Commit graph

6471 commits

Author SHA1 Message Date
Rémi Verschelde
de33cdecb5
Merge pull request #40065 from rileylyman/script_drag_drop
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03 13:20:52 +02:00
Rémi Verschelde
8ab69153ca
Merge pull request #39968 from lordkettune/custom-tracks-fix
Fix custom tracks causing issues on reimport
2020-07-03 07:54:10 +02:00
Rémi Verschelde
c284ff1316
Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoom
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-03 07:51:51 +02:00
Riley Lyman
ab0fe13efb Make Resource properties accept SE plugin scripts 2020-07-02 18:58:33 -07:00
lordkettune
4313a7bdc8 Fix issues with custom tracks on reimport 2020-07-02 16:08:20 -07:00
Rémi Verschelde
f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Michael Alexsander
eee9d053a3 Fix timeline cursor not updating on zoom change in the Bezier editor 2020-07-02 16:07:28 -03:00
Rémi Verschelde
d121248562
Merge pull request #40049 from hinlopen/remove-pane-drag
Remove unused class PaneDrag
2020-07-02 18:33:36 +02:00
Rémi Verschelde
6e55a4fe8c
Merge pull request #34319 from timothyqiu/tree-drag-10026
Prevent dragging from SceneTree buttons
2020-07-02 17:00:42 +02:00
Rémi Verschelde
84c68ebb11
Merge pull request #40034 from hinlopen/fix-new-node-crash
Fix: Crash when trying to add new node
2020-07-02 16:26:40 +02:00
Rémi Verschelde
938e2c53ec
Merge pull request #32428 from willnationsdev/script-var-order
Add script class categories to EditorInspector.
2020-07-02 16:06:24 +02:00
SkyJJ
efb4609425 Add translation parser plugin support 2020-07-02 14:47:35 +02:00
SkyJJ
1db29d0101 Added "POT generation" feature under "Localization" in the Editor 2020-07-02 14:47:35 +02:00
Stijn Hinlopen
c3d9f12a10 Remove unused class PaneDrag 2020-07-02 13:50:31 +02:00
Rémi Verschelde
90e81b7e2a
Merge pull request #40042 from YeldhamDev/anim_tree_margin
Remove oversized margins in the AnimationTree editor
2020-07-02 13:11:24 +02:00
Rémi Verschelde
b46627e7b2
Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thicc
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02 11:06:42 +02:00
Stijn Hinlopen
81b6000812 Fix crash by calculating wrong size of array. 2020-07-02 10:58:41 +02:00
Haoyu Qiu
45d0799b5b Prevent dragging from SceneTree buttons 2020-07-02 15:27:59 +08:00
Michael Alexsander
4f00ac7003 Remove oversized margins in the AnimationTree editor 2020-07-02 02:53:42 -03:00
Michael Alexsander
20c1196bb0 Make timeline cursor in the Bezier editor just as thick as the Animation editor 2020-07-01 23:52:21 -03:00
willnationsdev
644de52ca9 Add script class categories to EditorInspector. 2020-07-01 14:51:21 -05:00
Juan Linietsky
f0e320decf Fix some popups menu missing screen transform.
Closes #38591
2020-07-01 14:44:19 -03:00
Rémi Verschelde
8a484756de
Merge pull request #39076 from rileylyman/editor_tab_names
Implement filename disambiguation for scene tabs and script names
2020-07-01 16:46:32 +02:00
Rémi Verschelde
01559ca84e
Merge pull request #39927 from hinlopen/quick-open-ranking
Quick Open search ranking: favor filenames over extensions.
2020-07-01 16:45:06 +02:00
Rémi Verschelde
117e0106ea
Merge pull request #39928 from hinlopen/qo-open-scene
Open scene selected from Quick Open dialog
2020-07-01 16:44:54 +02:00
Rémi Verschelde
9000e59650
Merge pull request #40016 from akien-mga/environment-code-cleanup
Environment: Refactor code for readability + more
2020-07-01 16:28:48 +02:00
Rémi Verschelde
a8a2769bb6
Merge pull request #38713 from aaronfranke/string-64bit
Make all String integer conversion methods be 64-bit
2020-07-01 16:01:05 +02:00
Rémi Verschelde
2abe858e1c
Merge pull request #40008 from DanielZTing/master
Make "Close and save changes?" actually save
2020-07-01 15:46:34 +02:00
Rémi Verschelde
435a4c117e
Merge pull request #39954 from hinlopen/delete-nodes-msg
Delete Nodes message
2020-07-01 15:17:38 +02:00
Rémi Verschelde
372136fe75 Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
Stijn Hinlopen
8b046ed477 Deleting multiple nodes displays correct message. 2020-07-01 12:59:55 +02:00
Daniel Ting
d2a5b92e9b Make "Close and save changes?" actually save
This fixes issue #39844, where the confirmation dialog when a user
attempts to close an unsaved script did not actually save it even after
clicking "Save."
2020-06-30 21:39:12 -05:00
Rémi Verschelde
84e9e58084
Merge pull request #39990 from follower/revert-fuzzy-help-search
Revert "Adds fuzzy search for help search dialog"
2020-06-30 18:40:43 +02:00
follower
55d706c352 Revert "Adds fuzzy search for help search dialog"
This reverts commit 481dbceed0.

Current fuzzy search implementation results in too many
non-useful results.

Could be re-added after result sort/filter/score functionality
is added. See #30072 for example existing implementation.

Fixes: #39128

Reverts: #32043

Fixed format style conflicts:
	editor/editor_help_search.cpp
2020-07-01 03:19:24 +12:00
Juan Linietsky
438c380458 Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
Rémi Verschelde
dffb8824db
Merge pull request #39982 from hinlopen/create-dialog-preferred
Add Control to preferred types in Create Dialog
2020-06-30 12:50:36 +02:00
Stijn Hinlopen
ec86d32684 Add Control to preferred types 2020-06-30 12:00:55 +02:00
Stijn Hinlopen
1ce3a77a42 Open scene selected from Quick Open dialog. 2020-06-29 16:36:12 +02:00
simpu
bfadb882b1 Added Custom Performance Monitor and feature to read intermediate values of Monitor
Custom monitors can be added/removed/checked using `Performance.add_custom_monitor`/`Performance.remove_custom_monitor`/`Performance.has_custom_monitor`

The value can be viewed in the `Monitor` tab of Debugger.

Text before `/` is used to categorize the custom monitor.

`EditorPerformanceProfiler` class is created to separate logic from `ScriptEditorDebugger`

User can click on the graph of monitors to read the value at that point.

Graph includes intermediate base lines.
2020-06-29 17:20:29 +05:30
Rémi Verschelde
9fc65fd1f1
Merge pull request #39938 from MCrafterzz/interpolatedcamera
Remove unused interpolate camera icon
2020-06-29 10:59:58 +02:00
Rémi Verschelde
dffd805055
Merge pull request #39824 from mrushyendra/snap_point_polygon
Fix possible accidental duplication of Polygon2D start point
2020-06-29 10:39:00 +02:00
Stijn Hinlopen
7f6e8d25d4 Search ranking: favor filenames over extensions. 2020-06-29 00:45:30 +02:00
Rémi Verschelde
27378524f2
Merge pull request #39896 from KoBeWi/image_gallery
Generate inspector preview for Image resources
2020-06-27 23:25:43 +02:00
Tomasz Chabora
eb6a367cb7 Generate inspector preview for Image resources 2020-06-27 22:03:20 +02:00
Stijn Hinlopen
c33707e9b4 Remove directory search results 2020-06-27 17:45:06 +02:00
Rémi Verschelde
db168abe7d
Merge pull request #39637 from MCrafterzz/tilemapinprovements
Make tilemap lines/rectangles their own tools
2020-06-27 11:38:32 +02:00
rileylyman
4285211f40 implement generic filename disambiguation
A static function is added to EditorNode which allows for filename
disambiguation given a list of filenames and the corresponding list of
absolute paths for those files. This function is then used to
disambiguate scene and script tabs in the editor.
2020-06-26 16:12:08 -07:00
Hugo Locurcio
e6352d1daa
Keep the bottom panel visible when enabling the distraction-free mode
- Document the `EditorInterface.distraction_free_mode` property.

This closes https://github.com/godotengine/godot-proposals/issues/951.
2020-06-26 22:09:08 +02:00
Rémi Verschelde
b740f645f7
Merge pull request #39754 from akien-mga/canvasitemeditor-fix-dropped-scenes-position
CanvasItemEditor: Fix losing position for drag'n'dropped scenes
2020-06-26 20:54:00 +02:00
Juan Linietsky
201d606b3d Addition of SDFGI for open world global illumination
Move GI to a deferred pass
2020-06-26 11:06:48 -03:00