A Thousand Ships
c6a1ae7875
Fix some build errors with disable_3d=Yes
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* Some tests were incorrectly included
* SCU builds with animation
* Animation `switch`
2024-01-07 00:44:33 +01:00
HolonProduction
af4cbaf751
Add unit test runner for autocompletion
2024-01-05 17:49:51 +01:00
Rémi Verschelde
b88eddb682
Merge pull request #78378 from 0xafbf/curve-evaluate-correct-transform
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Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2024-01-04 16:38:38 +01:00
Robert Yevdokimov
f9826a1dd7
Fix various spelling errors
2024-01-04 09:56:43 -05:00
Rémi Verschelde
8ac674287c
Merge pull request #80819 from sepTN/test-packed-scene-v3
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Improve PackedScene unit test by covering more methods
2024-01-04 14:24:46 +01:00
Rémi Verschelde
22e880ad20
Merge pull request #83163 from Chubercik/vectorXi_dist_methods
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Implement `Vector2i/3i/4i` methods: `distance_to` and `distance_squared_to`
2024-01-03 09:58:36 +01:00
EddieBreeg
8747c67d9e
Fix potential integer underflow in rounded up divisions
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A new `Math::division_round_up()` function was added, allowing for easy
and correct computation of integer divisions when the result needs to
be rounded up.
Fixes #80358 .
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-02 14:14:47 +01:00
Yuri Sizov
02bc2a37dd
Merge pull request #86118 from TheSofox/complex-undo-select-fix
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Fix so undoing complex operations in `TextEdit` will restore selections
2023-12-20 15:07:52 +01:00
Yuri Sizov
40e7192393
Merge pull request #85191 from HolonProduction/off-by-one-code-edit
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Fix updating delimiter cache of `CodeEdit` when typing on the first line
2023-12-20 15:07:44 +01:00
Sofox
4b82cacc21
Fix so undoing complex operations in TextEdit will restore selections.
2023-12-20 00:12:52 +00:00
Yuri Sizov
921c400db6
Merge pull request #84826 from chocola-mint/master
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Add unit tests for Camera3D
2023-12-19 13:01:19 +01:00
HolonProduction
d5847fa54e
Fix updating delimiter cache of CodeEdit
when typing on the first line
2023-12-18 14:07:46 +01:00
nlupugla
cd221c1816
Added NodePath::slice method.
2023-12-13 13:30:28 -05:00
Rémi Verschelde
b952b007b1
Merge pull request #84782 from rsburke4/image-fix
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Prevent crash on conversion of invalid data in `Image`
2023-12-12 00:17:42 +01:00
rsburke4
dec2269bca
Added error to catch conversion on invalid image
2023-12-10 15:06:22 -05:00
Yuri Sizov
6269341461
Merge pull request #85054 from miv391/highlight-minimap-error-lines
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Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov
47cd07aa13
Merge pull request #85666 from miv391/more-unit-tests-for-string-to-number-conversions
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Add more C++ unit tests for String to number conversions
2023-12-08 16:58:29 +01:00
Yuri Sizov
b3c20bcf1e
Merge pull request #83229 from aaronfranke/basis-is-ortho
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Fix Basis `is_orthogonal` and `is_rotation` methods, add `is_orthonormal`
2023-12-08 16:58:03 +01:00
Mika Viskari
609eb8bc01
Highlight error lines in minimap
2023-12-07 16:26:08 +02:00
Aaron Franke
7ee273723d
Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal
2023-12-06 13:12:05 -06:00
Aaron Franke
6ee9edb946
Reduce minimum capsule/cylinder mesh rings to 0
2023-12-05 22:27:23 -06:00
Mika Viskari
5e40124d4d
Add more C++ unit tests for String to number conversions
2023-12-02 20:54:48 +02:00
Pawel Lampe
a4b3546577
Fix memory leak in 'NavigationServer3D' involving static obstacles
2023-11-17 21:20:14 +01:00
CHM
2e35ecce9c
Add tests for Camera3D
2023-11-13 19:04:50 +08:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
Andrés Botero
acae382010
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2023-10-28 01:23:38 -05:00
SilicDev
c0808d5083
fix assignment to vec2 tests
2023-10-25 20:57:45 +02:00
Rémi Verschelde
3e8dc9df0a
Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter
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Remove vertical scrollbar padding from line width calc
2023-10-17 16:12:58 +02:00
Rémi Verschelde
897ff71156
Merge pull request #76244 from kgrubbs22/variant-test-updates
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Added Unit Tests for Variant for Operator Overloading
2023-10-16 10:37:40 +02:00
Bronson Holden
b15dd3e145
Add test justifying change to expected horizontal scroll position
2023-10-13 12:22:50 -07:00
Danil Alexeev
881fe67d94
Code Editor: Fix regression with using doc comments for code regions
2023-10-13 09:38:03 +03:00
Jakub Marcowski
cb954c6bab
Implement Vector2i/3i/4i
methods: distance_to
and distance_squared_to
2023-10-12 13:46:49 +02:00
Adam Scott
25cbb682f5
Fix code completion override of home and end keys
2023-10-06 14:48:45 -04:00
Rémi Verschelde
c2b916751d
Merge pull request #82786 from theraot/donotreplacestartingdigitwithunderscore
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Do not replace starting digit with underscore when making identifier
2023-10-05 12:29:42 +02:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
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"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Alfonso J. Ramos
5cd7ca0ccc
Do not replace starting digit with underscore when making identifier
2023-10-04 08:05:04 -05:00
Rémi Verschelde
b11309ddb6
Merge pull request #81633 from matorin57/code-completion-popup
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Avoid resetting the code completion popup excessively
2023-10-03 17:20:49 +02:00
Brian MacIntosh
676627e1d1
"Whole Words" search can detect word boundaries inside the search term.
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For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
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Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
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Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
PucklaMotzer09
d2e651f403
Add Duplicate Lines shortcut to CodeTextEditor
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This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
smix8
0ee7e3102b
Add 2D navigation mesh baking
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Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Aaron Franke
bcfb2c0089
Simplify Geometry3D tests
2023-09-25 01:54:22 -05:00
DESKTOP-UT43QTQ\Garrigan-Desktop
303d0994e9
Avoid resetting the code completion popup excessively
2023-09-20 15:49:25 -05:00
Ryan Hitchman
734b9d2379
Fix Curve3D baking up vectors for nontrivial curves.
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The code was modified in 42aa539
to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.
Fixes #81879
2023-09-18 18:50:36 -06:00
Rémi Verschelde
77623d0a36
Merge pull request #81354 from MJacred/textedit_pixel_pos_fix
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Fix `TextEdit.get_rect_at_line_column returning` negative pos even though cursor is in viewable area of the control
2023-09-18 10:37:59 +02:00
Yuri Sizov
721cac4a38
Merge pull request #81456 from AThousandShips/test_fix
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Fix errors when testing `Resource`
2023-09-14 15:21:37 +02:00
Aaron Franke
56806ffeed
Add is_conformal
method to Basis and Transform2D
2023-09-13 17:20:30 -05:00
Rémi Verschelde
38ca83e16f
Merge pull request #81464 from AcatXIo/fix-sign-nan
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Fix `SIGN(NAN)` returning 1
2023-09-12 12:01:39 +02:00
Rémi Verschelde
5c43e4c1ef
Fix various typos with codespell
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Using 2.2.6.dev180+ge3a2cfbd.
2023-09-12 08:54:18 +02:00
Jean-Michel Bernard
67dce301aa
Add code region folding to CodeEdit
2023-09-11 18:36:40 +02:00
MJacred
6170381bd7
Fix TextEdit.get_rect_at_line_column returning negative pos even though cursor is in viewable area of the control
2023-09-11 12:32:36 +02:00
AcatXIo
7d69a5ba50
Fix sign(NAN) returning 1.
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Fixes #79036 . sign(NAN) now returns 0.
This should not impact performance much in any way.
Adds a test for the NAN case. Updates the documentation to clarify the new behavior.
2023-09-09 11:30:11 +02:00
A Thousand Ships
7726ed6740
Fix errors when testing Resource
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Replaces `get_meta` with `has_meta` for cases where the meta is expected
to be empty.
2023-09-09 08:20:05 +02:00
Aaron Franke
22e2696767
Add unit tests for type_convert Variant utility function
2023-09-08 10:13:22 -05:00
Rémi Verschelde
11518665b7
Codestyle: Don't use auto where not warranted
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We allow using auto for lambdas or complex macros where a return type
may change based on the parameters. But where the type is clear, we
should be explicit.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-09-07 16:15:18 +02:00
Rémi Verschelde
d013fc3f03
Merge pull request #81304 from ajreckof/Change-precedence-in-rules-to-make-location-after-proper-casing-
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Change precedence in rules to make location after proper casing.
2023-09-07 13:52:08 +02:00
Yuri Sizov
58126e479c
Introduce the concept of global theme contexts
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This commit adds the default theme context, which replaces
the need to manually check the project and the default theme
all the time; simplifies related code.
It also adds framework for custom theme contexts, to be used
by the editor. Custom contexts can be attached to any node,
and not necessarily a GUI/Window node. Contexts do no break
theme inheritance and only define which global themes a node
uses as a fallback.
Contexts propagate NOTIFICATION_THEME_CHANGED when one of their
global themes changes. This ensures that global themes act just
like themes assigned to individual nodes and can be previewed
live in the editor.
2023-09-06 19:40:43 +02:00
ajreckof
19632eaf50
Change precedence in rules to make location after proper casing.
2023-09-05 16:16:21 +02:00
Yuri Sizov
95b00b11b0
Merge pull request #81328 from bruvzg/str_minus_zero
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[String] Fix string conversion for -0.0 float values.
2023-09-05 15:14:36 +02:00
Yuri Sizov
14cfed57b5
Merge pull request #81326 from bruvzg/font_update
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Update and properly list versions of the built-in fonts.
2023-09-05 15:14:30 +02:00
bruvzg
2b3bbde6da
[String] Fix string conversion for -0.0 float values.
2023-09-05 11:32:55 +03:00
bruvzg
ab33613a13
Update and properly list versions of the built-in fonts.
2023-09-05 08:17:24 +03:00
Yuri Sizov
4328ffcc79
Fix ThemeDB initialization in tests
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Also fixes class name shadowing in Viewport/Window tests.
2023-09-04 18:07:16 +02:00
Jcrespo
528a76486c
Add inverse hyperbolic functions asinh()
, acosh()
& atanh()
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GDScript has the following built-in trigonometry functions:
- `sin()`
- `cos()`
- `tan()`
- `asin()`
- `acos()`
- `atan()`
- `atan()`
- `sinh()`
- `cosh()`
- `tanh()`
However, it lacks the hyperbolic arc (also known as inverse
hyperbolic) functions:
- `asinh()`
- `acosh()`
- `atanh()`
Implement them by just exposing the C++ Math library, but clamping
its values to the closest real defined value.
For the cosine, clamp input values lower than 1 to 1.
In the case of the tangent, where the limit value is infinite,
clamp it to -inf or +inf.
References #78377
Fixes godotengine/godot-proposals#7110
2023-09-01 01:27:56 +02:00
Rémi Verschelde
8edc0b43b9
Merge pull request #78634 from Sauermann/fix-notification-order
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Fix `Object::notification` order
2023-08-30 08:44:36 +02:00
Markus Sauermann
c4705a590b
Fix Object::notification order
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Previously the `p_reversed` parameter didn't influence the order
in a correct way.
Also script overridden _notification functions were not called in
the correct order.
To fix this some `notification` functions had to add a `p_reversed`
parameter.
This made it necessary to adjust cpp-bindings.
Co-authored-by: David Snopek <dsnopek@gmail.com>
2023-08-30 00:15:55 +02:00
clayjohn
0045dc204c
Revert "Implement loading DDS textures at run-time"
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This reverts commit 34ab1c8a36
.
2023-08-29 14:25:16 +02:00
kobewi
67db4693eb
Expose _validate_property() for scripting
2023-08-28 15:18:48 +02:00
Rémi Verschelde
75bc6866a4
Merge pull request #81037 from AThousandShips/openxr_register
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Ensure OpenXR classes are declared properly
2023-08-28 12:09:47 +02:00
Rémi Verschelde
2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
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Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
A Thousand Ships
c23bd8b143
Ensure OpenXR classes are declared properly
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
Pawel Lampe
0954ed0283
Suppress expected errors in navi-related unit tests, #80616
2023-08-22 19:33:38 +02:00
Septian
a31120b6f6
Improve PackedScene unit test by covering more methods
2023-08-20 20:56:27 +07:00
bruvzg
07d859de25
[TextServer] Fix issues with character breaks, add more tests.
2023-08-19 11:49:34 +03:00
Rémi Verschelde
b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
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[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
Rémi Verschelde
c3fd8752d2
Merge pull request #80612 from akien-mga/scons-disable-exception-handling
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SCons: Disable C++ exception handling
2023-08-16 16:56:07 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
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Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
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Upon investigating the extremely slow MSVC build times in #80513 , I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.
This is wasteful on multiple aspects:
- Binary size: Around 20% binary size reduction with exceptions disabled
for both MSVC and GCC binaries.
- Compile time:
* More than 50% build time reduction with MSVC.
* 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.
Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Rémi Verschelde
a7dc4c22a9
Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events
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Fix nodes receiving mouse events in black bars of `Window`
2023-08-16 09:12:42 +02:00
bruvzg
5d3fcc5766
[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-15 11:42:40 +03:00
Rémi Verschelde
efdff9cbc2
Fix GCC -Wmaybe-uninitialized warnings
2023-08-14 14:35:35 +02:00
Rémi Verschelde
8dabb4c80d
Merge pull request #80423 from sepTN/test-packed-scene-v2
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Improve PackedScene unit test for complex scene
2023-08-10 14:54:22 +02:00
Rémi Verschelde
b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
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Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Yuri Sizov
951ea2415b
Make EditorInterface accessible as a singleton
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- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
Rémi Verschelde
821579e804
Merge pull request #80422 from AThousandShips/shader_test_fix
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Remove use of `std::string` in test
2023-08-09 15:20:36 +02:00
Rémi Verschelde
835957b1fc
Merge pull request #79980 from bruvzg/fix_test_str_errs
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[String] Fix Unicode parsing error message encoding and related JSON tests.
2023-08-09 15:20:16 +02:00
Markus Sauermann
59c13fea5d
Fix nodes receiving mouse events in black bars of Window
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Previously for InputEvents there was no distinction between
Window-area and Viewport-area.
This was problematic in cases where stretching was used and the Window
contained black bars at the sides of the Viewport.
This PR separates the area of Window and Viewport regarding InputEvents.
2023-08-09 12:34:22 +02:00
Ninni Pipping
6ca1432daf
Remove use of std::string
in test
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Avoiding using the standard library here
2023-08-09 10:04:53 +02:00
Septian
56d7ff6e93
Improve PackedScene unit test for complex scene
2023-08-09 00:28:53 +07:00
Markus Sauermann
152572ac38
Fix global transform validity for Node2D
and Control
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Set global transform to invalid when changing transform
2023-08-08 12:22:55 +02:00
Johan Aires Rastén
6e1f68109b
Support shader preprocessor concatenation symbol
2023-08-08 10:56:20 +02:00
Rémi Verschelde
169a28bd0f
Merge pull request #80362 from Calinou/string-use-unicode-compiletime
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Use compile-time Unicode string conversion
2023-08-07 14:55:58 +02:00
Rémi Verschelde
3532661a66
Merge pull request #79440 from sepTN/test-packed-scene
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Add unit tests for PackedScene
2023-08-07 14:46:38 +02:00
Rémi Verschelde
432405a3e1
Merge pull request #79342 from RedworkDE/localize-win-path
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Fix `ProjectSettings::localize_path` for Windows paths
2023-08-07 14:45:48 +02:00
Rémi Verschelde
66e40e402a
Merge pull request #79331 from azuloo/translation-server-test-suite
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Add a test suite for TranslationServer
2023-08-07 14:45:24 +02:00
Rémi Verschelde
40f116f489
Merge pull request #73477 from Sauermann/fix-viewport-picking-unittest
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Add Unit tests for viewport.cpp Physics 2D Picking
2023-08-07 14:43:13 +02:00
Rémi Verschelde
faaf27f284
Fix various typos with codespell
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Also includes typo fixes from #79993 , #80068 , #80276 , and #80303 .
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Hugo Locurcio
e9f723006a
Use compile-time Unicode string conversion
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Thanks to this syntax introduced in C++11, this reduces the amount of work
that needs to be performed at run-time while making the code more terse.
2023-08-07 10:38:16 +02:00
Markus Sauermann
9014e9e424
Add Unit tests for viewport.cpp Physics 2D Picking
2023-08-07 09:06:19 +02:00
Septian
cd94f9ad08
Add unit tests for PackedScene
2023-08-06 23:51:31 +07:00
Markus Sauermann
1e9d241809
Actually store safe-rect in embedder
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`sw` is a copy and not a reference.
Add unit-test for this case.
2023-08-02 17:51:52 +02:00
Marcin Nowak
34ab1c8a36
Implement loading DDS textures at run-time
2023-07-31 21:31:26 +02:00
bruvzg
84a6f0d232
[String] Fix Unicode parsing error message encoding and related JSON tests.
2023-07-28 12:27:01 +03:00
Pedro J. Estébanez
f34d580861
Revert "Implement parallel foreach() for easier multithreading"
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This reverts commit e28868e30c
.
2023-07-27 13:41:27 +02:00
Yuri Sizov
d50c52652f
Merge pull request #79805 from kumikumi/fix-subviewport-cursor
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Prevent SubViewportContainer overriding Subviewport's cursor with its own cursor
2023-07-26 18:40:30 +02:00
Yuri Sizov
53ba9ccb19
Merge pull request #72346 from myaaaaaaaaa/disconnect-order
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Avoid sorting CallableCustomMethodPointers by their actual address values
2023-07-26 18:39:08 +02:00
RedworkDE
aee1e50b48
Fix ProjectSettings::localize_path
for Windows paths
2023-07-26 16:18:31 +02:00
Mikko Ankkala
96b26574b9
Don't override SubViewport's cursor with SubViewportContainer's cursor
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Add a warning for having a non-default value of `mouse_default_cursor_shape` in SubViewportContainer
Add test
2023-07-23 22:27:55 +03:00
Yuri Sizov
b8a29f71e5
Merge pull request #79444 from Miguel0312/TestInputEvent
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Add a test suite to InputEvent
2023-07-21 17:54:35 +02:00
Yuri Sizov
8ac00453d9
Merge pull request #78667 from Scony/add-advanced-navserver-tests
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Add advanced `NavigationServer3D` tests
2023-07-21 17:15:22 +02:00
Pawel Lampe
1612466803
Add advanced 'NavigationServer3D' tests
2023-07-17 19:56:02 +02:00
Miguel Pereira
c2ad5ca435
Added tests to InputEvent
2023-07-17 17:48:34 +02:00
Yuri Sizov
3d04a22d7c
Merge pull request #79103 from AThousandShips/array_slice_range
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Fix range error for `Array.slice`
2023-07-17 16:48:48 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
Yuri Sizov
a7583881af
Merge pull request #68460 from Geometror/split_texture_src
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Extract and reorganize texture resource classes
2023-07-14 21:28:06 +02:00
Hendrik Brucker
7e21eb7e00
Extract and reorganize texture resource classes
2023-07-14 20:04:21 +02:00
Maxim Kulkin
058604f5b8
Fix crash when saving resources with circular references
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When saving resources, marking of already seen resources was
done too late, causing infinite loop traversing referenced resources
and eventual stack overflow. The change marks traversed resource
before descending to it's children, thus when this resource is
encountered again, it is already marked as seen and traversal stops.
2023-07-14 19:20:04 +02:00
Yuri Sizov
7e9d63ebd9
Merge pull request #78480 from Scony/add-more-navserver-tests
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Add more basic tests for `NavigationServer3D`
2023-07-14 18:49:03 +02:00
Yuri Sizov
2a595c26d9
Merge pull request #72784 from myaaaaaaaaa/parallel-foreach
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Implement parallel `foreach()` for easier multithreading
2023-07-14 18:48:49 +02:00
Yuri Sizov
e88934cb74
Merge pull request #74238 from bitsawer/fix_image_convert
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Fix `Image.convert()` overwriting custom mipmaps
2023-07-12 17:15:39 +02:00
Yuri Sizov
f6d568b9e4
Merge pull request #66170 from RedMser/json-fix-invalid-escapes
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Disallow invalid escape sequences in `JSON.parse`
2023-07-12 15:08:29 +02:00
azuloo
dd0bd90865
Add a test suite for TranslationServer
2023-07-11 14:30:53 +03:00
MewPurPur
cc5500f7de
Fix erroneous pad_zeros warning
2023-07-08 16:16:01 +03:00
Ninni Pipping
7752a0d8d1
Fix range error for Array.slice
2023-07-07 23:19:42 +02:00
RedMser
427b293c7d
Disallow invalid escape sequences in JSON.parse
2023-06-30 21:28:36 +02:00
Rémi Verschelde
100082b3ac
Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
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Don't append non unicode scalar values on the string, instead use the unicode replacement char
2023-06-22 18:30:04 +02:00
Pawel Lampe
766afce7ea
Add more basic 'NavigationServer3D' tests
2023-06-21 19:46:38 +02:00
Yuri Roubinski
230385b587
Add String.reverse
method
2023-06-21 20:40:48 +03:00
angel-721
ab4e89ecde
Add HTTPClient unit tests
2023-06-21 11:53:55 +02:00
Rémi Verschelde
d252f43a86
Merge pull request #78449 from Scony/add-agent-n-map-navserver-tests
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Add `agent` and `map` tests for 'NavigationServer3D'
2023-06-21 10:19:24 +02:00
Pawel Lampe
e1bdde911c
Add agent
and map
tests for 'NavigationServer3D'
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This commits fixes a bug in `free()` function as well.
2023-06-20 17:48:06 +02:00
myaaaaaaaaa
5cc961627d
Avoid sorting CallableCustomMethodPointers by their actual address values
2023-06-20 08:40:01 -04:00
Rémi Verschelde
cce100a840
Merge pull request #75459 from kleonc/node-fix-find-children
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Fix recursive `Node.find_children`
2023-06-19 22:33:46 +02:00
Rémi Verschelde
867ea7fe59
Merge pull request #74730 from MarioLiebisch/fix-74726
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Fix read-only dictionaries adding missing keys
2023-06-19 21:38:38 +02:00
andybarcia
553f4f8dce
Improve error reporting when parsing CSV translation file
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Fixes #46682 .
Also fix unit test suite to separate generic FileAccess CSV testing
from using CSV as translation. And add more CSV translation tests.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-06-19 12:47:44 +02:00
Rémi Verschelde
1a62f1e4fc
Merge pull request #74741 from vnen/variant-not-for-everyone
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Allow boolean operators for all Variant types
2023-06-18 16:28:10 +02:00
Rémi Verschelde
6fb391bc23
Fix various typos with codespell
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And ignore some false positives introduced by recent versions of codespell.
2023-06-16 08:45:35 +02:00
Rémi Verschelde
95a9089fdd
Merge pull request #74813 from bruvzg/text_edit_autowrap
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[TextEdit] Expose all auto-wrap modes.
2023-06-15 16:08:21 +02:00
Pawel Lampe
b54c3e7e5e
Add initial 'NavigationObstacle' and 'NavigationRegion' tests
2023-06-14 22:24:37 +02:00
Rémi Verschelde
ae896bbd85
Merge pull request #78156 from Maran23/node-tests-processing-priority
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Tests for the node (physics) processing and process priority
2023-06-13 10:27:40 +02:00
bruvzg
75e6ec8874
[TextEdit] Expose all auto-wrap modes.
2023-06-13 10:28:27 +03:00
Marius Hanl
60a17ba78d
Tests for node (physics) processing and process priority
2023-06-13 00:19:43 +02:00
Rémi Verschelde
54b0907e67
Merge pull request #78015 from MewPurPur/Mom-can-we-have-a-new-Godot-logo-----We-have-a-new-Godot-logo-at-home-----The-new-Godot-logo-
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Standardize and Optimize blue robot SVGs
2023-06-12 22:55:12 +02:00
MewPurPur
a8412c12da
Standardize and Optimize blue robot SVG
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Co-authored-by: Andre Vallestero <39736205+AndreVallestero@users.noreply.github.com>
2023-06-12 18:12:40 +02:00
myaaaaaaaaa
e28868e30c
Implement parallel foreach() for easier multithreading
2023-06-09 08:27:32 -04:00
Rémi Verschelde
577ab3c565
Merge pull request #75746 from ajreckof/order_autocomplete
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Sort code autocompletion with rules
2023-06-08 18:14:31 +02:00
Markus Sauermann
479f359ac4
Add unit test: mouse movement after slider release
2023-06-05 13:51:28 +02:00