Commit graph

66078 commits

Author SHA1 Message Date
Rémi Verschelde
b2f8ed7ff7
Merge pull request #95432 from bruvzg/rest_pop_time_on_click
Stop popup release timeout on click.
2024-08-12 22:22:42 +02:00
Rémi Verschelde
e231d04d0e
Merge pull request #95364 from ajreckof/fix-label-update-for-dict-on-item-deletion
Fix label update for dict on item deletion.
2024-08-12 22:22:32 +02:00
bruvzg
7f6c14522c
Stop popup release timeout on click. 2024-08-12 19:35:20 +03:00
Rémi Verschelde
39fc116c5f
Merge pull request #94968 from jsjtxietian/obj-import
Fix obj's name set in wrong order when importing
2024-08-12 18:24:27 +02:00
Rémi Verschelde
edc0571c96
Merge pull request #95425 from bruvzg/macos_joypad_queue
[macOS] Fix wrong object type in joypad queue.
2024-08-12 18:18:19 +02:00
Rémi Verschelde
47d0bdd558
Merge pull request #95405 from TokageItLab/fix-double-seeking
Prevent to seek doubly on AnimationPlayerEditor
2024-08-12 18:18:15 +02:00
Rémi Verschelde
f19e268c7a
Merge pull request #95330 from Hilderin/fix-resolve-class-inheritance-after-file-rename
Fix resolve class inheritance after file rename
2024-08-12 18:18:10 +02:00
Rémi Verschelde
0444fb67e6
Merge pull request #95329 from Giganzo/lock-eye-icon-order-in-scene-tree
Fix order of Lock and Group icons in SceneTree
2024-08-12 18:18:03 +02:00
Silc Lizard (Tokage) Renew
81399ae9ba Prevent to seek doubly on AnimationPlayerEditor 2024-08-13 00:49:53 +09:00
Rémi Verschelde
86c95d26fc
Merge pull request #95409 from AlexAlappsis/master
Incorrect reference to VisibleOnScreenEnabler3D/2D in VisibleOnScreenNotifier3D/2D documentation.
2024-08-12 14:10:41 +02:00
Rémi Verschelde
ece2e6d23b
Merge pull request #95377 from raulsntos/gdextension/expose-property-accessors/Animation
Make `Animation::capture_included` read-only
2024-08-12 14:10:37 +02:00
Rémi Verschelde
f16c3d13b4
Merge pull request #95341 from esainane/valid-example
Fix check in `Object._ValidateProperty` example
2024-08-12 14:10:32 +02:00
Rémi Verschelde
5ae8250142
Merge pull request #95338 from hakro/no_is_no
Make sure not to generate the compile_commands.json when not asked
2024-08-12 14:10:27 +02:00
Rémi Verschelde
10ae73cc69
Merge pull request #95336 from esainane/typo-eh
Fix typo in EditorImportPlugin docs
2024-08-12 14:10:21 +02:00
Rémi Verschelde
1d7b318d24
Merge pull request #95335 from esainane/error-to-sender
Fix documentation of `EditorImportPlugin._Import`
2024-08-12 14:10:16 +02:00
Rémi Verschelde
4ab4613f90
Merge pull request #95331 from Riteo/seat-tight-this-is-weird
Wayland: Avoid recreating input objects on capability change
2024-08-12 14:10:07 +02:00
Alex Mitchell
3c2259f59a
Fix incorrect reference to VisibleOnScreenEnabler2D/3D in *Notifier2D/3D docs 2024-08-12 13:19:49 +02:00
bruvzg
d1047f4c46
[macOS] Fix wrong object type in joypad queue. 2024-08-12 14:09:18 +03:00
Hilderin
d199f1f0d5 Fix resolve class inheritance after file rename 2024-08-10 19:21:24 -04:00
ajreckof
6577a39bd0 Fix label update for dict on item deletion. 2024-08-10 23:25:46 +02:00
Raul Santos
415331f474
Make Animation::capture_included read-only
The `PROPERTY_USAGE_READ_ONLY` flag only makes the property read-only in the inspector, but the property also has the `PROPERTY_USAGE_NO_EDITOR` flag which means it won't show up in the inspector. So it does nothing, while still making it editable from scripting.

To make it read-only for scripting too, this PR removes the setter from the `PropertyInfo`. And since the `set_capture_included` method is now unused, it was also removed.
2024-08-10 18:53:45 +02:00
Hakim
400800a86c Make sure not to generate the compile_commands.json when not asked 2024-08-09 23:42:38 +02:00
Rémi Verschelde
88f3b5f9d5
Merge pull request #95321 from akien-mga/audio-sample-polyphonic-stop
AudioStreamPolyphonic: Implement stopping with sample playback
2024-08-09 23:25:56 +02:00
Rémi Verschelde
d0fc7f73df
Merge pull request #95323 from bruvzg/ios_dyl
[iOS] Fix dylib GDExtension convertion.
2024-08-09 23:25:12 +02:00
Sai Nane
15f6984675 Fix check in Object._ValidateProperty example
The GDScript version above makes the `number` property read only whenever
`is_number_editable` is false.

```gdscript
func _validate_property(property: Dictionary):
	if property.name == "number" and not is_number_editable:
		property.usage |= PROPERTY_USAGE_READ_ONLY
```

The C# version is similar, but omits the negation, so the Number property is
made read only whenever `is_number_editable` is true.

This adds the negation to the C# example, making it match the GDScript
example.
2024-08-09 19:08:27 +00:00
Sai Nane
635313f8c9 Fix typo in EditorImportPlugin docs
"[param custom_importer] ca be" -> "[param custom_importer] can be"
2024-08-09 17:19:06 +00:00
Sai Nane
58e3500010 Fix documentation of EditorImportPlugin._Import
The following is the currently generated `EditorImportPlugin.cs`:

```csharp
    public virtual Error _Import(string sourceFile, string savePath, Dictionary options, Array<string> platformVariants, Array<string> genFiles)
    {
        return Error.Ok;
    }
```

This fixes the type signature in the documentation's example to match the
actual type signature.
2024-08-09 16:08:35 +00:00
Riteo
0d1826e084 Wayland: Avoid recreating input objects on capability change
Before, multiple capability events would instantiate the same object
over and over as long as its bit was set. This caused issues with
hotplug and device suspension.
2024-08-09 15:42:23 +02:00
Giganzo
eb96b7b850 Fix order of Lock and Group icons in SceneTree 2024-08-09 14:06:55 +02:00
bruvzg
824324e7c4
[iOS] Fix dylib GDExtension convertion. 2024-08-09 12:44:48 +03:00
Rémi Verschelde
2edf9b95b3
AudioStreamPolyphonic: Implement stopping with sample playback
Fixes #94724.
2024-08-09 10:57:50 +02:00
Rémi Verschelde
c73ac74c4a
Merge pull request #95311 from mihe/file-access-use-after-free
Fix use-after-free in `FileAccess::exists`
2024-08-09 10:24:02 +02:00
Rémi Verschelde
d7c8a9f179
Merge pull request #95307 from mihe/editor-help-use-after-free
Fix use-after-free in `EditorHelp`
2024-08-09 10:23:55 +02:00
Rémi Verschelde
088065c6cc
Merge pull request #95295 from bruvzg/macos_kill
[macOS] Remove kill override.
2024-08-09 10:23:45 +02:00
Mikael Hermansson
613600fa89 Fix use-after-free in FileAccess::exists 2024-08-09 03:33:51 +02:00
Mikael Hermansson
6435112e97 Fix use-after-free in EditorHelp 2024-08-09 02:42:58 +02:00
bruvzg
9949d5a089
[macOS] Remove kill override. 2024-08-08 21:39:00 +03:00
Rémi Verschelde
739019e4e4
Merge pull request #95277 from akien-mga/ci-emscripten-3.1.64
CI: Update Emscripten to 3.1.64
2024-08-08 15:05:03 +02:00
Rémi Verschelde
d32a10897d
CI: Update Emscripten to 3.1.64
This is the version we're using for 4.3-stable.
2024-08-08 11:17:35 +02:00
Rémi Verschelde
03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
Rémi Verschelde
32eb97fd2a
Merge pull request #95074 from RandomShaper/d3d12_exit_crash
D3D12: Avoid crash on exit
2024-08-08 10:16:24 +02:00
Rémi Verschelde
9221294653
Merge pull request #95264 from Hilderin/fix-reimport-file-multiple-scenes
Fix reimport file multiple scenes
2024-08-08 07:54:59 +02:00
Hilderin
b1c111d033 Fix reimport file multiple scenes 2024-08-07 20:22:46 -04:00
Rémi Verschelde
4bef4d9808
Merge pull request #95225 from Hilderin/fix-performance-reimport-file
Fix performance issue reimport file reload scene
2024-08-07 23:47:06 +02:00
Rémi Verschelde
da9f943330
Merge pull request #95134 from Calinou/audio-interactive-transition-editor-expand-columns
Expand columns in the audio interactive transition editor
2024-08-07 23:47:00 +02:00
Rémi Verschelde
d775887c83
Merge pull request #95061 from Geometror/vs-style-improvements1
[VisualShader] Reduce size changes of nodes when connecting/disconnecting
2024-08-07 23:46:50 +02:00
Rémi Verschelde
33fe10c065
Merge pull request #95245 from KoBeWi/regression_flood
Initialize project name when importing project
2024-08-07 13:49:06 +02:00
kobewi
9a8ba93963 Initialize project name when importing project 2024-08-07 13:22:55 +02:00
Rémi Verschelde
1e8bfdcd4f
Merge pull request #95239 from AThousandShips/skeleton_internal_fix
Make `Skeleton3D` bone simulator an internal child
2024-08-07 12:08:12 +02:00
Rémi Verschelde
7cf8e5ef2b
Merge pull request #95235 from bruvzg/macos_opengl_load
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 12:08:07 +02:00