Commit graph

67 commits

Author SHA1 Message Date
Ignacio Etcheverry
c0386f0124 Mono: Fix bindings for parameters in vararg methods
(cherry picked from commit 0c82858121)
2018-02-26 23:54:32 +01:00
Ignacio Etcheverry
dde14e15c6 Mono: Better versioning and gracefully unloading of Godot API assemblies
(cherry picked from commit f37090ccf4)
2018-02-26 22:36:03 +01:00
Rémi Verschelde
ccf27376a6 Update warning about C# support
(cherry picked from commit 24cf4fe062)
2018-02-21 22:55:46 +01:00
Ignacio Etcheverry
2abbdcaa20 Mono: Fix build status icons
(cherry picked from commit 8bd05f0c71)
2018-02-19 22:40:21 +01:00
Pieter-Jan Briers
f49601a934 Give C# NodePath a ToString().
It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.

So now something like $"path: {GetPath()}" works.

(cherry picked from commit 3c1f8efd9e)
2018-02-19 22:31:33 +01:00
Pieter-Jan Briers
3e6ab9f3d5 Makes NodePath and RID follow PascalCase in C#.
Fixes #15685

(cherry picked from commit b1a81374d4)
2018-02-19 22:30:45 +01:00
Paul Joannon
a1455f6a03 Change 'Build Project' button style in Mono panel
Address #15208

(cherry picked from commit 484f664331)
2018-02-19 20:50:39 +01:00
Paolo Perkovic
7de47fbabb Fix inconsistencies and typos in argument names
(cherry picked from commit 08d4bfacaf)
2018-02-04 20:10:13 +01:00
Ignacio Etcheverry
72b0a9432b Mono: Fix method_bind fields being generated as instance members 2018-01-27 22:45:57 +01:00
Ignacio Etcheverry
58448561c7 Mono: Fix NodePath and RID bindings 2018-01-25 23:46:54 +01:00
Rémi Verschelde
e48ccc235f Mono: Display opt-out warning in editor about WIP status
This ensures that all users of the Mono flavour of Godot 3.0 are aware
of its current shortcomings (no export, crashes and usability issues).
The dialog is shown each time the editor is started, until the checkbox
is disabled (i.e. until users will have actually read it).

Fixes #15956.
2018-01-22 14:57:42 +01:00
Rémi Verschelde
9f479f096c Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18 22:01:42 +01:00
Ignacio Etcheverry
feb843da2b Mono: Fix starting MonoDevelop process from the wrong appdomain 2018-01-12 19:19:20 +01:00
Rémi Verschelde
c037f6339f
Merge pull request #15463 from neikeq/the-stack-frame-madness
Mono: Implement stack info for errors and exceptions
2018-01-09 19:44:10 +01:00
Ignacio Etcheverry
252702a304 Mono: Fix iteration order of object types when generating bindings 2018-01-09 19:06:59 +01:00
Ignacio Etcheverry
1c6269f2dd External editor fixes
- Fix VS Code opening on the previous line to the desired one.
- Fix running MonoDevelop without the line and column parameters.
- Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-09 17:25:23 +01:00
Rémi Verschelde
e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Ignacio Etcheverry
119a910bc6 Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
Rémi Verschelde
b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Ignacio Etcheverry
fe391393d4 Mono: Change BindingsGenerator singleton to avoid StringName leaks 2018-01-01 03:05:19 +01:00
Ignacio Etcheverry
b271aa48e4 Mono: Script lifetime fixes
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138
- Set the native instance field of Godot.Object to IntPtr.Zero when it's freed.
- Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point.
2018-01-01 03:05:13 +01:00
Ignacio Etcheverry
e350a56efd Mono: Bindings no longer relie on DocData for accessors 2017-12-29 02:18:46 +01:00
Noshyaar
ab444a8ca9
Merge pull request #14996 from neikeq/enums-mono
Mono: Make the bindings generator output enums
2017-12-27 10:29:00 +07:00
Ignacio Etcheverry
8b0ad17b76
Merge pull request #14997 from neikeq/issue-14988
Marshal NULL MonoString* as empty Godot string
2017-12-24 17:50:28 +01:00
Ignacio Etcheverry
0a0a44da8d Mono: Make the bindings generator output enums
- Switch to PascalCase for constants names
2017-12-24 04:20:41 +01:00
Ignacio Etcheverry
6e3d4ee9a6 Marshal NULL MonoString* as empty Godot string 2017-12-24 03:32:40 +01:00
geequlim
52ad2e5418 Add more translatable text for editor plugins. 2017-12-23 22:40:15 +08:00
Rémi Verschelde
13c2ff9320 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
Rémi Verschelde
aa5f7e0ff2 Fix mono build after bc2e8d99 2017-11-25 12:16:58 +01:00
Ferenc Arn
d28763a4c1 Rename Rect3 to AABB.
Fixes #12973.
2017-11-17 11:01:41 -05:00
Rémi Verschelde
e7701bb2de doc: Rename "@Global Scope" to "@GlobalScope"
Spaces in filenames are evil.
2017-11-15 20:41:16 +01:00
Leon Krause
9b7b46143d Move singleton management from ProjectSettings to Engine 2017-11-14 15:15:13 +01:00
Matthias Hoelzl
1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
Daniel J. Ramirez
c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
Rémi Verschelde
9a78efc7c2
Merge pull request #12642 from BrainBlasted/fix_msbuild_unix
Added fallback for msbuild.exe.
2017-11-05 11:54:26 +01:00
Rémi Verschelde
5bc2cf257b Convert DOS line endings to Unix line endings
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml`
always showing up as modified.
Might cause issues on Windows due to the removal of BOMs or change of line endings
in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be.
2017-11-05 11:37:59 +01:00
BrainBlasted
8e2a756eb8 Added for fallback msbuild.exe.
Fixes #12613
2017-11-04 21:05:22 -04:00
Ignacio Etcheverry
157fa55e34
Merge pull request #12535 from neikeq/wtf···
Fix msbuild hint paths returning only the directory
2017-10-31 15:19:25 +01:00
Ignacio Etcheverry
32ee3ecce4 Fix msbuild hint paths returning only the directory 2017-10-31 15:15:42 +01:00
Ignacio Etcheverry
ad194f81b6 Remove Visual Studio for now from the external editors list 2017-10-30 23:43:26 +01:00
Ignacio Etcheverry
619e4eb23d
Merge pull request #12491 from neikeq/waitasecond···
Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:33:27 +01:00
Ignacio Etcheverry
aa5a0b550f Fix FrameworkPathOverride and assemblies path loop 2017-10-29 22:22:38 +01:00
Rémi Verschelde
c193286186
Merge pull request #12475 from neikeq/ohuiii
Fix regression from #12473 and #12388
2017-10-29 11:32:00 +01:00
Rémi Verschelde
6ea8ffc12f
Merge pull request #12474 from neikeq/s
Mono: Add build project button and reload interval
2017-10-29 11:09:49 +01:00
Ignacio Etcheverry
15e30187ee Fix regression from #12473 and #12388 2017-10-29 10:11:20 +01:00
Ignacio Etcheverry
8fca54fb0d
Merge pull request #12473 from neikeq/Alpha2?-Let'sDoThis
BindingsGenerator cleanup and improved error messages
2017-10-29 05:58:26 +01:00
Ignacio Etcheverry
27b7fb8e66 Mono: Add build project button and reload interval 2017-10-29 05:57:38 +01:00
Ignacio Etcheverry
09a1e11765
Merge pull request #12388 from neikeq/r
Buildsystem improvements for the Mono module
2017-10-29 04:28:36 +01:00
Ignacio Etcheverry
9f469887fc Buildsystem improvements for the Mono module
- Make sure to search the mono installation directory for the right architecture in the windows registry.
- Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin.
- Add hint path for MSBuild in OSX.
- Copy shared library on Unix if not statically linking.
- Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0.
- SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command.
- Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork).
- Cleanup.
2017-10-29 04:26:13 +01:00
Ignacio Etcheverry
452313ffb1 BindingsGenerator cleanup and improved error messages
If there is an error generating a property or a method, the error message will include the member and class names.
2017-10-29 02:37:13 +01:00