Commit graph

12394 commits

Author SHA1 Message Date
Yuri Sizov
800d445073
Merge pull request #75012 from KoBeWi/english_do_you_speak_it
Fix auto-translations in editor
2023-03-25 14:10:40 +01:00
Yuri Sizov
553fd238cf
Merge pull request #73897 from TheSecondReal0/camera-line-width
Draw Camera2D outlines as 2 point primitives instead of 4 (consistent with how origin is drawn in 2D editor)
2023-03-25 13:49:12 +01:00
kobewi
f289e74966 Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
Ricardo Buring
5bed055cdd Port robust signal (dis)connection to ShapeCast2D
Ported from ShapeCast3D.
2023-03-24 09:23:03 +01:00
Asa Sprow
574293532d Draw Camera2D outlines as 2 point primitives instead of 4 2023-03-23 15:19:32 -07:00
Ninni Pipping
4d4342e018 Fix AnimatedSprite2D autoplay warning
Changing of autoplay when changing `SpriteFrames` is not done by the
user and warning is unhelpful
2023-03-23 14:31:46 +01:00
kobewi
8f8178bda6 Fix auto-translations in editor 2023-03-22 23:57:12 +01:00
kleonc
6e3820fd4d CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when entering tree 2023-03-22 20:01:22 +01:00
Ninni Pipping
3795677f3d Make Gradient resort points on reverse 2023-03-22 19:32:00 +01:00
kilojool
a95cd3872a Add missing virtual bind for control::get_tooltip 2023-03-21 17:39:51 +01:00
Yuri Sizov
ce90d77a18
Merge pull request #73800 from YeldhamDev/graph_resize_fix
Fix `GraphNode` resizing when its bottom border is too thin
2023-03-21 16:00:07 +01:00
John Pennycook
4cb2085543 Add get_loops_left() function to Tween
Implements godotengine/godot-proposals#5141.

Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.

Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
kobewi
36141dc469 Fix get_drag_data not overridable in some Controls 2023-03-20 21:42:13 +01:00
Yuri Sizov
05d373c64b
Merge pull request #75017 from bruvzg/rlt_list_bullet
[RTL] Add option to customize list bullet, use U+2022 by default.
2023-03-20 19:08:31 +01:00
Yuri Sizov
b6d033b0e6
Merge pull request #75080 from adamscott/set-vehiculewheel3d-reasonable-value
Set `VehiculeWheel3D` `suspension_travel` default value to a reasonable one
2023-03-20 19:04:44 +01:00
Yuri Sizov
c311490600
Merge pull request #74665 from YuriSizov/code-edit-is-a-complete-drag
Prevent passing events from CodeEdit to TextEdit when code completion is active
2023-03-20 16:47:45 +01:00
Yuri Sizov
b1c18f807b
Merge pull request #75116 from dsnopek/multiplayer-peer-extension-missing-docs
Add missing documentation for MultiplayerPeerExtension
2023-03-20 16:39:40 +01:00
Yuri Sizov
7ca4ad8647
Merge pull request #75079 from mihe/shape-margin
Update property/documentation of shape margins
2023-03-20 16:30:10 +01:00
David Snopek
4d13be3c5e Add missing documentation for MultiplayerPeerExtension 2023-03-20 08:08:59 -07:00
Yuri Sizov
cfe2a14ec3
Merge pull request #74537 from nongvantinh/fix-74458
Fixes gutter set width results in receiving only half of the desired size
2023-03-20 15:31:28 +01:00
bruvzg
09465f3fe6
Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
Nong Van Tinh
bb3d0fc6b7 Fixes  gutter set width results in receiving only half of the desired size 2023-03-20 00:14:16 +07:00
Adam Scott
fd1dfdb960 Set VehiculeWheel3D suspension_travel default value to a resonable one 2023-03-18 16:33:33 -04:00
Mikael Hermansson
ec6694ce3c Open up bounds of Shape3D.margin to support other physics engines 2023-03-18 20:52:13 +01:00
bruvzg
4793b6eee9
[RTL] Add option to customize list bullet, use U+2022 by default. 2023-03-17 09:34:28 +02:00
Yuri Sizov
98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Yuri Sizov
21753b06a1
Merge pull request #74092 from KoBeWi/zero_reason_to_change
Add early return for changing TileMap properties
2023-03-16 13:04:31 +01:00
Yuri Sizov
a2a524df71 Prevent crash in ItemList when checking for visible items
Also some light code refactoring to make the drawing logic more manageable.
We also store each item's column for more reliable checks.
2023-03-16 12:25:11 +01:00
Yuri Sizov
bdefdc866b
Merge pull request #74910 from paddy-exe/fix-ndc-depth-gles3
Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-16 12:01:07 +01:00
Yuri Sizov
44cc6e5c86
Merge pull request #74976 from smix8/navagent_fix_debug_path_duplicates_4.x
Fix NavigationAgent3D debug path duplicated points
2023-03-16 11:45:10 +01:00
Yuri Sizov
7d2080f81a
Merge pull request #74800 from smix8/navagent2d_thin_line_4.x
Allow negative NavigationAgent2D path debug line_width for thin lines
2023-03-16 11:44:34 +01:00
Yuri Sizov
a1c2f03055
Merge pull request #74898 from Spartan322/patch-1
Remove methods in header removed in c7eb814
2023-03-16 11:43:54 +01:00
smix8
0b8798a995 Fix NavigationAgent3D debug path duplicated points
Fixes duplicated points in NavigationAgent3D debug path.
2023-03-16 09:19:04 +01:00
smix8
f6a10c0565 Allow negative NavigationAgent2D path debug line_width for thin lines
Allows the line_width for NavigationAgent2D path debug to go negativ for thin line rendering.
2023-03-16 09:04:53 +01:00
George L. Albany
f3313ba4cd
Remove methods in header removed in c7eb814
c7eb814 missed these methods in the RichTextLabel's header
Remove set_override_selected_font_color from rich_text_label.h
Remove is_override_selected_font_color from rich_text_label.h
c7eb814 missed these methods in the TextEdit's header
Remove set_override_selected_font_color from text_edit.h
Remove is_override_selected_font_color from text_edit.h
2023-03-15 21:13:38 -04:00
Andrej Eškinja
6ccef8b831 Fix for deselecting item when select_mode == SELECT_ROW 2023-03-15 15:46:53 +01:00
Yuri Sizov
1514b9be68
Merge pull request #74667 from YuriSizov/core-too-many-orphans
Prevent infinite loops when printing orphan nodes
2023-03-15 14:59:42 +01:00
Rindbee
69f488e687 Property list changes are only notified when it did change in Curve
`Object::notify_property_list_changed()` should only be called when
the structure of the property has actually changed.

The structure of the property tree has not changed if the size of the
array has not changed, and the only possibility is that the element
value has changed.
2023-03-15 09:51:15 +08:00
Patrick
e3802d5b6f Fix ndc calculation for LinearSceneDepth VS node in GLES3 2023-03-14 15:05:01 +01:00
Rémi Verschelde
b31d00a914
Merge pull request #74740 from clayjohn/sky-filter
Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
2023-03-10 22:49:29 +01:00
clayjohn
572ac91514 Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial 2023-03-10 10:48:45 -08:00
justchen1369
dbfecdb3b0 Fix exported type for Menubar start_index 2023-03-10 11:42:09 -05:00
RedworkDE
f540148072 Add dedicated setter for ImageTextureLayered::_images to fix create_from_images being hidden from the C# bindings 2023-03-09 17:53:36 +01:00
Yuri Sizov
81e2b020ba Prevent infinite loops when printing orphan nodes 2023-03-09 16:47:38 +01:00
Yuri Sizov
ff98395556 Prevent passing events from CodeEdit to TextEdit when code completion is active 2023-03-09 15:54:08 +01:00
Rémi Verschelde
677cba3d58
Merge pull request #67910 from pkowal1982/scroll_bar
Fix scrolling behaviour with zero/low page value
2023-03-08 14:06:30 +01:00
Yuri Sizov
dac2d8fb42
Merge pull request #68325 from pfertyk/issue-68242-rich-text-label-crash
Fix RichTextLabel crash with out of bound exception
2023-03-08 11:32:47 +01:00
Rémi Verschelde
449e658583
Merge pull request #74555 from RedworkDE/cpuparticles3d-update-buffer-overrun
Fix buffer overrun in `CPUParticles3D` in `precision=double` builds
2023-03-08 08:58:11 +01:00
Rémi Verschelde
bf6b6b18f3
Merge pull request #74551 from YuriSizov/theme-abyss-looks-back-at-you
Generate empty textures for theme icons if the SVG module is disabled
2023-03-08 08:57:47 +01:00
Rémi Verschelde
02a35522f0
Merge pull request #74347 from JohanAR/master
Fixed incorrect ERROR message when setting new PrimitiveMesh
2023-03-08 08:55:24 +01:00
RedworkDE
89980dd9c9 Fix buffer overrun in CPUParticles3D 2023-03-07 15:46:51 +01:00
Yuri Sizov
64215ad119 Generate empty textures for theme icons if the SVG module is disabled 2023-03-07 15:31:19 +01:00
Rémi Verschelde
0ef3d1bf56
Merge pull request #73188 from Sauermann/fix-inconsistent-viewport-size
Fix some ways to create inconsistent Viewport size states
2023-03-07 12:04:00 +01:00
Rémi Verschelde
0f25dc2661
Merge pull request #74521 from clayjohn/ImageTexture3D-properties
Set properties of ImageTexture3D when creating
2023-03-07 08:40:54 +01:00
clayjohn
e9d80a821d Set properties of ImageTexture3D when creating 2023-03-06 14:57:17 -08:00
Arman Elgudzhyan
688d00b706 Don't autocomplete numbers in GDScript
Cancel code autocompletion when a numerical value is entered. Avoids interference when setting numbers.
2023-03-06 14:20:24 -08:00
bruvzg
25bc62ad13
[TextEdit] Do not draw virtual spaces (word break / justification points). 2023-03-06 15:01:43 +02:00
Rémi Verschelde
0b98b470cc
Merge pull request #73716 from bruvzg/improve_locale_selection
Improve layout direction/locale automatic selection.
2023-03-06 10:57:56 +01:00
Rémi Verschelde
45738d078a
Merge pull request #74472 from bruvzg/ime_single_pos
Fix IME position in the single window mode sub-windows.
2023-03-06 10:57:25 +01:00
Rémi Verschelde
6941ffaef3
Merge pull request #74293 from akien-mga/fbx-dialog-disable-importer
FBX: Disable importer when canceling FBX2glTF setup
2023-03-06 10:55:21 +01:00
bruvzg
3ca3ee36ab
Fix IME position in the single window mode sub-windows. 2023-03-06 10:08:55 +02:00
Rémi Verschelde
a01e8be417
Merge pull request #74282 from timothyqiu/news-anchor
Notify child controls when `BackBufferCopy`'s rect changed
2023-03-05 13:26:45 +01:00
Rémi Verschelde
b7c02007fb
Merge pull request #74251 from MarcusElg/positiongroup
Fix Camera2D position smoothing properties not being grouped
2023-03-05 13:25:33 +01:00
Johan Aires Rastén
007b488a5c Fixed incorrect ERROR message when setting new PrimitiveMesh
If calling set_mesh with a PrimitiveMesh that has pending update, the
_mesh_changed function would be called twice. The first time before
set_base had been called, which could lead to an ERROR message about
trying to set an invalid surface override material.
2023-03-04 10:48:47 +01:00
Marcus Elg
a835dfd96d Fix Camera2D position smoothing properties not being grouped 2023-03-03 19:28:39 +01:00
Rémi Verschelde
d81e6ee024
FBX: Disable importer when canceling FBX2glTF setup
Pretty hacky solution but it's better than an infinite loop.

All this import setup needs to be redone, it's very difficult to properly
bail out from an invalid import without triggering reimport loops.

Also fix underline not visible at default editor scale in LinkButton.

Fixes #73319.
2023-03-03 13:53:03 +01:00
Rémi Verschelde
a2d449f22e
Merge pull request #74212 from bruvzg/bmp_def_out
[Bitmap font] Assume outline size is `1` if it's not set, but channel for outline is defined.
2023-03-03 11:07:28 +01:00
Rémi Verschelde
dbd76cd1f6
Merge pull request #74112 from KoBeWi/from_mismatch_to_match
Check for type mismatch in `PropertyTweener.from()`
2023-03-03 11:04:57 +01:00
Rémi Verschelde
a2ecbb7c37
Merge pull request #73749 from fabriceci/expose-apply-floor-snap
Exposes the apply_floor_snap function to allow manual snap
2023-03-03 11:03:42 +01:00
Haoyu Qiu
602a0d2fbc Notify child controls when BackBufferCopy's rect changed 2023-03-03 17:57:58 +08:00
Rémi Verschelde
0885e4b931
Merge pull request #73365 from bruvzg/no_transient_children
Automatically reparent editor message dialogs to avoid error spam.
2023-03-02 11:41:17 +01:00
Rémi Verschelde
f339f8e3d2
Merge pull request #73713 from SirQuartz/graph-node-close-button
Fix Graph Node close rect default position
2023-03-02 11:26:28 +01:00
bruvzg
67762ec4a6
[Bitmap font] Assume outline size is 1 if it's not set, but channel for outline is defined. 2023-03-02 08:36:17 +02:00
bruvzg
8459aeaab0
[Font] Implement get_char_from_glyph_index function. 2023-03-01 09:29:11 +02:00
Paweł Fertyk
44592c8c19 Fix RichTextLabel crash with out of bound exception
Fixes #68242.
2023-02-28 22:49:57 +01:00
kobewi
45f4d59fa4 Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
kobewi
ba7eb4bd89 Add early return for changing TileMap properties 2023-02-28 01:05:39 +01:00
Fabio Alessandrelli
f9bcaccc11 [MP] Fix orphan StringName on close.
Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
bruvzg
315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages. 2023-02-27 08:58:28 +02:00
clayjohn
c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
bruvzg
cebfc02d6f
Revert "Reordering emitted signals in PopupMenu" and fix editor selection issue in the safer way. 2023-02-24 21:17:05 +02:00
Rémi Verschelde
e849f07335
Merge pull request #73847 from smix8/fix_shapecast3d_exception_functions_4.x
Fix ShapeCast3D add and remove exception functions
2023-02-24 13:30:36 +01:00
kobewi
cf50eb130e Fix custom viewports in Camera2D 2023-02-24 13:26:31 +01:00
smix8
5d1a6e9b12 Fix ShapeCast3D add and remove exception functions
Fixes that ShapeCast3D would accept any parameter object and silently return when it was not a CollisionObject3D.
2023-02-23 23:45:16 +01:00
Rémi Verschelde
13382a88df
Merge pull request #73814 from lyuma/importer_mesh_convex
import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
2023-02-23 13:55:43 +01:00
Lyuma
51a4fe1d53 import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()
Implements create_convex_shape in ImpoterMesh.
Note: ImporterMeshInstance3D::get_mesh() is safe.
The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-23 11:55:28 +01:00
Rémi Verschelde
76d4d09bfa
Revert Label text reshaping fix #71553 and subsequent regression fixes
Despite a lot of great work from Pedro to try to improve the Label text
reshaping logic and fix subsequent regressions, we found ourselves still
chasing more edge cases, such as #73736 (which got reverted already due
to it causing yet another regression).

In parallel, it seems like the crash scenario that #71553 was addressing
got solved differently in the master branch, so it appears like this
change is no longer necessary at all (at least not urgently), so we
decided to revert to the previous known "ok" state of Label.

- Revert #71553 "Prevent infinite cascade of re-layout after label text reshaping"
This reverts commit ed8c5cd52f.

- Revert #72387 "Enhance label sizing algorithm"
This reverts commit 5131b81a4d.

- Revert #73234 "Fix blank non-autowrapping labels"
This reverts commit 3ccabee9ae.

- Revert #73343 "Make label sizing algorithm more robust"
This reverts commit 4f7f1ef60b.

- Revert #73426 "Fix width determination of non-trimmed, non-wrapped labels"
This reverts commit 73b6c0b972.
2023-02-23 10:36:42 +01:00
Michael Alexsander
c567a853db Fix GraphNode resizing when its bottom border is too thin 2023-02-23 01:42:06 -03:00
Rémi Verschelde
d66f6b3b04
Revert "Fix visible_lines calculation"
This reverts commit ceee405cec.

This caused regressions, see #73736 and #73780.

Fixes #73780.
2023-02-22 22:44:55 +01:00
Nicholas Huelin
961d6763fb Modify the default theme GraphNode close_h_offset
Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position.
2023-02-22 14:51:15 -05:00
Rémi Verschelde
d8014e9fab
Merge pull request #73736 from helviett/fix_visible_lines_calculation
Fix visible_lines calculation
2023-02-22 14:50:06 +01:00
fabriceci
1381e6da4f Exposes the apply_floor_snap function to allow a snap to be made regardless of velocity. 2023-02-22 14:08:32 +01:00
helviett
ceee405cec Fix visible_lines calculation 2023-02-22 14:17:52 +04:00
Rémi Verschelde
be336cea1e
Merge pull request #73587 from YuriSizov/rtl-the-underliner
Ensure minimal thickness for `RichTextLabel` underlines
2023-02-22 10:14:32 +01:00
Rémi Verschelde
0a15f51617
Merge pull request #73741 from dalexeev/fix-sprite-frames-convert
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22 10:13:57 +01:00
Danil Alexeev
d49ac0466f
Fix SpriteFrames data loss on 3-to-4 conversion 2023-02-22 11:17:10 +03:00
bruvzg
82d7923c65
Improve layout direction/locale automatic selection. 2023-02-22 08:37:14 +02:00
kobewi
a899f547ae Fix reset_state() in TileSet 2023-02-21 22:38:20 +01:00
bruvzg
921f3b7589
Automatically reparent editor message dialogs to avoid error spam. 2023-02-21 12:32:11 +02:00
kobewi
55b50703d7 Prevent off-screen controls in editor 2023-02-20 20:25:39 +01:00