Commit graph

7588 commits

Author SHA1 Message Date
Thomas Herzog
faee2fbf62 Merge pull request #8360 from karroffel/gdnative-string-c-functions
[GDNative] made string functions more C-friendly
2017-04-11 15:47:12 +02:00
Karroffel
be2ad4f155 [GDNative] made string functions more C-friendly 2017-04-11 14:58:59 +02:00
volzhs
c3e6759ca1 Prevent to take too much space for long vertical texture 2017-04-11 20:37:22 +09:00
Thomas Herzog
09ed1113fa Merge pull request #8352 from karroffel/gdnative-misc-fixes
[GDNative] misc fixes
2017-04-11 02:25:18 +02:00
Karroffel
544940c175 [GDNative] C API and generator fixes 2017-04-11 01:45:58 +02:00
Karroffel
7919ec6d89 [GDNative] re-enabled some init options 2017-04-11 01:45:58 +02:00
darkoff9
200c84b6b2 Fix joystick crash when mapping is -1 2017-04-10 23:41:47 +02:00
Thomas Herzog
2ac0cf568d Merge pull request #8350 from karroffel/gdnative-api-reference-field
[GDNative] added is_reference filed to api.json
2017-04-10 22:30:57 +02:00
Thomas Herzog
a1413b9a68 Merge pull request #8349 from karroffel/gdnative-constructor
[GDNative] function to get class constructor
2017-04-10 22:30:45 +02:00
Karroffel
c562cc9ea0 [GDNative] added is_reference filed to api.json 2017-04-10 21:32:20 +02:00
Karroffel
cf45f3ab4b [GDNative] function to get class constructor 2017-04-10 19:56:12 +02:00
Andreas Haas
246dfc65ca
Fix crash on exit.
First it crashed in the thread that checks for android devices, then in the audio driver.
2017-04-10 19:51:07 +02:00
Rémi Verschelde
551e64728f .gitignore: Add app_icon.h and splash.h generated headers
Also sort alphabetically for clarity.
2017-04-10 18:34:45 +02:00
Andreas Haas
31a80ded89
Re-add ouya gamepad mapping.
Also adds yet another type of ps4 controller.
2017-04-10 16:35:12 +02:00
Rémi Verschelde
61a27601f7 Merge pull request #8341 from RameshRavone/master
Android: avoiding duplicates in build.gradle
2017-04-10 08:58:15 +02:00
Rémi Verschelde
5598040e43 Merge pull request #8339 from karroffel/gdnative-reload-fix
[GDNative] Didn't iterate over all scripts
2017-04-10 08:53:49 +02:00
Rémi Verschelde
8764659234 Merge pull request #8342 from volzhs/error-signal-dnd
Fix signal error when starting editor
2017-04-10 08:29:41 +02:00
Sergey Pusnei
8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
volzhs
706ca4efd6 Prevent to uncheck selected item with button group 2017-04-10 13:57:24 +09:00
volzhs
519c03e932 Fix signal error when starting editor
need to merge #8198 to work properly
2017-04-10 13:00:08 +09:00
Ramesh Ravone
f8309f86c2
Android: avoiding duplicates in build.gradle 2017-04-10 08:34:40 +05:30
Karroffel
0486645c39 [GDNative] Didn't iterate over all scripts 2017-04-10 04:30:08 +02:00
Juan Linietsky
1c480698ce -Fixed crash with splash screen on windows
-properly show editor without having to resize window on windows
2017-04-09 20:40:48 -03:00
Juan Linietsky
7ba71fb243 Restored (And auto-generated) splash image 2017-04-09 20:03:38 -03:00
Rémi Verschelde
d596946a45 Merge pull request #8271 from MattUV/master
Add methods to get and set bits of collision layers and masks for TileMaps (3.0)
2017-04-09 23:37:56 +02:00
Ramesh Ravone
93b417fe17 Android: Support to change minSdkVersion (#8313) 2017-04-09 23:35:34 +02:00
Juan Linietsky
fccf2816d4 -Fix eternal black screen on Windows
-Disabled warnings on windows, need to properly set up warnings
2017-04-09 17:59:17 -03:00
Rémi Verschelde
2cca9b0631 Merge pull request #8338 from karroffel/dlscript-gdnative-rename
renamed dlscript module to gdnative
2017-04-09 22:08:56 +02:00
Karroffel
c7f8b22ba0 renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
Rémi Verschelde
0198d2e03c Merge pull request #8329 from touilleMan/dlscript-godot_get_global_constants
GlobalConstants support in DLScript & api.json
2017-04-09 19:40:54 +02:00
Emmanuel Leblond
b423529481
Change dlscript's godot_get_global_constants signature to return godot_dictionary 2017-04-09 19:04:10 +02:00
Rémi Verschelde
cd9e96c835 Merge pull request #8336 from RayKoopa/ignore_vs_folder
Ignore Visual Studio 2017 workspace folder

[ci skip]
2017-04-09 18:29:56 +02:00
Ray Koopa
ac6ef54500 Ignore .vs folder, fix .vscode comment 2017-04-09 17:50:46 +02:00
Rémi Verschelde
f29dc079dc Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
2017-04-09 17:46:35 +02:00
Rémi Verschelde
769bec26a7 Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d
Allow zero preprocess time for Particles2D
2017-04-09 17:44:40 +02:00
Rémi Verschelde
d463b6e3d0 libpng: Update to upstream version 1.6.29 2017-04-09 15:47:25 +02:00
Rémi Verschelde
dd8655aac9 opus: Update to upstream version 1.1.4 2017-04-09 15:17:58 +02:00
Rémi Verschelde
fa2d5b91dc squish: Update to upstream version 1.15
Also fix clang-format pre-commit hook to ignore thirdparty files.
2017-04-09 15:03:39 +02:00
Rémi Verschelde
3fd10ff6f0 Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
Rémi Verschelde
a1a0f021ea Merge pull request #8332 from BastiaanOlij/format-mm
Formatting of mm files
2017-04-09 14:04:51 +02:00
Emmanuel Leblond
42eba57bad
Add return value in ClassDB.class_[g|s]et_property bindings 2017-04-09 14:04:01 +02:00
Emmanuel Leblond
23c310be7b
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods 2017-04-09 13:27:07 +02:00
BastiaanOlij
5c2ddb299b Formatting of mm files 2017-04-09 21:22:40 +10:00
Emmanuel Leblond
d48aabcec1
Add GlobalConstants entry to the dlscript's api.json generator 2017-04-09 11:47:53 +02:00
Rémi Verschelde
21727657ff Merge pull request #8319 from bojidar-bg/gdscript-inline-block-indent
Fixup #8123, seems like I forgot a few things
2017-04-09 11:24:44 +02:00
Andreas Haas
0029440955
Fix warning message when EditorPlugin script is not in tool mode. 2017-04-09 10:33:03 +02:00
Juan Linietsky
4286aef693 Particle system is complete. Rejoice! 2017-04-08 22:40:06 -03:00
Andreas Haas
6075dfe511
Particles2D: Fix flip property (again).
should have flipped the dst_rect..
2017-04-09 01:42:39 +02:00
Pedro J. Estébanez
d0ef1acea4 Allow zero preprocess time for Particles2D 2017-04-08 20:04:06 +02:00
Bojidar Marinov
7cc561fe0e
Fixup #8123, seems like I forgot a few things
Should close #8315
Please test, I'm still unsure I did it correctly...
2017-04-08 19:42:37 +03:00