bruvzg
721a663aa3
[Button] Adds theme option to align button text and icon to either largest or current stylebox.
2024-06-10 18:40:52 +03:00
Rémi Verschelde
5241d30bfa
Merge pull request #92836 from WhalesState/screenshot
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Fix editor screenshots menu button's tooltip
2024-06-10 16:40:56 +02:00
Rémi Verschelde
91e166a0c0
Merge pull request #92815 from aaronp64/keep_skip_import_crash
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Fix Keep/Skip File import selection crash
2024-06-10 16:40:53 +02:00
Mounir Tohami
d9452552fa
Fix editor screenshots menu button's tooltip.
2024-06-10 14:13:35 +00:00
Rémi Verschelde
7128667959
Merge pull request #92943 from anniryynanen/less-file-dialogs
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Fix native file dialogs being shown on `set_visible(false)`
2024-06-10 16:12:11 +02:00
Rémi Verschelde
821338c0d1
Merge pull request #92925 from TokageItLab/concatenated-bone-names
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Add `get_concatenated_bone_names()` to `Skeleton3D` for `SkeletonModifier3D`'s enum hints
2024-06-10 16:12:08 +02:00
Rémi Verschelde
c568264bab
Merge pull request #92915 from capnm/240608-svg-tvg0.13.7
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ThorVG: Update to 0.13.7
2024-06-10 16:12:05 +02:00
Rémi Verschelde
76b1a1f834
Merge pull request #92896 from TokageItLab/skeleton-mod-get-skeleton
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Expose `get_skeleton()` from `SkeletonModifier3D`
2024-06-10 16:12:02 +02:00
Rémi Verschelde
e4fd5b55eb
Merge pull request #92893 from Hilderin/fix-freeze-after-building-c#
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Fix freeze after building C#
2024-06-10 16:11:59 +02:00
Rémi Verschelde
3d170c56d6
Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
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Fix seeking Animation immediate after playback for Discrete track
2024-06-10 16:11:55 +02:00
Rémi Verschelde
b80e591448
Merge pull request #92843 from anniryynanen/tooltip-in-popup
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Stop color picker tooltip from stealing input events
2024-06-10 16:11:52 +02:00
Rémi Verschelde
95b84f1239
Merge pull request #92787 from groud/tilemap_x_sort
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Implement X-draw-order switch in TileMapLayer
2024-06-10 16:11:48 +02:00
Rémi Verschelde
3092b0c6ea
Merge pull request #92648 from stephen-berry/GODOT-92513
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Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:11:45 +02:00
Rémi Verschelde
3d9ee2d0d7
Merge pull request #92117 from mart3323/godot-docs-basis-op-mul-vector
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Fix example for Basis * Vector3 in documentation
2024-06-10 16:11:41 +02:00
Rémi Verschelde
b7ea8415c2
Merge pull request #91997 from aaronp64/tooltip_transforms
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Fix tooltip mouse position conversion for scaled controls
2024-06-10 16:11:39 +02:00
Rémi Verschelde
553f77674c
Merge pull request #91265 from AeioMuch/fix_drop_reparent
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Fix reparenting after hover delay
2024-06-10 16:11:34 +02:00
Rémi Verschelde
09a037628e
Merge pull request #85488 from miv391/fix-expected-indented-block-error-message-lines
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Moving "Expected indented block" error message's line number back to where the error is
2024-06-10 16:11:30 +02:00
Stephen Berry
823b48ffa5
Consistently display script icons for nodes in connect dialog's scene tree editor
2024-06-10 16:06:45 +02:00
Gilles Roudière
c283db2130
Implement X-draw-order switch in TileMapLayer
2024-06-10 15:53:58 +02:00
Yuri Rubinsky
29fa291317
Fix incorrect camera transform of animation view in the import window
2024-06-10 16:09:36 +03:00
Mart Jõgi
771f52e477
Fix example for Basis * Vector3 in documentation
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Fixes : godotengine/godot-docs#9394
2024-06-10 13:31:29 +02:00
bruvzg
fff71db5b1
[RTL] Fix list item prefix width not taken into account.
2024-06-10 13:14:56 +03:00
Rémi Verschelde
32eba1ee17
Merge pull request #92967 from akien-mga/ci-gha-pin-python-3.12.3
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CI: Pin Python 3.12.3 to workaround GHA issue
2024-06-10 12:13:10 +02:00
Rémi Verschelde
4fd7b2fc0f
CI: Pin Python 3.12.3 to workaround GHA issue
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macOS runners can't extract the 3.12.4 tarball properly it seems.
https://github.com/actions/setup-python/issues/886
2024-06-10 11:29:54 +02:00
Fredia Huya-Kouadio
f20e21a6d6
Update the splash screen logic for the Godot app template
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Due to limitations to the splash screen introduced in Android 12, the splash screen logic is updated to the same logic as used on other platforms, i.e: the splash screen is rendered by the Godot engine instead of the Android runtime.
2024-06-10 00:59:36 -07:00
Fredia Huya-Kouadio
dd966f5680
Configure the splash screen for the Android editor
2024-06-10 00:34:00 -07:00
Silc Lizard (Tokage) Renew
a57f9f863d
Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint
2024-06-10 10:19:36 +09:00
Hilderin
cc990efddf
Fix freeze after building C#
2024-06-09 13:40:51 -04:00
Silc Lizard (Tokage) Renew
e92a453840
Expose get_skeleton() from SkeletonModifier3D
2024-06-09 23:58:05 +09:00
Anni Ryynänen
b14b222e9d
Fix native file dialogs being shown on set_visible(false)
2024-06-09 17:54:18 +03:00
passivestar
3cd245c7b1
Add missing inspector dock update after node deletion
2024-06-09 11:51:41 +04:00
bruvzg
564ebd7ba4
Force editor progress dialog size update.
2024-06-08 23:15:07 +03:00
Martin Capitanio
18650de06a
ThorVG: Update to 0.13.7
2024-06-08 20:19:53 +02:00
DeeJayLSP
63bb754fc8
qoa: Apply upstream patches
2024-06-08 11:57:40 -03:00
Silc Lizard (Tokage) Renew
bea47d877b
Fix seeking Animation immediate after playback for Discrete track
2024-06-08 22:09:37 +09:00
Rémi Verschelde
5833f59786
Merge pull request #92887 from wojtekpil/fix_compatibility_lm_baking
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Fix depth clear value for uv2 baking in compatibility renderer
2024-06-08 14:11:35 +02:00
kleonc
7f6951b1f6
Fix TextureProgressBar radial mode invalid polygon edge case
2024-06-08 13:51:32 +02:00
Yuri Rubinsky
5962646fd3
Fix goto definition for new
method
2024-06-08 10:52:01 +03:00
Rémi Verschelde
1ce6df7087
Merge pull request #92871 from KoBeWi/execute_order
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Remove unused order variable from EditorResourcePreview
2024-06-07 23:30:46 +02:00
Rémi Verschelde
19affb60d1
Merge pull request #92850 from permelin/fix-navigationserver3d-get_closest_point_to_segment-use_collision
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Fix `NavigationServer3D.get_closest_point_to_segment()` with `use_collision`
2024-06-07 23:30:42 +02:00
Rémi Verschelde
a139cd611a
Merge pull request #92826 from bruvzg/nat_icon_checks
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Improve native menu and status indicator icons conversion and checks.
2024-06-07 23:30:39 +02:00
Rémi Verschelde
f9c5cdf360
Merge pull request #92819 from alula/patch-1
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Fix building glslang on platforms without `<filesystem>`
2024-06-07 23:30:35 +02:00
Rémi Verschelde
f58d508cc4
Merge pull request #92803 from YeldhamDev/kate_ignore
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Ignore Kate's build file
2024-06-07 23:30:31 +02:00
Rémi Verschelde
31b55e7da1
Merge pull request #92802 from dalexeev/editor-hide-gdscript-internal-funcs
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Editor: Hide GDScript internal functions from method selectors
2024-06-07 23:30:27 +02:00
Rémi Verschelde
747e0f5ef0
Merge pull request #92801 from devloglogan/has-tracking-data-fix
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Set `XRHandTracker` property `has_tracking_data` to true only when palm joint is tracked
2024-06-07 23:30:24 +02:00
Rémi Verschelde
7a5fad878b
Merge pull request #92800 from raulsntos/dotnet/fix-check-call-error
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C#: Skip method name when checking CallError
2024-06-07 23:30:19 +02:00
Rémi Verschelde
ea7d988b72
Merge pull request #92781 from bruvzg/menu_open_close_imp
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[macOS] Improve native menu open/close callbacks.
2024-06-07 23:30:15 +02:00
Rémi Verschelde
54e09c31ad
Merge pull request #92774 from TokageItLab/fix-reverse-z-skeleton-gizmo
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Fix Shader for SkeletonGizmo to follow renderer's reversed-z change
2024-06-07 23:30:12 +02:00
Rémi Verschelde
221450d62b
Merge pull request #92770 from KoBeWi/global_tabbing
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Add Globals tab to reorganize Project Settings dialog
2024-06-07 23:30:08 +02:00
Rémi Verschelde
1fb05cb768
Merge pull request #92760 from Rindbee/deprecate-replacing_by-signal
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Call `EditorNode::set_edited_scene()` manually instead of via the `replacing_by` signal
2024-06-07 23:30:04 +02:00