Commit graph

30844 commits

Author SHA1 Message Date
Marcel Admiraal
7f26ce4486 Set Bullet collision shape index to zero when using a single shape
or ConcavePolygonShape3D.
2020-10-19 11:51:11 +01:00
Rémi Verschelde
bc8300d201
Merge pull request #42579 from theoway/stylebox_and_control_documentation
Documentation change: Explaining the behavior of focus stylebox overlapping the pressed stylebox
2020-10-19 09:36:24 +02:00
Rémi Verschelde
fb8d7f9a84
Merge pull request #42878 from gvaneyck/copy-description-node-replace
Keep 'Editor Description' metadata when changing a Node's type
2020-10-19 08:30:26 +02:00
Juan Linietsky
731830559f
Merge pull request #42892 from godotengine/revert-42077-MSSAO
Revert "Replace SAO implementation with MSSAO"
2020-10-18 19:28:25 -03:00
Juan Linietsky
53d5a252bb
Revert "Replace SAO implementation with MSSAO" 2020-10-18 19:27:51 -03:00
Juan Linietsky
d98261ab8f
Merge pull request #42077 from clayjohn/MSSAO
Replace SAO implementation with MSSAO
2020-10-18 18:34:43 -03:00
Juan Linietsky
6e5f137c01
Merge pull request #41415 from clayjohn/VULKAN-shader-overrides
Add FOG, RADIANCE, and IRRADIANCE shader overrides
2020-10-18 18:33:41 -03:00
Juan Linietsky
e799a2ba45
Merge pull request #42201 from clayjohn/Vulkan-new-glow
Optimize Glow with local memory
2020-10-18 18:32:36 -03:00
clayjohn
366ee46774 Replace SAO implementation with MSSAO 2020-10-18 13:15:51 -07:00
clayjohn
f46932feab Add FOG, RADIANCE, and IRRADIANCE shader overrides 2020-10-18 12:06:51 -07:00
clayjohn
63a34b93aa Optimize Glow with local memory 2020-10-18 11:37:12 -07:00
Gabriel Van Eyck
a22275c8a2 Keep 'Editor Description' metadata when changing a Node's type
Also copy edit group/lock when replacing a Node3D
2020-10-18 11:22:54 -07:00
Juan Linietsky
4467412c9f
Merge pull request #38949 from puchik/ssr-fix-cutoff
Continue tracing screen space reflection after encountering sky
2020-10-18 14:45:33 -03:00
Rémi Verschelde
d9e5c355e5
Merge pull request #41418 from clayjohn/Vulkan-aerial
Add aerial perspective to fixed fog
2020-10-18 17:32:19 +02:00
Rémi Verschelde
0cee302192
Merge pull request #42873 from Yetizone/HeaderGuardUpdate
node_3d_editor_plugin.h: Update header guard
2020-10-18 15:10:45 +02:00
Rémi Verschelde
8f2b7aecee
Merge pull request #42826 from reduz/refactor-method-bind
Refactor MethodBind to use variadic templates
2020-10-18 14:26:18 +02:00
reduz
ee06a70ea6 Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
2020-10-18 12:28:44 +02:00
Rémi Verschelde
6a8dfdb60e
Merge pull request #42865 from KoBeWi/disappearing_@s
Document that setting node name will remove @s
2020-10-17 21:06:18 +02:00
clayjohn
8c21c26fb5 Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
Yetizone
09356c1f67 node_3d_editor_plugin.h: Update header guard 2020-10-17 18:52:17 +03:00
Rémi Verschelde
5b6a22e275
Merge pull request #42867 from aaronfranke/cs_get_str_bytes
Add GetStringFromUTF8 and GetStringFromASCII to C#
2020-10-17 15:42:47 +02:00
Tomasz Chabora
02ce2f4bb9 Document that setting node name will remove @s 2020-10-17 12:13:54 +02:00
Aaron Franke
029de52001
Add GetStringFromUTF8 and GetStringFromASCII 2020-10-17 04:17:29 -04:00
Rémi Verschelde
94e5f66cbb
Merge pull request #42679 from Xrayez/ci-sconsflags
CI: Refactor build workflows to use `SCONSFLAGS`
2020-10-16 15:36:24 +02:00
Andrii Doroshenko (Xrayez)
2946535a6f CI: Refactor build workflows to use SCONSFLAGS 2020-10-16 14:41:30 +02:00
Rémi Verschelde
eb3d7f29be
Merge pull request #42845 from umarcor/ci/no-set-env
ci: do not use set-env
2020-10-16 14:29:38 +02:00
umarcor
935170c6d1 ci: do not use set-env 2020-10-16 05:11:28 +02:00
Rémi Verschelde
88a3db5bff
Merge pull request #42315 from lyuma/command_queue_fix
core/command_queue_mt.h: Fix crash/hang when buffer fills up
2020-10-15 22:35:44 +02:00
Rémi Verschelde
1b443da182
Merge pull request #42837 from Calinou/fix-fog-volumetric-sky
Fix "fixed" fog drawing in front of volumetric fog with a sky background
2020-10-15 22:34:40 +02:00
Hugo Locurcio
4357506e64
Fix "fixed" fog drawing in front of volumetric fog with a sky background
This closes #42820.

Co-authored-by: Clay John <claynjohn@gmail.com>
2020-10-15 21:59:08 +02:00
Rémi Verschelde
4dce52e4cb
Merge pull request #42422 from umarcor/upload-artifacts
CI: upload artifacts
2020-10-15 20:54:25 +02:00
umarcor
b8855ed732 CI: upload artifacts
Set retention-days of all artifacts to 14.
2020-10-15 20:32:16 +02:00
Rémi Verschelde
f55468ae95
Merge pull request #42831 from akien-mga/ci-ls-artifacts
CI: List contents of bin/ after build
2020-10-15 20:07:59 +02:00
Rémi Verschelde
69e958b48d
CI: List contents of bin/ after build
This can be used to compare impacts on the generated files
and especially their size in PRs.
2020-10-15 19:50:49 +02:00
Rémi Verschelde
ea21b8ff83
Merge pull request #42823 from madmiraal/update-intersect_point-doc
Update intersect_point documentation to mention solid shapes.
2020-10-15 18:40:36 +02:00
Rémi Verschelde
14e3d68dd9
Merge pull request #42778 from madmiraal/remove-get_layers
Remove old RigidBody get_layers() methods.
2020-10-15 18:40:21 +02:00
Marcel Admiraal
e496db79d8 Update intersect_point documentation to mention solid shapes. 2020-10-15 16:44:57 +01:00
Rémi Verschelde
5971a97a0c
Merge pull request #42649 from madmiraal/reapply-41806
Reapply -Avoid adding margin twice along capsule Y axis
2020-10-15 17:20:22 +02:00
Yuri Roubinsky
e273f83be3
Merge pull request #42818 from Chaosus/vs_expressions
Fix visual shader node expression undo/redo for set_size and expression
2020-10-15 16:27:22 +03:00
Yuri Roubinsky
8351266117 Fix visual shader node expression undo/redo for set_size and expression 2020-10-15 16:11:38 +03:00
Rémi Verschelde
e927f54170
Merge pull request #42804 from RandomShaper/fix_fft_window
Fix application of window in FFT
2020-10-15 13:21:33 +02:00
Rémi Verschelde
d76eb0b491
Merge pull request #42814 from Calinou/fix-soft-shadow-hint
Fix typo in soft shadow quality project settings hints
2020-10-15 11:39:16 +02:00
Yuri Roubinsky
17fc3bed5f
Merge pull request #42813 from Chaosus/vs_fix_ops
Fix copy/paste/duplicate for particle mode in visual shaders
2020-10-15 12:01:06 +03:00
Rémi Verschelde
24670c5a6f
Merge pull request #42812 from Calinou/doc-multimesh-set-instance-color
Clarify that `MultiMesh.set_instance_color()` multiplies vertex colors
2020-10-15 10:55:26 +02:00
Yuri Roubinsky
1fee310a9a Fix copy/paste/duplicate for particle mode in visual shaders 2020-10-15 11:33:06 +03:00
Hugo Locurcio
b44de3c6b1
Fix typo in soft shadow quality project settings hints 2020-10-15 10:31:35 +02:00
Rémi Verschelde
b84f9b0068
Merge pull request #42791 from Faless/editor/drag_drop_copy_all
EditorNode now copies all drag and dropped files.
2020-10-15 10:29:12 +02:00
Rémi Verschelde
cb3d5b6dda
Merge pull request #42789 from Faless/js/4.0_html_editor_first_iteration
[HTML5] Editor prototype
2020-10-15 10:28:59 +02:00
Hugo Locurcio
6975bd106a
Clarify that MultiMesh.set_instance_color() multiplies vertex colors
This closes https://github.com/godotengine/godot-docs/issues/4273.
2020-10-15 10:19:20 +02:00
Yuri Roubinsky
075a8baa36
Merge pull request #42808 from Chaosus/vs_delete_refactor
Refactor delete nodes functions in visual shader editor
2020-10-15 10:38:03 +03:00