Rémi Verschelde
ce78d280b3
Merge pull request #58530 from Calinou/os-remove-dump-memory-to-file
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Remove unimplemented `OS.dump_memory_to_file()` method
2022-08-25 20:55:30 +02:00
Rémi Verschelde
0cf0e96038
Merge pull request #64776 from YuriSizov/import-images-moar-flags
2022-08-25 16:51:26 +02:00
Rémi Verschelde
9d0b3d7aaa
Merge pull request #64844 from RandomShaper/fa_access_type
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Add `FileAccess::get_access_type()`
2022-08-25 00:24:28 +02:00
Rémi Verschelde
d0a2a4c981
Merge pull request #64531 from madmiraal/fix-63972-2
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Fix axis mapped to DPad buttons not releasing opposite button
2022-08-24 20:10:29 +02:00
Pedro J. Estébanez
8c6b2fbb90
Add FileAccess::get_access_type()
2022-08-24 20:06:34 +02:00
Rémi Verschelde
2961651444
Merge pull request #64691 from TokageItLab/Quaternion-editor
2022-08-24 18:36:54 +02:00
Rémi Verschelde
4698dc67b5
Merge pull request #64082 from KoBeWi/array3k
2022-08-24 16:05:59 +02:00
Silc Renew
673c649adb
Implement Quaternion Editor
2022-08-24 22:04:49 +09:00
kobewi
f7f4873ed0
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
derammo
672fa94fb8
fix arg naming in ResourceFormatLoader extension
2022-08-24 06:49:03 -04:00
Yuri Rubinsky
0626ce50cf
Merge pull request #64794 from Chaosus/projection_constructor
2022-08-24 11:19:41 +03:00
Rémi Verschelde
91e5f48ea7
Merge pull request #64009 from KoBeWi/arrayy_lmao
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Replace Array return types with TypedArray (part 2)
2022-08-24 08:18:56 +02:00
Yuri Rubinsky
e97ece55aa
Add constructor accepting four Vector4's to Projection
2022-08-24 08:30:40 +03:00
Rémi Verschelde
08d8f884cd
Merge pull request #63728 from MarcusElg/%v
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Add %v for formatting vectors
2022-08-24 00:42:47 +02:00
kobewi
1abdffe7a0
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
Rémi Verschelde
34aa6b06a7
Merge pull request #64721 from bruvzg/fix_prop_revet_ext
2022-08-23 21:37:52 +02:00
Marcus Elg
dbc165715b
Add %v for formatting vectors
2022-08-23 17:26:06 +02:00
JFonS
c7a7aad30d
Merge pull request #59779 from rainerdeyke/constexpr-operators
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Made Key operators constexpr
2022-08-23 15:35:35 +02:00
bruvzg
56101080cc
[GDExtension] Fix _property_can_revert
and _property_get_revert
methods using incorrect string type.
2022-08-23 14:58:28 +03:00
Rémi Verschelde
14f8a54a33
Merge pull request #64511 from derammo/derammo_fix_has_property_default_value
2022-08-23 13:47:20 +02:00
Yuri Sizov
672e9d6868
Make ImageLoader
take bit field flags
2022-08-23 14:39:01 +03:00
Rémi Verschelde
f583b835db
Merge pull request #64690 from touilleMan/projection-members-offsets-in-gdentension-api
2022-08-23 11:06:47 +02:00
Rémi Verschelde
b9919fd87d
Merge pull request #64678 from TokageItLab/implement-ease-baker
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Fix Quaternion Tween and add Easing baker to AnimationTrackEditor
2022-08-23 09:19:21 +02:00
Rémi Verschelde
3f3ade9e5b
Merge pull request #64732 from RandomShaper/input_is_final
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Consolidate the fact that `Input` is meant to be final
2022-08-23 08:53:49 +02:00
Rémi Verschelde
b368985291
Merge pull request #64489 from MewPurPur/fast-string-repeat
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Improved performance of `String.repeat()`
2022-08-23 08:52:50 +02:00
Rémi Verschelde
62c3e72b6f
Merge pull request #63959 from KoBeWi/typo_arrray
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Replace Array return types with TypedArray (part 1)
2022-08-23 08:52:13 +02:00
Rémi Verschelde
f97f5a6146
Merge pull request #64428 from godotengine/gdextension-ignore-property-array
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Ignore class's property array when generating extension_api.json (not…
2022-08-23 07:58:26 +02:00
VolTer
dae64e5361
Improved performance of String repeat method
2022-08-22 22:47:10 +02:00
kobewi
8be27dc59e
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
Rémi Verschelde
36061a1a47
Merge pull request #60515 from KoBeWi/electrostatic_jason
2022-08-22 22:27:43 +02:00
Rémi Verschelde
dac25e5c4c
Merge pull request #64571 from kleonc/string-fix-self-add-assign
2022-08-22 22:24:12 +02:00
Emmanuel Leblond
a6963320d6
Ignore fake properties in classes when generating extension_api.json
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In extension_api.json we want to expose properties that are meant to
access a class attribute from script (i.e. `Node2D.position`).
However property system is also used in Godot to declare attributes
accessible from the node editor:
- property with '/' in their name
- property array with NIL type that represents an array
2022-08-22 22:17:03 +02:00
Rémi Verschelde
7c85c4a27e
Merge pull request #64374 from RandomShaper/inheritable_cl_args
2022-08-22 21:48:28 +02:00
Rémi Verschelde
1f61d47766
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
2022-08-22 21:39:48 +02:00
Rémi Verschelde
1fbf7b1ba5
Merge pull request #64610 from reduz/startup-benchmark-support
2022-08-22 19:36:03 +02:00
Rémi Verschelde
7b4927bb5f
Merge pull request #60309 from The-O-King/oct
2022-08-22 19:29:21 +02:00
Yuri Sizov
1a24c9e14b
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
Rémi Verschelde
944bfc6d00
Merge pull request #63602 from TokageItLab/cubic-interp-time
2022-08-22 17:32:47 +02:00
Pedro J. Estébanez
99edd4b43d
Consolidate the fact that Input
is meant to be final
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This reverts #38034 and removes the `iteration()` method.
2022-08-22 14:37:25 +02:00
Silc Renew
f7dd83ce60
Fix Quaternion Tween and implement ease baker
2022-08-22 19:04:58 +09:00
Emmanuel Leblond
dca6db76af
Add missing Projection's members offsets to gdextension_api.json
2022-08-21 12:49:28 +02:00
rafallus
da7a5653f4
Expose Basis set_orthogonal_index
method as a GridMap function
2022-08-20 21:42:20 -05:00
derammo
320fb492b0
added missing virtual to ScriptExtension
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_has_property_default_value is a required virtual
for ScriptExtension but it was not bound, and could
therefore not be implemented
this made it impossible to implement a ScriptExtension
that runs
2022-08-20 06:29:39 -04:00
Yuri Sizov
7895a66cf2
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
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Make `property_*_revert` methods multilevel and expose them for scripting
2022-08-19 20:41:41 +03:00
Juan Linietsky
a3936adb29
Add Startup benchmarking support
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This adds support for benchmarking engine startup (and editor startup if used).
The goal is to use this in the benchmarking server to track improvements and changes to engine, editor, importer and scene loading startup times.
2022-08-19 14:21:43 +02:00
Pedro J. Estébanez
e886d662ec
Overhaul CLI argument forwarding to processes started by the editor
2022-08-19 11:15:56 +02:00
Silc Renew
dded7c72c1
Make cubic_interpolate()
consider key time in animation
2022-08-19 14:48:37 +09:00
Clay John
6923076850
Merge pull request #64302 from neikeq/unreference-callback-regr-from-44691448
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Fix instance binding unreference callback regression
2022-08-18 14:53:31 -06:00
Hugo Locurcio
e559dcb8f5
Increase the default project window size for better usability
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The new default window size is tuned to:
- Have a 16:9 aspect ratio,
- Have both dimensions divisible by 8 to better play along with
video recording,
- Be displayable correctly in windowed mode on a 1366×768 display
(tested on Windows 10 with default settings).
This breaks compatibility with projects that didn't change the
window size from the default value (or that kept one of the values
to its default).
2022-08-18 21:22:18 +02:00
Hugo Locurcio
465c423abb
Remove unimplemented OS.dump_memory_to_file()
method
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This method never did anything in Godot since 3.0, since its code
was commented out. The last time the method had an implementation
was in Godot 2.1.x.
2022-08-18 18:51:25 +02:00