Commit graph

1821 commits

Author SHA1 Message Date
Rémi Verschelde
4a25a4e53f
Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_file
Fixes #15470 "Crash on drag and drop scene file on empty scene"
2018-01-10 07:57:35 +01:00
Blazej Floch
9d4afdc372 - Fixes #15470 "Crash on drag and drop scene file on empty scene"
- New: Allows for multiple files to be dragged over
- Added error when multiple nodes are dropped in scene **without** scene root
  - Removed TTR: "This operation requires a single selected node.", "I see.."
  - Introduces TTR: "Can not instaniate multiple nodes without root."
- Fixes "Can't add_child, already got a parent" error
- Reduced multiple resource loading by casting
- Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-09 23:16:47 -05:00
Ignacio Etcheverry
1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Ignacio Etcheverry
5be356b72f Mono: Implement stack info for errors and exceptions 2018-01-09 17:19:03 +01:00
Rémi Verschelde
52165fa12d Fix bindings of EditorSettings.set_initial_value
Also ran doctool.
2018-01-09 16:52:46 +01:00
Rémi Verschelde
29ae3e5f33 Revert "Fix "Attach Node Script" inherits popup type"
This reverts commit 227238b424.

This dialog is used to both open and create scripts, so it needs to have
the features of the save dialog.
2018-01-09 16:15:22 +01:00
Jerome67000
227238b424 Fix "Attach Node Script" inherits popup type 2018-01-08 21:33:51 +01:00
Rémi Verschelde
15cb56122e
Merge pull request #15498 from poke1024/fix15478
Don't delete edit menu too early when closing script tabs
2018-01-08 20:08:04 +01:00
Bernhard Liebl
7e1b39245f Don't delete edit menu too early when closing script tabs 2018-01-08 19:47:47 +01:00
Rémi Verschelde
0df857f9f2
Merge pull request #15294 from poke1024/fix-debug-hangs
Fix Godot getting swamped by debug events
2018-01-08 15:36:59 +01:00
Rémi Verschelde
0edca99361
Merge pull request #15377 from mrcdk/wav_correct_loop
Fixed loop mode values when importing a wav file.
2018-01-08 14:52:19 +01:00
Rémi Verschelde
8f4140c9c1
Merge pull request #15480 from StateOff/fixes_deleted_nodes_in_history
Fixes #15416 - "The deleted nodes are hanging in the inspector."
2018-01-08 14:28:25 +01:00
Rémi Verschelde
11cc703810
Merge pull request #15483 from Noshyaar/pbm
Fix imported BitMap dimension flip
2018-01-08 11:05:00 +01:00
Rémi Verschelde
8f814e44bc
Merge pull request #15458 from volzhs/fix-editor-settings-1
Fix editor setting value is back to default
2018-01-08 10:55:09 +01:00
Poommetee Ketson
3c6dfbfea5 Fix imported BitMap dimension flip 2018-01-08 16:43:47 +07:00
Blazej Floch
9d3eb3d2b0 Fixes #15416 - "The deleted nodes are hanging in the inspector." 2018-01-08 03:12:41 -05:00
Rémi Verschelde
a385460a6e
Merge pull request #15457 from volzhs/custom-font-source-code
Set source code font with ttf, otf
2018-01-08 08:07:13 +01:00
volzhs
797147bd4b Set source code font with ttf, otf
renamed interface/editor/custom_font to interface/editor/main_font
moved text_editor/theme/font to interface/editor/code_font
renamed interface/editor/font_size to interface/editor/main_font_size
renamed interface/editor/source_code_size to interface/editor/code_font_size
2018-01-08 05:12:39 +09:00
volzhs
93a6be0320 Fix editor setting value is back to default
Fix #15449
2018-01-08 04:56:40 +09:00
George Marques
37ca542d2b
Merge pull request #15433 from poke1024/fix13957
Fix crash due to stale refs to node selection lists
2018-01-07 14:56:43 -02:00
Rémi Verschelde
abcb87bc43
Merge pull request #15357 from damarindra/autotile-behaviour
Fixing unconsistent behaviour on autotile editor
2018-01-07 16:00:00 +01:00
Rémi Verschelde
25e942d64f
Merge pull request #15438 from endragor/export-after-import
Perform export after import is fully complete
2018-01-07 14:27:03 +01:00
Rémi Verschelde
a2fe9faa64
Merge pull request #15439 from poke1024/fix-debug-break
Fixes debugger randomly not pausing
2018-01-07 14:26:52 +01:00
Bernhard Liebl
09dd70878e Fixes debugger randomly not pausing 2018-01-07 13:00:15 +01:00
Rémi Verschelde
58d3756ec0
Merge pull request #15396 from volzhs/fix-editor-settings
Fix editor settings weird behavior
2018-01-07 12:40:40 +01:00
Bernhard Liebl
6c6a0fe840 Fix crash due to stale refs to node selection lists 2018-01-07 09:57:28 +01:00
Juan Linietsky
50b975548d Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 2018-01-06 16:38:36 -03:00
Poommetee Ketson
768fd83e61 Fix typo in new strings 2018-01-06 21:33:11 +07:00
Rémi Verschelde
2a1ce0fbc4 i18n: Sync translation templates with current source 2018-01-06 14:32:21 +01:00
Rémi Verschelde
15a1fe1b76 i18n: Sync translations with Weblate 2018-01-06 14:29:37 +01:00
volzhs
6ad43757ad Fix editor settings weird behavior 2018-01-06 20:54:00 +09:00
Juan Linietsky
061db1ca95 Avoid crashing when dependencies on inherited/instanced scenes cant be satisfied, fixes #15298 2018-01-05 19:02:54 -03:00
MrCdK
864b064def Fixed loop mode values when importing a wav file.
Importing a wav file that was exported with a custom loop type was causing it being imported with loop mode ping-pong
2018-01-05 22:29:37 +01:00
Juan Linietsky
bb2341e813 Make sure .import folder exists before importing, in case user deleted it manually. Fixes #15315 2018-01-05 17:30:29 -03:00
Juan Linietsky
380ee87e80 Fixed problem with missing uninitialized last byte on waveform trip, closes #15316 2018-01-05 16:28:08 -03:00
Juan Linietsky
a8a3d5c835 Fixes to GLTF2 importer skeleton positioning, though vertex bone indices still look broken somehow.. 2018-01-05 09:53:40 -03:00
damarindra
97b8be7261 Fixing weird behaviour on autotile editor 2018-01-05 17:53:30 +07:00
damarindra
0ae4ca7066 prevent autotile properties out of bounds 2018-01-05 15:28:36 +07:00
Rémi Verschelde
5322ed05c7
Merge pull request #15352 from thomaslynge/anim_drag_key_glitch
Visual glitch when dragging keyframes #15285
2018-01-05 08:00:25 +01:00
Thomas Lynge
509ac1e0b8 Visual glitch when dragging keyframes #15285. Changed to int cast. 2018-01-05 06:24:17 +01:00
Rémi Verschelde
34c988cfa9 Drop obsolete bitmap doc fonts 2018-01-05 01:23:55 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Thomas Lynge
251a017447 Visual glitch when dragging keyframes #15285 2018-01-05 00:11:54 +01:00
Tim Schellenberg
2f7ab58780
forward_canvas_gui_input only takes one parameter 2018-01-04 22:07:32 +01:00
Rémi Verschelde
1b79326c0f
Merge pull request #15341 from volzhs/scene-index-error
Fix get_edited_scene_root error at starting editor
2018-01-04 20:42:47 +01:00
Artem Varaksa
928ca10a7b Clean up \n from end of translation strings 2018-01-04 22:00:39 +03:00
volzhs
1876999b3a Fix get_edited_scene_root error at starting editor
Fix #15300
2018-01-05 03:55:43 +09:00
Juan Linietsky
6e2ed15ff1 Add support from properly exporting shared objects, needed for GDNative export 2018-01-04 15:43:06 -03:00
Rémi Verschelde
d9e254b318
Merge pull request #15323 from poke1024/fix-pm-scroll-glitch
Project Manager: fix random breaking of scrolling
2018-01-04 15:47:24 +01:00
Bernhard Liebl
25c5848e7e Project Manager: fix random breaking of scrolling 2018-01-04 15:24:20 +01:00