
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Use angle_rand to calculate base_angle in particles process material
2023-04-14 13:14:34 +02:00
clayjohn
821917ba9f
Use angle_rand to calculate base_angle in particles process material
2023-04-13 15:10:47 -07:00
VolTer
6c6c1302f3
Fix PackedScenes created with PackedScene.pack() have their exported nodes become null
2023-04-13 16:16:13 +02:00
Yuri Sizov
4fed87320c
Use Point2 consistently in Control methods
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While Size2 and Point2 are just aliases,
which is why this doesn't fail compilation,
it's nice to have things consistent.
2023-04-13 15:26:50 +02:00
Rémi Verschelde
13f2a4c7ae
Merge pull request #75993 from AThousandShips/autohide_theme
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Don't apply scale to autohide theme property
2023-04-13 09:55:30 +02:00
Rémi Verschelde
87b8eea9f6
Merge pull request #75904 from Calinou/colorpicker-constructor-round-values
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Round values to 3 decimals in the ColorPicker constructor string
2023-04-13 09:54:18 +02:00
clayjohn
9be0a73294
Add EXPOSURE built in to spatial shaders
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This allows users to restore light values to pre-pre-exposure amounts
2023-04-12 10:35:13 -07:00
Ninni Pipping
722597aa97
Don't apply scale to autohide theme property
2023-04-12 17:40:40 +02:00
Rémi Verschelde
d4dad2b2f8
Merge pull request #75957 from clayjohn/VS-default-modes
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Write out render_mode even when mode is set to default in VisualShaders
2023-04-12 17:01:24 +02:00
Rémi Verschelde
486988f717
Merge pull request #70834 from pattlebass/spinbox-doesnt-spin
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Fix `Range`-derived nodes not redrawing after `set_value_no_signal`
2023-04-12 17:01:11 +02:00
pattlebass
9500f8e69a
Fix Range-derived nodes not redrawing
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When using set_value_no_signal(), Range-derived nodes wouldn't redraw.
Also added a dedicated method to SpinBox to update its text.
2023-04-12 14:53:12 +03:00
Rémi Verschelde
cd03028915
Merge pull request #75977 from timothyqiu/invisible-item
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Tree: Fix offset calculation when there are hidden items
2023-04-12 13:28:16 +02:00
Rémi Verschelde
fb3e4e7967
Merge pull request #75975 from bruvzg/bidi_and_log_errors
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Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 13:28:12 +02:00
Rémi Verschelde
15316416ab
Merge pull request #75974 from bruvzg/ts_emb_caret
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[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 13:28:09 +02:00
kobewi
20261016a7
Fix typed array export
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Co-authored-by: Guilherme Sousa <guilherme.sousa1994@gmail.com>
2023-04-12 12:19:17 +02:00
Haoyu Qiu
a083c85521
Tree: Fix offset calculation when there are hidden items
2023-04-12 17:49:52 +08:00
bruvzg
282e4231c2
Improve line BiDi handling, prevent crash on recursive log updates.
2023-04-12 11:39:05 +03:00
bruvzg
d904516e55
[TextServer] Use dedicated flag for object replacement characters.
2023-04-12 10:08:51 +03:00
clayjohn
016946b552
Write out render_mode even when mode is set to default in VisualShaders
2023-04-11 18:03:00 -07:00
Rémi Verschelde
cbf7412e38
Merge pull request #75905 from Calinou/colorpicker-allow-named-colors
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Allow entering named colors in ColorPicker's hex field
2023-04-11 19:40:48 +02:00
Rémi Verschelde
fff0ee0fc4
Merge pull request #75822 from YeldhamDev/no_multi_zero
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Remove unnecessary zero multiplications
2023-04-11 19:40:40 +02:00
Rémi Verschelde
5722d6e3cc
Merge pull request #75451 from bruvzg/web_mac_keys
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[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 19:40:16 +02:00
Rémi Verschelde
23a3e3984b
Merge pull request #74117 from Animtim/RichTextLabel_LocalizationFix
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Add translation support to RichTextLabel
2023-04-11 19:40:07 +02:00
Rémi Verschelde
347a8e20ae
Merge pull request #69324 from RedMser/advanced-settings-errors
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Make it easier to solve warnings/errors referring to project settings
2023-04-11 19:39:53 +02:00
ShadyChibinko
9d2aecade0
Add Tab Metadata
2023-04-11 12:52:03 -04:00
Hugo Locurcio
4d8331ad1f
Round values to 3 decimals in the ColorPicker constructor string
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This makes the whole string always fit within the LineEdit
(at least when using the default font).
2023-04-11 18:29:52 +02:00
Yuri Sizov
ca808c88a4
Merge pull request #71747 from Koyper/rich_text_label_dropcap_selection_bug
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Fixed RichTextLabel wrong selection offset after drop cap
2023-04-11 18:25:39 +02:00
Koyper
99376eebe0
Fixed RichTextLabel wrong selection offset after drop cap.
2023-04-11 10:09:26 -05:00
Timothée Giet
e861ea5903
Add translation support to RichTextLabel
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BUG: 34050
add translation support to RichTextLabel, and respect its Auto Translate setting
2023-04-11 14:17:59 +02:00
Yuri Sizov
6a65597569
Merge pull request #71742 from Koyper/rich_text_label_cell_padding_select_bug
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Fixed RichTextLabel wrong selection offset in padded table cell.
2023-04-11 13:16:35 +02:00
Yuri Sizov
5e6c382a84
Merge pull request #71433 from marzecdawid/fix-TreeItem-button-rendered-under-selected
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Fix TreeItem's button being rendered under "Selected" highlights
2023-04-11 13:15:09 +02:00
bruvzg
a5009f4d3c
[Web] Detect host OS and use macOS keys on mac hosts.
2023-04-11 10:58:54 +03:00
Hugo Locurcio
517dc3654a
Allow entering named colors in ColorPicker's hex field
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This also makes the hex field wider to allow displaying 9-character
hex code (`#rrggbbaa`) in full, even when using a custom font.
2023-04-10 23:59:07 +02:00
Yuri Sizov
c48219f51e
Merge pull request #73658 from smix8/do_not_stop_the_entire_server_cause_you_want_to_pause_4x
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Keep NavigationServer active while SceneTree is paused
2023-04-10 16:24:26 +02:00
Yuri Sizov
fd6a743823
Always cache parent visibility in CanvasItem
2023-04-10 16:18:46 +02:00
smix8
4b0dee080e
Keep NavigationServer active while SceneTree is paused
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Keep NavigationServer active while SceneTree is paused.
2023-04-10 15:30:22 +02:00
Yuri Sizov
5243f5cece
Merge pull request #72152 from smix8/mcd_settings_4.x
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Add Mesh ConvexDecompositionSettings wrapper
2023-04-10 12:52:23 +02:00
Yuri Sizov
8784f95e1f
Merge pull request #75777 from 3deathtoll/patch-1
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Make `SyntaxHighlighter::get_text_edit` a const function
2023-04-10 12:49:04 +02:00
Yuri Sizov
b6cf8959e4
Merge pull request #72863 from JeffVenancius/enable_caret_drawing_when_not_editable
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Add an option to show a TextEdit caret when editable is disabled
2023-04-10 12:48:18 +02:00
Yuri Sizov
d54266899a
Merge pull request #75810 from yedpodtrzitko/yed/simplify-comparison
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misc: simplify blend position comparison
2023-04-10 11:58:51 +02:00
VolTer
f587a21899
Code style improvements to text_edit and related
2023-04-08 19:33:56 +02:00
Juan Linietsky
37362202a4
Fix CI build error
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Fixes potential use of uninitialized variable.
2023-04-08 18:21:08 +02:00
Michael Alexsander
f057d755ab
Remove unnecessary zero multiplications
2023-04-08 09:31:05 -03:00
yedpodtrzitko
c01d2902d9
optimize blend position search
2023-04-08 18:49:06 +07:00
Juan Linietsky
ab5fc22f67
Optimize Node children management
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* Adding and removing child nodes is now constant time, speed up should be huge.
* Searching for node paths as in ("path/to/node") should be far faster too.
This changes the children management and makes it a hashmap, optimizing most StringName based operations.
Most operations should be severe speed up without breaking compatibility.
This should fix many issues regarding to node access performance, and may also speed up editor start/end, but benchmarks are needed. So if you want to test, please make some benchmarks!
Further performance improvements will be done in the future by removing NOTIFICATION_MOVED_IN_PARENT and replacing by something less laborious.
2023-04-08 10:54:28 +02:00
jeffVenancius
97c2133548
Add an option to show a TextEdit caret when editable is disabled
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Update doc/classes/TextEdit.xml
2023-04-07 22:27:01 -03:00
smix8
1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
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Adds wrapper MeshConvexDecompositionSettings to control parameters for Mesh ConvexDecomposition operations.
2023-04-07 22:39:25 +02:00
3deathtoll
3841c4a4b4
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
Rémi Verschelde
c151d3231f
Merge pull request #75760 from reduz/optimize-node-add-child-validation
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Optimize Node::add_child validation
2023-04-07 18:20:28 +02:00
Yuri Sizov
f38b540273
Merge pull request #75756 from smix8/fix_obstacle_avoidance_sim_4.x
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Fix NavigationObstacles not being added to avoidance simulation
2023-04-07 15:11:40 +02:00
Yuri Sizov
b5f532094e
Merge pull request #56671 from Rgtemze/warn_if_concave
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Warn when a concave polygon is assigned to ConvexPolygonShape2D
2023-04-07 14:39:41 +02:00
Yuri Sizov
a13635cdf8
Merge pull request #70901 from timothyqiu/tree-scroll-offset
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Add scrollbar offset theme constants to Tree
2023-04-07 13:24:01 +02:00
Juan Linietsky
223ce4fcb9
Optimize Node::add_child validation
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Adding 10k nodes is almost twice as fast.
2023-04-07 13:18:47 +02:00
Yuri Sizov
f1f0e5f91d
Merge pull request #75728 from smix8/fix_audiostreamplayer2d_crash_4.x
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Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
2023-04-07 12:46:53 +02:00
Samuele Panzeri
404f24b5c4
Update sibling indices after a node is removed.
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With change 104392e
the code to update node indices on removal was erronously removed.
The out of date indices would cause crashes while selecting nodes in a graph editor (e.g. animation tree) and selected nodes are oftern pushed to beginning or end of the child list for the parent.
2023-04-06 20:47:57 +02:00
smix8
aadf33efd8
Fix NavigationObstacles not being added to avoidance simulation
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Fixes NavigationObstacles not being added to avoidance simulation.
2023-04-06 16:32:49 +02:00
Rémi Verschelde
92b7a9603a
Merge pull request #75701 from reduz/notification-moved-in-parent
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Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 14:35:04 +02:00
Juan Linietsky
104392ef4e
Remove NOTIFICATION_MOVED_IN_PARENT
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* This notification makes node children management very inefficient.
* Replaced by a NOTIFICATION_CHILDREN_CHANGED (and children_changed signal).
* Changed Canvas code (and similar) to use the above signal, to perform more efficiently.
This PR breaks compatibility (although this notification was very rarely used, even within the engine), but provides an alternate way to do the same.
It is required for the changes in #75627 to be entirely effective.
2023-04-06 13:57:13 +02:00
Haoyu Qiu
498d538578
Add scrollbar offset theme constants to Tree
2023-04-06 15:04:28 +08:00
smix8
a5351086b0
Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on thread
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Fixes AudioStreamPlayer2D crash when PhysicsServer2D runs on thread due to empty PhysicsSpace
2023-04-06 03:29:09 +02:00
Rémi Verschelde
5cf878c090
Merge pull request #75113 from m4gr3d/fix_2d_editor_dragging_main
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Fix the issue preventing dragging in the 2D editor
2023-04-05 20:21:09 +02:00
Rémi Verschelde
e0bff2fa06
Merge pull request #75610 from aaronfranke/sus-travel-m
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Change VehicleWheel3D suspension travel to use meters internally
2023-04-05 12:03:23 +02:00
Rémi Verschelde
4f4b5a2785
Merge pull request #73475 from YuriSizov/theme-is-busy-plz-come-back-later
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Add a warning when accessing theme prematurely and fix surfaced issues
2023-04-05 12:03:15 +02:00
Johan Aires Rastén
9a60c4affb
GraphNode ignore non-visible children for minimum size.
2023-04-05 09:05:52 +02:00
Aaron Franke
dd0eb1ab47
Change VehicleWheel3D suspension travel to use meters internally
2023-04-03 12:34:05 -07:00
Yuri Sizov
e401540264
Implement theme item cache in ColorPicker and friends
2023-04-03 18:01:11 +02:00
Yuri Sizov
db2f99cdc0
Implement theme item cache in TextEdit and CodeEdit
2023-04-03 18:01:10 +02:00
Yuri Sizov
91ff34b5b5
Add a warning when trying to access theme items too early
2023-04-03 18:01:10 +02:00
Rémi Verschelde
5b775282b7
Merge pull request #74654 from YuriSizov/gui-cause-you-re-hi-and-you-re-lo-you-re-yes-and-you-re-no
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Prevent crash in `ItemList` when checking for visible items
2023-04-03 17:08:44 +02:00
Rémi Verschelde
b85fc4aa6d
Merge pull request #73646 from KoBeWi/squish
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Prevent off-screen controls in editor
2023-04-03 17:07:54 +02:00
Rémi Verschelde
8a02d3817d
Merge pull request #73180 from KoBeWi/pretty_tweens
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Various Tween code improvements
2023-04-03 17:07:29 +02:00
Rémi Verschelde
57e3651763
Merge pull request #72028 from kilojool/option_button_reselection
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OptionButton: allow reselection of selected item
2023-04-03 17:06:36 +02:00