Poommetee Ketson
225dbe9289
SCsub: fix mixed indentation
2018-01-19 07:35:02 +07:00
Ariel Manzur
9d98e6d2e4
adding option to split modules library
2018-01-18 21:27:57 -03:00
Rémi Verschelde
0359fed313
Merge pull request #15849 from poke1024/preload-completion
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GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18 23:21:41 +01:00
Ariel Manzur
e2b50e1abb
improves portability with some compilers
2018-01-18 19:16:34 -03:00
Juan Linietsky
7369b0075e
Merge pull request #15851 from poke1024/preload-warnings
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Suppress errors on autocompletion for preload()
2018-01-18 19:15:05 -03:00
Rémi Verschelde
598724c043
Remove obsolete Viewport _update_rect() code
2018-01-18 22:37:45 +01:00
Bernhard Liebl
67ae443c56
Suppress errors on autocompletion for preload()
2018-01-18 22:29:45 +01:00
Rémi Verschelde
9f479f096c
Fix typos in code and docs with codespell
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Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Bernhard Liebl
ae4cd5b6da
GDScript: fix autocompletion for preload() (issue 15766)
2018-01-18 19:37:21 +01:00
Rémi Verschelde
a1c08b7109
Merge pull request #15848 from binbitten/fix-viewport-bg
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Fix wrong viewport transparent-bg
2018-01-18 19:29:24 +01:00
Rémi Verschelde
f2a26fba96
Merge pull request #15845 from Anutrix/master
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Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18 19:13:23 +01:00
Abhas Kumar Sinha
1a1303a948
Update MultiMeshInstance and WorldEnvironment documentation
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With some edits by @akien-mga.
2018-01-18 19:11:33 +01:00
binbitten
bccb4840c8
Fix wrong viewport transparent-bg
2018-01-18 19:11:07 +01:00
Anutrix
0ec8f4c06b
Added description to get_collision_mask_bit and set_collision_mask_bit in RayCast2D.xml
2018-01-18 23:14:31 +05:30
Rémi Verschelde
b597d1a1c7
Merge pull request #15842 from binbitten/tex-conv-rgb10a2
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Convert special case RGB10_A2 to RGBA8 when obtaining texture data
2018-01-18 18:39:43 +01:00
letheed
37c4bc64de
Make cyclic resource inclusion error message more helpful
2018-01-18 18:35:24 +01:00
Juan Linietsky
cc8dfcc9c0
Before I forget, add warnings on areas without children (should not break anything).
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Seen too many users misunderstanding the edit rect is the shape.
2018-01-18 14:31:07 -03:00
Rémi Verschelde
b3c66de27f
Merge pull request #15843 from ianb96/fold_mouse_ofs_fix
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TextEdit fix get_mouse after many folds
2018-01-18 18:30:50 +01:00
Rémi Verschelde
05e4303e1d
Merge pull request #15837 from KellyThomas/patch-2
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remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
2018-01-18 18:21:39 +01:00
Ian
1b837125ce
TextEdit fix get_mouse after many folds
2018-01-18 12:18:06 -05:00
binbitten
92473a9e9e
Convert special case RGB10_A2 to RGBA8 when obtaining texture data
2018-01-18 18:05:01 +01:00
Rémi Verschelde
d0d511b0f8
Merge pull request #15841 from karroffel/gdnative-more-fixes-hopefully
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[GDNative] fix NativeScript false negative error
2018-01-18 16:15:46 +01:00
karroffel
69f33a9313
[GDNative] fix NativeScript false negative error
2018-01-18 16:00:38 +01:00
Rémi Verschelde
7b4e45b794
Merge pull request #15803 from Noshyaar/pm
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ProjectManager: show error/warning by default
2018-01-18 14:30:18 +01:00
Rémi Verschelde
3c5762303f
Merge pull request #15835 from bruvzg/disable_non_empty_folder_np
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Disallow creating new projects in a non-empty folder.
2018-01-18 14:27:45 +01:00
Rémi Verschelde
0550c7d9a7
Merge pull request #15836 from karroffel/gdnative-more-fixes-hopefully
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[GDNative] fix #15723
2018-01-18 14:25:26 +01:00
Poommetee Ketson
61d1604da2
ProjectManager: show error/warning by default
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Deprecate "That's a BINGO" message
2018-01-18 19:11:58 +07:00
Kelly Thomas
ed17b42654
remove c#7 features for compatibility with 2015 Build Tools
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https://github.com/godotengine/godot/issues/15742
2018-01-18 19:43:23 +08:00
karroffel
9b96f87377
[GDNative] fix #15723
2018-01-18 12:04:34 +01:00
bruvzg
2317364ac6
Disallow creating new projects in a non-empty folder.
2018-01-18 12:29:31 +02:00
Rémi Verschelde
9d45b719d4
Merge pull request #15820 from paulloz/fix-csharp-call-with-object-return
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Fix marshalling when a function is returning an object from c#
2018-01-18 11:23:50 +01:00
Paul Joannon
2dc6725cc4
remove an unneeded marshalling function
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`Variant mono_object_to_variant(MonoObject*, const ManagedType&)`
2018-01-18 10:33:43 +01:00
Paul Joannon
1de5f7e70b
fix marshalling when a function is returning an object from c#
2018-01-18 10:31:36 +01:00
Rémi Verschelde
945248052c
Merge pull request #15817 from volzhs/icon-color
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Fix Error/Success/Warning icon color
2018-01-18 10:20:28 +01:00
Rémi Verschelde
fd3011ca9c
Merge pull request #15829 from Zylann/add_gdnative_read_write_copy
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Added GDNative copy constructor for PoolVectors Read and Write
2018-01-18 09:54:15 +01:00
Rémi Verschelde
92fe1f27ec
Merge pull request #15826 from MarianoGnu/master
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TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-18 09:40:40 +01:00
Rémi Verschelde
46600e1347
Merge pull request #15825 from volzhs/script-editor
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Fix find/replace bar
2018-01-18 09:39:12 +01:00
Marc Gilleron
a3937e1220
Added GDNative copy constructor for PoolVectors Read and Write
2018-01-18 02:44:37 +01:00
volzhs
e96a808756
Fix find/replace bar
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- make LineEdit resizable for find/replace
- move replaced count/no match message to status bar
- fix replaced n occuurence message is not displayed when n > 0
Fixes #15394
2018-01-18 09:08:01 +09:00
Mariano Suligoy
489eac3f13
TileSetEditorPlugin: take scale in accout when highlighting current selected subtile.
2018-01-17 21:07:43 -03:00
volzhs
a5908ada06
Fix Error/Success/Warning icon color
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Fix #15781
Fix #15757
2018-01-18 04:15:22 +09:00
Rémi Verschelde
1699978e24
Merge pull request #15761 from touilleMan/pluginscript-improve-inheritance
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[GDnative] Improve inheritance system in gdnative pluginscript
2018-01-17 14:53:30 +01:00
Rémi Verschelde
d46bdd0436
Merge pull request #15807 from endragor/fix-android-text-input-crash
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Fix Android onTextChanged crash
2018-01-17 14:53:16 +01:00
Ruslan Mustakov
8d41175cae
Fix Android onTextChanged crash
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As it turns out, onTextChanged supplies a mutable CharSequence, which
lead to crashes or unexpected behaviour when input was coming faster
than it was processed.
2018-01-17 19:28:27 +07:00
Rémi Verschelde
b101726105
Merge pull request #15805 from Chaosus/docfix
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Change val to value at few places in doc
2018-01-17 11:54:17 +01:00
Chaosus
fc5cc57d82
few doc fixes
2018-01-17 13:28:59 +03:00
Rémi Verschelde
6c46787749
doc: Replace some more "val" with "value" + sync
2018-01-17 10:43:23 +01:00
Mariano Suligoy
ff59c562f7
Fix crash when closing the editor
2018-01-16 22:27:40 +01:00
Rémi Verschelde
fb0cd802c4
Merge pull request #15773 from endragor/android-gdnative-remote-fs
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Make remote FS work with GDNative on Android
2018-01-16 22:26:27 +01:00
Rémi Verschelde
898e997927
Merge pull request #15786 from Chaosus/fixbuiltinfuncparamnames
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Fixes for parameter names of builtin functions in visual scripts/core
2018-01-16 22:26:16 +01:00