Juan Linietsky
d5348eebdc
work in progress, resource previews
2015-05-31 02:00:18 -03:00
Juan Linietsky
9df77d2765
ability to run 2D physics in a thread
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also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
Juan Linietsky
f36e7dcb40
improved animation editor
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-same-value link keys
-new layout
-forward, backwards playback
-integrated curve/property editor
-auto increment sprite frame after insert
-copy & paste animation resoucres
2015-05-25 01:47:02 -03:00
Juan Linietsky
1e50677594
fixes on sample importing
2015-05-19 23:37:04 -03:00
Juan Linietsky
fec6aaffd8
more fixes
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fix ctrl-a for some cases, mentioned in #1704
fix toggling visibility not updating, fixes #1923
2015-05-19 23:07:11 -03:00
Juan Linietsky
9f686563d0
fixed latin separation in label, broke it? for cjk
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changed non-separatable character detection so latin works properly.
This is probably incorrect. If you speak chinese, korean or japanese,
please help me fix it. closes #1935
2015-05-19 22:26:25 -03:00
Juan Linietsky
221443c5a2
more fixes
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-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
2015-05-19 21:36:35 -03:00
Juan Linietsky
f220183e40
fix a crash situation when starting a thread and other small fixes
2015-05-18 12:45:53 -03:00
Juan Linietsky
e323cc0505
-Rename unexisting by nonexistant, closes #1940
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-Added function to retrieve list of actions fron InputMap
2015-05-18 10:20:54 -03:00
Juan Linietsky
12bd89a39c
small description improvement
2015-05-17 17:19:12 -03:00
Juan Linietsky
b6b346e8ae
added a built-in scene changer API, closes #1928
2015-05-17 16:33:35 -03:00
Juan Linietsky
3936ed882c
-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843
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-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838
2015-05-12 08:17:09 -03:00
Juan Linietsky
421b4fec3e
-compatibility option for physicsbody layers, fixes #1842
2015-05-10 15:58:08 -03:00
Juan Linietsky
18251997dd
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-10 15:46:34 -03:00
Juan Linietsky
9b692b174b
-convert to subscene keeps signal connections, fixes #1863
2015-05-10 15:45:33 -03:00
Hearto Lazor
bd1e54a8b7
- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
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similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation:
Example of the behaviour with a stream of bullets with timers on different frame rates:
https://gfycat.com/HeartyImpressiveIndiancow
- A change for more uniform ticks on fixed/idle
without this fix:
http://i.imgur.com/0TMQ6CG.png
with this fix:
http://i.imgur.com/3zYx16c.png
2015-05-10 10:00:26 -04:00
Juan Linietsky
d1e4d6e997
-fix clip+center alignment on Button, fixes #1865
2015-05-09 18:29:55 -03:00
Juan Linietsky
65d48d6d39
-Added prints() function, fixes #1132 , #1859
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-Tabs work inside built-in log window, fixes #1867
2015-05-09 18:09:58 -03:00
Juan Linietsky
c99813dc38
Merge pull request #1826 from eehrich/master
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Reviewed compiler warnings: fixed some bugs and formal stuff. (2nd try)
2015-05-07 20:02:54 -03:00
Juan Linietsky
9de37817bc
-removed dynamic_cast on CheckBox, fixes #1830
2015-05-06 09:45:25 -03:00
ehriche
ac9263c680
clearified parenthesis of if construct
2015-05-06 01:39:42 +02:00
ehriche
897a1aade5
optional formal changes
2015-05-06 01:22:31 +02:00
ehriche
fe13c728fd
added notes to resolve undefined behavior of calculations in tweening
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interpolators in future.
2015-05-06 00:51:49 +02:00
Juan Linietsky
36932a0065
avoid crash on some cases of richtextlabel fill, but odd behavior persists, #1803
2015-05-05 00:37:06 -03:00
Juan Linietsky
9b03ea903e
Merge pull request #1814 from sanikoyes/Pr-Tween-fix
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Pr-Tween-fix
2015-05-05 00:19:22 -03:00
Juan Linietsky
74b0e0c296
fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x
2015-05-05 00:17:22 -03:00
sanikoyes
6d0914dfc5
Spine: add feature to insert/remove interpolates while updating
2015-05-05 11:12:17 +08:00
Juan Linietsky
dce8a6c251
Merge pull request #1804 from ricpelo/ricpelo-patch-2
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Wrong use of | instead of ||
2015-05-04 21:49:12 -03:00
Juan Linietsky
a6e6c5b878
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-04 18:32:18 -03:00
Juan Linietsky
2d396fb710
-More strict argument type-checking, will make many bugs visible, fixes #1809
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-added NOTIFICATION_INSTANCED
2015-05-04 18:30:57 -03:00
Juan Linietsky
2a02d3f96f
fix font import path on windows, closes #1675
2015-05-04 15:06:41 -03:00
Ricardo Pérez
f3542ff838
Wrong use of | instead of ||
2015-05-04 19:54:17 +02:00
Juan Linietsky
f4caddbc23
-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
2015-05-04 10:53:54 -03:00
Juan Linietsky
a76709d240
-vec3 uniforms should now work, fixes #1773
2015-05-04 10:17:24 -03:00
Juan Linietsky
4b6225586c
Merge branch 'master' of https://github.com/okamstudio/godot
2015-05-04 00:53:52 -03:00
Juan Linietsky
d6d29f6d79
Merge pull request #1755 from dbsGen/master
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Fixed some bugs in Label.
2015-05-03 22:55:58 -03:00
Juan Linietsky
f64fcc42ef
Merge pull request #1772 from Biliogadafr/Tripleclick
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Tripleclick now doesn't select line if clicks was done on different lines. Fix #1727
2015-05-03 22:54:16 -03:00
Juan Linietsky
f850f0d9ec
Merge pull request #1784 from NateWardawg/sa_fixes
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Fixed some items caught in cppcheck
2015-05-03 22:54:02 -03:00
Juan Linietsky
e7aa37fe75
improved kinematic motion, improved demos for kinematic motion
2015-05-03 22:37:10 -03:00
Juan Linietsky
af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
2015-05-03 16:47:21 -03:00
Juan Linietsky
5f2aac4bbe
same fixes to 3D navmesh..
2015-05-02 17:39:29 -03:00
Juan Linietsky
2296b0508e
2D pathfinder fixes, should now always find the best path.
2015-05-02 16:35:43 -03:00
Nathan Warden
6212946927
Fixed some items caught in cppcheck
2015-05-02 12:17:59 -05:00
Juan Linietsky
1e422941c8
-Fixed android export options (screen sizes, orientation should work)
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-added functions to get mouse position in CanvasItem
2015-05-01 21:13:20 -03:00
Biliogadafr
8e7973d660
Triple click doesn't select line if click was done on different lines. Fix #1727
2015-05-02 00:03:49 +03:00
Juan Linietsky
c45ffc2ca9
-fixed old condition in TextureFrame that caused bugs in materials, closes #1742
2015-05-01 12:16:51 -03:00
Juan Linietsky
bf53b7789a
-fix timer behavior described, closes #1455
2015-05-01 11:44:02 -03:00
Juan Linietsky
c08597aa64
-fix a bug in extra cull margin, closes #1760
2015-05-01 11:26:23 -03:00
Juan Linietsky
4804462ee0
-Fixes from source code analyzizer, closes #1768
2015-05-01 10:44:08 -03:00
Gen
0bc5b7a146
Optimize the code.
2015-05-01 18:47:34 +08:00