Juan Linietsky
8154dff3d0
Merge pull request #2528 from MarianoGnu/sprite-edit
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SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU
3e6aaec193
Add SpriteRegionEditor and update Polygon2DUVEditor
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Both with snap and grid support
2015-09-28 00:06:06 -03:00
Juan Linietsky
f141df95a6
Merge pull request #2546 from akien-mga/windows-stderr
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Hide stderr when trying to detect mingw binaries on posix
2015-09-27 11:41:44 -03:00
Rémi Verschelde
be51861310
Hide stderr when trying to detect mingw binaries on posix
2015-09-27 16:31:19 +02:00
Juan Linietsky
afbb0ca8d7
Merge pull request #2543 from akien-mga/documentation-update
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Documentation update: Sample{,Library,Player,Player2D}
2015-09-26 19:15:54 -03:00
Rémi Verschelde
7c1a79089a
Update documentation for all Sample* classes
2015-09-26 23:58:12 +02:00
Rémi Verschelde
2caf1548a5
Fix return type of get_reverb_room
2015-09-26 23:58:11 +02:00
Juan Linietsky
9e54b5c62b
Merge pull request #2538 from akien-mga/polyphony
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Small renaming and bug fixing in SamplePlayer
2015-09-26 18:31:23 -03:00
Rémi Verschelde
092f84642c
Rename voice_set_volume argument to p_volume to avoid confusion
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This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
2015-09-26 22:43:34 +02:00
Rémi Verschelde
3d7740ba17
Fix default/filter/* parsing in _get
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Closes #2542 . The actual flaw was identified by @reduz.
Also fix a typo.
2015-09-26 21:06:12 +02:00
Rémi Verschelde
1e147c4945
Fix some copy-paste mistakes in linear/db volume functions
2015-09-26 21:06:12 +02:00
Rémi Verschelde
3bf24eeb6b
Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D
2015-09-26 21:06:12 +02:00
Juan Linietsky
d5579b1506
Merge pull request #2458 from TheHX/text_edit_hscroll
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Fix HScrollBar of TextEdit
2015-09-26 08:49:47 -03:00
Juan Linietsky
10e7871091
Merge pull request #2533 from eska014/fix-visibility-notification-propagation
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Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
2015-09-26 00:59:19 -03:00
Juan Linietsky
6f0df4e80c
Merge pull request #2534 from eska014/unpress-hidden-buttons
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Fix BaseButtons remaining pressed when hiding while pressed down
2015-09-26 00:53:38 -03:00
eska
6ee2a84e8a
Clarify BaseButton::is_pressed()
documentation
2015-09-26 05:48:51 +02:00
eska
ce2faae2c5
Fix BaseButtons remaining pressed when hiding them while pressing them down
2015-09-26 03:06:42 +02:00
eska
b9bb2ab9c0
Fix propagation of NOTIFICATION_VISIBILITY_CHANGED
2015-09-26 02:23:19 +02:00
Juan Linietsky
875eb7fe51
Merge pull request #2532 from akien-mga/documentation-update
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Documentation update: TileSet and Timer
2015-09-25 15:56:26 -03:00
Rémi Verschelde
4abc7f5740
Update documentation for TileSet and Timer
2015-09-25 20:45:00 +02:00
Rémi Verschelde
c69ea708fa
Sync classes reference template with current code base
2015-09-25 17:54:24 +02:00
Juan Linietsky
52eebdc001
Merge pull request #2449 from leezh/label-valign-fix
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reworked Label class
2015-09-25 11:29:49 -03:00
Juan Linietsky
447c319f2c
Merge pull request #2502 from vnen/fix-itemlist-typo
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Fix ItemList typo in binding
2015-09-25 11:27:50 -03:00
Juan Linietsky
9962518ffd
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-24 18:07:13 -03:00
Juan Linietsky
82a3304458
Added ability to set custom mouse cursors. Not hardware accelerated yet.
2015-09-24 18:06:15 -03:00
Juan Linietsky
f6957eb154
Merge pull request #2514 from akien-mga/reference-edition
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Document TileMap class
2015-09-24 18:05:10 -03:00
Juan Linietsky
06d21dfafa
Merge pull request #2523 from leezh/boxcontainer-align
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added alignment to BoxContainer
2015-09-24 10:16:31 -03:00
Zher Huei Lee
c38808b5b1
added alignment to BoxContainer
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Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
2015-09-24 14:07:53 +01:00
Rémi Verschelde
d55274b5b0
Document TileMap class
2015-09-23 23:05:47 +02:00
Juan Linietsky
20a1c765db
Merge pull request #2512 from bojidar-bg/patch-2
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Flip < and > in String::xml_escape.
2015-09-23 15:43:37 -03:00
Bojidar Marinov
ca11b2fa4b
Fix _xml_unescape, as suggested by @reduz
2015-09-23 21:40:24 +03:00
Bojidar Marinov
a7f0846a6b
Flip < and > in String::xml_escape. Close #2511
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Before > referred to < and < to >, which is incorrect...
2015-09-23 21:33:31 +03:00
Juan Linietsky
eea52d44c7
Merge pull request #2504 from vnen/fix-collisionshape-add-bug
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Check if shape is valid before referencing it
2015-09-23 12:46:15 -03:00
Juan Linietsky
52ad0b0b2a
Merge pull request #2509 from bojidar-bg/reference-update
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Update descriptions for Vector2 and Vector2Array
2015-09-23 11:50:34 -03:00
Juan Linietsky
a3ed71806d
Merge pull request #2508 from bojidar-bg/patch-1
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Fix a bug with doctool
2015-09-23 11:43:03 -03:00
Bojidar Marinov
f41ed99df2
Update descriptions for Vector2 and Vector2Array
2015-09-23 17:41:02 +03:00
Bojidar Marinov
6adb5ed440
Regenerate docs
2015-09-23 17:34:07 +03:00
Bojidar Marinov
38a5e023af
Fix a bug with doctool (" >")
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Please test, this was made from GitHub GUI, so couldn't test it myself.
2015-09-23 17:16:39 +03:00
George Marques
5ff0b69dae
Move the shape test to a little sooner
2015-09-22 21:30:37 -03:00
George Marques
e68f04b9d0
Check if shape is valid before referencing it
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See the comment from @MartiniMoe at #2366 .
2015-09-22 20:27:48 -03:00
Juan Linietsky
4fef36825e
Merge pull request #2503 from eska014/master
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Add missing `return` so Visual Studio compiles again
2015-09-22 09:38:46 -03:00
eska
ab3b0c82c8
Add missing return
so Visual Studio compiles
2015-09-22 05:59:10 +02:00
George Marques
e6e9e83c2e
Fix typo in ItemList bindings
2015-09-21 14:08:10 -03:00
Juan Linietsky
ce6fefced8
Properly implement OS.alert() from script, and use xmessage on X11
2015-09-21 09:39:46 -03:00
Juan Linietsky
8f07f24318
remove required argument from streamplayer (was a bug), make it default as 0, closes #2492
2015-09-21 03:47:56 -03:00
Juan Linietsky
205634791c
fixed stupid bug caused by accidentally removed line before commit
2015-09-20 17:29:36 -03:00
Juan Linietsky
83d9a692be
Ability to visually debug geometry visually:
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-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc.
-Visible Navmesh and Navpoly
-Visible collision contacts for 2D and 3D as a red point
-Customizable colors in project settings
2015-09-20 13:03:46 -03:00
Juan Linietsky
3f9e5afe68
begin work on debugging collisions....
2015-09-18 23:10:58 -03:00
Juan Linietsky
889d21e004
Merge pull request #2352 from xodene/patch-6/script-file-new
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Add "New" script button to Script Editor Popup Menu
2015-09-16 09:55:10 -03:00
reduz
a2f2d7610a
Merge branch 'master' of https://github.com/okamstudio/godot
2015-09-15 22:18:41 -03:00