Rémi Verschelde
d5c6806e16
Travis: Disable Android builds for now
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As we say in French, "Trop, c'est trop !".
Those builds fail 50% of the time due to timeouts, it's pointless to have them until we
find a better solution to install the Android SDK and NDK.
Workaround for #6973 .
2016-11-30 09:21:13 +01:00
Rémi Verschelde
8c6a586b75
Merge pull request #7207 from Valentactive/gles3_shader_headers
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adds gles3 auto generated shader header files to ".gitignore"
2016-11-30 07:40:48 +01:00
Juan Linietsky
1652f876fd
Add missing glsl file and remove generated .h files
2016-11-30 07:36:56 +01:00
Michele Valente
9fa6967c24
adds gles3 auto generated shader header files
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Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
2016-11-30 00:35:04 +01:00
Rémi Verschelde
440c37fbd9
Revert "Do not emit NOTIFICATION_READY more than once (breaking change)"
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This reverts commit b6eab006db
.
This commit broke compatibility in an undesired way, as outlined in
https://github.com/godotengine/godot/issues/3290#issuecomment-263388003
2016-11-30 00:08:01 +01:00
Juan Linietsky
a47c78aed1
Screen space reflection effect
2016-11-29 19:55:12 -03:00
volzhs
36b4b45170
Check keystore field when export Android release apk
2016-11-29 14:07:03 +09:00
Rémi Verschelde
ab637bc812
Merge pull request #7201 from volzhs/android-alert
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Add alert window on Android
2016-11-28 15:32:40 +01:00
Rémi Verschelde
8e4f10a3a1
Merge pull request #7200 from volzhs/fix-anim-scroll
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Fix scroll bar moving in AnimationPlayer editor
2016-11-28 15:32:27 +01:00
Rémi Verschelde
bb1201af1f
Merge pull request #7198 from volzhs/fix-color-picker
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Fix color selected with mouse scroll
2016-11-28 15:32:06 +01:00
Rémi Verschelde
e297087cab
Merge pull request #7195 from bugstew/texture_region_snap_mode
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Fix snap mode selector sticking in texture region module
2016-11-28 15:31:42 +01:00
Rémi Verschelde
895b29978b
Merge pull request #7184 from volzhs/spinbox
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Prevent Spinbox value update while not focused or disabled
2016-11-28 15:28:55 +01:00
Rémi Verschelde
2cf4c5e173
Merge pull request #7170 from Ovnuniarchos/TileMapBlendMode
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TileMap now honors blending mode.
2016-11-28 15:21:35 +01:00
Rémi Verschelde
39fede4b17
Merge pull request #7157 from leezh/buttonarray_fixes
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Flat button support in ButtonArray. Fixes #7153
2016-11-28 15:20:07 +01:00
Rémi Verschelde
35e754db59
Merge pull request #7138 from bojidar-bg/ready_guard
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Do not enter _ready twice
2016-11-28 15:19:50 +01:00
Rémi Verschelde
f28ff8a208
Fix console output for MinGW compilers
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Reworked patch from @jay3d (#7116 ).
2016-11-28 15:12:54 +01:00
volzhs
9a20068ab7
Add alert window on Android
2016-11-28 10:20:57 +09:00
volzhs
babc5048dd
Fix scroll bar moving in AnimationPlayer editor
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Fix #7196
2016-11-28 02:41:47 +09:00
volzhs
d9048309e4
Fix color selected with mouse scroll
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Fix #7192
2016-11-28 01:58:01 +09:00
Dmitry Kram
d766738991
Fix snap mode selector sticking in texture region module
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When changing snap mode in texture region plugin ticks was not updating. Issue fixed changing order of setting checked status and setting snap mode.
2016-11-27 02:56:42 +02:00
Juan Linietsky
3f40701002
fixed bug removing dependencies
2016-11-24 23:30:54 -03:00
Juan Linietsky
a732708b9d
Blend shapes using transform feedback (GPU)
2016-11-24 20:46:55 -03:00
Ovnuniarchos
e07dd9ab32
TileMap now honors blending mode.
2016-11-24 21:28:10 +01:00
volzhs
4df33cbcb3
Prevent Spinbox value update while not focused or disabled
2016-11-25 03:15:42 +09:00
Rémi Verschelde
cefb2de339
Merge pull request #7181 from BastiaanOlij/macosx-version-min
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Set minimum version to 10.9 building OSX
2016-11-24 16:06:06 +01:00
BastiaanOlij
da5651fbb9
Set minimum version to 10.9 building OSX
2016-11-25 00:55:13 +11:00
Juan Linietsky
69c30709ec
implemented immediates
2016-11-23 08:00:15 -03:00
Juan Linietsky
7cf8d75cf8
WIP immediates and proper buffers swapping
2016-11-23 07:04:55 -03:00
Rémi Verschelde
f18470c199
Revert "X11: Fix maximized boot splash"
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This reverts commit 8d3efe2b7d
.
It introduced crashes for some users when trying to capture
the XConfigureNotify event.
2016-11-23 07:53:31 +01:00
Juan Linietsky
b72ca04605
Changed to proper GLSL version
2016-11-22 20:53:37 -03:00
Juan Linietsky
9d635f0629
Migrated from GLES to GLAD, fixes many issues.
2016-11-22 20:51:56 -03:00
George Marques
a692b7a1c1
Merge pull request #7149 from Kazuo256/array-last
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Add Array.front() and Array.back()
2016-11-22 08:08:59 -02:00
Rémi Verschelde
830ab4ea8d
Merge pull request #7172 from Faless/fix_localize_path
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Properly localize absolute path that starts with the resource folder.
2016-11-22 10:16:41 +01:00
Fabio Alessandrelli
cdc97ca453
Properly localize absolute path.
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Calling localize_path will return a localized path in res:// if the
path starts with the resource file-system/folder, and will return
the unchanged absolute path otherwise.
Closes #6979 and #7161 .
2016-11-22 09:09:39 +01:00
Juan Linietsky
943d27f46d
Instancing is working! (hooray)
2016-11-22 01:26:56 -03:00
Juan Linietsky
70d095d8f2
Skeletons are working now.
2016-11-21 19:03:39 -03:00
Rémi Verschelde
9e2d09f580
Merge pull request #7145 from avril-gh/fixes-6464-lost-icons
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fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
2016-11-21 12:01:23 +01:00
romeojulietthotel
f8d523b68b
Correct description for the return values from get_status. ( #7137 )
2016-11-21 11:55:57 +01:00
Rémi Verschelde
d5a9102a88
Merge pull request #7125 from Hinsbart/x11_maximize
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X11: Fix maximized boot splash
2016-11-21 11:54:49 +01:00
Rémi Verschelde
e3c09ed90d
Merge pull request #7124 from volzhs/select_match
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Select exactly matched file automatically in FileDialog
2016-11-21 11:54:33 +01:00
Rémi Verschelde
9df47f2c69
Merge pull request #7123 from zaps166/webm_iphone_x86
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WebM: Fix iPhone x86 compilation
2016-11-21 11:54:12 +01:00
Rémi Verschelde
6b2db2f1b6
Merge pull request #7122 from zaps166/webm_msvc2013
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Fix compilation with MSVC 2013
2016-11-21 11:53:32 +01:00
Juan Linietsky
a2505542ff
Huge amount of improvement in the material system. Materials should be
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a lot more complete and usable now.
2016-11-20 22:49:53 -03:00
Juan Linietsky
c39d2b3f42
working reflection probes!!
2016-11-19 13:23:37 -03:00
Zher Huei Lee
191fdc873e
Reused Button styleboxes for ButtonArray
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Plus other tweaks to make it look more similar to a VBoxContainer of
Buttons.
2016-11-19 22:07:12 +08:00
Zher Huei Lee
4b7443aeea
Flat button support in ButtonArray. Fixes #7153
2016-11-19 21:48:39 +08:00
Rémi Verschelde
4965ddfaa1
png: Allow building shared freetype with bundled libpng
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This was the behaviour when building Godot 2.1, which allows to build against
Ubuntu 12.04 and its freetype that links old libpng12, while still bundling
libpng16.
2016-11-19 14:09:01 +01:00
Rémi Verschelde
c32766a482
Revert "libpng: Fix erroneously linking against libpng12 on old distros"
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This reverts commits 5fa1bb331a
and ec4be71fad
.
Looks like Debian/Ubuntu are not even shipping libpng16 nowadays in their
stable releases, we'll have to go back to statically linking our own
libpng16 to wait for them to stop being 5 years behind everybody.
2016-11-19 13:39:03 +01:00
Rémi Verschelde
ec4be71fad
libpng: Same fix as previous commit for server platform
2016-11-19 13:25:17 +01:00
Rémi Verschelde
5fa1bb331a
libpng: Fix erroneously linking against libpng12 on old distros
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This bit us for 2.1.1 binaries built on Ubuntu 12.04 LTS where
libpng.pc apparently prioritizes libpng12.
2016-11-19 12:59:48 +01:00