Commit graph

55537 commits

Author SHA1 Message Date
Raul Santos
a164e3e7b3
Add a note about C# differences in classref doc 2023-07-09 01:44:48 +02:00
Rémi Verschelde
c3b0a92c3c
Merge pull request #79151 from RedworkDE/net-unregister-godotobject-check
C#: Add null check before calling `UnregisterGodotObject`
2023-07-07 16:05:28 +02:00
Rémi Verschelde
dcbbde5e23
Merge pull request #79141 from TokageItLab/fix-infinity-state-loop
Fix infinite loop state check in `AnimationStateMachine`
2023-07-07 16:05:05 +02:00
Rémi Verschelde
5205ff69ca
Merge pull request #79090 from mb4c/wrap-tooltip
Add tooltip description wrapping in scene tree and plugin settings
2023-07-07 16:04:41 +02:00
Rémi Verschelde
a2604ff712
Merge pull request #78925 from theraot/fix_rename_unique
Do not change a node unique name to the same name
2023-07-07 16:04:17 +02:00
Rémi Verschelde
2935a2b1de
Merge pull request #78775 from aaronfranke/proj-tag-sort
Sort project tags before saving
2023-07-07 16:03:53 +02:00
Rémi Verschelde
2c0a0a0eab
Merge pull request #78524 from MewPurPur/4920726f6c6c65642061203621
Fix tooltip of enum value without description
2023-07-07 16:03:28 +02:00
Rémi Verschelde
81c6694014
Merge pull request #78522 from MewPurPur/improve-tileset-labels
Improve string drawing in the tiledata editor
2023-07-07 16:03:02 +02:00
Rémi Verschelde
3a3ec4add1
Merge pull request #78263 from bruvzg/fl_all
[Windows] Flash both the window caption and taskbar button on `request_attention`.
2023-07-07 16:02:38 +02:00
Rémi Verschelde
7961bc6193
Merge pull request #78078 from Sauermann/fix-drop-physics-mouse-over
Ensure that `_drop_physics_mouseover` only happens when necessary
2023-07-07 16:02:13 +02:00
Rémi Verschelde
e00dc3c719
Merge pull request #75806 from bcmpinc/issue-61174
Fix Camera3D `project_*` methods not accounting for frustum offset
2023-07-07 16:01:47 +02:00
Rémi Verschelde
6ed632be27
Merge pull request #54071 from KoBeWi/infinite_unlimited_connections
Focus current node after connecting
2023-07-07 16:01:17 +02:00
RedworkDE
693e6e036b C#: Add null check before calling UnregisterGodotObject 2023-07-07 13:10:16 +02:00
mb4c
d007be2d14 Add tooltip description wrapping in scene tree and plugin settings 2023-07-07 11:16:34 +02:00
Silc Lizard (Tokage) Renew
fc40ba21cd Fix infinity loop state can't break 2023-07-07 16:12:37 +09:00
Rémi Verschelde
443820686c
Merge pull request #79112 from bitsawer/fix_preprocessor_keyword_colors
Make shader preprocessor keyword colors consistent
2023-07-07 08:36:13 +02:00
Rémi Verschelde
f1e63b808a
Merge pull request #79101 from akien-mga/linux-unbundle-brotli
Linux: Allow unbundling brotli to use system library
2023-07-07 08:35:44 +02:00
Rémi Verschelde
26a58976e7
Merge pull request #79094 from raulsntos/dotnet/fix-symbol-comparison
C#: Compare symbol names without null flow state
2023-07-07 08:35:20 +02:00
Rémi Verschelde
69dbbcc313
Merge pull request #79092 from akien-mga/doctool-remove-version-attribute
Doctool: Remove version attribute from XML header
2023-07-07 08:34:55 +02:00
Rémi Verschelde
8a84a3914e
Merge pull request #79087 from Daylily-Zeleen/daylily-zeleen/fix_shell_show_in_file_manager
Fix the fallback logic of `OS::shell_show_in_file_manager`.
2023-07-07 08:34:31 +02:00
Rémi Verschelde
26cde77b69
Merge pull request #79084 from Sauermann/revert-78363
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
2023-07-07 08:34:07 +02:00
Rémi Verschelde
5d23586faf
Merge pull request #79049 from BastiaanOlij/fix_stereo_depth_paralax
Take eye offset into account for depth in StandardMaterial3D
2023-07-07 08:33:44 +02:00
Rémi Verschelde
8e5a01fcf4
Merge pull request #79025 from RedworkDE/scripted-export-plugin
Fix export options of scripted `EditorExportPlugin`s
2023-07-07 08:33:21 +02:00
Rémi Verschelde
9522ef67d5
Merge pull request #79010 from bruvzg/set_native_icon_crash
[macOS] Fix `set_native_icon` crash with empty or invalid ICNS file.
2023-07-07 08:32:56 +02:00
Rémi Verschelde
ecca4e5e2f
Merge pull request #78989 from Amir-Rasteg/patch-1
Fix a typo in the `String.to_float` description
2023-07-07 08:32:32 +02:00
Rémi Verschelde
b2ada1b690
Merge pull request #78972 from bitsawer/fix_shader_float_precision
Fix shader language float literal precision truncation
2023-07-07 08:32:09 +02:00
Rémi Verschelde
b3c2b52025
Merge pull request #78953 from anvilfolk/enum-desc
Fix regression with GDScript enum descriptions now showing up in documentation.
2023-07-07 08:31:44 +02:00
Rémi Verschelde
3049f33495
Merge pull request #78938 from timothyqiu/no-match
Translate "No match" message in FindReplaceBar
2023-07-07 08:31:20 +02:00
Rémi Verschelde
5ee36d119f
Merge pull request #78935 from timothyqiu/zip-pack
Fix error when non-ASCII characters in resource pack path
2023-07-07 08:30:56 +02:00
Rémi Verschelde
e940778f0a
Merge pull request #78920 from Rindbee/fix-invalid-shortcut-keys-in-TileSetAtlasSourceEditor
Make sure the shortcut key respects the context in `TileSetAtlasSourceEditor`
2023-07-07 08:30:31 +02:00
Rémi Verschelde
64d451daac
Merge pull request #78914 from KoBeWi/lazy_drop
Fix dropping files from res:// to res://
2023-07-07 08:30:06 +02:00
Rémi Verschelde
963cf54486
Merge pull request #78907 from zorbathut/pr_fontprop
Fix incorrect property names in `FontFile::_get_property_list()`
2023-07-07 08:29:41 +02:00
Rémi Verschelde
25ec523596
Merge pull request #78906 from Chaosus/shader_allow_hex_uint
Fix using uint suffix at the hex number declaration in shaders
2023-07-07 08:29:17 +02:00
Rémi Verschelde
b8f28e287e
Merge pull request #78902 from nklbdev/Fix_wrong_type_casting_in_RenderingServer
Fix wrong type casting for octahedral tangents
2023-07-07 08:28:52 +02:00
Rémi Verschelde
c566b03f26
Merge pull request #78852 from clayjohn/Particles-glitch
Initialize particles instance buffer in case it is used before being updated
2023-07-07 08:28:28 +02:00
Rémi Verschelde
862a2841c0
Merge pull request #78845 from RandomShaper/fix_wtp_zero_batch_lazy
Fix zero-sized WorkerThreadPool not processing group tasks
2023-07-07 08:27:43 +02:00
Alfonso J. Ramos
b2bef8c47b Do not change a node unique name to the same name 2023-07-06 16:27:34 -05:00
Amir-Rasteg
9744657bb8
Fix a typo in the String.to_float description 2023-07-06 17:27:58 +02:00
bitsawer
a5d6152949 Make shader preprocessor keyword colors consistent 2023-07-06 17:56:26 +03:00
Raul Santos
671a5b4ea5
C#: Compare symbol names without null flow state 2023-07-06 16:10:14 +02:00
Rémi Verschelde
153c4a4c4f
Linux: Allow unbundling brotli to use system library 2023-07-06 15:26:38 +02:00
Bastiaan Olij
581d081ded Take eye offset into account for depth in StandardMaterial3D 2023-07-06 21:13:46 +10:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Daylily-Zeleen
9dd9818c88 Fixed the fallback logic of OS::shell_show_in_file_manager 2023-07-06 13:16:04 +08:00
Markus Sauermann
bfa7497c1b Revert "Fix focusloss of non-exclusive AcceptDialog with close_on_escape"
This reverts commit 7f547fcf09.
2023-07-06 01:04:16 +02:00
Yuri Sizov
b7c2fd2e9a Bump version of module docs to 4.2 2023-07-05 22:58:30 +02:00
Rémi Verschelde
8a847d82a8
Merge pull request #78722 from RedworkDE/net-auto-version-defines
C#: Automatically generate version defines
2023-07-05 22:15:47 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Rémi Verschelde
970459615f
Bump version to 4.1-stable \o/
Around 1500 commits from 300+ contributors merged over 4 months.

The new 4.x release cycle with 3 months of development and 1 month of
bugfixing proved to work fairly well for this 4.1 release, and we will
keep refining it for future releases.

The faster-paced release cycle means that each minor 4.x release will
have a small scope and won't be as impressive as the massive 4.0 was,
but it means that users get access to the new features and bug fixes
faster, and the stabilization phase is also significantly shortened
(only one month of feature freeze, so contributors don't need to wait
long to see their approved feature PRs merged for the next milestone).

Onwards to 4.2!
2023-07-05 16:22:00 +02:00
Rémi Verschelde
d28f9afdc6
i18n: Sync translations with Weblate 2023-07-05 16:04:29 +02:00