Guilherme Felipe
bacf5124cf
Add EDITMODE_PRIORITY for ATLAS_TILE
...
When editing ATLAS_TILE, now it's possible to enable priority to
randomize subtiles.
2018-12-23 18:56:18 -02:00
Rémi Verschelde
0b774d47e6
Merge pull request #24509 from guilhermefelipecgs/fix_24273
...
Add bind for TileMap::get_cell_autotile_coord
2018-12-21 10:08:03 +01:00
Rémi Verschelde
83c3cba640
Merge pull request #24508 from guilhermefelipecgs/fix_22756
...
Fixes for TileSetEditor and TileMapEditor
2018-12-21 10:05:53 +01:00
Guilherme Felipe
9eb4bb044f
Add bind for TileMap::get_cell_autotile_coord
2018-12-20 15:43:44 -02:00
Guilherme Felipe
21bad78bd8
Fixes for TileSetEditor and TileMapEditor
...
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE
[TileMapEditor] Hide "Disable autotile" if the selected tile isn't
autotile
Fix #22756 , don't update bitmask when tilemode is ATLAS_TILE
2018-12-20 15:31:45 -02:00
Shinryuuji
e24379e61f
Fix TextureLayered::create not retaining format
2018-12-20 12:35:22 +01:00
Rémi Verschelde
a06f8ca6b9
Merge pull request #24439 from staalduinen/mouse-motion-fix
...
fix near infinite loop when no previous mouse position
2018-12-19 14:09:24 +01:00
Arjen van Staalduinen
ef9313f415
fix near infinite loop when no previous mouse position
...
Added physics_has_last_mousepos to better deal with
situations where there is no last_mousepos
2018-12-19 13:35:41 +01:00
volzhs
e577093965
Fix colored font rendered in wrong size
...
Fix #24456
The character->rect.size is properly update at DynamicFontAtSize::_bitmap_to_character
so no need to multiply scale again.
It was changed with 5cd12f6649
2018-12-19 03:54:51 +09:00
Paulb23
f1c6947702
Fix Word wrap cache desync causing crash
2018-12-18 13:12:46 +00:00
Rémi Verschelde
1621270f26
Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes
...
General fixes for the AnimationTree editor
2018-12-18 09:08:10 +01:00
Rémi Verschelde
a195b2f1a3
Merge pull request #24428 from akien-mga/label-uppercase
...
Label: Fix kerning when using Uppercase mode
2018-12-18 07:57:41 +01:00
Michael Alexsander Silva Dias
b86b497cec
General fixes for the AnimationTree editor
2018-12-17 21:03:58 -02:00
Hein-Pieter van Braam
c58b1608ea
Don't accidentally convert string content to char
...
Due to the right hand side of the :? trickery the rhs was cast to a
char losing precision. Previously this didn't matter, but with
CharProxy it does. (Previously we could just happily cast it back to
a wchar_t and get the original 16 - 32 bits. Now we'll only ever
get the first 8).
2018-12-17 22:31:02 +01:00
Rémi Verschelde
7cb5e005ee
Label: Fix kerning when using Uppercase mode
...
Seemingly a typo, I did not check what exact impact it had, but
the x_ofs would likely have accumulated errors when using fonts
with varying char widths.
2018-12-17 20:56:36 +01:00
Rémi Verschelde
cf0716952d
Merge pull request #24422 from guilhermefelipecgs/fix_z_index_atlas
...
Add z-index to ATLAS_TILE
2018-12-17 13:57:23 +01:00
Guilherme Felipe
d840262739
Add z-index to ATLAS_TILE
2018-12-17 10:03:50 -02:00
Rémi Verschelde
4d546164e7
Fix maybe-uninitialized warnings from GCC 4.8.x
...
Fixes the following warnings in `p=server target=release_debug` builds
on Travis CI:
```
./core/os/memory.h: In function 'MainLoop* TestOAHashMap::test()':
./core/os/memory.h:108:111: warning: 'dummy' may be used uninitialized in this function [-Wmaybe-uninitialized]
#define memnew_placement(m_placement, m_class) _post_initialize(new (m_placement, sizeof(m_class), "") m_class)
^
main/tests/test_oa_hash_map.cpp:98:7: note: 'dummy' was declared here
int dummy;
^
scene/resources/bit_mask.cpp:447:3: warning: 'next_i' may be used uninitialized in this function [-Wmaybe-uninitialized]
scene/resources/bit_mask.cpp:448:4: warning: 'next_j' may be used uninitialized in this function [-Wmaybe-uninitialized]
```
2018-12-17 12:42:26 +01:00
Guilherme Felipe
4c5548e06e
Fix sub-transitions not using end_node correctly
...
Fix #22389
2018-12-16 23:40:41 -02:00
Rémi Verschelde
20379119c3
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
...
Adding option to re-orient our sky
2018-12-16 22:56:43 +01:00
Rémi Verschelde
f00c5c00d7
Merge pull request #24379 from YeldhamDev/popupmenu_itemofs_highlight_fix
...
Fix item highlighting in PopupMenu for items with offset
2018-12-16 14:29:37 +01:00
Rémi Verschelde
9df7ed59fb
Merge pull request #19501 from Zylann/custom_loaders
...
Added basic support for custom resource savers and loaders
2018-12-16 14:26:56 +01:00
Michael Alexsander Silva Dias
04ea79c738
Fix item highlighting in PopupMenu for items with offset
2018-12-15 18:48:10 -02:00
Bastiaan Olij
f3dd3c0830
Adding option to re-orient our sky
2018-12-15 19:41:34 +11:00
Marc Gilleron
065e2670af
Added basic support for custom resource savers and loaders
2018-12-15 05:34:53 +00:00
Kanabenki
cfb89b672e
Prevent FileDialog from stealing focus when setting current file in editor
2018-12-14 22:58:01 +01:00
Konrad Nowakowski
7491e910f3
Fix touch release event on _gui_input
2018-12-14 18:28:11 +00:00
piratesephiroth
0e94afbc92
fix stop_on_slope affecting sliding up slopes
2018-12-14 16:02:43 +01:00
Guilherme Felipe
64e52f5bdb
Fix tree item editable cell not updating when windows was resized
2018-12-14 12:09:47 -02:00
Rémi Verschelde
661e5e873b
Merge pull request #24046 from DualMatrix/stop_slope
...
Fixed using move_and_slide with stop_on_slope stopping too early
2018-12-14 13:57:19 +01:00
Rémi Verschelde
31aaff3b21
Merge pull request #24161 from aroncds/master
...
Fix properties update in remote transform
2018-12-14 13:34:46 +01:00
Michael Alexsander Silva Dias
c2fe5c0468
Expose ButtonGroup's "get_buttons()" to GDScript
2018-12-14 04:16:23 -02:00
Rémi Verschelde
01fa0673a4
Merge pull request #22870 from semtri/godot-issue-7620
...
Fix richtextlabel meta links shouldn't open when swiping to scroll
2018-12-13 21:16:13 +01:00
Rémi Verschelde
2f31d31c23
Revert "Use more subtle indentation guides in the script editor"
2018-12-13 19:57:34 +01:00
Rémi Verschelde
17c3c64a80
i18n: Sync translation template with current source
...
Also French translation update and misc fixes to source strings.
2018-12-13 14:47:24 +01:00
merumelu
61ceb59f1d
ColorPicker fixes
...
- Fix regression from #22402 which made presets invisible ingame
with `tools=yes` builds.
- Don't emit `color_changed` signal when deleting a preset
as no color change happens.
2018-12-12 22:30:49 +01:00
Rémi Verschelde
de264a8199
Merge pull request #22739 from DualMatrix/autoplay_warn
...
Added warning when setting autoplay of AnimationPlayer that's inside the tree.
2018-12-12 16:10:59 +01:00
Rémi Verschelde
ab1a80504e
Merge pull request #24267 from YeldhamDev/buttongroup_remove_panel_theme
...
Remove "panel" theme property from ButtonGroup
2018-12-12 13:59:17 +01:00
Rémi Verschelde
5ff403b3b0
Merge pull request #23361 from mrcdk/wav_loop_backward
...
Add backward looping support to AudioStreamSample (wav files)
2018-12-11 18:43:18 +01:00
Rémi Verschelde
13d037b200
Merge pull request #21471 from RodZill4/issue_11893
...
Fixed issue #11893 (SpinBox capturing mouse)
2018-12-11 18:16:29 +01:00
Rémi Verschelde
3f9c054163
Merge pull request #23887 from ibrahn/dirty-material-list-lifetime
...
Moved dirty material lists from static to lifetime controlled by main.
2018-12-11 18:05:19 +01:00
Rémi Verschelde
4c41e29c8e
Merge pull request #23923 from bruvzg/ime_gdscript
...
Changes IME to make it possible to use it from gdscript/gdnative
2018-12-11 18:00:48 +01:00
Rémi Verschelde
573956915e
Merge pull request #22461 from dlasalle/#10480
...
Hide shading options in SpatialMaterial when 'FLAG_UNSHADED' is set.
2018-12-11 16:12:56 +01:00
Rémi Verschelde
55089d0b1a
Merge pull request #24224 from BastiaanOlij/flip_bitangent
...
Reverse bitangent on everythings
2018-12-11 15:21:43 +01:00
Michael Alexsander Silva Dias
bfab0fe3db
Remove "panel" theme property from ButtonGroup
2018-12-10 17:28:56 -02:00
Rodolphe Suescun
0838eca063
Fixed issue #11893 (SpinBox Capturing mouse)
...
To prevent the SpinBox from capturing mouse, added a "drag.allowed"
variable that is set to true only when clicking inside the control.
Entering the control with the left mouse button pressed will not
trigger drag anymore.
Also modified the value update code when dragging so it does not
modify the base_val.
2018-12-10 19:33:04 +01:00
Rémi Verschelde
bf59b73250
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
...
Make opening menus with the same parent on mouse focus explicit
2018-12-09 23:15:33 +01:00
Rémi Verschelde
3a312dbd32
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
...
Use more subtle indentation guides in the script editor
2018-12-09 23:10:32 +01:00
Michael Alexsander Silva Dias
a491824ec0
Warn about AnimationTreePlayer's deprecation
2018-12-09 12:39:37 -02:00
Bastiaan Olij
fa63a0fe83
Reverse bitangent on everythings to ensure default normal map behavriour is consistent
2018-12-08 13:43:46 +11:00