Commit graph

12411 commits

Author SHA1 Message Date
Haoyu Qiu
5a5fd33e42 More i18n improvements
* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
2023-03-27 22:24:01 +08:00
Yuri Sizov
61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov
2659fc1a34
Merge pull request #75266 from rburing/shapecast2d_disconnect
Port robust signal (dis)connection to `ShapeCast2D`
2023-03-27 13:08:58 +02:00
Ryan Roden-Corrent
894ce41180
Apply clamp_to_embedder on parent resize and popup.
Fixes #75084.

The clamp_to_embedder setting was added in 8be16e0704,
but was not set on any of the in-editor dialogs.

This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
2023-03-27 07:08:29 -04:00
Yuri Sizov
c95b88cbe9
Merge pull request #75238 from kleonc/canvas-item-fix-notifications-order-on-enter-tree
`CanvasItem` Fix `ENTER_CANVAS` / `VISIBILITY_CHANGED` notifications order when entering tree
2023-03-27 13:00:41 +02:00
Yuri Sizov
c0301b74a1
Merge pull request #71405 from marzecdawid/deselect-root-in-deselect_all
Fix `Tree::deselect_all` not deselecting root
2023-03-27 12:26:41 +02:00
Haoyu Qiu
150f89352b Auto translate popup menus of MenuButton and OptionButton
Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
Hugo Locurcio
496a2ee1c7
Make MarginContainer available with disable_advanced_gui=yes
Comparatively more advanced GUI nodes such as FlowContainer and
AspectRatioContainer are already available when building with
`disable_advanced_gui=yes`.

This increases binary size by about 8 KB for binaries compiled with
`disable_advanced_gui=yes` (Linux release export template with LTO enabled).
2023-03-26 20:44:09 +02:00
smix8
6e324bb341 Expose NavigationAgent path postprocessing and pathfinding algorithm options
Exposes the path postprocessing and pathfinding algorithm options of the NavigationAgent internal NavigationPathQueryParameters object.
2023-03-25 21:37:18 +01:00
Michael Alexsander
fc3d9d9d46 Defer invalidation on FileDialog nodes 2023-03-25 14:24:46 -03:00
Dawid Marzec
45930e95e9 Fix Tree::deselect_all not deselecting root 2023-03-25 16:02:49 +01:00
Yuri Sizov
82814f42b9
Merge pull request #74454 from Pennycook/get_loops_left
Add get_loops_left() function to Tween
2023-03-25 15:04:26 +01:00
Yuri Sizov
2be7a9be59
Merge pull request #75235 from AThousandShips/gradient_sort
Make `Gradient` resort points on `reverse`
2023-03-25 14:59:32 +01:00
Yuri Sizov
32c65c92a2
Merge pull request #75258 from AThousandShips/autoplay
Fix `AnimatedSprite2D` autoplay warning
2023-03-25 14:28:27 +01:00
Yuri Sizov
8f2c41b4dd
Merge pull request #73818 from kilojool/virtual_get_tooltip
Add missing virtual bind for control::get_tooltip
2023-03-25 14:14:10 +01:00
Yuri Sizov
800d445073
Merge pull request #75012 from KoBeWi/english_do_you_speak_it
Fix auto-translations in editor
2023-03-25 14:10:40 +01:00
Yuri Sizov
553fd238cf
Merge pull request #73897 from TheSecondReal0/camera-line-width
Draw Camera2D outlines as 2 point primitives instead of 4 (consistent with how origin is drawn in 2D editor)
2023-03-25 13:49:12 +01:00
kobewi
f289e74966 Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
Ricardo Buring
5bed055cdd Port robust signal (dis)connection to ShapeCast2D
Ported from ShapeCast3D.
2023-03-24 09:23:03 +01:00
Asa Sprow
574293532d Draw Camera2D outlines as 2 point primitives instead of 4 2023-03-23 15:19:32 -07:00
Ninni Pipping
4d4342e018 Fix AnimatedSprite2D autoplay warning
Changing of autoplay when changing `SpriteFrames` is not done by the
user and warning is unhelpful
2023-03-23 14:31:46 +01:00
kobewi
8f8178bda6 Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
kleonc
6e3820fd4d CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when entering tree 2023-03-22 20:01:22 +01:00
Ninni Pipping
3795677f3d Make Gradient resort points on reverse 2023-03-22 19:32:00 +01:00
kilojool
a95cd3872a Add missing virtual bind for control::get_tooltip 2023-03-21 17:39:51 +01:00
Yuri Sizov
ce90d77a18
Merge pull request #73800 from YeldhamDev/graph_resize_fix
Fix `GraphNode` resizing when its bottom border is too thin
2023-03-21 16:00:07 +01:00
John Pennycook
4cb2085543 Add get_loops_left() function to Tween
Implements godotengine/godot-proposals#5141.

Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.

Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
kobewi
36141dc469 Fix get_drag_data not overridable in some Controls 2023-03-20 21:42:13 +01:00
Yuri Sizov
05d373c64b
Merge pull request #75017 from bruvzg/rlt_list_bullet
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
Yuri Sizov
b6d033b0e6
Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
Yuri Sizov
c311490600
Merge pull request #74665 from YuriSizov/code-edit-is-a-complete-drag
Prevent passing events from CodeEdit to TextEdit when code completion is active
2023-03-20 16:47:45 +01:00
Yuri Sizov
b1c18f807b
Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
Yuri Sizov
7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
David Snopek
4d13be3c5e Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
Yuri Sizov
cfe2a14ec3
Merge pull request #74537 from nongvantinh/fix-74458
Fixes gutter set width results in receiving only half of the desired size
2023-03-20 15:31:28 +01:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
Fredia Huya-Kouadio
2c7633dce5 Fix the issue preventing dragging in the 2D and visual shader editor 2023-03-19 12:36:36 -07:00
Nong Van Tinh
bb3d0fc6b7 Fixes  gutter set width results in receiving only half of the desired size 2023-03-20 00:14:16 +07:00
Adam Scott
fd1dfdb960 Set VehiculeWheel3D suspension_travel default value to a resonable one 2023-03-18 16:33:33 -04:00
Mikael Hermansson
ec6694ce3c Open up bounds of Shape3D.margin to support other physics engines 2023-03-18 20:52:13 +01:00
bruvzg
4793b6eee9
[RTL] Add option to customize list bullet, use U+2022 by default. 2023-03-17 09:34:28 +02:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Yuri Sizov
21753b06a1
Merge pull request #74092 from KoBeWi/zero_reason_to_change
Add early return for changing TileMap properties
2023-03-16 13:04:31 +01:00
Yuri Sizov
a2a524df71 Prevent crash in ItemList when checking for visible items
Also some light code refactoring to make the drawing logic more manageable.
We also store each item's column for more reliable checks.
2023-03-16 12:25:11 +01:00
Yuri Sizov
bdefdc866b
Merge pull request #74910 from paddy-exe/fix-ndc-depth-gles3
Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-16 12:01:07 +01:00
Yuri Sizov
44cc6e5c86
Merge pull request #74976 from smix8/navagent_fix_debug_path_duplicates_4.x
Fix NavigationAgent3D debug path duplicated points
2023-03-16 11:45:10 +01:00
Yuri Sizov
7d2080f81a
Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
Yuri Sizov
a1c2f03055
Merge pull request #74898 from Spartan322/patch-1
Remove methods in header removed in c7eb814
2023-03-16 11:43:54 +01:00
smix8
0b8798a995 Fix NavigationAgent3D debug path duplicated points
Fixes duplicated points in NavigationAgent3D debug path.
2023-03-16 09:19:04 +01:00
smix8
f6a10c0565 Allow negative NavigationAgent2D path debug line_width for thin lines
Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
George L. Albany
f3313ba4cd
Remove methods in header removed in c7eb814
c7eb814 missed these methods in the RichTextLabel's header
Remove set_override_selected_font_color from rich_text_label.h
Remove is_override_selected_font_color from rich_text_label.h
c7eb814 missed these methods in the TextEdit's header
Remove set_override_selected_font_color from text_edit.h
Remove is_override_selected_font_color from text_edit.h
2023-03-15 21:13:38 -04:00
Andrej Eškinja
6ccef8b831 Fix for deselecting item when select_mode == SELECT_ROW 2023-03-15 15:46:53 +01:00
Yuri Sizov
1514b9be68
Merge pull request #74667 from YuriSizov/core-too-many-orphans
Prevent infinite loops when printing orphan nodes
2023-03-15 14:59:42 +01:00
Rindbee
69f488e687 Property list changes are only notified when it did change in Curve
`Object::notify_property_list_changed()` should only be called when
the structure of the property has actually changed.

The structure of the property tree has not changed if the size of the
array has not changed, and the only possibility is that the element
value has changed.
2023-03-15 09:51:15 +08:00
Patrick
e3802d5b6f Fix ndc calculation for LinearSceneDepth VS node in GLES3 2023-03-14 15:05:01 +01:00
Rémi Verschelde
b31d00a914
Merge pull request #74740 from clayjohn/sky-filter
Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
2023-03-10 22:49:29 +01:00
clayjohn
572ac91514 Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial 2023-03-10 10:48:45 -08:00
justchen1369
dbfecdb3b0 Fix exported type for Menubar start_index 2023-03-10 11:42:09 -05:00
RedworkDE
f540148072 Add dedicated setter for ImageTextureLayered::_images to fix create_from_images being hidden from the C# bindings 2023-03-09 17:53:36 +01:00
Yuri Sizov
81e2b020ba Prevent infinite loops when printing orphan nodes 2023-03-09 16:47:38 +01:00
Yuri Sizov
ff98395556 Prevent passing events from CodeEdit to TextEdit when code completion is active 2023-03-09 15:54:08 +01:00
Rémi Verschelde
677cba3d58
Merge pull request #67910 from pkowal1982/scroll_bar
Fix scrolling behaviour with zero/low page value
2023-03-08 14:06:30 +01:00
Yuri Sizov
dac2d8fb42
Merge pull request #68325 from pfertyk/issue-68242-rich-text-label-crash
Fix RichTextLabel crash with out of bound exception
2023-03-08 11:32:47 +01:00
Rémi Verschelde
449e658583
Merge pull request #74555 from RedworkDE/cpuparticles3d-update-buffer-overrun
Fix buffer overrun in `CPUParticles3D` in `precision=double` builds
2023-03-08 08:58:11 +01:00
Rémi Verschelde
bf6b6b18f3
Merge pull request #74551 from YuriSizov/theme-abyss-looks-back-at-you
Generate empty textures for theme icons if the SVG module is disabled
2023-03-08 08:57:47 +01:00
Rémi Verschelde
02a35522f0
Merge pull request #74347 from JohanAR/master
Fixed incorrect ERROR message when setting new PrimitiveMesh
2023-03-08 08:55:24 +01:00
RedworkDE
89980dd9c9 Fix buffer overrun in CPUParticles3D 2023-03-07 15:46:51 +01:00
Yuri Sizov
64215ad119 Generate empty textures for theme icons if the SVG module is disabled 2023-03-07 15:31:19 +01:00
Rémi Verschelde
0ef3d1bf56
Merge pull request #73188 from Sauermann/fix-inconsistent-viewport-size
Fix some ways to create inconsistent Viewport size states
2023-03-07 12:04:00 +01:00
Rémi Verschelde
0f25dc2661
Merge pull request #74521 from clayjohn/ImageTexture3D-properties
Set properties of ImageTexture3D when creating
2023-03-07 08:40:54 +01:00
clayjohn
e9d80a821d Set properties of ImageTexture3D when creating 2023-03-06 14:57:17 -08:00
Arman Elgudzhyan
688d00b706 Don't autocomplete numbers in GDScript
Cancel code autocompletion when a numerical value is entered. Avoids interference when setting numbers.
2023-03-06 14:20:24 -08:00
bruvzg
25bc62ad13
[TextEdit] Do not draw virtual spaces (word break / justification points). 2023-03-06 15:01:43 +02:00
Rémi Verschelde
0b98b470cc
Merge pull request #73716 from bruvzg/improve_locale_selection
Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
Rémi Verschelde
45738d078a
Merge pull request #74472 from bruvzg/ime_single_pos
Fix IME position in the single window mode sub-windows.
2023-03-06 10:57:25 +01:00
Rémi Verschelde
6941ffaef3
Merge pull request #74293 from akien-mga/fbx-dialog-disable-importer
FBX: Disable importer when canceling FBX2glTF setup
2023-03-06 10:55:21 +01:00
bruvzg
3ca3ee36ab
Fix IME position in the single window mode sub-windows. 2023-03-06 10:08:55 +02:00
Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Johan Aires Rastén
007b488a5c Fixed incorrect ERROR message when setting new PrimitiveMesh
If calling set_mesh with a PrimitiveMesh that has pending update, the
_mesh_changed function would be called twice. The first time before
set_base had been called, which could lead to an ERROR message about
trying to set an invalid surface override material.
2023-03-04 10:48:47 +01:00
Marcus Elg
a835dfd96d Fix Camera2D position smoothing properties not being grouped 2023-03-03 19:28:39 +01:00
Rémi Verschelde
d81e6ee024
FBX: Disable importer when canceling FBX2glTF setup
Pretty hacky solution but it's better than an infinite loop.

All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.

Also fix underline not visible at default editor scale in LinkButton.

Fixes #73319.
2023-03-03 13:53:03 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
dbd76cd1f6
Merge pull request #74112 from KoBeWi/from_mismatch_to_match
Check for type mismatch in `PropertyTweener.from()`
2023-03-03 11:04:57 +01:00
Rémi Verschelde
a2ecbb7c37
Merge pull request #73749 from fabriceci/expose-apply-floor-snap
Exposes the apply_floor_snap function to allow manual snap
2023-03-03 11:03:42 +01:00
Haoyu Qiu
602a0d2fbc Notify child controls when BackBufferCopy's rect changed 2023-03-03 17:57:58 +08:00
Rémi Verschelde
0885e4b931
Merge pull request #73365 from bruvzg/no_transient_children
Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
Rémi Verschelde
f339f8e3d2
Merge pull request #73713 from SirQuartz/graph-node-close-button
Fix Graph Node close rect default position
2023-03-02 11:26:28 +01:00
bruvzg
67762ec4a6
[Bitmap font] Assume outline size is 1 if it's not set, but channel for outline is defined. 2023-03-02 08:36:17 +02:00
bruvzg
8459aeaab0
[Font] Implement get_char_from_glyph_index function. 2023-03-01 09:29:11 +02:00
Paweł Fertyk
44592c8c19 Fix RichTextLabel crash with out of bound exception
Fixes #68242.
2023-02-28 22:49:57 +01:00
kobewi
45f4d59fa4 Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
kobewi
ba7eb4bd89 Add early return for changing TileMap properties 2023-02-28 01:05:39 +01:00
Fabio Alessandrelli
f9bcaccc11 [MP] Fix orphan StringName on close.
Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
bruvzg
315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages. 2023-02-27 08:58:28 +02:00
clayjohn
c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
bruvzg
cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way. 2023-02-24 21:17:05 +02:00
Rémi Verschelde
e849f07335
Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.x
Fix ShapeCast3D add and remove exception functions
2023-02-24 13:30:36 +01:00
kobewi
cf50eb130e Fix custom viewports in Camera2D 2023-02-24 13:26:31 +01:00
smix8
5d1a6e9b12 Fix ShapeCast3D add and remove exception functions
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00