Rémi Verschelde
c7356c795b
Merge pull request #80647 from jsjtxietian/CollisionShape3D-Shape-Size-handles-missing-when-Script-editor-floating
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Fix 2D/3D viewport context switching issues when script editor is floating
2023-08-17 11:27:04 +02:00
Rémi Verschelde
04306777a7
Merge pull request #80618 from DarioSamo/skeleton-motion-vectors
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Add motion vector support for animated surfaces
2023-08-17 11:26:40 +02:00
Rémi Verschelde
391c51aa56
Merge pull request #80567 from Alex2782/keyboard_shortcut_guidelines
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Change documentation spelling of macOS key 'Command' to match guidelines
2023-08-17 11:26:16 +02:00
Rémi Verschelde
417239ee6d
Merge pull request #80411 from dalexeev/editor-improve-signal-dock
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Editor: Improve Signal Dock for script classes
2023-08-17 11:25:51 +02:00
Rémi Verschelde
06eade1bc2
Merge pull request #80367 from garychia/anim_signals
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Avoid emitting signals if the animation is not ready to be processed
2023-08-17 11:25:28 +02:00
Rémi Verschelde
e71ec0b5eb
Merge pull request #80365 from dalexeev/gds-allow-mix-indent-on-blank-lines
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GDScript: Allow mixed indentation on blank lines
2023-08-17 11:25:04 +02:00
Rémi Verschelde
8d0c9a4c87
Merge pull request #80317 from KoBeWi/taking_shortcuts
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Ensure TileMap editor shortcuts are handled
2023-08-17 11:24:39 +02:00
Rémi Verschelde
0fff0b1054
Merge pull request #80203 from WhalesState/Dev2
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Add shortcut handling to `OptionButton`
2023-08-17 11:24:14 +02:00
Rémi Verschelde
12a9ed0fbf
Merge pull request #80171 from RedMser/audio-randomizer-defaults
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Simpler default values for AudioStreamRandomizer
2023-08-17 11:23:49 +02:00
Rémi Verschelde
5541567c1a
Merge pull request #80151 from WhalesState/Dev1
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Fix GLES3 changing 2D shadow atlas size is broken
2023-08-17 11:23:24 +02:00
Rémi Verschelde
c72b851dfb
Merge pull request #80104 from bruvzg/freedesktop_native_file_dialog
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[Linux/Freedesktop] Implement native file selection dialog support.
2023-08-17 11:23:00 +02:00
Rémi Verschelde
9a48b14a2d
Merge pull request #80036 from PorkrollPosadist/fix-wayland-window-behavior
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Use EWMH for `DisplayServerX11::_window_minimize_check()` implementation
2023-08-17 11:22:36 +02:00
Rémi Verschelde
37d213b24e
Merge pull request #79972 from smix8/navgenerator_multithreading_4.x
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Add multi-threaded NavMesh baking to NavigationServer
2023-08-17 11:22:11 +02:00
Rémi Verschelde
314cdf456b
Merge pull request #79578 from Faless/web/4.x_dlink_visibility
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[Web] Use `fvisibility=hidden` for side module when dlink_enabled.
2023-08-17 11:21:47 +02:00
Rémi Verschelde
1fda5ea324
Merge pull request #79529 from geowarin/gridmap_shortcuts
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Make gridmap shortcuts editable and not conflict with other plugins
2023-08-17 11:21:22 +02:00
Rémi Verschelde
678c89aa1a
Merge pull request #79382 from MewPurPur/better-prepare-scene-context-menu
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Disable irrelevant scene tab context menu items
2023-08-17 11:20:57 +02:00
Rémi Verschelde
4f00f925b3
Merge pull request #78552 from dalexeev/gds-check-get-node-in-static-func
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GDScript: Check `get_node()` shorthand in static functions
2023-08-17 11:20:32 +02:00
Rémi Verschelde
229af8e573
Merge pull request #78457 from aaronfranke/tex-format-fix-button
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Add a button in the export dialog to fix missing texture formats
2023-08-17 11:20:08 +02:00
Rémi Verschelde
aa9e4b8ace
Merge pull request #77096 from spanzeri/skeleton-editor-cleanup-followup
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Additional cleanup of bone editors
2023-08-17 11:19:44 +02:00
Rémi Verschelde
ef77ae7d6c
Merge pull request #74250 from daBlesr/bugfix-selection-signals-when-disabled-or-not-selectable
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ItemList: Clarify distinction between disabled and selected in sending signals
2023-08-17 11:19:17 +02:00
Rémi Verschelde
4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
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Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
Niels Drost
fa63107bd1
ItemList: Clarify distinction between disabled and selected in sending signals
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disabled -> not sending any signal at all (activated, selected, deselected, ...)
selected -> only possible when not disabled, and when selectable
Fixes #74086 .
2023-08-17 10:34:18 +02:00
Aaron Franke
ada360affe
Add a button in the export dialog to fix missing texture formats
2023-08-17 02:56:42 -05:00
bruvzg
6cc314e0fa
[Linux/Freedesktop] Implement native file selection dialog support.
2023-08-17 10:56:16 +03:00
Danil Alexeev
00ad9e484e
GDScript: Allow mixed indentation on blank lines
2023-08-17 10:54:43 +03:00
Mounir Tohami
2987dd0c71
fix GLES3 changing 2d shadow atlas size is broken
2023-08-16 15:58:23 +00:00
Tomasz Chabora
3dd881b4e4
Add option to allow echo events in menu shortcuts
2023-08-16 16:59:17 +02:00
Rémi Verschelde
a278c1b98a
Merge pull request #80677 from KoBeWi/nodes_together_strong
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Clarify existence of groups
2023-08-16 16:56:55 +02:00
Rémi Verschelde
77fd8f3416
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
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Allow to get a list of visible embedded `Window`s
2023-08-16 16:56:31 +02:00
Rémi Verschelde
c3fd8752d2
Merge pull request #80612 from akien-mga/scons-disable-exception-handling
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SCons: Disable C++ exception handling
2023-08-16 16:56:07 +02:00
Rémi Verschelde
acc965c09c
Merge pull request #80445 from Calinou/doc-video-adapter-web-fixed-model
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Document `RenderingServer.get_video_adapter_name()` may report a fixed name
2023-08-16 16:55:43 +02:00
Rémi Verschelde
1e3b1a7137
Merge pull request #80188 from vnen/gdextension-copy-dll
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GDExtension: Copy DLL to a temp file before opening
2023-08-16 16:55:19 +02:00
Rémi Verschelde
e31cb25d50
Merge pull request #79165 from Koyper/enable_missing_tree_title_font_settings
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Enabled missing Tree title button font and font size theme settings
2023-08-16 16:54:55 +02:00
Rémi Verschelde
6203f56875
Merge pull request #78865 from MewPurPur/improve-docs-top-sections-VFX
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Improve the top docs sections of VFX classes
2023-08-16 16:54:32 +02:00
Rémi Verschelde
c081d1bd24
Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes
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Fix drag-dropping nodes to parent with internal nodes
2023-08-16 16:54:06 +02:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
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Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Rémi Verschelde
3518a30674
Merge pull request #76860 from AThousandShips/zip_file_exists
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Add function `ZIPReader::file_exists`
2023-08-16 16:53:06 +02:00
Dario
e2984af013
Add motion vector support for animated surfaces like skeletons or blend shapes.
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Extends mesh instances that required custom vertex buffers to create two alternating buffers that are written to and binds them to use them as the previous vertex buffer when generating motion vectors.
2023-08-16 11:37:42 -03:00
Michael Alexsander
de27df5da3
Allow to get a list of visible embedded Window
s
2023-08-16 10:42:08 -03:00
A Thousand Ships
f7fa72c808
Add function ZIPReader::file_exists
2023-08-16 15:10:32 +02:00
Koyper
e84588987a
Enabled missing Tree title button font and font size theme settings.
2023-08-16 08:10:31 -05:00
Danil Alexeev
1d5539cf77
Editor: Improve Signal Dock for script classes
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* Add signal documentation for script classes.
* Use separate sections for script class inheritance.
2023-08-16 13:05:10 +03:00
kobewi
0ce0c11b9e
Clarify existence of groups
2023-08-16 11:03:18 +02:00
Rémi Verschelde
3907e53ff6
SCons: Disable C++ exception handling
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Upon investigating the extremely slow MSVC build times in #80513 , I noticed
that while Godot policy is to never use exceptions, we weren't enforcing it
with compiler flags, and thus still included exception handling code and
stack unwinding.
This is wasteful on multiple aspects:
- Binary size: Around 20% binary size reduction with exceptions disabled
for both MSVC and GCC binaries.
- Compile time:
* More than 50% build time reduction with MSVC.
* 10% to 25% build time reduction with GCC + LTO.
- Performance: Possibly, needs to be benchmarked.
Since users may want to re-enable exceptions in their own thirdparty code
or the libraries they compile with Godot, this behavior can be toggled with
the `disable_exceptions` SCons option, which defaults to true.
2023-08-16 10:23:34 +02:00
Rémi Verschelde
90f90cbcb0
Merge pull request #80661 from MewPurPur/nav-agent-more-readable
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Make the NavigationAgent3D icon more readable
2023-08-16 09:18:59 +02:00
Rémi Verschelde
d2f7f8de34
Merge pull request #80659 from MewPurPur/portable-texture-icon
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Add PortableCompressedTexture2D icon
2023-08-16 09:18:35 +02:00
Rémi Verschelde
ed81c93be7
Merge pull request #80658 from Sch1nken/tilemap-erase-scenes
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TileMap: Check for possible scenes to be erased
2023-08-16 09:18:11 +02:00
Rémi Verschelde
3d1e135bc7
Merge pull request #80656 from konczg/fix_extension_wrapper_extension_casts
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Fix casts of XR handles in OpenXRExtensionWrapperExtension
2023-08-16 09:17:48 +02:00
Rémi Verschelde
9d9043a9c8
Merge pull request #80654 from bitsawer/fix_global_uniform_texture_set
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Fix global shader uniform texture loading
2023-08-16 09:17:25 +02:00
Rémi Verschelde
623156a05c
Merge pull request #80651 from clayjohn/RD-2D-HDR-MSDF
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Fallback to linear color texture when using 2D HDR and MSDF font
2023-08-16 09:17:01 +02:00