Rémi Verschelde
3e7cc5ec32
Merge pull request #85271 from YuriSizov/core-check-please!
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Correctly check scripts that must inherit `EditorPlugin`
2023-12-04 23:12:24 +01:00
Rémi Verschelde
a8bc207252
Merge pull request #85181 from TheSofox/reparent-container-undo-fix
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Restored Control properties when you undo a parenting of a Control to a Container
2023-12-04 23:10:51 +01:00
Rémi Verschelde
beb454c528
Merge pull request #85087 from EelisOtsamo/fix_scene_drag_and_drop
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Fix issue with 3D scene drag and drop preview node
2023-12-04 23:10:01 +01:00
Rémi Verschelde
ff151bb9aa
Merge pull request #85061 from SaracenOne/imported_slices_fix
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Fix imported track flag on sliced animations.
2023-12-04 23:09:37 +01:00
Rémi Verschelde
764e468066
Merge pull request #84933 from Calinou/editor-multimesh-populate-fix-node-type
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Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
2023-12-04 23:07:58 +01:00
Rémi Verschelde
8b3ba7e074
Merge pull request #84891 from Calinou/editor-particles-generate-emission-fix-node-type
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Only allow MeshInstance3D-based nodes in particles emission shape node selector
2023-12-04 23:07:34 +01:00
Rémi Verschelde
be585ac644
Merge pull request #84594 from reduz/default-commented-light-shader
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Comment the shader template light function by default
2023-12-04 23:04:50 +01:00
Rémi Verschelde
2b913cc84a
Merge pull request #84520 from Jordyfel/just-another-move-bug
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Fix errors on file rename or move in the Filesystem Dock
2023-12-04 23:04:00 +01:00
Rémi Verschelde
98882f1c69
Merge pull request #84310 from timothyqiu/dnd
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Allow dragging editable children
2023-12-04 23:02:45 +01:00
Rémi Verschelde
9108445eca
Merge pull request #84076 from aXu-AP/uv-editor-texture-transform
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Fix UV editor not using texture transform
2023-12-04 23:00:54 +01:00
Yuri Sizov
3a67eb2675
Disable a prohibitively slow code branch when reparenting nodes
2023-11-29 17:39:39 +01:00
Rémi Verschelde
c17d73f140
i18n: Sync translations with Weblate
2023-11-29 17:21:35 +01:00
bruvzg
27ca31f359
[Editor] Save and restore previous window mode when toggling full-screen.
2023-11-27 12:44:30 +02:00
oeelis
834ccb9698
Fix issue with 3D scene drag and drop preview node
2023-11-24 15:44:51 +02:00
Yuri Sizov
bc1949d797
Correctly check scripts that must inherit EditorPlugin
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Also updates some error messages related to this kind of check
across the codebase.
2023-11-23 16:24:43 +01:00
clayjohn
549a83eee2
Suppress surface upgrade warnings when showing SurfaceUpgradeTool warning
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Also ensure the EditorProgress dialogue shows correct numbers
2023-11-22 15:35:50 -07:00
Rémi Verschelde
fa4a65387e
Merge pull request #85227 from KoBeWi/when_two_IDs_fight_the_editor_suffers
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Fix crash caused by conflicting menu option IDs
2023-11-22 21:57:14 +01:00
Yuri Sizov
10b70e2498
Rework the surface upgrade tool to inform users without blocking
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This removes the immediate confirmation dialog and insteads prints the
message to the editor log (and it also appears as a toast). The immediate dialog
is a devil's plaything, and it cannot be used in this scenario (if it can be used
anywhere at all). The condition that triggers the SUT can happen during any
attempt by the rendering server to read a mesh. This means it will conflict
with a number of editor processes, like loading, importing, preview
generation, export, CLI mode, etc.
So while this is less on the nose as far as informing users goes, it's also
our best option to use the log and the toaster.
2023-11-22 19:03:14 +01:00
kobewi
c6fec68a3e
Fix crash caused by conflicting menu option IDs
2023-11-22 17:28:40 +01:00
Rémi Verschelde
a34814b0b6
Merge pull request #85205 from jsjtxietian/grab-focus
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Set some window in visual shader editor to be exclusive
2023-11-22 13:59:50 +01:00
Rémi Verschelde
ca245295ae
Merge pull request #85193 from TokageItLab/fix-seek-mixer
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Fix seeking bug in AnimationPlayerEditor
2023-11-22 13:59:45 +01:00
Rémi Verschelde
51bca1b586
Merge pull request #85154 from KoBeWi/yo_dawg_I_heard_you_like_saving_scen-JUST_STOP_IT
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Avoid saving scene while already saving the scene
2023-11-22 13:59:37 +01:00
jsjtxietian
b7ba667dcf
Set some window in visual shader editor to be exclusive
2023-11-22 17:58:18 +08:00
Sofox
5614e6d61c
Restored Control layout properties you undo a parenting of a Control to a Container
2023-11-22 09:37:17 +00:00
Silc Lizard (Tokage) Renew
21833f3dfd
Fix seeking bug in AnimationPlayerEditor
2023-11-22 06:43:26 +09:00
Rémi Verschelde
7022271291
i18n: Sync translations with Weblate
2023-11-21 16:08:36 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
Rémi Verschelde
fa259a77cd
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
Rémi Verschelde
9c0692f30e
Merge pull request #85169 from jsjtxietian/fix-project-name-overriden
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Fix project name being overwritten everytime `show_dialog` is called
2023-11-21 15:06:55 +01:00
jsjtxietian
b8d7a43f73
Fix project name being overwrite everytime show_dialog
is called
2023-11-21 19:50:01 +08:00
kobewi
d84ba48d8f
Avoid saving scene while already saving the scene
2023-11-20 21:57:21 +01:00
kobewi
2c72558ad0
Add Save As... option to EditorResourcePicker
2023-11-20 21:05:17 +01:00
Yuri Sizov
fdaee9ee89
Prevent the surface upgrade tool from running during export
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Also add an explicit way to trigger the tool manually
at user's will.
2023-11-20 15:36:45 +01:00
Hugo Locurcio
c6a16b176e
Only allow MeshInstance3D-based nodes in particles emission shape node selector
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This applies to both GPUParticles3D and CPUParticles3D, as
CPUParticles3DEditor inherits from GPUParticles3DEditorBase.
2023-11-19 11:22:51 +01:00
Saracen
57f1e5dcdc
Fix imported track flag on sliced animations.
2023-11-18 15:36:33 +00:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
Rémi Verschelde
80e1672836
i18n: Sync translations with Weblate
2023-11-16 17:38:43 +01:00
Rémi Verschelde
b049ac43ba
Merge pull request #84927 from bruvzg/macos_ext_frame_upd
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[macOS] Process events before changing title style to update window frame.
2023-11-16 14:52:28 +01:00
Rémi Verschelde
cc135c5821
Merge pull request #84931 from YuriSizov/editor-hot-topic-hot-keys
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Make script/shader editor save shortcuts unique again
2023-11-15 14:32:22 +01:00
Rémi Verschelde
d89c5313a5
Merge pull request #83290 from trollodel/move_progress_dialog_on_open
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Keep focus on floating window when showing ProgressDialog
2023-11-15 14:32:07 +01:00
Yuri Sizov
0f5a14c397
Make script/shader editor save shortcuts unique again
2023-11-15 14:10:12 +01:00
Rémi Verschelde
6d47eff457
Merge pull request #83104 from jsjtxietian/fix-crash-when-reimport-animation-while-playing
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Fix editor crash when re-importing GLTF while animation is playing
2023-11-15 13:15:54 +01:00
Hugo Locurcio
dc3194f668
Only allow MeshInstance3D-inherited nodes in MultiMesh Populate Surface dialog
2023-11-15 12:24:11 +01:00
bruvzg
c64c1053e9
[macOS] Process events before changing title style to update window frame.
2023-11-15 09:33:23 +02:00
jsjtxietian
3c10493d0b
Fix Editor crash when re-importing GLTF while animation is playing
2023-11-15 11:13:42 +08:00
Rémi Verschelde
6197f0952b
Merge pull request #84872 from alesliehughes/res_import_scene
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Fix Resource Importer use after free
2023-11-14 23:30:53 +01:00
Rémi Verschelde
ff5ac866e8
Donors: Change tiers to match Dev Fund, sync latest data
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The new list includes all donors listed on fund.godotengine.org,
together with the ones still on Patreon on matching tiers.
We haven't yet updated Patreon tiers to match the Dev Fund, so donors
who used to be listed under "Silver donors" are now grandfathered under
the "Gold members" category from the Dev Fund.
2023-11-14 15:40:44 +01:00
Alistair Leslie-Hughes
b0e0615075
Fix Resource Importer use after free
2023-11-14 16:39:41 +11:00
Rémi Verschelde
85ecb853cf
Merge pull request #83652 from KoBeWi/PROPERTY_HINT_DOC_IS_FULL
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Fill remaining global scope constant descriptions
2023-11-14 00:02:58 +01:00
kobewi
da55c06322
Save scene when saving built-in resource
2023-11-13 16:34:17 +01:00