Rémi Verschelde
cb3f594b14
Merge pull request #11249 from m4nu3lf/bugfix/get_euler
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Fix inertia tensor update & Generic6DOFJoint & Simplify Basis::get_euler()
2017-10-31 23:03:01 +01:00
Rémi Verschelde
24b3733f3b
Merge pull request #10770 from RandomShaper/fix-joints
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Fix joints collision exceptions, plus a bit more
2017-10-31 23:02:37 +01:00
Rémi Verschelde
ca31174dd0
Merge pull request #10261 from Cradmon/refactor
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Make the File System Dock more user friendly
2017-10-31 23:01:32 +01:00
Juan Linietsky
a4ea63737c
Ability to shrink 3D viewport by half
2017-10-31 14:23:47 -03:00
Ignacio Etcheverry
157fa55e34
Merge pull request #12535 from neikeq/wtf···
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Fix msbuild hint paths returning only the directory
2017-10-31 15:19:25 +01:00
Ignacio Etcheverry
32ee3ecce4
Fix msbuild hint paths returning only the directory
2017-10-31 15:15:42 +01:00
Rémi Verschelde
a9a49b89cd
Merge pull request #12531 from uldall/master
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Fixed GitHub detection of license in LICENSE.txt file.
2017-10-31 11:52:51 +01:00
Christian Uldall Pedersen
bb6dc76307
Fixed GitHub detection of license in LICENSE.txt file.
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Unfortunately licensee also looks at the COPYRIGHT.txt file and detects it as "other".
GitHub therefore still doesn't add the correct license to the project. This is
however a step in the right direction.
Before:
$ licensee LICENSE.txt
License: Other
Matched files: ["LICENSE.txt"]
LICENSE.txt:
Content hash: 8dd7a8f24846f434ce7fdb96f6440909b5469277
Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.
License: Other
After:
$ licensee LICENSE.txt
License: MIT License
Matched files: ["LICENSE.txt"]
LICENSE.txt:
Content hash: d64f3bb4282a97b37454b5bb96a8a264a3363dc3
Attribution: Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.
Confidence: 100.00%
Matcher: Licensee::Matchers::Exact
License: MIT License
2017-10-31 11:42:31 +01:00
Rémi Verschelde
31cd46fbf1
Merge pull request #12530 from godotengine/revert-12351-fix_item_list_selection_clipping
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Revert "Fixes the selection rect in item_list drawn not clipped"
2017-10-31 11:01:14 +01:00
Rémi Verschelde
a1ffadb953
Revert "Fixes the selection rect in item_list drawn not clipped"
2017-10-31 10:58:53 +01:00
Rémi Verschelde
91adb58d3d
Add screenshot to the README
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3D scene courtesy of @fracteed.
2017-10-31 10:15:36 +01:00
Benjamin
2b82997052
Use node name as default filename when attaching script.
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When attaching a script to a node that isn't saved to a scene file,
use its name as default filename. If the edited scene's root node *has*
been saved to a file, use that directory.
2017-10-31 09:47:38 +01:00
Rémi Verschelde
31a487660a
Merge pull request #12499 from Zylann/freelook_toggle_mode
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Add option to use freelook with a toggle shortcut
2017-10-31 09:29:54 +01:00
Juan Linietsky
d582cab207
Merge pull request #12526 from tagcup/ubo_fix
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Add viewport to the other SceneData struct.
2017-10-30 22:06:53 -03:00
Ferenc Arn
6e68c86ba6
Add viewport to the other SceneData struct.
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This was missed in #12288 .
2017-10-30 20:48:33 -04:00
Rémi Verschelde
f021b00389
Merge pull request #12525 from neikeq/wololo
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Remove Visual Studio for now from the external editors list
2017-10-30 23:47:34 +01:00
Juan Linietsky
fd07a283e5
Merge pull request #12523 from RandomShaper/fix-margins-drawn-too-late
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Fix viewport margins drawn after swapping buffers
2017-10-30 19:47:02 -03:00
Ignacio Etcheverry
ad194f81b6
Remove Visual Studio for now from the external editors list
2017-10-30 23:43:26 +01:00
Juan Linietsky
4785e66eea
Merge pull request #12288 from tagcup/expose_viewport_size
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Expose VIEWPORT_SIZE in shader language.
2017-10-30 19:32:21 -03:00
Rémi Verschelde
5bbc9a7e66
Merge pull request #12268 from AlexHolly/fix-lineedit-selection
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Fix LineEdit drag selection to the left
2017-10-30 23:31:37 +01:00
Marc Gilleron
b9521f862d
Add option to use freelook with a toggle shortcut (like Blender) instead of holding RMB (like Unity)
2017-10-30 23:23:55 +01:00
Rémi Verschelde
4e753971c3
Merge pull request #12351 from groud/fix_item_list_selection_clipping
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Fixes the selection rect in item_list drawn not clipped
2017-10-30 23:09:49 +01:00
Rémi Verschelde
a6ddc5a9a4
Merge pull request #12363 from groud/implement_guides
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Implement 2D editor guides
2017-10-30 22:58:46 +01:00
N0hbdy
f3fc07272c
Add Colemak keybindings to editor for osx
2017-10-30 22:51:02 +01:00
Захаров Андрей
e10ee8765f
Added difference between function which return value or not
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Now ADDFUNC with suffix R add function with return value.
It was changed because addfunc considers that the function
doesn't return a value if it returns NIL.
2017-10-30 22:46:15 +01:00
Rémi Verschelde
4889b80698
Merge pull request #12471 from mhilbrunner/autocomplete
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Fix get_node() and $ autocompletion when using single quotes
2017-10-30 22:22:46 +01:00
Unknown
7683ff3e42
Fix get_node() and $ autocompletion when using single quotes
2017-10-30 21:58:32 +01:00
Rémi Verschelde
6a11e8c377
Merge pull request #12517 from marcelofg55/x11_kbd_variant
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Implemented OS get_latin_keyboard_variant on x11
2017-10-30 21:23:41 +01:00
Pedro J. Estébanez
793da07a4d
Fix viewport margins drawn after swapping buffers
2017-10-30 21:20:12 +01:00
Rémi Verschelde
d55e2d0893
Merge pull request #12522 from neikeq/where.exe-is-a-liar
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Fix 'which' returning file without extension on Windows
2017-10-30 21:12:54 +01:00
Ignacio Etcheverry
9290fd2a42
Fix 'which' returning file without extension on Windows
2017-10-30 21:09:59 +01:00
Juan Linietsky
495bcd7301
Clean up GI Probe baking, proper button and progress bar.
2017-10-30 16:33:37 -03:00
Rémi Verschelde
1e8c33fc62
Merge pull request #12484 from pigdevstudio/docs-occluder-polygon-2d
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[DOCS] Added documentation for OccluderPolygon2D
[ci skip]
2017-10-30 17:45:23 +01:00
Rémi Verschelde
60df8db401
Merge pull request #12511 from sanikoyes/pr-fix-tabs-crash
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Fix crash when click an empty tabs container
2017-10-30 17:44:23 +01:00
Marcelo Fernandez
be6ac69f75
Implemented OS get_latin_keyboard_variant on x11
2017-10-30 12:14:40 -03:00
Henrique Campos
07d90b0e6f
[DOCS] Added documentation for OccluderPolygon2D
2017-10-30 12:28:53 -02:00
sanikoyes
b3f5d119aa
Fix crash when click an empty tabs container
2017-10-30 20:20:51 +08:00
Rémi Verschelde
fd89924ea5
Merge pull request #12508 from sanikoyes/pr-missing-StyleBoxLine
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Add missing StyleBoxLine binding
[ci skip]
2017-10-30 13:20:45 +01:00
sanikoyes
62347e0129
Add missing StyleBoxLine binding
2017-10-30 20:01:29 +08:00
Rémi Verschelde
62a3dcdc72
Merge pull request #12467 from marcelofg55/emscripten_detect
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Detect javascript platform using EMSCRIPTEN env as well
[ci skip]
2017-10-30 11:43:03 +01:00
Rémi Verschelde
80427c1aa2
Merge pull request #12489 from groud/fix_moving_control_with_direction_key
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Fixes keybord directionnal keys not moving nodes in the 2D editor
2017-10-30 09:15:34 +01:00
Rémi Verschelde
04ec76c828
Merge pull request #12495 from Paulb23/line_edit_multi_level_undo
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Added multi level undo redo to line edit
2017-10-30 09:12:46 +01:00
Rémi Verschelde
8fb223fb15
Merge pull request #12492 from akien-mga/locale-no
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Add support for non-ISO "no" locale on Windows
2017-10-30 09:09:25 +01:00
Paulb23
9dddce75d0
Added multi level undo redo to line edit
2017-10-29 23:21:06 +00:00
Rémi Verschelde
981ef0be59
Add support for non-ISO locale identifiers via renames map
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Windows apparently uses "no" for Norwegian Bokmål, even though its
ISO 639-1 language code is "nb"... Closes #12479 .
Also did some non-intrusive cleanup while at it.
2017-10-30 00:02:55 +01:00
Ignacio Etcheverry
619e4eb23d
Merge pull request #12491 from neikeq/waitasecond···
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Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:33:27 +01:00
Ignacio Etcheverry
aa5a0b550f
Fix FrameworkPathOverride and assemblies path loop
2017-10-29 22:22:38 +01:00
Rémi Verschelde
df0610e9e6
Merge pull request #12490 from nbcks/master
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added support for paths with spaces for VSBUILDS
2017-10-29 22:17:29 +01:00
nicholasbuckner
ad8d8491cd
added support for paths with spaces for VSBUILDS
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There was a problem with MSBuild in that windows file paths
end with a backslash, which was escaping the last of the double quotes which
surround the $(ProjectDir) directive. This was fixed by removing the
last backslash through changing it to $(ProjectDir.TrimEnd('\')).
2017-10-29 21:10:44 +00:00
Gilles Roudiere
32502a4b68
Fixes keybord directionnal keys not moving nodes in the 2D editor
2017-10-29 22:00:03 +01:00