Rémi Verschelde
300286ea08
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@briansemrau, @Duroxxigar, @williamd67
Thanks to all contributors and donors for making Godot possible!
2021-11-03 16:14:39 +01:00
kobewi
07065d67e1
Infer shader type based on edited node
2021-11-03 15:27:38 +01:00
Rémi Verschelde
804406fcaf
i18n: Sync classref translations with Weblate
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German (de) is now above the threshold for inclusion.
(cherry picked from commit 0b694eb8e7
)
2021-11-03 15:06:09 +01:00
Rémi Verschelde
3447e0dd19
i18n: Sync editor translations with Weblate
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Latvian (lv) is now above the threshold for inclusion.
(cherry picked from commit 74bcf37f90
)
2021-11-03 15:06:02 +01:00
Rémi Verschelde
44dc437823
Merge pull request #54547 from akien-mga/ci-black-21.10b0
2021-11-03 14:52:44 +01:00
Rémi Verschelde
5116f32db4
CI: Update black to 21.10b0
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No formatting changes on our code compared to 20.8b1.
2021-11-03 13:57:49 +01:00
Rémi Verschelde
87ddc5bbbf
Merge pull request #54104 from Scony/improve-navigation-obstacles
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Improve NavigationObstacle3D usability
2021-11-03 10:13:53 +01:00
Gilles Roudière
8f308bec25
Merge pull request #54528 from nekomatata/fix-crash-tileset-polygon
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Fix crash in Tileset with get_collision_polygon_shape
2021-11-03 09:11:37 +01:00
PouleyKetchoupp
c29d3d0b17
Fix crash in Tileset with get_collision_polygon_shape
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Shape index was used instead of polygon index in this one case.
2021-11-02 17:06:19 -07:00
Rémi Verschelde
af80bc8abe
Merge pull request #54505 from bruvzg/macos_opengles3
2021-11-02 23:22:01 +01:00
Rémi Verschelde
81c93caf02
Merge pull request #54471 from rafallus/callable_area_monitor
2021-11-02 23:20:41 +01:00
Yuri Sizov
51b251e889
Restore constructor/operator information in online docs
2021-11-02 22:33:55 +03:00
Rémi Verschelde
fe6c65a1a8
Merge pull request #54511 from pycbouh/meshtool-fix-bones-crash
2021-11-02 15:37:42 +01:00
Yuri Sizov
26fe4c7862
Prevent MeshDataTool from crashing due to invalid bones/weights arrays
2021-11-02 16:52:56 +03:00
Rémi Verschelde
63d4ac2a3c
Merge pull request #54509 from pycbouh/editor-resource-picker-edit
2021-11-02 13:36:29 +01:00
Rémi Verschelde
ab6ec9310c
Merge pull request #54453 from KoBeWi/slice_of_string
2021-11-02 13:18:34 +01:00
Yuri Sizov
67cbca341a
Add a flag to EditorResourcePicker to differentiate selection contexts
2021-11-02 14:35:15 +03:00
bruvzg
1ad14eb14b
[macOS] Add support for OpenGLES3 video driver.
2021-11-02 13:11:55 +02:00
kobewi
e5725c7deb
Expose String.get_slice
2021-11-02 11:24:07 +01:00
Rémi Verschelde
87727f70ed
Merge pull request #51644 from ChainedLupine/bugfix-stex-webp
2021-11-02 09:27:57 +01:00
Chained Lupine
79d4edfca7
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
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Fixes #51535 .
2021-11-02 09:17:54 +01:00
Rémi Verschelde
5efb11926d
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what
2021-11-02 08:48:58 +01:00
Rémi Verschelde
ce9e90af01
Merge pull request #54494 from lyuma/fix_override_materials
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glTF: Fix override materials and non-empty arrays
2021-11-02 08:11:57 +01:00
Rémi Verschelde
9691af05d1
Merge pull request #54497 from mhilbrunner/readme-link-license
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README updates and improvements, link license page
2021-11-02 07:59:06 +01:00
Rémi Verschelde
1ad3890183
Merge pull request #54501 from clayjohn/fog-volume-validate
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Validate fog volume properties
2021-11-02 07:57:03 +01:00
Lyuma
de93d48901
glTF: Fix override materials and non-empty arrays
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Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01 23:22:45 -07:00
clayjohn
b7445f1ff8
Validate fog volume properties
2021-11-01 21:38:04 -07:00
rafallus
770e3a8e51
Use Callable
in Area monitor callback
2021-11-01 21:53:17 -06:00
Max Hilbrunner
0f1ace5b6a
README updates and improvements, link license page
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...some copy edits, and sprinkling some links over that page in general.
2021-11-02 02:28:25 +01:00
Max Hilbrunner
455e027725
Merge pull request #54438 from Laelaps9/patch-1
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Fix area_shape_exited's description
2021-11-02 02:01:27 +01:00
Emmanuel Leblond
795cd2eb38
Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparison
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Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-02 00:00:38 +01:00
Rémi Verschelde
7b83039885
Merge pull request #54490 from q66/ppc
2021-11-01 23:27:21 +01:00
Rémi Verschelde
0fbf53dbc5
Merge pull request #54387 from Calinou/editor-translations-increase-zlib-compression-level
2021-11-01 23:22:55 +01:00
Rémi Verschelde
29a66f7b04
Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choice
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Fix new projects always being created with OpenGL
2021-11-01 23:07:21 +01:00
Rémi Verschelde
5945f43cc8
Merge pull request #54391 from DavidSichma/doc_interpolate_value
2021-11-01 22:38:42 +01:00
Rémi Verschelde
529968df30
Merge pull request #54396 from groud/implement_terrain_other_brushes
2021-11-01 22:27:06 +01:00
Daniel Kolesa
3a84a64d2f
Add support for PowerPC family
2021-11-01 22:25:53 +01:00
Hugo Locurcio
665d29c16d
Fix new projects always being created with OpenGL
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Only Vulkan is fully implemented for now, so OpenGL isn't available
in the project manager yet.
This also makes the rendering driver checks use lowercase names
everywhere for consistency.
2021-11-01 22:04:36 +01:00
Rémi Verschelde
96ce806b2f
Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distance
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Fix hardcoded raycast distance in viewport object picking
2021-11-01 21:01:44 +01:00
Ibrahn Sahir
151d2e34ca
ThreadWorkPool no longer starts worker threads if given zero work.
2021-11-01 19:19:25 +00:00
Camille Mohr-Daurat
a57de3b818
Merge pull request #37880 from nekomatata/rigid-body-damping-override
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Improved RigidDynamicBody linear/angular damping override
2021-11-01 11:24:01 -07:00
Rémi Verschelde
0bf3204d89
Merge pull request #54379 from Anutrix/editor-default-float-step
2021-11-01 18:12:54 +01:00
Rémi Verschelde
a000186de4
Merge pull request #41565 from nekomatata/x11-usable-screen-size
2021-11-01 18:11:57 +01:00
Rémi Verschelde
26c03bcccd
Merge pull request #54404 from ibrahn/pulsedriver-less-cowref
2021-11-01 17:55:43 +01:00
Brian Semrau
d3051b2637
GDScript gracefully handle debug functions from separate thread
2021-11-01 12:13:25 -04:00
Rémi Verschelde
4d96d37ca2
Merge pull request #54476 from bruvzg/monterey_create_instance
2021-11-01 14:12:33 +01:00
Rémi Verschelde
02ae47154c
Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion
2021-11-01 14:06:04 +01:00
Rémi Verschelde
eae34230c8
Merge pull request #54419 from Chaosus/vs_cut
2021-11-01 14:05:46 +01:00
Pedro J. Estébanez
07adf1193d
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
Rémi Verschelde
d86b680e07
Merge pull request #54480 from timothyqiu/texture-replace
2021-11-01 12:56:05 +01:00