Commit graph

57513 commits

Author SHA1 Message Date
Rémi Verschelde
ea3c5f96e5
Merge pull request #80998 from MewPurPur/fix-my-little-oopsie-daisy
Move the new RegEx icons into their respective module
2023-08-28 12:06:16 +02:00
Rémi Verschelde
2f82687334
Merge pull request #80984 from MarcusElg/particleoffsetstutter
Fix GPUParticle2D offset stutter
2023-08-28 12:05:52 +02:00
Rémi Verschelde
359bb38330
Merge pull request #80862 from BlueCube3310/dds-grayscale-load-fix
Make DDS loading code only check for R channel bitmask when loading grayscale images
2023-08-28 12:05:29 +02:00
Rémi Verschelde
0655a7d7d3
Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not
Avoid unnecessary inspector updates when loading or switching scenes
2023-08-28 12:05:06 +02:00
Rémi Verschelde
2967084fe3
Merge pull request #80490 from YuriSizov/editor-scene-tabs-unchained
Extract editor scene tabs into their own component
2023-08-28 12:04:41 +02:00
Rémi Verschelde
33a3e12fe1
Merge pull request #80435 from YuriSizov/region-editor-quality-pass
Fix multiple usability issues in the texture region editor
2023-08-28 12:04:18 +02:00
Rémi Verschelde
2c0a74a149
Merge pull request #80105 from Sauermann/fix-global-transform
Fix global transform validity for `Node2D` and `Control`
2023-08-28 12:03:53 +02:00
Rémi Verschelde
b00796eb1a
Merge pull request #79818 from garychia/select_all
RichTextLabel: Ensure the `select_all` function selects all items
2023-08-28 12:03:29 +02:00
Emmanouil Papadeas
c662491bd4
Fix JavaScriptBridge.eval() never returning PackedByteArray
It wrongly returned 20 on array buffers, which used to be the enumerator
value of Godot 3.x's type PoolByteArray, and now is the value of type Color,
while it should return 29 which is the enumerator value for PackedByteArray.
2023-08-28 11:37:55 +02:00
bruvzg
2273509721
[RTL] Fix character line index for non-visual characters and characters on the line edge. 2023-08-28 10:50:01 +03:00
A Thousand Ships
c23bd8b143 Ensure OpenXR classes are declared properly
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-08-28 09:37:04 +02:00
MewPurPur
d3946242f4 Fix highlighting of hex numbers with separators 2023-08-28 09:52:40 +03:00
AttackButton
8908ac4e6e Add missing YEN, SECTION and OPENURL names to keycode mappings 2023-08-28 03:37:22 -03:00
kobewi
b88007b6c5 Properly remember custom text color in scene tree 2023-08-28 02:37:47 +02:00
Matias N. Goldberg
677d2d6fb0 Fix missing EARLY_FRAGMENT_TESTS_BIT barrier flags 2023-08-27 19:38:34 -03:00
Yuri Sizov
fd2ec47ec9 Move default theme files to scene/theme
This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Miguel Pereira
8278a5f274 Correctly display tooltips for buttons in Tree when they overlap cell content 2023-08-27 18:21:12 +02:00
Michael Alexsander
cc859fda33
Keep _export_begin()'s path argument always consistent 2023-08-27 11:06:45 -03:00
thiagola92
c8a94ea3e8 Support auto create tiles when adding multiple atlases
TileSet add button support multiple files
Join most of the code of `_drop_data_fw()` and `_texture_file_selected()` in a new function `_load_texture_files()`
Rename `init_source` to `init_new_atlases`
2023-08-27 10:45:03 -03:00
Yuri Sizov
4b7d0c84a1 Fix multiple usability issues in the texture region editor
- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Yuri Sizov
2270f4917a Improve warnings when running scripts in the editor 2023-08-27 13:59:06 +02:00
Jean-Michel Bernard
a871679aac Add buttons to reorder inspector array items without dragging 2023-08-27 13:18:16 +02:00
jsjtxietian
d48b95a305 fix glMapBufferRange return null when r_index + last_item_index > max_instances 2023-08-27 18:00:35 +08:00
Fabio Alessandrelli
3860f2e366 [MP] Fix watch properties not being correctly removed 2023-08-27 10:53:04 +02:00
Dragos Daian
f9435b6d72 Expose the get_rid method of Joint2D and Joint3D
update occurance of get_joint

Update documentation as per feedback.

update

update

Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-27 00:34:47 +03:00
Jordyfel
9819ffb166 Implement window center function. 2023-08-26 21:34:21 +03:00
21dhruvp
a7b2819540 Added checks to remove meta arrays when creating and undoing guides
Added checks to remove meta arrays when creating and undoing guides

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-26 10:35:54 -04:00
KurtBliss
dbb01bc451 Fixed, chance of crash when Control overrides mouse input on Area2D
Made Viewport::_cleanup_mouseover_colliders queue up mouse_exit and
mouse_shape_exit signals to emit and at the end of the function's
execution to avoid potential crashes.
2023-08-25 17:51:38 -04:00
kobewi
ad1abca668 Fix action state when multiple events are assigned 2023-08-25 23:10:27 +02:00
Yuri Sizov
6da4ad1662 Merge pull request #80968 from rakkarage/alternative-icon-scale
Call `add_child` after `set_rect` to fix size bug
2023-08-25 21:26:50 +02:00
Yuri Sizov
b6c4efe1b1 Merge pull request #80964 from dalexeev/gds-allow-use-local-consts-as-types
GDScript: Allow use local constants as types
2023-08-25 21:26:44 +02:00
Yuri Sizov
43f61836ad Merge pull request #80934 from philippesic/TileSet-Sep-Suffix
Add `px` suffix for TileSet `separation` property
2023-08-25 21:26:41 +02:00
Yuri Sizov
548bfa8365 Merge pull request #80923 from dalexeev/gds-fix-lambda-body-cyclic-ref-resolution
GDScript: Fix lambda resolution with cyclic references
2023-08-25 21:26:37 +02:00
Yuri Sizov
3c71214a70 Merge pull request #80914 from jsjtxietian/init-importer-default-correctly
Fix "Import Defaults" selector not being initialized incorrectly
2023-08-25 21:26:34 +02:00
Yuri Sizov
ffdb4662fe Merge pull request #80857 from bruvzg/rtl_iter
[RTL] Use list iterators for item/paragraph removal.
2023-08-25 21:26:29 +02:00
Pedro J. Estébanez
49177b6eeb Make Windows' safe save more resilient 2023-08-25 18:28:35 +02:00
jsjtxietian
f997feed75 Fix "Import Defaults" selector not being initialized incorrectly
In ImportDefaultsEditor, delete 'Select Importer';
when first call the function, last_selected should
be the first one, directly show the settings for
"Animation Library"
2023-08-26 00:24:30 +08:00
Pippo Pesic
0044217a7f Add px suffix to TileSet Separation value
Add px suffix to TileSet separation value
2023-08-25 08:58:11 -07:00
David Snopek
d09843c5ae Fix overriding _export_begin, _export_file and _export_end from GDExtension 2023-08-25 10:52:30 -05:00
MewPurPur
3f79c69d70 Move the new RegEx icons into their respective module 2023-08-25 18:08:45 +03:00
bruvzg
88177a5a58
[RTL] Use list iterators for item/paragraph removal. 2023-08-25 17:49:13 +03:00
Adam Scott
9c7db7397f
Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-08-25 10:19:25 -04:00
Rakka Rage
e93d2a04df Call add_child after set_rect to fix size bug 2023-08-25 10:10:47 -04:00
Danil Alexeev
68a567bd13
GDScript: Allow use local constants as types 2023-08-25 17:04:04 +03:00
Danil Alexeev
89429b0273
GDScript: Fix lambda resolution with cyclic references 2023-08-25 16:29:11 +03:00
Chia-Hsiang Cheng
d66c7a2ac5 Ensure the 'select_all' function selects all items 2023-08-25 21:07:33 +08:00
Yuri Sizov
6f90b23702 Merge pull request #80967 from aaronfranke/fix-enter-tree
Fix redundant enter tree notification in project export texture format
2023-08-25 14:59:04 +02:00
Yuri Sizov
e538843930 Merge pull request #80936 from curious-broccoli/fix-array-doc
Clarify Array class methods that return error
2023-08-25 14:59:00 +02:00
Yuri Sizov
d476cdff34 Merge pull request #80918 from bruvzg/scons_wrp_deps
[Windows] Add main executable to the console wrapper dependencies to prevent simultaneous linking.
2023-08-25 14:58:55 +02:00
Yuri Sizov
cae4319e0a Merge pull request #80911 from BastiaanOlij/fix_decal_mask_mobile
Fix missing decal mask in mobile renderer
2023-08-25 14:58:52 +02:00