DualMatrix
9dec4dc07b
Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled
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Fixed duplicating nodes not attaching script in-game with Sync Scene Changes enabled.
2018-09-22 12:37:21 +02:00
Rémi Verschelde
561a7772c6
Merge pull request #22198 from DualMatrix/input_was_eaten
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Fixed ctrl+up/down shortcut no longer working in scene tree
2018-09-20 15:54:54 +02:00
Rémi Verschelde
9136f1287e
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
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fix branch on uninit in spatial_editor_plugin
2018-09-20 15:50:41 +02:00
Rémi Verschelde
88ebd710f9
Merge pull request #22071 from DualMatrix/preserve_group
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Made duplicate_and_reown preserve groups
2018-09-20 15:50:14 +02:00
Rémi Verschelde
da48a599a4
Merge pull request #22131 from DualMatrix/unique_res
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Make inspector select the correct resource after making them unique
2018-09-20 15:35:23 +02:00
DualMatrix
f8ead1a2ee
Fixed ctrl+up/down shortcut no longer working in scene tree
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Fixed ctrl+up/down shortcut no longer working in scene tree.
2018-09-20 15:27:37 +02:00
Rémi Verschelde
9f0ea24920
Merge pull request #22163 from DualMatrix/create_extra
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Automatically add extra args to function when creating it from create signal window
2018-09-20 15:12:12 +02:00
Rémi Verschelde
48ace81d7b
Merge pull request #22171 from DualMatrix/empty_boi_WTF_WHY
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Fixed empty item slipping into Search Classes dialog
2018-09-20 15:03:13 +02:00
Rémi Verschelde
c19dc39630
Merge pull request #22201 from DualMatrix/error_spam_2_electric_boogaloo
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Fixed error spam in remote debugger
2018-09-20 14:45:21 +02:00
Rémi Verschelde
7235f48690
Merge pull request #22244 from DualMatrix/debuging_the_debugger
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Fixed Objects no longer showing ID in debugger.
2018-09-20 14:42:36 +02:00
Ibrahn Sahir
ce15cf8ebc
fix branch on uninit in spatial_editor_plugin
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Moved the initialisation of origin_enabled up a bit, to be inited before
it's accessed in _init_grid. A step towards cleaner valgrind output and
removes an opportunity for a random occurance of the origin/grid
z-fighting issue.
Also removed unused variable last_grid_snap to avoid later confusion.
2018-09-20 13:06:13 +01:00
Rémi Verschelde
0a6626a5d1
Merge pull request #22268 from DualMatrix/highlight_no_save
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Fixed syntax highlighting setting not being saved
2018-09-20 13:51:33 +02:00
Rémi Verschelde
e5bdf5e37b
Merge pull request #22250 from ibrahn/shader_lang_vector_gotcha
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Fixed an access after free in ShaderLanguage::_reduce_expression.
2018-09-20 13:43:34 +02:00
Rémi Verschelde
d357b45fda
Merge pull request #22270 from DualMatrix/locks_toggle_visible
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Added ability to hide edit locks and groups in editor view
2018-09-20 13:33:29 +02:00
Rémi Verschelde
a4f5daca67
Merge pull request #22278 from JFonS/fix_21293
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Fix selection box staying when editing a GridMap
2018-09-20 12:45:49 +02:00
Rémi Verschelde
cbe444ff18
Merge pull request #22273 from JFonS/change_viewport_create_root
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Change viewport type after using create root menu
2018-09-20 12:44:31 +02:00
JFonS
9ffc30699f
Fix selection box staying when editing a GridMap
2018-09-20 11:50:38 +02:00
DualMatrix
494354c835
Added ability to hide edit lock and groups in editor view
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Added ability to hide edit lock and groups in editor view
2018-09-20 11:35:26 +02:00
DualMatrix
4efcf9c943
Fixed syntax highlighting setting not being saved
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Fixed syntax highlighting setting not being saved
2018-09-20 11:31:53 +02:00
Rémi Verschelde
a65d9d96ea
Merge pull request #22274 from JFonS/add_noise_textures
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Fix typo in SimplexNoise documentation
2018-09-20 11:05:52 +02:00
JFonS
463af5b6ef
Fix typo in SimplexNoise documentation
2018-09-20 11:03:23 +02:00
JFonS
a100b320c2
Change viewport type after using create root menu
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Change viewport type (2D/3D) according to the type of node just created
from the "Create Root Node" menu.
2018-09-20 10:44:58 +02:00
Rémi Verschelde
a21ee5aa2c
Merge pull request #22251 from aaronfranke/decimal-int-strip
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Fix: Strip integer part in "decimals"
2018-09-20 10:44:37 +02:00
Rémi Verschelde
4fca3fe180
Merge pull request #22267 from YeldhamDev/dict_array_type_fix
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Properly setup EditorProperties in arrays and dictionaries
2018-09-20 08:54:44 +02:00
Rémi Verschelde
89a38b1b22
Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves
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Fix EditorSettings saving on draw calls
2018-09-20 08:53:22 +02:00
Rémi Verschelde
1800439997
Merge pull request #22234 from DualMatrix/favorites_not_saved
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Fixed favorite nodes list not being saved
2018-09-20 08:51:20 +02:00
Aaron Franke
5f4f9ca4a5
Fix: Strip integer part in "decimals"
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Note: Core only.
2018-09-19 23:47:33 -04:00
willnationsdev
fa271e4870
Fix EditorSettings saving on draw calls
2018-09-19 21:37:55 -05:00
Michael Alexsander Silva Dias
c0c567add7
Properly setup EditorProperties in arrays and dictionaries
2018-09-19 20:23:09 -03:00
Rémi Verschelde
e20a28a7db
Merge pull request #22260 from JFonS/add_noise_textures
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Replace "persistance" with "persistence"
2018-09-19 22:04:42 +02:00
JFonS
4faa5acaa7
Replace "persistance" with "persistence"
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Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
Rémi Verschelde
2306ec211c
Merge pull request #22257 from AndreaCatania/fixes
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Daily physics Fixes
2018-09-19 20:41:37 +02:00
Rémi Verschelde
0de6514806
Merge pull request #22259 from Calinou/improve-simplexnoise-doc
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Improve SimplexNoise documentation and fix typos
2018-09-19 20:28:34 +02:00
Hugo Locurcio
a386af67ec
Improve SimplexNoise documentation and fix typos
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Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
Rémi Verschelde
7adaad1c64
Merge pull request #22255 from guilhermefelipecgs/fix_label_min_size
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Fix Label::get_minimum_size not updating cache size for autowrap
2018-09-19 20:04:11 +02:00
Andrea Catania
0a2c154c8e
Added automatically set velocity when rigid is kinematic
2018-09-19 19:46:07 +02:00
Guilherme Felipe
b0b88df016
Fix Label::get_minimum_size not updating cache size for autowrap
2018-09-19 14:05:44 -03:00
Andrea Catania
42f2ff2f8d
Added check to prevent contact signal to happen too early
2018-09-19 19:01:59 +02:00
George Marques
b1187b9a2f
GDScript: Revert extra deletion when creating instance
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Revert part of e4af39cbc0
that was causing
a crash.
2018-09-19 11:17:47 -03:00
George Marques
825e85ab23
GDScript: Error on empty blocks at the end of file
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Fix #15415
2018-09-19 11:17:46 -03:00
George Marques
02acb07d81
GDScript: Fix autocompletion inference after is
check
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Fix #21915
2018-09-19 11:17:46 -03:00
George Marques
726e836cd9
GDScript: Fix infinite loop in autocomplete
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It happened when the definition of the variable contained the variable
itself.
2018-09-19 11:17:46 -03:00
George Marques
e6a6ea65c7
GDScript: Forbid enum values to shadow constants
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- Don't allow constants to shadow parent members.
- Fix a spelling mistake.
Fix #13175
2018-09-19 11:17:46 -03:00
George Marques
6c70c4c358
GDScript: Fix autocomplete crash when searching default values
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Fix #21700
2018-09-19 11:17:46 -03:00
George Marques
b530031442
GDScript: Allow Object constants to be used with qualifier
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Fix #15125
2018-09-19 11:17:46 -03:00
George Marques
4907a1cd28
GDScript: Fix stack address test in compiler
2018-09-19 11:17:45 -03:00
Ibrahn Sahir
bff864818f
Fixed an access after free in ShaderLanguage::_reduce_expression.
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Passing an element reference of a vector to a push_back call to
that same vector can cause an access after free. This is because push_back
will resize the vector, reallocating if necessary, leaving the reference
referring to the freed memory.
Removed an instance of this usage here.
2018-09-19 14:28:19 +01:00
Rémi Verschelde
9c2986abda
Merge pull request #22247 from groud/fix_polygon_editor
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Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:55:43 +02:00
groud
c3e66536cc
Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:26:04 +02:00
DualMatrix
aa32a9f22d
Fixed Objects no longer showing ID in debugger.
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Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00