Commit graph

11244 commits

Author SHA1 Message Date
Rémi Verschelde
807136b679
Merge pull request #97425 from CrayolaEater/better-description-multiplayer-spawner-signals
Better description for multiplayer spawner signals
2024-09-26 18:45:42 +02:00
Fabio Alessandrelli
8ffb7699af [mbedTLS] Enable TLS 1.3 support
Move library initialization to module registration functions.

Only set library debug threshold when verbose output is enabled.

TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
BlueCube3310
2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
Rémi Verschelde
a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde
8493a39e91
Merge pull request #97479 from dustdfg/csg_redudant_3d_disabled_check
Remove redundant `_3D_DISABLED` check from csg module
2024-09-26 12:45:58 +02:00
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde
c92a6c7e27
CI: Update clang-format pre-commit hook to 19.1.0 2024-09-26 11:46:12 +02:00
Yevhen Babiichuk (DustDFG)
e3eb5ee607 Remove redudant _3D_DISABLED check from csg module
It even won't be considered for building so there is no any sense
for compile time checks

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-26 10:24:10 +03:00
Thaddeus Crews
32c83a228d
Style: Add WARNING: as new comment admonition 2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
Rémi Verschelde
5d5cdc02c5
Merge pull request #97392 from BastiaanOlij/xr_cleanup_action_map_dialogs
Cleanup of action map dialogs
2024-09-25 12:39:25 +02:00
Rémi Verschelde
95e7e653f2
Merge pull request #97101 from aryan-11825114/fix-network-profiler-not-disabling-buttons
Fix Network Profiler not disabling buttons
2024-09-25 12:39:14 +02:00
Paweł
b88585abfc Add linux camera support 2024-09-25 12:08:06 +02:00
Bogdan Inculet
2cfe6d9f64 Better description for multiplayer spawner signals 2024-09-24 23:15:51 +03:00
Rémi Verschelde
39115be8eb
Merge pull request #95261 from rburing/2d_physics_module
Move Godot Physics 2D into a module; add dummy 2D physics server
2024-09-24 12:56:59 +02:00
Rémi Verschelde
6bea41d68f
Merge pull request #88363 from Delsin-Yu/master
C#: Implement proper generic type name printing for Godot Editor
2024-09-24 12:56:52 +02:00
Ricardo Buring
7c4c4b9987 Move Godot Physics 2D into a module; add dummy 2D physics server
If the module is enabled (default), 2D physics works as it did before.

If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).

The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde
ea8d20d35b
Merge pull request #96955 from Delsin-Yu/generator-based-CreateManagedForGodotObjectBinding
[.NET] Replace Reflection-Based implementation with Generated one in `CreateManagedForGodotObjectBinding`
2024-09-23 16:13:49 +02:00
Rémi Verschelde
b030638863
Merge pull request #97252 from dsnopek/gdext-android-surface-swapchain
OpenXR: Allow extending Android surface swapchain creation from GDExtension
2024-09-23 12:28:07 +02:00
Rémi Verschelde
833be1f00d
Merge pull request #97139 from akien-mga/miniupnpc-2.2.8
miniupnpc: Update to 2.2.8 (new major 18)
2024-09-23 12:28:03 +02:00
Rémi Verschelde
dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde
c65ab71230
Merge pull request #94953 from raulsntos/dotnet/signals-with-typed-arrays
C#: Generate signal delegates with typed arrays
2024-09-23 12:27:45 +02:00
DE-YU_H14
b5cd06b9ae C#: Implement proper generic type name printing for Godot Editor
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-09-23 15:32:10 +08:00
Raul Santos
445e822bcf
C#: Generate signal event with the same accessibility as the delegate 2024-09-23 03:38:18 +02:00
Haoyu Qiu
a751c05b15 Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
DE YU
307224927c Replace Reflection-Based implementation with Generated one
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-22 18:01:14 +08:00
BlueCube3310
95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
Ricardo Buring
0333648cea Move Godot Physics 3D into a module; add dummy 3D physics server
If the module is enabled (default), 3D physics works as it did before.

If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).

The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Rémi Verschelde
f246419c58
Merge pull request #97259 from alesliehughes/openxr_copy_paste
OpenXR: Correctly set the Depth swapchain name
2024-09-21 11:50:49 +02:00
Alistair Leslie-Hughes
daa4704c44 openxr: Correct set the Depth swapchain name
Introduced in 08ffa5d89e.
2024-09-21 10:00:08 +10:00
David Snopek
f7e5e7a400 OpenXR: Allow extending Android surface swapchain creation from GDExtension 2024-09-20 15:42:27 -05:00
Thaddeus Crews
fdc6ffd264
Style: Update ruff & mypy to latest versions 2024-09-20 09:36:09 -05:00
Rémi Verschelde
5070db2575
Merge pull request #97208 from kleonc/transform3d_aabb_multiplication_fix_csharp
Fix C# `operator *(Transform3D, Aabb)`
2024-09-20 16:06:56 +02:00
Rémi Verschelde
2f078e501c
Merge pull request #97198 from raulsntos/dotnet/open-visual-studio-with-dotnet-cli
C#: Use dotnet CLI to launch `OpenVisualStudio.dll`
2024-09-20 16:06:46 +02:00
Rémi Verschelde
90a119225e
Merge pull request #97194 from RobProductions/godot-sharp-error-improvement
Add error messages to `BindingsGenerator`
2024-09-20 16:06:42 +02:00
Rémi Verschelde
99a1eb7147
Merge pull request #95482 from kleonc/bmp_import_1_2_4_bpp_of_any_size
Support importing 1/2/4-bpp BMP images of size non-divisible by 8/4/2
2024-09-20 16:06:18 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
kleonc
3bfadeff25 Fix C# operator *(Transform3D, AABB) 2024-09-20 00:18:54 +02:00
Matt Enad
d6c0a53ecf Add error messages to binding generator 2024-09-19 13:31:05 -04:00
Raul Santos
ec189b1574
C#: Use dotnet CLI to launch OpenVisualStudio.dll
Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
2024-09-19 19:23:01 +02:00
Rémi Verschelde
ae872a4ed5
Merge pull request #97014 from hayahane/fix_script_property_order
Reorder C# script properties to fix editor serialization
2024-09-19 17:13:34 +02:00
Rémi Verschelde
b1b4c5da4b
Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 17:13:27 +02:00
David Snopek
7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 2024-09-19 09:05:32 -05:00
alpacat
7df5b78aca Reorder C# script properties to fix editor serialization 2024-09-19 12:49:15 +08:00
Rémi Verschelde
4c72d599f0
miniupnpc: Update to 2.2.8 (new major 18)
Keep support for major 17 by using a version check for the changed API.

Fixes #93907.
2024-09-18 11:50:54 +02:00
Bastiaan Olij
660ba0578d Cleanup of action map dialogs 2024-09-18 10:55:36 +10:00
Rémi Verschelde
26dde5c21a
Merge pull request #97026 from DeeJayLSP/mp3-local
AudioStreamMP3: Use a LocalVector to store data
2024-09-17 21:02:03 +02:00
Rémi Verschelde
a181d00af4
Merge pull request #96465 from aaronfranke/gltf-pre-gen-post-conv
GLTF: Add `import_pre_generate` and `export_post_convert` extension steps
2024-09-17 21:01:54 +02:00
Raul Santos
5860ec553d
C#: Use char * with CoreCLR/MonoVM APIs 2024-09-17 17:51:17 +02:00
Aaron Franke
5972907612
GLTF: Add import_pre_generate and export_post_convert extension steps 2024-09-17 04:00:07 -07:00
aryan-11825114
7d7e0344ee Fix Network Profiler not disabling buttons 2024-09-17 13:19:15 +05:30
Rémi Verschelde
cf539911f1
Merge pull request #97087 from aaronp64/lambda_capture_alloc
Speed up lambda capture handling
2024-09-17 09:18:11 +02:00
Rémi Verschelde
0eea8728b5
Merge pull request #88803 from raulsntos/dotnet/android-monovm
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-17 09:17:39 +02:00
Rémi Verschelde
e72a70de8e
Merge pull request #87150 from demolke/bones
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
aaronp64
e2b6d92e27 Speed up lambda capture handling
Updated GDScriptLambdaCallable::call and GDScriptLambdaSelfCallable::call to use alloca instead of Vector when using captures, to avoid extra allocation/copy_on_write calls on each lambda function call.
2024-09-16 15:47:58 -04:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.

Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
demolke
0468bea899 Add per-bone meta to Skeleton3D
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Rémi Verschelde
964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
Rémi Verschelde
b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde
41066484ff
Merge pull request #96965 from Repiteo/style/gdscript-editorconfig
Style: Consolidate & migrate GDScript `.editorconfig`
2024-09-16 13:35:25 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde
08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde
3b714ded01
Merge pull request #96725 from HolonProduction/lsp-omit
LSP: Omit some values based on specification version 3.17
2024-09-16 13:34:50 +02:00
Rémi Verschelde
a9364a9e75
Merge pull request #96468 from aaronfranke/gltf-append-node
GLTF: Add `append_gltf_node` to GLTFState
2024-09-16 13:34:46 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde
67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Pedro J. Estébanez
bb77520599 Object: Add tests about the safety of tail destruction 2024-09-16 09:58:47 +02:00
Hugo Locurcio
212c34029e
Document SceneMultiplayer auth_timeout being in seconds 2024-09-15 17:49:38 +02:00
DeeJayLSP
e3f3daac6f AudioStreamMP3: Use a LocalVector to store data 2024-09-14 19:14:47 -03:00
Hilderin
46edd6df55 Fix script properties reload from external editor 2024-09-14 15:07:53 -04:00
Thaddeus Crews
bf811db6c8
Style: Consolidate & migrate GDScript .editorconfig
• Moved to test project root so a new `.editorconfig` isn't constantly generated.
• Disable attributes only in the files which use invalid syntax deliberately
2024-09-13 11:12:17 -05:00
Rémi Verschelde
97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde
40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde
04456cf42d
Merge pull request #93427 from AThousandShips/editor_setting_doc
[Editor] Expose more editor settings to documentation
2024-09-13 11:21:32 +02:00
clayjohn
74a1c85ba3 Add CommandQueue to Betsy 2024-09-12 13:54:24 -07:00
Thaddeus Crews
b3d7960df4
Core: Fix operator[] for typed dictionaries 2024-09-12 11:10:17 -05:00
Fabio Alessandrelli
32e4ab91e8 [MP] Fix broken RPCs after dictionary keys type change
As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.

The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.

Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).

This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
Rémi Verschelde
55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde
cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde
ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
David Snopek
3afa26834a OpenXR: Support composition layers based on Android surfaces 2024-09-11 21:15:22 -05:00
Raul Santos
aaffab8afb
Add metadata for char16_t and char32_t
We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.

I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.

To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0
a29ddd4674 C#: Clear existing data directory extracted from PCK 2024-09-12 07:12:01 +08:00
BlueCube3310
606eedb0c9 Betsy: Add caching and BC1 compression support 2024-09-11 23:48:29 +02:00
David Snopek
30a63396e5 Fix launching XR apps from the Android editor 2024-09-11 14:31:54 -05:00
Mikael Hermansson
e120792760 Fix issue with GDScript binary tokens being non-deterministic 2024-09-11 14:58:08 +02:00
Rémi Verschelde
1ff2186fe9
Merge pull request #96666 from aXu-AP/unique-node-no-quotes
Remove unneeded quotes from autocomplete % nodes
2024-09-11 12:35:00 +02:00
Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
Hendrik Brucker
c53fd9c7be Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
Co-authored-by: stmSi <stm1998sithumyo@gmail.com>
2024-09-10 19:40:42 +02:00
BlueCube3310
337d80d8f5 BasisUniversal: Use RGTC compression when available 2024-09-10 12:06:00 +02:00
Rémi Verschelde
5303688c01
Merge pull request #96092 from smix8/region_point_query
Add navigation region point  and segment queries
2024-09-10 09:51:27 +02:00
smix8
287fdb16d5 Add navigation region point and segment queries
Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Zi Ye
a9e51c3aab Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility. 2024-09-09 14:11:10 -05:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00