Wilson E. Alvarez
a22e746bc3
Removed unnecessary assignments
2018-07-24 09:51:03 +02:00
Ignacio Etcheverry
779c9d638e
Merge pull request #15880 from neikeq/better-collections
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Mono: Add Dictionary and Array classes
2018-07-23 23:59:04 +02:00
AndreaCatania
17ebbfb56d
Implemented Soft body
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- Soft Body Physics node
- Soft Body Rendering
- Soft body Editor
- Soft body importer
2018-07-23 20:50:23 +02:00
Juan Linietsky
1ad20dc2f1
Merge pull request #12403 from AndreaCatania/phymat
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Physics material
2018-07-23 07:37:03 -03:00
Rémi Verschelde
df170d81cc
Mono: Default to not shipping C# scripts content
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Fixes #20053 .
2018-07-22 17:28:17 +02:00
Paulb23
8ff747171f
Allow opening and editing of any utf_8 file in script editor
2018-07-22 11:55:56 +01:00
Ignacio Etcheverry
525384d8cc
Merge pull request #20337 from aaronfranke/mono-pascal-gd
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[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-22 03:49:58 +02:00
Rémi Verschelde
7478649b2f
Merge pull request #20229 from aaronfranke/mono-warning-text
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[Mono] Update about/warning text
2018-07-22 00:40:15 +02:00
Aaron Franke
174cf31d00
[Mono] Improvements to GD.cs: PascalCasing and real_t
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[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-21 16:40:46 -05:00
Rémi Verschelde
92415365c8
Merge pull request #19264 from vnen/typed-gdscript-final
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Typed GDScript
2018-07-21 23:13:51 +02:00
Juan Linietsky
2b9902db06
-Fix disable_3d flag
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-Add extra flag optimize=[size,speed] to be able to prioritize size
2018-07-21 17:26:49 -03:00
Aaron Franke
69530ef614
[Mono] Update about/warning text
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I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.
2018-07-21 15:26:41 -05:00
George Marques
3e87ad5187
Rewrite code completion
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- Use data type struct from the parser.
- Avail from type hints when type can't be guessed.
- Consider inner classes and other scripts when looking for candidates.
2018-07-20 21:55:18 -03:00
George Marques
3445dca01d
Add ability to infer variable type from assigned value
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Syntax: var x : = 42
Infers the type of "x" to be an integer.
2018-07-20 21:55:18 -03:00
George Marques
03746da73f
Add editor highlight for type-safe lines
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The line number is hightlighted to indicate that the line contains only
type-safe code.
2018-07-20 21:55:18 -03:00
George Marques
a2305cd8b2
Fix line number detection in some parser nodes
2018-07-20 21:55:17 -03:00
George Marques
75f395c2a0
Use type hints to improve completion
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- Allow type hints to be completed.
- Use type information to infer completion candidates.
- Show typed function signature in tooltip.
- Add type hints when completing declaration from virtual functions
(optional).
2018-07-20 21:55:17 -03:00
George Marques
95351ac867
Add syntax highlighting to type hints
2018-07-20 21:55:17 -03:00
George Marques
e3d72d14ff
Use type information to enable GDScript introspection
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This makes the Script API provide accurate information when requesting
property or method info.
2018-07-20 21:55:17 -03:00
George Marques
4b18c4e448
Add typed instructions to GDScript
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- Typed assignment (built-in, native, and script).
- Cast (built-in conversion; native and script checks).
- Check type of functions arguments on call.
- Check type of members on set.
2018-07-20 21:55:17 -03:00
George Marques
743053734f
Add static type checks in the parser
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- Resolve types for all identifiers.
- Error when identifier is not found.
- Match return type and error when not returning a value when it should.
- Check unreachable code (code after sure return).
- Match argument count and types for function calls.
- Determine if return type of function call matches the assignment.
- Do static type check with match statement when possible.
- Use type hints to determine export type.
- Check compatibility between type hint and explicit export type.
2018-07-20 21:55:16 -03:00
George Marques
f7793fc5c9
Store type hint of declared identifiers
2018-07-20 21:55:16 -03:00
George Marques
b7a00aead0
Move inheritance resolution to the parser
2018-07-20 21:55:16 -03:00
George Marques
8aab9a06d4
Add typing syntax
2018-07-20 21:55:16 -03:00
Juan Linietsky
6c09cdd136
Merge pull request #20157 from GodotExplorer/image-load-webp
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Add webp buffer loader for Image
2018-07-20 12:00:21 -03:00
Pieter-Jan Briers
a8c97eb094
Makes Mono bindings partial & adds GetNode<T>.
2018-07-20 13:55:13 +02:00
Ignacio Etcheverry
a85f0f89fe
Merge pull request #20257 from oisincar/fix_basis
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Fix bug with Basis.Transposed()
2018-07-20 06:47:15 +02:00
Ignacio Etcheverry
ee3c476c9a
Add Array and Dictionary wrapper classes to C#
2018-07-20 01:44:30 +02:00
Bastiaan Olij
6843f39875
Added some documentation for the CSG nodes
2018-07-19 22:24:46 +10:00
oisincar
7a4d593198
Fix bug with Basis.Transposed()
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Fix bug where Basis.Transposed() incorrectly updated local basis, and
returned an unmodified copy. This also fixes Transform.Inverse().
2018-07-19 00:17:45 +01:00
Ignacio Etcheverry
a731bd5864
Merge pull request #20253 from neikeq/nobranchnameideasfeelsbadman
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Make C# bindings generator ignore disabled classes
2018-07-18 21:20:34 +02:00
Ignacio Etcheverry
92c7fe422b
Make C# bindings generator ignore disabled classes
2018-07-18 21:15:41 +02:00
Juan Linietsky
09b1fdc97b
Merge pull request #19931 from BastiaanOlij/csg_polygon_local
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Added path_local, path_continuous_u and path_joined properties to CSGPolygon
2018-07-18 11:33:47 -03:00
Rémi Verschelde
7c9f7452f4
Style: Format code with clang-format 6.0.1
2018-07-18 16:27:03 +02:00
Max Hilbrunner
2ba1f76870
Merge pull request #20195 from Faless/ssl_handshake
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Non-blocking SSL handshake
2018-07-17 12:09:31 +02:00
geequlim
c5efe5d625
Add webp buffer loader for Image
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Cleanup the code memory load related code for Image
Fix jpeg buff load function always returns OK event failed
2018-07-17 12:03:45 +08:00
Fabio Alessandrelli
99d0b7ba14
Implement non blocking-handshake for StreamPeerSSL
2018-07-16 13:08:17 +02:00
Juan Linietsky
a3f1ee5c57
Global class names (and GDScript support for it)
2018-07-15 19:29:00 -03:00
Max Hilbrunner
118d4f3115
Merge pull request #19540 from muiroc/cylinder
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Cylinder resource and collision shape (bullet only)
2018-07-12 05:09:37 +02:00
K. S. Ernest (iFire) Lee
e0510369d6
Fix visual script editor interface
2018-07-10 11:17:00 -03:00
Rémi Verschelde
27b70914e4
Merge pull request #19422 from Faless/mbedtls_2.10
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Bump mbedTLS to version 2.10.0
2018-07-10 15:04:16 +02:00
Max Hilbrunner
04d9f8dbd6
Merge pull request #20046 from SaracenOne/bmp_fix
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Fix bits_per_pixel validation in BMP and TGA loader modules.
2018-07-10 13:35:14 +02:00
Mads Ynddal
39aabba0a9
Added path for Mono installed through Homebrew
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On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.
2018-07-10 00:29:05 +02:00
Saracen
115f6d14a0
Fix bits_per_pixel validation in BMP and TGA loader modules.
2018-07-08 18:51:20 +01:00
Bastiaan Olij
a971288bb0
Added path_local and path_continious_u properties to CSGPolygon
2018-07-07 18:20:21 +10:00
Max Hilbrunner
3f272c6ae6
Merge pull request #19637 from dragmz/19548
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Fix onready vars / vars accessing class members if _ready / _init not present
2018-07-05 04:15:47 +02:00
Ignacio Etcheverry
d4f860c768
Merge pull request #19231 from aaronfranke/mono-fposmod-to-mod
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[Mono] Rename Fposmod to PosMod, fix output
2018-07-05 01:05:44 +02:00
Max Hilbrunner
d988d188ad
Merge pull request #18966 from chanon/new-debug-print
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Add new debug print method that shows line number where the print came from
2018-07-04 23:50:45 +02:00
Ignacio Etcheverry
02372bfdf7
Merge pull request #19872 from exts/export_signals
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Mono: Fixes annotated signal loading in exported binaries
2018-07-04 21:30:49 +02:00
Ignacio Etcheverry
769f172602
Merge pull request #19756 from NathanWarden/mono_lerp_fixes
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[C#] Lerp now consistent with Godot API. InverseLerp fixed.
2018-07-04 21:23:50 +02:00
Ignacio Etcheverry
f8daa080f2
Merge pull request #19965 from neikeq/issue-19961
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Mono: Fix build script not decoding process utf-8 output
2018-07-04 16:09:42 +02:00
Ignacio Etcheverry
33fd0f762d
Mono: Fix build script not decoding process utf-8 output
2018-07-04 16:07:52 +02:00
Rémi Verschelde
0b7df80eb1
Merge pull request #19937 from akien-mga/video-exporting
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Fix loading and exporting of Theora and WebM video streams
2018-07-04 08:17:53 +02:00
=
489c9adf03
Mono: Fixes annotated signal loading in exported binaries
2018-07-03 22:12:27 -05:00
Ignacio Etcheverry
ac9e736b06
Merge pull request #16987 from neikeq/pending-exceptions
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Mono: Pending exceptions and cleanup
2018-07-04 03:45:10 +02:00
Ignacio Etcheverry
4739cb8c00
Mono: Pending exceptions and cleanup
2018-07-04 03:08:29 +02:00
Kelly Thomas
88b89c2084
Changes to default C# script template ( #19940 )
2018-07-04 03:00:07 +02:00
Rémi Verschelde
6dc20adadd
Fix loading and exporting of Theora and WebM video streams
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Theora and WebM video streams were mistakenly imported with a ResourceImporter,
but those imported ogvstr and webmstr were simply links to the local resource.
While that works fine in the editor, it no longer works when exporting a game
as the "source" ogv and webm files are ommitted and only the ogvstr and webmstr
references were exported.
As discussed with @reduz, it doesn't make sense to import videos, as we only
intend to play them back and not modify them/access their raw data. As such we
use a ResourceFormatLoader instead of an importer, to load the file on the fly.
ogv and webm files linked to this loader are now considered as resources, and
thus exported.
Note: The Theora and WebM loaders lack any kind of validity check beyond the
existence of the target file, but it was already the case with the importer.
Better checks and error reports could be added, but those loaders will eventually
be obsoleted by GDNative plugins anyway.
Fixes #14954 .
2018-07-03 20:21:46 +02:00
Max Hilbrunner
aad475937b
Merge pull request #19828 from jjay/fix_yield_leak
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Fix memory leak in GDScript during infinnity loops with yields
2018-07-03 18:51:13 +02:00
Max Hilbrunner
2017119a3d
Merge pull request #19919 from marcelofg55/notif_crash
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Add a new notification to detect crashes on native scripts
2018-07-03 18:42:49 +02:00
Max Hilbrunner
72e05f3f99
Merge pull request #16944 from rainerdeyke/master
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Added 'fill selection' command to grid map editor
2018-07-03 18:32:39 +02:00
Max Hilbrunner
5885e1c6dd
Merge pull request #18976 from chanon/new-get-stack
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Add new get_stack function to get GDScript stack trace as array
2018-07-03 17:50:05 +02:00
Max Hilbrunner
f672ea1559
Merge pull request #19138 from firefly2442/pcre2-10.31
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update PCRE2 to version 10.31, fixes #15662
2018-07-03 17:43:22 +02:00
Max Hilbrunner
0705eb904a
Merge pull request #19251 from YeldhamDev/script_templates_changes
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Small changes to the comments in the script templates
2018-07-03 16:48:03 +02:00
Max Hilbrunner
beefe98974
Merge pull request #19635 from bojidar-bg/19158-exported-array-new-inspector
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Add proper type information to array property
2018-07-03 15:47:02 +02:00
Marcelo Fernandez
deebeb2742
Add a new notification to detect crashes on native scripts
2018-07-02 16:18:58 -03:00
Juan Linietsky
2dc738ce27
-Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios
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-Fixes to some duplication scenarios for instanced scenes
2018-07-02 15:08:35 -03:00
muiroc
0a36e974da
added cylinder shape support
2018-07-01 11:16:54 +02:00
Ignacio Etcheverry
68c106d60d
Merge pull request #19768 from KellyThomas/env-string
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mono: convert unicode mono root path to ascii string
2018-07-01 01:17:06 +02:00
Kelly Thomas
753230c275
convert unicode mono root path to ascii string
2018-06-30 08:58:41 +08:00
Thomas Herzog
22dac831bc
Merge pull request #19757 from Faless/gdnet_pr
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Network bindings for GDNative
2018-06-29 19:32:22 +02:00
Yasha Borevich
30317296af
Fix memory leak in GDScript during infinnity loops with yields
2018-06-28 23:55:30 +03:00
Rémi Verschelde
87dc0d7c7e
Merge pull request #19827 from Faless/lws_fix_lite
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Fix fragment size bug in WebSocket (lws)
2018-06-28 18:12:11 +02:00
Juan Linietsky
eeab3502d5
Changes to how node paths are selected from property, allowing setting a hint.
2018-06-27 20:50:25 -03:00
Fabio Alessandrelli
15451479e5
Add [Packet/Stream/Multiplayer]PeerGDNative
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They provide an interface to implement PacketPeer, StreamPeer, and
NetworkedMultiplayerPeer via GDNative.
2018-06-27 19:07:30 +02:00
Aaron Franke
5b2b23c9a9
[Mono] Rename Fposmod to PosMod
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[Mono] Rename Fposmod to PosMod
2018-06-27 00:58:24 -05:00
Nathan Warden
c2315e3291
Lerp now consistent with Godot API. InverseLerp fixed.
2018-06-24 17:52:17 -05:00
Fabio Alessandrelli
267b3746c5
Sanitize protocol struct, def LWS T/RX buffer size
2018-06-23 20:17:15 +02:00
Ignacio Etcheverry
25275de50e
Merge pull request #19016 from neikeq/w
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Mono: Module build improvements
2018-06-22 19:18:15 +02:00
Ignacio Etcheverry
ec6416d2b6
Mono: Module build improvements
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- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild.
- Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name.
- Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config.
2018-06-22 19:14:58 +02:00
Rhody Lugo
920224a535
add NoCache wrapper to Command
2018-06-21 03:00:33 -04:00
Bastiaan Olij
1697cbb4bb
Add access for GDNative modules to some platform dependent internals on Android
2018-06-19 17:49:23 +10:00
Marcin Zawiejski
317dcb084b
Fix onready vars / vars accessing class members if _ready / _init not present
2018-06-18 23:31:48 +02:00
Bojidar Marinov
8ecef3496c
Add proper type information to array property
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Part of #19158
2018-06-18 22:24:31 +03:00
Emmanuel Leblond
380b85a32f
[Pluginscript] Fix not working exports in editor
2018-06-15 23:11:20 +02:00
Paulb23
08c036b706
Removed duplicate default colours and removed GDScriptHighligher colours from main editor.
2018-06-13 18:25:02 +01:00
Rémi Verschelde
f0fa590210
Merge pull request #19526 from robojumper/fix_tutorials
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Add support for tutorial links to makerst.py
2018-06-13 14:29:45 +02:00
robojumper
98b59cf2a3
Add support for tutorial links to makerst.py
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Also change the <tutorials> structure to make use of individual <link> tags
2018-06-12 17:40:24 +02:00
Jairo Honorio
afcac41d31
Inner classes' functions now appear in the editor's functions panel
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Fixes #19386
2018-06-12 10:43:37 -03:00
Michael Alexsander Silva Dias
fd17b960e9
Small changes to the comments in the script templates.
2018-06-11 02:04:51 -03:00
Benjamin
1535ffab06
Fix CSG issues when reparenting shape nodes.
2018-06-10 17:54:42 +02:00
Fabio Alessandrelli
888379e513
Bump mbedTLS to version 2.10.0
2018-06-07 18:50:44 +02:00
Fabio Alessandrelli
e56a3c1dc4
Bump libwebsockets to version 3.0.0
2018-06-07 18:07:35 +02:00
Rémi Verschelde
d0811ed3f9
Thirdparty: Fill copyright for lws, miniupnpc, clipper
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Rename `lws` to `libwebsockets` which is its library name.
Add missing license file for mbedtls.
2018-06-07 10:46:05 +02:00
Fabio Alessandrelli
b4c65093d7
Merge pull request #18780 from mhilbrunner/upnp
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Add UPnP support (port forwarding, querying external IP)
2018-06-07 02:10:48 +02:00
mhilbrunner
c21da40de5
Add UPnP support (port forwarding, querying external IP)
2018-06-07 01:52:04 +02:00
Max Hilbrunner
aaf93f92d8
Merge pull request #19397 from Faless/ws_get_ip_port
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Fix LWSPeer get_connected_[host/port]
2018-06-06 20:38:39 +02:00
Fabio Alessandrelli
6cda58a12f
Fix LWSPeer get_connected_[host/port]
2018-06-06 18:34:08 +02:00
Kelly Thomas
17516822f9
allow undefined GODOT_DEBUG_MSBUILD environment variable
2018-06-06 22:31:54 +08:00
Ignacio Etcheverry
b4f66e04e8
Merge pull request #19387 from neikeq/y
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Mono fixes and improvements
2018-06-05 22:28:46 +02:00