Ignacio Etcheverry
313b7a50b6
Core: Register TriangleMesh type
2016-10-30 01:14:15 +02:00
Ignacio Etcheverry
33766a4935
Merge pull request #6901 from volzhs/fix-inputevent-compare
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Fix comparison bug with InputEvent
2016-10-29 22:29:18 +02:00
Henrique L. Alves
13c92099e6
Won't change editor tabs when using External Editor.
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Fixes issue #3046 .
2016-10-29 11:44:57 -02:00
Pedro J. Estébanez
51ad1c1668
Adopt simpler strategy for big libs on Windows
2016-10-29 03:34:53 +02:00
George Marques
a52cbd65a8
Merge pull request #6937 from SuperUserNameMan/fix_win_standalone_msvc_and_mingw_incompatibilities
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fix bug introduced by #6501
2016-10-28 20:57:51 -02:00
rdb
d517bc908f
Add "Never" underline mode to LinkButton
2016-10-28 10:52:57 +02:00
Juan Linietsky
53d8f2b1ec
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
Andreas Haas
a3944e66da
Ability to drag script files from Filesystem dock to SceneTree dock.
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Allows to attach scripts by dragging them onto the target Node.
2016-10-27 16:32:41 +02:00
Rémi Verschelde
8321e48ab0
Merge pull request #6943 from damon-myers/fix-mac-locale
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Fix locale for macOS-style locales
2016-10-27 14:37:44 +02:00
Damon
1e7f078ce9
Fix locale for macOS-style locales
2016-10-27 07:29:00 -05:00
Zher Huei Lee
9a5ce099f1
Changed RegEx to inherit Resource
2016-10-27 10:27:40 +01:00
Zher Huei Lee
c3b4686082
Added global sub and bounds checking to RegEx
2016-10-27 10:27:40 +01:00
Zher Huei Lee
439d439321
RegEx re-implemented as a module
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Re-wrote nrex as a module using godot-specific parts and new
features:
* Added string substitutions.
* Named groups are now supported.
* Removed use of mutable variables in RegEx. RegExMatch is returned
instead.
2016-10-27 10:27:40 +01:00
Damon Myers
470ead74db
Change set_locale to fallback to the global language ( #6910 )
2016-10-27 10:36:32 +02:00
Rémi Verschelde
6f09841e24
Merge pull request #6936 from Faless/udp_ntohs
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Fix PacketPeerUDP get_packet_port()
2016-10-27 09:34:30 +02:00
yg2f
f7773d499d
fix bug introduced by #6501
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( @Akien : this PR is for current HEAD only, not to be cherry-picked for 2.1.1 )
this is manual revertion of #6501 which introduced a bug that prevented
scons from detecting Mingw under Windows when MSVC was installed.
(thanks to @vnen for finding this)
AND
it fixes the actual bug that prevented scons from detecting MSVC standalone
compiler ( a confusions between ``VSINSTALLDIR`` and ``VCINSTALLDIR`` )
The freeware Standalone MSVC C++ Build Tools are available here :
http://landinghub.visualstudio.com/visual-cpp-build-tools
2016-10-26 19:29:30 +02:00
Fabio Alessandrelli
25e29972a9
Fix PacketPeerUDP get_packet_port()
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Properly convert port field from network to system ordering on incoming packets.
2016-10-26 18:27:01 +02:00
Pawel Kowal
20a18907c1
Fix regression #6864 caused by #6613
2016-10-26 15:15:20 +02:00
Rémi Verschelde
c67e3a485d
Merge pull request #6925 from godotengine/ipv6
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Adding IPv6 support
2016-10-26 14:32:51 +02:00
volzhs
eed9179ea3
Improve drag and drop on 2D viewport
2016-10-26 21:21:01 +09:00
Bojidar Marinov
713f1451b9
Allow typing hints for Array class (in GDScript and Inspector/ArrayPropertyEdit)
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Closes #3586 , by implementing the `1b` variation mentioned there.
2016-10-26 14:38:41 +03:00
Răzvan Cosmin Rădulescu
6ed15e995d
make Container
node aware of Size Flags
2016-10-26 11:45:16 +02:00
Fabio Alessandrelli
80e911647c
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
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The address size passed to network system calls now reflects the the actual IP type (v4 or v6).
Fix Windows and OSX ipv6 sockets
2016-10-26 08:20:31 +02:00
Rémi Verschelde
c7f9d853e2
Merge pull request #6898 from zaps166/scons-msg-fix
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"CCFLAGS" are for C and C++ compiler
2016-10-25 21:36:02 +02:00
Rémi Verschelde
d067ec8753
Merge pull request #6906 from volzhs/remove-dead-code
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Remove dead code in FileSystemDock
2016-10-25 21:27:15 +02:00
volzhs
9605a1d0da
Remove dead code in FileSystemDock
2016-10-23 23:38:49 +09:00
Błażej Szczygieł
d710b265f8
Add WebM module
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Use already existing libraries: libvorbis and libopus. Also use newly
added libraries: libvpx, libwebm, libsimplewebm.
2016-10-23 02:46:06 +02:00
volzhs
b76a0ca40c
Fix comparison bug with InputEvent
2016-10-23 05:47:36 +09:00
Henrique L. Alves
6a4b4c7db4
Added small modification on parser for '+'
2016-10-22 14:26:48 -02:00
Błażej Szczygieł
ace18d28d2
"CCFLAGS" are for C and C++ compiler
2016-10-22 17:28:10 +02:00
Rémi Verschelde
24337f9c5e
Merge pull request #6884 from vnen/html-export-char
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Fix extraneous NULL character on HTML export
2016-10-22 13:09:54 +02:00
Rémi Verschelde
7740b3912c
Merge pull request #6882 from vnen/mouse-mode
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Fix the hiding of mouse cursor before interaction
2016-10-22 13:08:18 +02:00
Rémi Verschelde
ad07b31353
Merge pull request #6881 from vnen/msvc-project-output
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Fix output binary paths for VS project generation
2016-10-22 13:07:37 +02:00
Randy Tan Shaoxian
638a31d972
Fixed tiny error in detect.py causing compilation for Android to fail.
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(cherry picked from commit c9d7f77c6f
)
2016-10-22 13:04:13 +02:00
Rémi Verschelde
ee6c5c5c23
Merge pull request #6858 from zaps166/gcc-color-output
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SCons: Use colored output if available, change "colored"->"verbose"
2016-10-22 12:59:45 +02:00
Rémi Verschelde
3dd405c517
Merge pull request #6857 from zaps166/disable-asserts-in-release
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Disable asserts in release mode
2016-10-22 12:55:21 +02:00
Henrique Lacreta Alves
853d1ce9f3
Prevent unwanted script editor input on game crash
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Fixes #6530 .
2016-10-22 12:54:38 +02:00
Rémi Verschelde
f5818c8e63
Merge pull request #6812 from RandomShaper/get-visualserver-clear-color
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Add/expose VisualServer::get_default_clear_color()
2016-10-22 12:52:40 +02:00
Rémi Verschelde
ac765fd518
Merge pull request #6710 from lordadamson/master
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fix #6031 when creating a script the default language will be what yo…
2016-10-22 12:48:59 +02:00
Rémi Verschelde
cf3ba3379f
Merge pull request #6564 from SuperUserNameMan/gdscript_opcode_line_opcode_breakpoint
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fixes #6487 , GDscript compiler ignores OPCODE_LINE and OPCODE_BREAKPOINT in Release mode
2016-10-22 12:45:46 +02:00
Rémi Verschelde
afd86ee240
Merge pull request #6090 from WalasPrime/raytrace_force
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Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Juan Linietsky
cb34b70df1
More scene work, can display a skybox
2016-10-21 07:27:13 -03:00
George Marques
604ddd691c
Fix extraneous NULL character on HTML export
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Fix #2801
2016-10-20 21:11:13 -02:00
eska
fa219e02d7
Remove JavaScript compilation option compress
.
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This functionality has been removed from Emscripten in version 1.36.13,
server-side compression is recommended instead.
2016-10-21 00:02:44 +02:00
George Marques
414d58e6c0
Fix the hiding of mouse cursor before interaction
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Fix part of #6633
2016-10-20 20:01:28 -02:00
Adham Zahran
a84a461767
fix #6031 when creating a script the language will be what you selected last time
2016-10-20 23:53:15 +02:00
George Marques
c8093678a0
Fix output binary paths for VS project generation
2016-10-20 19:02:10 -02:00
Ariel Manzur
a3131a6b5b
added implementation of is_valid_ip_address()
2016-10-20 09:58:00 -03:00
Ariel Manzur
672225b710
added windows support for ipv6, cleaned up unix code
2016-10-20 07:04:10 -03:00
Mariano Suligoy
6d38f79dc5
Fix Color Picker
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Replace shaders with procedurally generated controls
2016-10-19 19:43:49 -03:00