Juan Linietsky
dc7139c90d
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
2016-08-23 23:15:16 -03:00
Juan Linietsky
ad8f208bdb
Proper function/property selection in visual script editing for property.
...
This one has an ordered list, built-in description, search, etc.
2016-08-23 19:29:07 -03:00
Juan Linietsky
965fcf5996
Merge branch 'master' of https://github.com/godotengine/godot
2016-08-23 10:31:58 -03:00
Juan Linietsky
231c72b5eb
prettier connections for graph edit
2016-08-23 10:15:47 -03:00
Ovnuniarchos
8fcd92c38a
Mouse hotspot is not honored.
2016-08-23 07:57:04 +02:00
volzhs
ff22db3b21
Make LineEdit not to cover whole line when rename node
2016-08-23 05:46:11 +09:00
volzhs
449ad2b37a
Change "Disable Filter" to "Enable Filter" on Font Import window
2016-08-23 05:18:53 +09:00
volzhs
79628b1351
Fix StreamPeerBuffer::duplicate() does not return value
2016-08-22 22:30:22 +09:00
Rémi Verschelde
2cf781d3c6
enet: Fix build on android and iphone platforms
...
Fixes #6156 .
2016-08-22 12:59:06 +02:00
Juan Linietsky
cbbcf72703
-High Level protocol optimization (should be smaller)
...
-Ability to set compression to ENet packets (check API)
-Fixed small bug in StringDB that lead to duplicate empty strings
-Added a new class, StreamPeerBuffer, useful to create your own tightly packed data
2016-08-22 01:19:24 -03:00
Pedro J. Estébanez
7d35973486
Improve/fix GridMap editor
...
Fix cursor/palette update on tile eyedropping
Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues
Fix/improve menu/keyboard shortcuts
Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-21 03:41:19 +02:00
Rémi Verschelde
61cb8fd76c
Merge pull request #6197 from neikeq/pr-docs-reg-5919
...
DocData: Fix duplicated parenthesis for default values
2016-08-20 15:02:15 +02:00
Juan Linietsky
6efbe9342a
fix to mingw build
2016-08-20 01:55:53 -03:00
Juan Linietsky
2b7aa98d2d
Changed API to use sequenced packets for UDP (drop old)
2016-08-19 22:54:53 -03:00
Juan Linietsky
38338e90c0
ENet windows compilation fixes.
...
For reference, when you include a Windows header (be it directly windows.h or something that includes it)
put it at the end of the includes. it seems I forgot.
2016-08-20 01:05:57 -03:00
Juan Linietsky
2fa693273c
Many fixes to networking, demo should work now
2016-08-19 18:44:09 -03:00
Juan Linietsky
1add52b55e
Brand new networked multiplayer
2016-08-19 16:48:41 -03:00
Gau o fthe Veldt
f9e931bf12
Documentation for most of ItemList control.
...
The icon stuff is incomplete since I haven't used icons.
2016-08-18 08:29:51 -07:00
Ignacio Etcheverry
9e6b53c8dd
DocData: Fix duplicated parenthesis for default values
2016-08-18 17:26:36 +02:00
Manish Sharma
82728b3384
Fixed running the game before saving scene
...
Closes #6184
2016-08-18 09:49:07 +05:30
Franklin Sobrinho
debf574df3
Implemented UndoRedo mergeable modes
2016-08-17 17:14:51 -03:00
Franklin Sobrinho
038e99e107
Update Globals and EditorSettings docs
2016-08-16 17:11:30 -03:00
Franklin Sobrinho
9f242ed6e5
Added add_property_info function to Globals and EditorSettings classes
2016-08-16 17:10:53 -03:00
Franklin Sobrinho
f6b39827b1
Better editor settings for the FileSystem dock
...
* Save the current display mode when changing it from the dock
2016-08-16 15:27:00 -03:00
Franklin Sobrinho
a4c3d2dc89
Fix editor glitches when the mesh/material preview is shown
2016-08-16 12:10:44 -03:00
Rémi Verschelde
56fa741b7a
Merge pull request #6165 from TheHX/pr-tile-palette
...
Small usability improvements on the TileMap editor tile palette.
2016-08-16 11:32:33 +02:00
Franklin Sobrinho
0fa26cd850
Small usability improvements on the TileMap editor tile palette.
...
* The column width changes with the zoom, now the icons don't overlap.
* Added a tile hsepation setting.
* Added a setting to show/hide tile names.
2016-08-16 06:00:47 -03:00
Rémi Verschelde
d11ca175c7
Merge pull request #6161 from djrm/icons
...
2d collision shape icons now uses the color for shape icons
2016-08-16 09:21:01 +02:00
Rémi Verschelde
d7e75a0978
Merge pull request #6163 from TheHX/pr-editor-plugin
...
Expose additional functions for the EditorPlugin class
2016-08-16 09:20:17 +02:00
Franklin Sobrinho
a27d2e4c29
Update EditorPlugin doc
2016-08-15 15:28:21 -03:00
Franklin Sobrinho
104653f9eb
Expose additional functions for the EditorPlugin class
2016-08-15 14:49:58 -03:00
Daniel J. Ramirez
cbad6b3fae
2d collision shape icons now uses the color for shape icons
2016-08-15 12:40:57 -05:00
Emmanuel Leblond
c402ac13df
Add Node2D's set_global_rot get_global_rot set_global_rotd get_global_rotd set_global_scale get_global_scale methods.
2016-08-15 11:39:19 +02:00
vkbsb
91ba00b416
VisualScript: Adding TOOLS_ENABLED flag where needed ( #6144 )
...
Fixes #6022 .
2016-08-15 09:54:02 +02:00
Juan Linietsky
3db36684b1
Added high level networked multiplayer to Godot.
...
It's complete, but absolutely and completely untested, undocumented and NSFW.
Have fun :-)
2016-08-14 18:49:50 -03:00
Juan Linietsky
01bdfe1ff6
Missing some bits, and added connection status.
2016-08-14 14:07:23 -03:00
Juan Linietsky
c21aae65b6
-Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking.
2016-08-14 14:07:23 -03:00
Johan Manuel
a4674bda47
Fix some comparisons between signed and unsigned integers
2016-08-13 13:21:35 +02:00
Johan Manuel
67b29e3b9e
Fix some warnings about misleading indentation
2016-08-13 13:21:35 +02:00
Johan Manuel
046f94d3ac
Remove some unused variables
2016-08-13 13:21:35 +02:00
Johan Manuel
8c0a050d49
Fix some warnings about unhandled switch cases
2016-08-13 13:21:35 +02:00
Johan Manuel
cec1c48a7e
Fix various warnings
...
The warnings fixed were about things like unused variables, misleading
indentation, missing default cases in switches and better grouping of
conditions in if statements.
2016-08-13 13:21:35 +02:00
supaiku
3d84849e03
Added CLOSE_ALL files option to script editor
2016-08-13 02:56:38 +02:00
Rémi Verschelde
b9e8bddf19
Merge pull request #6132 from neikeq/pr-issue-6123
...
Confirm code completion with numpad key ENTER
2016-08-12 13:45:55 +02:00
Ignacio Etcheverry
e9f9e00bd9
Confirm code completion with numpad key ENTER
2016-08-12 13:37:10 +02:00
Andreas Haas
f59860f464
x11: Use proper sonames for loading libXrandr.
2016-08-11 17:40:59 +02:00
Rémi Verschelde
408cc9dc9f
i18n: Merge PO files with current template
2016-08-10 21:17:15 +02:00
Rémi Verschelde
29d443be37
i18n: Sync template with current source
2016-08-10 21:17:02 +02:00
Rémi Verschelde
221d81a26d
i18n: Sync translations from Weblate
...
Translator credits added manually based on Weblate git log.
2016-08-10 21:13:44 +02:00
Rémi Verschelde
df12333fab
classref: Sync with current source
2016-08-10 20:14:48 +02:00