Rémi Verschelde
5e8bf6addf
Merge pull request #83815 from timothyqiu/as
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Fix "as" capitalization in editor strings
2023-10-23 12:43:15 +02:00
Rémi Verschelde
fe45e4ec7c
Merge pull request #83790 from OppositeNor/fix_tileset_out_of_screen
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Fix TileSet painting options appear out of screen
2023-10-23 12:42:52 +02:00
Rémi Verschelde
943b7419cb
Merge pull request #83776 from SaracenOne/bezier_track_scroll
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Add vertical scrolling to bézier track editor.
2023-10-23 12:41:17 +02:00
Rémi Verschelde
e2dc96b66b
Merge pull request #83637 from kitbdev/tab-drag-fix
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Fix `TabBar` and `TabContainer` dragging issues
2023-10-23 12:40:54 +02:00
Rémi Verschelde
d08d3e95c8
Merge pull request #83507 from timothyqiu/abt-close
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Readd close button for nodes in `AnimationNodeBlendTree` editor
2023-10-23 12:40:30 +02:00
Rémi Verschelde
e19acaab47
Merge pull request #82486 from timothyqiu/the-node-who-lived
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Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-10-23 12:39:15 +02:00
Haoyu Qiu
2413952a4c
Fix "as" capitalization in editor strings
2023-10-23 16:10:05 +08:00
Haoyu Qiu
920e53cacb
Readd close button for nodes in AnimationNodeBlendTree editor
2023-10-23 11:11:51 +08:00
kit
701c8d8323
Fix tab dragging issues
2023-10-22 13:58:31 -04:00
OppositeNor
8f26cdcaef
Fix tileset out of screen
2023-10-22 13:39:14 -04:00
Saracen
79f9d230b8
Add vertical scrolling to bézier track editor.
2023-10-22 13:51:12 +01:00
Rémi Verschelde
6bf936c4cc
Merge pull request #82667 from kleonc/canvas-item-editor-drag-moving-transforms-fix
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Fix transform calculations for drag-moving CanvasItems in editor
2023-10-22 12:11:28 +02:00
Haoyu Qiu
c19bf7cda9
Fix infinite loop when importing 3D object named "-colonly"
2023-10-22 11:31:28 +08:00
风青山
90768f1f7f
Fix unexpected behaviors of using Duplicate To on folders
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Fix folder not being copied when empty.
Fix Keep Both would generate wrong paths when copying folders.
2023-10-22 06:22:38 +08:00
Guilherme
7a76d5e6ea
Fix wrong shader rename
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Co-authored-by: BrunoArmondBraga <abraga3547bruno@gmail.com>
2023-10-20 22:40:41 -03:00
Yuri Sizov
9b03fb36f9
Improve threading in ClassDB and EditorHelp
2023-10-20 22:14:04 +02:00
Yuri Sizov
cd31407cb3
Clean up some Editor, OpenXR, VideoStream code
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- EditorNode has excessive and pointless checks for Input singleton.
- EditorNode initialization order is a bit awkward.
- OpenXR binds a method that doesn't need that (for call deferred).
- VideoStream has a formatting error.
2023-10-20 17:54:39 +02:00
Rémi Verschelde
365507fcf3
Merge pull request #83659 from aXu-AP/uv-edit-transform-points-undo
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Fix Polygon2D undo on transforming vertices
2023-10-20 15:13:26 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
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Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
15955e5d9e
Merge pull request #83512 from zaevi/fix_remove_from_floating_dock
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Editor: Fix `remove_control_from_dock` fails when dock is floating.
2023-10-20 15:08:40 +02:00
aXu-AP
76f81cfc21
Fix Polygon2D undo on transforming vertices
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Fix: Action not committed to history when transforming all points in UV editor's Points mode.
2023-10-20 11:59:09 +03:00
jsjtxietian
0099791fc0
Make translation importer skip not-supported lang tag
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Also give better warning.
2023-10-20 16:17:29 +08:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
Rémi Verschelde
2714a738f8
Merge pull request #83562 from YuriSizov/core-our-vessel-is-not-seaworthy
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Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 21:33:16 +02:00
Raul Santos
7b34fa8dd2
Enable new addon after hiding ProjectSettings
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- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.
2023-10-18 20:20:46 +02:00
Saracen
9d6f570c28
Support duplication of foreign nodes.
2023-10-18 17:00:47 +01:00
Yuri Sizov
582ed157b5
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 17:36:20 +02:00
Rémi Verschelde
7f884b4e00
Merge pull request #82537 from KoBeWi/the_files_are_back_on_the_menu
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Don't remove favorite files in EditorFileDialog
2023-10-18 16:55:06 +02:00
Rémi Verschelde
f7da96add3
Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect
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Automatic reconnection of nodes in blend tree.
2023-10-18 16:55:02 +02:00
Rémi Verschelde
5fd3354655
Merge pull request #81643 from Rindbee/defer-rebuild-the-animations-tree-in-SpriteFramesEditor
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Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
2023-10-18 16:54:40 +02:00
Saracen
65016c393f
Automatic reconnection of nodes in blend tree.
2023-10-18 03:19:02 +01:00
kobewi
825a18e980
Don't remove favorite files in EditorFileDialog
2023-10-18 02:06:01 +02:00
风青山
2642c6851f
Defer updating the animations Tree in SpriteFramesEditor to avoid crashes
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Previously, clicking the LMB while renaming an animation could cause
`SpriteFramesEditor::_update_library(false)` to be called during
`Tree::propagate_mouse_event()`. This may cause a crash.
We can defer updates to the editor interface to avoid calling
`Tree::create_item()` at the wrong time.
Enables `SpriteFramesEditor::_select_animation()` to be able to undo/redo
2023-10-18 06:46:03 +08:00
Rémi Verschelde
e06d09228b
Merge pull request #83251 from Rindbee/fix-current_edited_scene-wrong-move
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Fix saving wrong edited scene state when switching scene tabs
2023-10-18 00:01:24 +02:00
Rémi Verschelde
060816c3a4
Merge pull request #82858 from KoBeWi/read_between_the_comments
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Provide translation strings for folder colors
2023-10-18 00:01:00 +02:00
Zae
acf0d395c8
Editor: Fix remove_control_from_dock
fails when dock is floating.
2023-10-18 01:14:26 +08:00
风青山
225a5e225f
Fix saving wrong edited scene state when switching scene tabs
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When creating a new scene, the scene tab will actually switch to the newly created one.
Also worth noting that switching scene tabs saves state (by `save_edited_scene_state`).
When trying New Scene again, the previously empty scene tab will be removed.
So the correct logic is: switch the tab save state first, and then remove the previous
empty scene tab. To prevent `current_edited_scene` from being incorrect when saving state.
2023-10-17 22:52:44 +08:00
Rémi Verschelde
30f2a6d611
Merge pull request #83501 from AThousandShips/tabs_shortcut
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Fix shortcut input for `EditorSceneTabs`
2023-10-17 16:13:16 +02:00
A Thousand Ships
a1e47c3a87
Fix shortcut input for EditorSceneTabs
2023-10-17 15:49:53 +02:00
kobewi
ef4c214703
Prevent crash when creating custom file tooltip
2023-10-17 11:39:15 +02:00
kobewi
d9afa1dd58
Fix close button in FindReplaceBar
2023-10-16 21:51:37 +02:00
Rémi Verschelde
8ac05d3cb6
Merge pull request #83447 from raulsntos/editor-iconography-2
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Set `icon_max_width` in the ConnectionsDock tree
2023-10-16 18:45:38 +02:00
Raul Santos
38f1df15f0
Set icon_max_width in the ConnectionsDock tree
2023-10-16 18:04:08 +02:00
Rémi Verschelde
a60fc7f7c8
Merge pull request #83382 from Lunarisnia/fix/diff-comment-delimiter
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Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 14:43:10 +02:00
Rémi Verschelde
391897bc44
Merge pull request #83335 from KoBeWi/focusing_search_power
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Fix FindReplaceBar focus problems
2023-10-16 14:42:47 +02:00
Rémi Verschelde
3d9ce123fa
Merge pull request #83386 from SaracenOne/make_local_inherited
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Disallow 'Make Local' command on inherited nodes.
2023-10-16 13:00:59 +02:00
Rémi Verschelde
0258fa4db9
Merge pull request #83137 from jsjtxietian/close-shader-file-in-visual-editor-when-delete-file
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Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 12:59:49 +02:00
jsjtxietian
15e66ccb9b
Close shader in Shader Editor tab when deleting shader file in FileSystem panel
2023-10-16 18:50:56 +08:00
Pedro J. Estébanez
5671e47d20
Fix onion skinning internals activating audio/method/animation tracks
2023-10-16 11:47:14 +02:00
Lunarisnia
85d592dbf0
Fix multiple comment delimiter break toggle comment shortcut
2023-10-16 16:43:49 +07:00
kobewi
c09a43abd7
Fix FindReplaceBar focus problems
2023-10-16 11:12:49 +02:00
Rémi Verschelde
7211c03ba5
Merge pull request #83402 from YeldhamDev/edit_transitions_hide
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Disable "Edit Transitions..." item if no animations are present
2023-10-16 10:43:02 +02:00
Rémi Verschelde
81f4953c3a
Merge pull request #83263 from KoBeWi/invalid_node﹖oh_no…_anyway
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Don't try updating wrong NodePaths in resources
2023-10-16 10:40:36 +02:00
Rémi Verschelde
50620c7361
Merge pull request #82937 from Calinou/editor-primitivemesh-unwrap-uv2
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Enable UV2 on primitive meshes when using the MeshInstance3D context menu
2023-10-16 10:39:23 +02:00
Rémi Verschelde
c2d410a19e
Merge pull request #82868 from SaracenOne/multi_session_debugger_fixes
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Fix debugger behaviour with multi-session debugging
2023-10-16 10:38:58 +02:00
Rémi Verschelde
e897a46a5f
Merge pull request #82627 from kleonc/animation-editor-audio-clip-offset-sliders-limit-to-length
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Limit animation audio clip inspector offset sliders to clip length
2023-10-16 10:38:08 +02:00
trollodel
9ae48c72b4
Keep focus on floating window when showing ProgressDialog
2023-10-15 22:13:13 +02:00
Michael Alexsander
2102d09812
Disable "Edit Transitions..." item if no animations are present
2023-10-15 12:28:04 -03:00
Saracen
0f36040321
Disallow 'Make Local' command on inherited nodes.
2023-10-15 13:35:19 +01:00
Rémi Verschelde
fc6d6b2c00
Merge pull request #82381 from dervus/issue-81916
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Fix grid snapping for box shape gizmos
2023-10-13 22:16:39 +02:00
Vladimir Zapparov
088cf59e7a
Fix grid snapping for box shape gizmos
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"Extruding" box face (i.e. moving it without holding Alt key) will now
always snap new box size exactly to the nearest snap step.
2023-10-13 17:34:59 +02:00
kobewi
a5c984412c
Don't try updating wrong NodePaths in resources
2023-10-13 13:31:13 +02:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling.
2023-10-13 12:57:45 +03:00
Rémi Verschelde
37ee293be8
Merge pull request #83244 from KoBeWi/tile_map_is_now_tile_set_and_vice_versa
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Swap TileMap and TileSet buttons
2023-10-13 11:47:55 +02:00
Rémi Verschelde
f6ff4159a7
Merge pull request #83233 from timothyqiu/babel
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Disable port name auto translation in Visual Shader editor
2023-10-13 11:47:08 +02:00
Rémi Verschelde
cbb95bc8ab
Merge pull request #83211 from clayjohn/cleanup-mesh-stuff
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Cleanup instances of using uint32_t for mesh formats
2023-10-13 11:46:20 +02:00
Rémi Verschelde
f9c0c608d4
Merge pull request #83210 from alfredbaudisch/manager-search-box-enter
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Project Manager: Open project when "Enter" is pressed when the search box is focused
2023-10-13 11:45:56 +02:00
Rémi Verschelde
94a8d37d54
Merge pull request #83177 from timothyqiu/the-theme-identity
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Don't auto translate theme type list
2023-10-13 11:44:22 +02:00
Rémi Verschelde
230bdda872
Merge pull request #82742 from kitbdev/empty-dock-layout
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Fix loading floating dock layout
2023-10-13 11:43:35 +02:00
kobewi
291be2c66c
Swap TileMap and TileSet
2023-10-13 09:55:24 +02:00
Alfred Reinold Baudisch
0c584ddde1
Handle "Enter" when the search box is focused
2023-10-13 08:54:35 +02:00
Haoyu Qiu
56f47cc129
Disable port name auto translation in Visual Shader editor
2023-10-13 11:07:05 +08:00
Clay
acb65377cd
Cleanup instances of using uint32_t for mesh formats
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And tidy up some leftovers from the attribute compression PR
2023-10-12 22:01:41 +02:00
Haoyu Qiu
26b21f110a
Don't auto translate theme type list
2023-10-12 10:04:53 +08:00
Rémi Verschelde
25fa5eadd5
Merge pull request #82986 from OmarShehata/fix-external-editor-hot-reload
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Fix external editor hot reload for GDScript
2023-10-11 22:38:42 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
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Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Christoph Taucher
2929993575
Prevent the internal Script Editor from reloading
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when the external Editor is active in the settings.
This prevents a crash from different race conditions
from edititing files in the external editor while the internal editor
tries to reload open file tabs.
Some conditions that cause the crash where:
* Syntax highlighting (gdscript_highlighter.cpp, syntax_highlighter.cpp)
* Code analysis (code_edit.cpp)
* ... and more
2023-10-11 21:41:09 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
kobewi
41fa6c32b4
Disable update spinner when debug redraw is active
2023-10-11 13:21:29 +02:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
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Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
b36e6dc9e9
Merge pull request #83101 from joao-pedro-braz/fix-find-in-files-selection-offset
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Fix highlight rect in "Whole search" being slightly offseted
2023-10-10 22:51:17 +02:00
Rémi Verschelde
87460bdc3c
Merge pull request #83094 from dalexeev/editor-fix-some-editor-help-tooltip-issues
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Editor: Fix some issues with `EditorHelpTooltip`
2023-10-10 22:50:05 +02:00
Danil Alexeev
f56532c577
Editor: Fix some issues with EditorHelpTooltip
2023-10-10 20:02:47 +03:00
Rémi Verschelde
fc64dfedfb
Merge pull request #80817 from garychia/reparent_node
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Avoid creating any useless undo action when dragging nodes in place
2023-10-10 15:06:06 +02:00
João Pedro Braz
7945ca9378
Fix highlight in Search panel being offseted
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This commit fixes the match highlight in the Find In Files
result panel being slightly offseted.
2023-10-10 09:08:54 -03:00
Rémi Verschelde
d80ce0c52a
Merge pull request #83093 from groud/fix_polygon_editor_undo_redo
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Fixes undo/redo in tileset polygon editor
2023-10-10 12:34:46 +02:00
Gilles Roudière
8b608f3e6e
Fixes undo/redo in tileset polygon editor
2023-10-10 10:33:05 +02:00
Rémi Verschelde
fb6dc8c630
Merge pull request #83076 from SaracenOne/make_rest_fixer_tracks_imported
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Set new SkeletonRestFixer tracks as imported
2023-10-10 09:12:42 +02:00
风青山
203f3e700b
Fix EditorFileSystemDirectory::get_file_deps()
may return wrong results
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Limit the maxsplit to `8` to get complete `deps`.
`deps` caches the return value of `ResourceLoader::get_dependencies()`,
which is also separated by "::".
"::" is quite popular as a splitter.
2023-10-10 10:51:01 +08:00
Saracen
96c3d0e73e
Set new RestFixer tracks as imported
2023-10-09 23:43:37 +01:00
Rémi Verschelde
0e547bccd5
Merge pull request #83024 from SaracenOne/dependency_menu_fix
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Fix dependency menu not showing up if scene failed to load.
2023-10-09 23:23:59 +02:00
Rémi Verschelde
98287fe607
Merge pull request #82075 from VedatGunel/fix-filesystem-rename-crash
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Fix several issues with renaming in FileSystem dock
2023-10-09 23:22:47 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
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Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Vedat Gunel
ecb9ecee54
Fix several issues with renaming in FileSystem dock
2023-10-09 23:18:27 +03:00
Rémi Verschelde
a1d7c62df7
Merge pull request #83003 from AThousandShips/null_check_extra
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Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-10-09 15:37:14 +02:00
Rémi Verschelde
a7fcde4dab
Merge pull request #82940 from Calinou/editor-tooltip-metadata
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Tweak metadata property tooltip to avoid being misleading
2023-10-09 15:34:45 +02:00
Rémi Verschelde
15d08c6adb
Merge pull request #82924 from SaracenOne/rmb_breakpoint_menu_fix
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Fix right-click menu position for the debugger breakpoint tree.
2023-10-09 15:34:15 +02:00
Rémi Verschelde
dffd320421
Merge pull request #82907 from mihe/gdext-failed-modal
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Remove I/O error popup when failing to load/unload extension
2023-10-09 15:33:50 +02:00
Rémi Verschelde
7513ae6d06
Merge pull request #81812 from MewPurPur/zoomies
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Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-09 15:31:49 +02:00
jsjtxietian
3a85e4bbd5
Move animation slice processing to _post_fix_animations
2023-10-09 18:58:55 +08:00
bruvzg
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
Saracen
c0e872c05b
Fix dependency menu not showing up if scene failed to load.
2023-10-09 03:15:46 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00
A Thousand Ships
f18aa00e85
Replace ERR_FAIL_COND
with ERR_FAIL_NULL
where applicable
2023-10-08 17:23:33 +02:00
Omar Shehata
c25a2d832b
Fix external editor hot reload
2023-10-07 22:14:54 -04:00
MewPurPur
44d782681c
Incorporate min and max zoom limits into the EditorZoomWidget
2023-10-07 20:41:59 +03:00
RealMadvicius
e7a35d1521
Fix crash when clicking on "Interpolation Mode" with nonexistent node path
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issue reference [https://github.com/godotengine/godot/issues/81769 ]
#81769 AnimationPlayer: Editor crashes when clicking on "Interpolation Mode" with nonexistent node path
- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction
> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);
Which then prevents the crash
2023-10-07 11:34:02 +02:00
Hugo Locurcio
eb824dc6a5
Tweak metadata property tooltip to avoid being misleading
2023-10-07 03:08:16 +02:00
Hugo Locurcio
ac723b3e44
Enable UV2 on primitive meshes when using the MeshInstance3D context menu
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This makes it easier to discover the UV2 generation functionality
on primitive meshes.
2023-10-07 02:18:55 +02:00
Saracen
3700ce7318
Fix right-click menu position for the debugger breakpoint tree.
2023-10-06 19:47:19 +01:00
Saracen
3defc17646
Fix debugger behaviour with multi-session debugging:
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Fixes script editor debug menu on sessions other than 1
Fixes breakpoint toggle from menu in sessions other than 1
Removes execution display when switching to non-breaked sessions
2023-10-06 19:20:37 +01:00
Rémi Verschelde
62ca46cea4
Merge pull request #82913 from timothyqiu/toasters
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Fix garbled text in editor toasters
2023-10-06 16:51:01 +02:00
Rémi Verschelde
49e2bd9d5b
Merge pull request #81523 from KoBeWi/epic_self_roast
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Allow contextual plugins to persist temporarily
2023-10-06 16:50:53 +02:00
Rémi Verschelde
7b999ee074
Merge pull request #81284 from YeldhamDev/this_one_was_in_the_backlog_for_a_while
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Show doc tooltips when hovering properties in the theme editor
2023-10-06 16:50:48 +02:00
kobewi
a6de7a8a3f
Allow contextual plugins to persist temporarily
2023-10-06 15:58:50 +02:00
Haoyu Qiu
3006394a69
Fix garbled text in editor toasters
2023-10-06 21:38:34 +08:00
Mikael Hermansson
1a80508d0f
Remove I/O error popup when failing to load/unload extension
2023-10-06 13:57:53 +02:00
Rémi Verschelde
fba341ce44
Merge pull request #82901 from kleonc/sprite-base-3d-gizmo-plugin
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Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-10-06 12:53:13 +02:00
Rémi Verschelde
373c4b22d3
Fix various typos with codespell
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Using 2.2.7.dev5+g2af65969.
2023-10-06 12:52:22 +02:00
kleonc
db6a8956b2
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-10-06 11:03:44 +02:00
Rémi Verschelde
4c799d44d0
Merge pull request #82875 from SaracenOne/disconnect_button_disable
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Disable disconnect button for inherited signals
2023-10-05 22:51:00 +02:00
Rémi Verschelde
f02695cc04
Merge pull request #81138 from clayjohn/attribute-compression
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Vertex and attribute compression
2023-10-05 22:48:55 +02:00
Rémi Verschelde
642479db1e
Merge pull request #79872 from dalexeev/sprite-frames-editor-2
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SpriteFrames Editor: Fix Frame Duration applied to wrong frame when switching frame
2023-10-05 22:48:04 +02:00
Rémi Verschelde
3cf1bc0a24
Merge pull request #79692 from dalexeev/sprite-frames-editor
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SpriteFrames Editor: Fix FPS applied to two animations when switching animation
2023-10-05 22:47:37 +02:00
Saracen
054934fde3
Disable disconnect button for inherited signals
2023-10-05 19:10:51 +01:00
clayjohn
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
kobewi
47adf88ed0
Provide translation strings for folder colors
2023-10-05 17:21:48 +02:00
kobewi
5d85551ab3
Fix unsaved changes not getting discarded
2023-10-05 14:03:02 +02:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
Rémi Verschelde
aa554e8278
Merge pull request #82694 from BrianMacIntosh/master
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"Whole Words" search can detect word boundaries inside the search term.
2023-10-05 10:08:58 +02:00
Rémi Verschelde
b9bf46de9e
Merge pull request #82067 from dalexeev/gds-docgen-fix-metatypes-and-values
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GDScript DocGen: Fix and improve appearance of metatypes and values
2023-10-05 10:07:43 +02:00
Michael Alexsander
34e6b86134
Show doc tooltips when hovering properties in the theme editor
2023-10-04 11:53:08 -03:00
Rémi Verschelde
bfd78bb917
Merge pull request #82779 from emacser0/typo
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Fix some typos in source
2023-10-04 15:46:29 +02:00
Rémi Verschelde
7a9947f7f5
Merge pull request #82754 from BrunoArmondBraga/wrong_extents_conversion
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Removes extents to size conversion
2023-10-04 15:45:16 +02:00
kleonc
6f941cd8e3
Fix transform calculations for drag-moving CanvasItems in editor
2023-10-04 15:44:34 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
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Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d92c02002f
Merge pull request #82653 from MewPurPur/simplify-region-folding-icon
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Tweak the region folding icons
2023-10-04 15:35:57 +02:00
Rémi Verschelde
03ff9fedb6
Merge pull request #82101 from bruvzg/x11_gles
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[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 15:35:05 +02:00
Rémi Verschelde
bb30c8377c
Merge pull request #82051 from YeldhamDev/i_just_wanted_to_add_tooltips_to_theme_items_man
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Revamp how documentation tooltips work
2023-10-04 15:34:40 +02:00
Rémi Verschelde
219a5eff6f
Merge pull request #80977 from ajreckof/Paste-Value-emptying-an-array-on-some-right-click-location
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Fix paste value emptying an array on some right click location
2023-10-04 15:33:52 +02:00
Rémi Verschelde
5680d729f2
Merge pull request #80939 from RandomShaper/fix_onion
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Revive onion skinning
2023-10-04 15:33:25 +02:00
Rémi Verschelde
7a0fc7e0c1
Merge pull request #75274 from KoBeWi/NodeTrail
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Enhance NodePath property editing
2023-10-04 15:32:36 +02:00
bruvzg
af00c4a54a
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 14:15:36 +03:00
emacser0
4c65ff52e4
Fix some typos in source.
2023-10-04 19:55:11 +09:00
BrunoArmondBraga
51cc34a99f
Removes extents to size conversion
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Co-authored-by: Guilhermev25 <guilhermeferreira2529@hotmail.com>
2023-10-03 19:06:47 -03:00
Michael Alexsander
ae91644c73
Revamp how documentation tooltips work
2023-10-03 17:40:51 -03:00
kit
349da99476
fix load floating dock layout
2023-10-03 15:36:53 -04:00
Rémi Verschelde
f5696c311c
Merge pull request #82728 from KoBeWi/king_icong
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Fix node icons appearing too big in some cases
2023-10-03 17:27:53 +02:00
Rémi Verschelde
4e1fce3c6f
Merge pull request #82490 from NolanDC/fix_reimport_crash_for_non_loadable_assets
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Avoid import dock cleanup for non-loadable assets
2023-10-03 17:24:07 +02:00
Rémi Verschelde
1376a5a0ce
Merge pull request #82103 from bruvzg/icu_export
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[Export] Fix TextServer data export.
2023-10-03 17:21:41 +02:00
Rémi Verschelde
a3d6d60fe1
Merge pull request #81188 from the-sink/animation_player_things
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Select node when clicked in AnimationPlayer timeline
2023-10-03 17:14:25 +02:00
Rémi Verschelde
cb4879a876
Merge pull request #80802 from xiongyaohua/path3d_gizmo_usability
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Improve Path3D gizmo usability
2023-10-03 17:13:32 +02:00
Rémi Verschelde
c3046f4c0d
Merge pull request #80721 from tom95/resource-node-path-renaming
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Recurse into resources to check for changed node paths
2023-10-03 17:12:44 +02:00
Rémi Verschelde
ff9b3dc730
Merge pull request #80241 from gamedevishard/filesystem_dock_hsplit
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Horizontal split view for Filesystem Dock
2023-10-03 17:11:53 +02:00
Pedro J. Estébanez
071d8e5c9c
Revive onion skinning
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This also reverts commit 6bbc3cbf04
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2023-10-03 16:52:25 +02:00
kobewi
52b62921b0
Fix node icons appearing too big in some cases
2023-10-03 15:56:13 +02:00
Yuri Sizov
cc0eebd9d8
Validate code
tags for class and member references
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This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.
Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
Micky
021d92fece
Fix internal CONNECT_INHERITED being saved in PackedScene & Make Local
2023-10-03 15:03:55 +02:00
Yaohua Xiong
ce4f64524f
Improve Path3D gizmo usability
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Allow change tilt gizmo color and size in editor setting
2023-10-03 09:43:24 +08:00
Brian MacIntosh
676627e1d1
"Whole Words" search can detect word boundaries inside the search term.
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For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
2023-10-02 13:47:59 -07:00
Tom Beckmann
42a3108902
recurse into resources to check for changed node paths
2023-10-02 22:00:02 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync)
2023-10-02 17:42:35 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
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Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
2d6cee48f6
Merge pull request #80555 from GrammAcc/fix-80507
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AssetLib: Fix long plugin names breaking the UI
2023-10-02 15:18:38 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
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Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
kobewi
cf36afd9d2
Enhance NodePath property editing
2023-10-02 14:50:38 +02:00
Yuri Sizov
b07c664af9
Make GraphEdit
toolbar more customizable
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Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
b926d32ca7
Merge pull request #82591 from Shnazzy/fix-rotation-order-advanced-import
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Fixed the Advanced Import Settings window's 3D camera
2023-10-02 13:16:43 +02:00
Rémi Verschelde
1d6f37f80c
Merge pull request #82573 from Chaosus/fix_animationtree_crash
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Fix crash when deleting the player in `AnimationPlayerEditorPlugin`
2023-10-02 13:16:35 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Rémi Verschelde
0d4fe74043
Merge pull request #81007 from coumcashier/master
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FileSystemDock: Don't update current path on rename when file list has focus
2023-10-02 13:15:57 +02:00
Rémi Verschelde
e95b7e84a4
Merge pull request #80844 from dalexeev/fix-callable-expected-argc
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Fix expected argument count for `Callable` call errors
2023-10-02 13:15:53 +02:00
MewPurPur
05aaa04b4d
Tweak the region folding icons
2023-10-02 04:55:16 +03:00
coumcashier
58af0688d3
rename: don't update current path when file list has focus
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FileSystemDock: Don't update current path and path edit when the file list has focus.
So that when renaming from the file list, we don't cd into the renamed folder automatically.
2023-10-02 09:33:11 +11:00
kleonc
c1008c2471
Limit animation audio clip inspector offset sliders to clip length
2023-10-01 18:40:41 +02:00
Cory Petkovsek
110130bb69
Expose editor viewports
2023-10-01 22:04:17 +07:00
GrammAcc
d63a88bef1
AssetLib: Fix long plugin names breaking the UI
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The UI was extending past the screen width when loading a page diplaying
a plugin with an especially long title in the asset store plugin.
I implemented a new `EditorAssetLibraryItem::clamp_width` method that
checks that the title text is not longer than the column width minus
some padding and truncates it if it is.
I also noticed that the nav buttons for paginated results were causing the UI to extend past
the screen width on higher editor scales since they were hardcoded to
show ten page buttons if there were enough results. I modified the
pagination slightly to display a dynamic number of nav buttons based on
the editor scale in order to fix this other cause of the same problem.
I had to use the font of the `title`, which is a `LinkButton` in order
to determine the text width, so I added a public getter `get_button_font` to the `LinkButton` class.
2023-09-30 18:16:39 -05:00
Rémi Verschelde
eb14308ebc
Merge pull request #82540 from jackwilsdon/fix-inspector-category-height
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Use theme icon size when calculating category minimum size
2023-09-30 11:02:45 +02:00
Yuri Rubinsky
8980211c08
Fix crash when deleting the player in AnimationPlayerEditorPlugin
2023-09-30 09:53:12 +03:00
Shnazzy
17364e20b5
Fixed the Advanced Import Settings window's camera rotation order in the 3D viewport when moving the mouse.
2023-09-29 23:02:22 -04:00
Jack Wilsdon
4a33a51ea4
Use theme icon size when calculating category minimum size
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This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.
Fixes #82527
2023-09-29 18:50:32 +01:00
Rémi Verschelde
48ef57d465
Merge pull request #81725 from Rindbee/fix-folder-moving-in-FileSystemDock
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Fix folder moving in file system dock
2023-09-29 19:46:18 +02:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
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Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Danil Alexeev
aff767ef07
Fix expected argument count for Callable
call errors
2023-09-29 20:00:10 +03:00
Eric Liu
d94ad09903
Fix conversion of hex color strings in project converter
2023-09-29 15:04:35 +02:00
风青山
1cb1d7f41d
Fix folder moving in FileSystemDock
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Include files in the folder that will be moved/renamed when looking up the file owner.
Rename the function/variable names to make more sense in FileSystemDock
2023-09-29 20:32:16 +08:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
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Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
the-sink
cbdb23e7ee
Select node when clicked in AnimationPlayer timeline
2023-09-28 18:00:34 -07:00
Silc Lizard (Tokage) Renew
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
Yuri Sizov
0b7ff759f9
Merge pull request #82465 from smix8/tilemap_navmesh_bake_4.x
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Update TileMap to use new navigation polygon baking
2023-09-28 20:04:33 +02:00
Yuri Sizov
7c23d4082b
Merge pull request #82391 from warriormaster12/improve-skeleton_ik3D
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Fix `SkeletonIK3D` editor preview when changing active node
2023-09-28 20:04:30 +02:00
Yuri Sizov
f2ab40cd4d
Merge pull request #81708 from JoNax97/drop-resource-with-variable
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Create a field when Ctrl-dropping a resource into the code editor
2023-09-28 20:04:07 +02:00
Yuri Sizov
4f0e2ea86e
Merge pull request #80699 from aXu-AP/spin-box-comma-decimals
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Allow comma as a decimal separator for SpinBox
2023-09-28 20:04:02 +02:00
Nolan Carroll
3770ee3c9e
avoid cleanup for non-loadable assets
2023-09-28 12:36:52 -04:00
Haoyu Qiu
b50d0ebb28
Fix "Some nodes are referenced by animation tracks" when deleting instance
2023-09-28 22:53:29 +08:00
smix8
27267b62cb
Update TileMap to use new navigation polygon baking
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Updates TileMap to use new navigation polygon baking.
2023-09-28 10:35:47 +02:00
warriormaster12
ddf93f3f59
Make SkeletonIk3D node usable
2023-09-28 07:38:50 +03:00
Joaquin Muñiz
a93c19f373
create a constant when dropping a resource into the code editor while CRTL is held, and fix some inconsistencies
2023-09-27 14:37:00 -03:00